100% World completion.
Opinion on the game with a lot of experience.
100% World completion.
WVW
WvW is clearly broken. Obviously they can’t fix the rendering which is as bad as it was 5 months ago. Servers are literally deserts and even the top tier doesn’t have queues anymore with how boring WvW is.
The rewards are pathetic. You barely get enough gold to pay for siege and upgrades, and the loot is horrible like everywhere else. If you want gear, you will have to spend 8 hours a day for a while to get enough badges for the full armor which might not even be the stats you need… Also while you get your armor chances are you don’t have a whole lot of badges left for siege.
It’s a game of zerging and it’s completely dumb. Of course there is a few strategies like using safe trebuchets from another building to attack which is a very lame one to tell the truth. I remember such amazing games in beta with a lot of siege weapons in open field and amazing stuff, but they nerfed the siege so hard and made it so expansive the strategy is now gone for good.
Again I must mention the very bad idea of giving loot and rewards when killing people. I can’t count how many hours I spent defending in the game, because I feel like it is the most important aspect and all of that without getting anything for it. And I am not talking about standing there and doing nothing, I am talking about making arrow carts, repairing after an attack, running dolyaks and paying for upgrades in camps and building as well.
DUNGEONS
Dungeons are a big joke. Even if some complain about the dungeons being hard, the truth is, after 3 runs of each path they all become an easy, tedious and boring waste of time.
Also I have no idea why but they decided to give only 3 different armor stat distribution to each dungeon which means you basically have to choose the armor with the stats you want instead of the one you like unless you are crazy enough to do the boring grind again for the skins.
One major letdown in dungeons is the dodge mechanic. The whole concept sounds cool, but unless Anet is very short on ideas, it leads to boring and repetitive mechanics. The worse tough is how buggy it is. I can’t tell how frustrated I am when I dodge the subject Alpha perfectly since I’m melee and then my character decides to roll in place and takes a full it. If you do dungeons based on a mechanic you better make it right or not make it.
100% World completion.
PERSONNAL STORY
Well there again there is a huge amount of bugs making it impossible for a lot of people to complete… When you also had the ridiculous disparity in the difficulty of the quests, you start wondering if the ever tested the kitten story mode.
GENERAL PVE
I have no idea why, but I am almost 100% sure that I never encountered a buggy event in beta… But now there is countless buggy events and skill points.
The champions are ridiculous. I’m pretty sure I could find a post from beta saying how lame they are especially with how champion hp scales, but how the group damage scales much slower when it hits the condition cap.
Orr. We all hate it. Another mess, another collateral damage on players made by Anet from it’s ineffective and hopeless war against bots.
The loot in general is simply pathetic. First the diminishing return was flawed right as it got released and Jon Peters even acknowledge this fact without even taking it out while fixing it. No, