Official Response Relating to Farming Events?

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Mustafa.7684

Mustafa.7684

Over the last couple of days. Many players have been debating wither farming an event is considered to be an exploit. We first had the Lyssa farm in Malchor’s Leap. This was an amazing farm that provided many players the opportunity to finally obtain rewards worth their time and efforts. Many players love this because we currently do not a place where we are able to invest our time and get a decent return on investment. This was later nerfed about 1 – 2 weeks after it become public. The reason for this nerf “Botting” https://forum-en.gw2archive.eu/forum/game/gw2/What-was-in-today-s-patch/first#post2088151

Now for couple of days we had a new type of farm where we where allowed to kill the risen mobs while attacking the risen giant outside of gates of arah. This was still fairly new and not that many player knew about this. Many complained that because of this events they were not able to enter the dungeon or complete the temple because of the size of player that the event scaled up too. And was not possible to complete for couple of player when everyone backs away. Well today it was nerfed with the update that was released and no reason was provided. The only comments we got were that the risen will not spawn as much as soon as part of the quest is complete.

Can we the community receive any clarification on if this was a legitimate farm or was it exploit? This will help resolve the problem of people complaining about the issue. Also can you please clarify if doing event that do not hinder any player or the way its done considered to be an exploit?

(edited by Mustafa.7684)

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Karizee.8076

Karizee.8076

I don’t think it was an exploit per se, but the event was clearly broken since players couldn’t enter the dungeon. Thus the fix.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Erasculio.2914

Erasculio.2914

Many players love this because we currently do not a place where we are able to invest our time and get a decent return on investment.

It’s kinda sad that today there are so many people playing a game to get rewards, instead of playing to have fun. I guess that’s the MMORPG community.

I’m happy we have one less farming spot in the game. There are others left, but then again Rome wasn’t built in a day.

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: azazil.9541

azazil.9541

Many players love this because we currently do not a place where we are able to invest our time and get a decent return on investment.

It’s kinda sad that today there are so many people playing a game to get rewards, instead of playing to have fun. I guess that’s the MMORPG community.

I’m happy we have one less farming spot in the game. There are others left, but then again Rome wasn’t built in a day.

Yes true Rome wasn’t built in a day but collapse in a day.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Many players love this because we currently do not a place where we are able to invest our time and get a decent return on investment.

It’s kinda sad that today there are so many people playing a game to get rewards, instead of playing to have fun. I guess that’s the MMORPG community.

I’m happy we have one less farming spot in the game. There are others left, but then again Rome wasn’t built in a day.

It’s built into the system, from sub-based games like WoW training players to repeat the same content over and over until a particular set of goals is reached (such as a full set of Raid Tier X armor and weapons) then resetting the game to repeat the process.

Many millions of players have been taught to expect this kind of play, it will take a long time to break them of the habit, or to attract new players who are not yet trained to do this.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Mustafa.7684

Mustafa.7684

Many players love this because we currently do not a place where we are able to invest our time and get a decent return on investment.

It’s kinda sad that today there are so many people playing a game to get rewards, instead of playing to have fun. I guess that’s the MMORPG community.

I’m happy we have one less farming spot in the game. There are others left, but then again Rome wasn’t built in a day.

who said getting rewards are not fun??? i dont know about you but i would like to play a game where i can enjoy my actions and not get mad because i have not acommplished anything.

Every game has a goal. In the begining we had to reach the end of the level to move on this was fun as we were reaching out targets. now we have games where we need to collect resource to create what we want. this is fun for me but if you deprive me of these then how can you claim it to fun. Yes there are other things to do which I do but to me this is part of the game and it should not be taken away.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: IndigoSundown.5419

IndigoSundown.5419

ANet has made it clear many times by their actions that prolonging an event to get near-infinite mob spawns is not a play-style they will stand for. I believe that the change to the event is all the official statement you need. That said, I’d rather they took this action than the one they took with summoned mobs not dropping any loot at all.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Raestloz.7134

Raestloz.7134

Many players love this because we currently do not a place where we are able to invest our time and get a decent return on investment.

It’s kinda sad that today there are so many people playing a game to get rewards, instead of playing to have fun. I guess that’s the MMORPG community.

I’m happy we have one less farming spot in the game. There are others left, but then again Rome wasn’t built in a day.

Yes true Rome wasn’t built in a day but collapse in a day.

Rome was built in hundreds of years

Then it collapsed within a few decades

I assume that right now, considering that it’s very hard to find any other player aside from “farming” areas, The Great Collapse of Guild Wars 2 is underway. You can still play, you can still have fun, but it won’t be for long, because all avenue of actually playing the game and having fun (that is, somewhere with enough people to chat with) are gone sans Lion’s Arch and WvW

Ironically, the guys that complained about people “not having fun” don’t know the concept of fun, sort of like those who love “challenge” can’t differentiate legitimate “challenge” and “sado-masochistic pointless waste of time”

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Peetee.9406

Peetee.9406

It’s kinda sad that today there are so many people playing a game to get rewards, instead of playing to have fun. I guess that’s the MMORPG community.

Obtaining rewards is the fun part.

I don’t think anyone enjoys killing Tequatl for 157th time or pressing ‘F’ on 100 dragon pinatas. If you do, god bless you! I need to be challenged to enjoy the content.

Kayku
[CDS] Caedas
Sanctum of Rall

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

It’s kinda sad that today there are so many people playing a game to get rewards, instead of playing to have fun. I guess that’s the MMORPG community.

Obtaining rewards is the fun part.

I don’t think anyone enjoys killing Tequatl for 157th time or pressing ‘F’ on 100 dragon pinatas. If you do, god bless you! I need to be challenged to enjoy the content.

Actually, I don’t kill Tequatl for the 157th time because I don’t go for rewards. In your mind people must do this stuff because they must have rewards. If you play for fun you don’t repeat mindless content.

Take the pinatas from your example. We had two weeks to do them. Every time I went to LA or another city I did a few. By the end of the first week, I was most of the way there…without grinding. I did that stuff in passing.

Some people ran out and farmed projectors? They competed with people to get them. Three days later, no one was on the projectors and I got them casually while going through zones on my way to doing other things. I got the reward without farming at all.

And I was having fun the whole time.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Justdeifyme.9387

Justdeifyme.9387

So instead of roaming the cursed shore, doing events how they are supposed to be and getting rewards from the risen that spawn there, you are abusing a bug and go mad when it’s fixed? Seems legit. Why are you need to “Farm” anyways? You’re an adventurer in this game, go and adventure, hunt risen down and help the NPC’s and you’ll find yourself with plenty of bags in your inventory. I do that all the time.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

Not an exploit, but ANET has a long history of changing, moving, or removing easily farmed mobs that drop decently. Happened all the time in GW1

We need another level 80 zone that IS NOT Orr. I do Frostgorge, I don’t want to roam in Zombielandz. It got old months ago.

Other games considered farming an event and not finishing, or farming any mobs to the point of denying quest completion for other players as Zone Disruption, still actionable and a better description.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

(edited by Teofa Tsavo.9863)

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Quarktastic.1027

Quarktastic.1027

If the farming is interfering with the progress of the event, I consider it an exploit.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Nova.8021

Nova.8021

As someone who went to check the event out, quite frankly, it needed to be “fixed” Anet probably won’t post on here from the sheer mob mentality reaction, but there is no logical mental process that could lead you to believe that this event wasn’t a problem.

1. It was causing a dungeon to stay locked.
2. It was causing player conflict between dungeon runners and farmers including open arguments and insults being thrown around.
3. It was extremely profitable for people with high magic find. People in my guild reported an exotic every 10 minutes.

Now, I don’t blame Anet for fixing it, but it does say a whole lot about the problem if players are continuously searching for unusual ways and creative ways to make a buck in open world constantly.

I take solace in Colin’s plan to give Champions lodestone drops etc, however and hope this won’t be an issue in the future.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: The Mexican Cookie.3690

The Mexican Cookie.3690

Use your brain and ask yourself: “What did ANet intend players to do with events?”

Complete them? or reset them over and over to ensure it doesnt complete while you take advantage of a sub-part of them?

#LoveArrows2013, never forget.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Raestloz.7134

Raestloz.7134

Use your brain and ask yourself: “What did ANet intend players to do with events?”

Complete them? or reset them over and over to ensure it doesnt complete while you take advantage of a sub-part of them?

Anet said “we don’t want to make a game that is all about grinding”, then proceeded to introduce RNG based precursor drop and has not "fix"ed CoF P1 for months. At this point, referring to ANet’s “logic” is a downfall to anyone

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Justdeifyme.9387

Justdeifyme.9387

You just need to grind if you want a legendary, at this game isn’t all about getting a legendary, even if that is what many people think.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Raestloz.7134

Raestloz.7134

It’s kinda sad that today there are so many people playing a game to get rewards, instead of playing to have fun. I guess that’s the MMORPG community.

Obtaining rewards is the fun part.

I don’t think anyone enjoys killing Tequatl for 157th time or pressing ‘F’ on 100 dragon pinatas. If you do, god bless you! I need to be challenged to enjoy the content.

Actually, I don’t kill Tequatl for the 157th time because I don’t go for rewards. In your mind people must do this stuff because they must have rewards. If you play for fun you don’t repeat mindless content.

Take the pinatas from your example. We had two weeks to do them. Every time I went to LA or another city I did a few. By the end of the first week, I was most of the way there…without grinding. I did that stuff in passing.

Some people ran out and farmed projectors? They competed with people to get them. Three days later, no one was on the projectors and I got them casually while going through zones on my way to doing other things. I got the reward without farming at all.

And I was having fun the whole time.

Usually, an MMO is marked with “playing the game with others”

Since you basically solo the stuff, you’re basically playing an MMO alone

Perhaps you can have fun playing an MMO alone /snicker but I personally don’t.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Raestloz.7134

Raestloz.7134

You just need to grind if you want a legendary, at this game isn’t all about getting a legendary, even if that is what many people think.

This game is Skin Wars. Every single end-game content is based around skins.

Dungeons? Skins
Fractal? Skins
Living Story? Skins
Cultural equipment? Skins

Skins, skins, skins and skins. Legendary is basically the “last” skin, the shining door in the long, dark, tunnel. Saying “you don’t have to get legendary” is akin to saying “you don’t have to be level 80 to play the game”. No pie, son, but what’s the point in it?

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Justdeifyme.9387

Justdeifyme.9387

I don’t want a legendary. Do I don’t play gw2 correctly then?
It’s still completly optional to get a legendary.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: ilr.9675

ilr.9675

I fail to see what’s so difficult to understand here.

If it spawns “Unending WAVES” of mobs… then those mobs cannot give “100t” equal in drop table values to those of more static mobs on regular respawn times. Though this also had to do with how their Diminshing Returns works which they will never … NEVER EVER come right out and explain anymore. So don’t hold your collective breaths there either.

If it spawns infinite waves of mobs… it’s going to get nerfed. There is no inconsistency to attack here here, no grande conspiracy. … just common sense that if all you have to do is stand in one place auto-attacking whatever comes to YOU and poses no threat… that the Risk V. Reward model gets broken, and the Studio has to remedy their past failed oversight

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: maddoctor.2738

maddoctor.2738

I fail to see what’s so difficult to understand here.

If it spawns “Unending WAVES” of mobs… then those mobs cannot give “100t” equal in drop table values to those of more static mobs on regular respawn times. Though this also had to do with how their Diminshing Returns works which they will never … NEVER EVER come right out and explain anymore. So don’t hold your collective breaths there either.

If it spawns infinite waves of mobs… it’s going to get nerfed. There is no inconsistency to attack here here, no grande conspiracy. … just common sense that if all you have to do is stand in one place auto-attacking whatever comes to YOU and poses no threat… that the Risk V. Reward model gets broken, and the Studio has to remedy their past failed oversight

Yeah I don’t get it either, it’s common sense that infinite mob spawns (by not finishing an event) is bad design and they fix it. That’s not a “farm spot”, that’s bad design that gets fixed.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: maddoctor.2738

maddoctor.2738

Many players love this because we currently do not a place where we are able to invest our time and get a decent return on investment.

It’s kinda sad that today there are so many people playing a game to get rewards, instead of playing to have fun. I guess that’s the MMORPG community.

I’m happy we have one less farming spot in the game. There are others left, but then again Rome wasn’t built in a day.

Yes true Rome wasn’t built in a day but collapse in a day.

Rome was built in hundreds of years

Then it collapsed within a few decades

I assume that right now, considering that it’s very hard to find any other player aside from “farming” areas, The Great Collapse of Guild Wars 2 is underway. You can still play, you can still have fun, but it won’t be for long, because all avenue of actually playing the game and having fun (that is, somewhere with enough people to chat with) are gone sans Lion’s Arch and WvW

Ironically, the guys that complained about people “not having fun” don’t know the concept of fun, sort of like those who love “challenge” can’t differentiate legitimate “challenge” and “sado-masochistic pointless waste of time”

So you mean having those “farm spots” with infinite spawns is promoting “chat”? Unless you are talking about the endless comments/swearing at those who want to finish those events (they way they are meant to be) I don’t see any other constructive chat taking place in those “amazing” farm events.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Wukunlin.8461

Wukunlin.8461

“Alright kids!! stop arguing or I’ll take your loot tables away!!!”
“BUT I WAS RIGHT!!”
“NO HE’S SO FULL OF KITTEN!!”
-_-
/nerfloot

Oceanic [LOD]

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: The Mexican Cookie.3690

The Mexican Cookie.3690

Use your brain and ask yourself: “What did ANet intend players to do with events?”

Complete them? or reset them over and over to ensure it doesnt complete while you take advantage of a sub-part of them?

Anet said “we don’t want to make a game that is all about grinding”, then proceeded to introduce RNG based precursor drop and has not "fix"ed CoF P1 for months. At this point, referring to ANet’s “logic” is a downfall to anyone

You should probably check your own logic. The game isn’t ‘all about grinding’. You don’t NEED a legendary, you don’t NEED to grind for it. As Vayne above was saying, he/she has been just cruising around the various parts of the game just doing whatever, and still achieving what others set out to do in a short period of time (i.e. achievements of complete x quantity), as well as making gold. I’m kind of disappointed that there isn’t more skill required in making a legendary. Standing on some stairs killing white mobs for hundreds of hours to buy your fancy skin isn’t something you should be proud of.

#LoveArrows2013, never forget.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Nightmare the Quick.9284

Nightmare the Quick.9284

Ok hold the hell up here cowboys! so you are saying that farming an event is wrong and you don’t need to do it? all you have to do is run all over the place and kill crap and you get just as much stuff? lets think on that for a min.

So I stand in one spot and kill mobs get’s me drops while you run all over hell looking for crap to kill. sounds to me like standing in one spot and killing makes for better a time for me. Before you get all cranked up! doing that event in cursed shore did not stop anyone from getting in arah, so don’t go there. I think maybe you should put mommy and daddy’s card down and stop charging it up, paying for your gems

(edited by Nightmare the Quick.9284)

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: IndigoSundown.5419

IndigoSundown.5419

3. It was extremely profitable for people with high magic find. People in my guild reported an exotic every 10 minutes.

This points to part of the problem. Individual results may vary, but my exotic drop rate from mobs is about 1/850 hours. Even if only 1 hour in 10 was spent in CS/SSC/Frostgorge (and it’s probably more than that) that would still be 1/85 hours while engaging level 80 mobs.

Either way, that’s a far cry from 1/10 minutes.

Gimmicking events like this one generates better drops because of MF and because scaled-up events generate mobs of a higher level than level 80 characters. Both factors increase the chance of getting rarer items. Problem is, up-scaled events are about the only place to find higher-than-80 mobs.

Magic Find is about to be removed from gear. Anytime players find a way to produce higher-than-80 mobs on demand, there’s a patch to prevent this (I’m not saying these things shouldn’t be patched, so don’t go there).

If ANet wanted to entice players to farm “anywhere” by playing the game the way they intended it to be played, then why not relax the drop tables some to give people a sense they are getting decent drops?

And (off-topic) tag the darned LS drops (support tickets) as non-rare. Given the state of rare drops, it’s annoying as all get out to have my character exclaim. “Sweet, sweet loot.” over an election stub.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Ok hold the hell up here cowboys! so you are saying that farming an event is wrong and you don’t need to do it? all you have to do is run all over the place and kill crap and you get just as much stuff? lets think on that for a min.

So I stand in one spot and kill mobs get’s me drops while you run all over hell looking for crap to kill. sounds to me like standing in one spot and killing makes for better a time for me. Before you get all cranked up! doing that event in cursed shore did not stop anyone from getting in arah, so don’t go there. I think maybe you should put mommy and daddy’s card down and stop charging it up, paying for your gems

Are you saying you can get into Arah even if that event is going on and the waypoint is contested?

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Nightmare the Quick.9284

Nightmare the Quick.9284

Yes you just have to run up an go in!

much easer then doing the events.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: champ.7021

champ.7021

If ANet wanted to entice players to farm “anywhere” by playing the game the way they intended it to be played, then why not relax the drop tables some to give people a sense they are getting decent drops?

first of all can someone explain what way anet wants me to play. All i do is run dungeons and do wvw which is already kind of farming because i just run the same dungeons over and over again (no i dont run cof over and over again unless i want some new armor). Also he’s right that they should increase drop rates from mobs. Most things people want to get i.e. precursors, named weapons, and event items like fortune scraps (which seem to drop much less now that the stupid support reminders and tickets have been issued) are hard to get from just playing the game normaly.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Yes you just have to run up an go in!

much easer then doing the events.

If that’s the case, I have to completely change my point of view. I mean I’m thinking it’s like CoF..the event isn’t done and you can’t enter….period.

If you can enter, I’m not sure what the fuss is about.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Stooperdale.3560

Stooperdale.3560

All the people who claim that farming has always been there, and is good for the game, is what people want to do, etc, are really not looking at the bigger picture. Farming by players is always contentious if it interferes with game play or anyone else’s farming. Farming by companies for real world profit undermines the trading post economy of gems for gold. Farming feeds into all the negative attitudes for online gaming that put excess importance on virtual success at the expense of a real world life. Let farming go and I promise you won’t miss it.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Erasculio.2914

Erasculio.2914

The game isn’t ‘all about grinding’.

Often it appears it is.

Vayne loves saying “I don’t grind”. Which is great. But does he matter to ArenaNet? The designers, when making the game, have to consider what most players want. When there’s a scenario in which a bunch of players want X and a bunch of players want Y, any developer has to priotitize who they will please (unless you know a developer with infinite resources).

So, what do most players want? To play to have fun, or to grind for rewards? I don’t know. No one here knows, other than ArenaNet.

However, looking at the forum, there are a lot more topics asking for rewards than topics asking for more complex dynamic events or better storytelling. In game, I see a lot of people farming the World Bosses, but significantly less people exploring the middle level maps.

And what has ArenaNet been doing? Are they focusing more on content for those who just want to have fun – better dynamic events, improved storytelling – or in rewards for grinders? They have just published a new blog post speaking about their incoming plans. There, they said:

ArenaNet

One of the main areas of focus for our blog at the start of the year was rewards

Uh…

What else have they been doing? We have the latest iteration of Southsun, for example. Did it feature improved dynamic events and a better, more complex way for ArenaNet to tell stories? Not really. Dynamic events were so poor that they basically recycled the same event twice in the same area (the instigator event), storytelling was so poor that the reveal of who was behind all troubles in the area came as a very small dialogue after a random event. Did it feature content for grinders? Sure, a 200% buff to Magic Find, repeteable events giving an infinite amount of chests, and so on.

ArenaNet told us they would rework the World Bosses to make them more fun, hopefully avoiding the “spam auto attacks and Alt+Tab” scenarios. Then they implemented the Karka Queen, a new World Boss. Is she a complex boss, with multiple phases, requiring combat awareness all the time? Not really, you can spam auto-attacks and Alt+Tab. Is she good for grinders? Sure, two rares per kill.

Is it fun to get rewards after playing fun content? Sure it is. So let’s see, what rewards are available to people who play to have fun, as opposed to grinding? I began playing before release, to give an example. Looking at the Golden title track achievement, I have banked less than 100 gold. That’s not enough to buy a set of Cultural armor for a single character, much less for all my 5 characters.

This is when Vayne would come blazing and say, “That’s your problem, I don’t grind and I have money for everything I want!”. Vayne has also said, in the topic asking people their /ages:

3335 Hours over the past 9 months. Mind you, quite a bit of that time I’ve been on the forums at the same time. lol

That’s more than 12 hours. Per day. Each day. 7 days a week. Every week. For each month. For almost an year.

It doesn’t really make the game look any better if the ways to get rewards are grinding, or spending most of your life every day playing a video game.

So is the game all about grinding? It does look like most of the content ArenaNet has been doing is focused on grinders, yes.

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Nightmare the Quick.9284

Nightmare the Quick.9284

Right! there should not be any fuss.
But there is to many trolls and so few shotgun shells.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Nightmare the Quick.9284

Nightmare the Quick.9284

Yes you just have to run up an go in!

much easer then doing the events.

If that’s the case, I have to completely change my point of view. I mean I’m thinking it’s like CoF..the event isn’t done and you can’t enter….period.

If you can enter, I’m not sure what the fuss is about.

And ty for saying that you may have been wrong about it, takes a big man/woman to say I am wrong!

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Serophous.9085

Serophous.9085

Actually, its the rpg element causing people to be trained to want rewards. So, instead of blaming mmos for that expectation, we should blame DnD.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Erasculio.2914

Erasculio.2914

So, instead of blaming mmos for that expectation, we should blame DnD.

Not really.

Take a look at Final Fantasy VI. What is the goal of the game? To reach the level cap and then try to get powerful items? Or to play through the storyline?

Take a look at Lunar: The Silver Star, or at Phantasy Star, or at Chrono Trigger. Was the level cap something people actually even bothered to try to achieve in those games, or was it just ancillary to the experience of playing through the story, the world and the gameplay in those games?

Until MMORPGs became popular, the level cap in RPGs was not a goal, it was something people didn’t even bother to reach. Games were played to have fun, not to reach some kind of reward that would become meaningless anyway once the game had been finished.

MMORPGs have fooled players into believing that time sinks are good. This makes sense – pay to play MMORPGs want people to play as long as possible, preferably stretching existing content as much as possible, ergo time sink after time sink.

What is surprising is how many people fell (and fall) for that. Ideally, people would be smarter than Skinner rats, pressing their levers for their little rewards over and over again. Or smarter than a donkey, dutifully walking ahead perpetually trying to reach a carrot strapped in front of its face, that it will actually never eat.

I think the main lesson from MMORPGs is how low humanity can actually go, choosing to become no better than small animals. When that NPC in the Zephyr Sanctum says, “Watch out! Here comes… A sucker!”, it appears he’s more right than we could have guessed.

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Stooperdale.3560

Stooperdale.3560

“Until MMORPGs became popular, the level cap in RPGs was not a goal, it was something people didn’t even bother to reach. "

Actually, getting to maximum level was the initial goal of the earlier MMOs and the designers were unprepared for players wanting limitless endgame content at max level. This led to raiding, frequent level upgrades, expansion sales, regearing, and a lot of the other treadmills. (I’m guessing early text MMOs were excluded for not being popular).

“MMORPGs have fooled players into believing that time sinks are good.”

Players wanted ways to spend time online as an endgame, as opposed to logging off forever with nothing to do. The early designers came up with raids and other time sinks and although it was good for it’s time it isn’t good enough for modern MMOs.

(edited by Stooperdale.3560)

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Dikeido.8436

Dikeido.8436

Use your brain and ask yourself: “What did ANet intend players to do with events?”

Complete them? or reset them over and over to ensure it doesnt complete while you take advantage of a sub-part of them?

Anet said “we don’t want to make a game that is all about grinding”, then proceeded to introduce RNG based precursor drop and has not "fix"ed CoF P1 for months. At this point, referring to ANet’s “logic” is a downfall to anyone

Wrong! If anyone is to be blame then blame it on those who have no life. Those who go from Lv1 to max in a few days, those who got their Legendary in 2 week or less and then cry This game sux, I’m so bord there is nothing to do. Why can’t you give us GRIND Anet why why why sob sob sob etc…
You don’t have to take my word for it just go and read the forum.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Copenhagen.7015

Copenhagen.7015

People farmed Giant because it was an alternative to Fractals and dungeon running to make gold. People will always find the best way to farm for gold. It was actually good to see people in cursed shore again.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: morrolan.9608

morrolan.9608

I don’t think it was an exploit per se, but the event was clearly broken since players couldn’t enter the dungeon. Thus the fix.

The dungeon waypoint doesn’t get contested at all by the arah event.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Mustafa.7684

Mustafa.7684

I like how many of the players are anti farming and all, but why complain if people who want to farm are doing it??? With that event, Arah was accessable. We were not hindering anyone’s progress or anything.

Its just that people feel like complaining because they were not initaily involved or were the first to do the farm. And due to that they must rage on the forums and any other medium out there.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: zenleto.6179

zenleto.6179

I like how many of the players are anti farming and all, but why complain if people who want to farm are doing it??? With that event, Arah was accessable. We were not hindering anyone’s progress or anything.

Its just that people feel like complaining because they were not initaily involved or were the first to do the farm. And due to that they must rage on the forums and any other medium out there.

I’m not anti-farming, its something I do from time to time. But Events have a higher level of importance in the game than farming. Anet have left this place alone for the life of the game apparently, probably because nobody has really complained about anything. Now that a rage war has sprung up about it, they’ve made a fix to shut everyone up.

Blame the jerks on both sides of the debate since they’ve wrecked it for everyone.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Mustafa.7684

Mustafa.7684

I like how many of the players are anti farming and all, but why complain if people who want to farm are doing it??? With that event, Arah was accessable. We were not hindering anyone’s progress or anything.

Its just that people feel like complaining because they were not initaily involved or were the first to do the farm. And due to that they must rage on the forums and any other medium out there.

I’m not anti-farming, its something I do from time to time. But Events have a higher level of importance in the game than farming. Anet have left this place alone for the life of the game apparently, probably because nobody has really complained about anything. Now that a rage war has sprung up about it, they’ve made a fix to shut everyone up.

Blame the jerks on both sides of the debate since they’ve wrecked it for everyone.

I agree with your last statement but I dont understand why you are considering events to be important. they are not! you fail nothing happens but another event…. you pass them nothing happens for another 10 – 20 mins until they are repeatable…..

Yes they are some events like the metas that will reward you for doing them but how can these simple events considered to be imporant especially when they are hindering anyones progress.

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Jski.6180

Jski.6180

Many players love this because we currently do not a place where we are able to invest our time and get a decent return on investment.

It’s kinda sad that today there are so many people playing a game to get rewards, instead of playing to have fun. I guess that’s the MMORPG community.

I’m happy we have one less farming spot in the game. There are others left, but then again Rome wasn’t built in a day.

Yes true Rome wasn’t built in a day but collapse in a day.

The hell it did!? Rome still there to this day its just no longer a physical thing but it was such a major impact to the overall humanity that we talk about it to this day and use there same ideals to build our own cites etc.. There a lot more then just building that makes up a empire.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: zenleto.6179

zenleto.6179

I like how many of the players are anti farming and all, but why complain if people who want to farm are doing it??? With that event, Arah was accessable. We were not hindering anyone’s progress or anything.

Its just that people feel like complaining because they were not initaily involved or were the first to do the farm. And due to that they must rage on the forums and any other medium out there.

I’m not anti-farming, its something I do from time to time. But Events have a higher level of importance in the game than farming. Anet have left this place alone for the life of the game apparently, probably because nobody has really complained about anything. Now that a rage war has sprung up about it, they’ve made a fix to shut everyone up.

Blame the jerks on both sides of the debate since they’ve wrecked it for everyone.

I agree with your last statement but I dont understand why you are considering events to be important. they are not! you fail nothing happens but another event…. you pass them nothing happens for another 10 – 20 mins until they are repeatable…..

Yes they are some events like the metas that will reward you for doing them but how can these simple events considered to be imporant especially when they are hindering anyones progress.

I don’t, Anet does! Dynamic events are one of their big things in the game. Are you really not aware of that?

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Erasculio.2914

Erasculio.2914

Before you get all cranked up! doing that event in cursed shore did not stop anyone from getting in arah, so don’t go there

With that event, Arah was accessable. We were not hindering anyone’s progress or anything.

The dungeon waypoint doesn’t get contested at all by the arah event.

Do you people really think no one is going to point your nonsense? How you obviously have no idea of what you are talking about?

Here, I did the event chain just to take screenshots. Here’s one showing the first step of the event, with the waypoint contested and the gate to Arah locked, showing how people can’t do the dungeon while the Champion Giant is up:

Attachments:

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Erasculio.2914

Erasculio.2914

Before you get all cranked up! doing that event in cursed shore did not stop anyone from getting in arah, so don’t go there

With that event, Arah was accessable. We were not hindering anyone’s progress or anything.

The dungeon waypoint doesn’t get contested at all by the arah event.

Now, following the series of “let’s prove how the exploiters are wrong”, we have one more screenshot showing the waypoint contested and the gate to Arah locked during the last stage of the Cursed Shore event:

Attachments:

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Erasculio.2914

Erasculio.2914

Before you get all cranked up! doing that event in cursed shore did not stop anyone from getting in arah, so don’t go there

With that event, Arah was accessable. We were not hindering anyone’s progress or anything.

The dungeon waypoint doesn’t get contested at all by the arah event.

And, lastly, so hopefully no one comes again with the excuse of “we were not stopping anyone’s progress” – yes you were – here’s a screenshot of after the Priest has been defeated, with the gate now open and access to the dungeon:

Attachments:

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

Official Response Relating to Farming Events?

in Guild Wars 2 Discussion

Posted by: Nightmare the Quick.9284

Nightmare the Quick.9284

Here is my problem with this whole kitten ing contest!

Anet has stated from the start than this game was not going to be a grinder or pay to win. and it has to turned out to be both for us, ether you grind it or pay anet to get what you need for the best items, unless your luck is just the best in the land. and don’t go on about MF we all know it is broken as all get out and that is why it is going away.

Have we all forgot GW1 if the drops where not there they stepped up an increased the drop rate they may have made it harder to get them but they did step up. we also had to farm there as well to get our mats to do stuff like UW cons for the win, but no one ever got this bent out of shape as they do here about farming as long as we are not stopping you from enjoin the game the way you want to why should it matter to you, unless you have a farm that you are keeping on the DL so it don’t f up your cash flow?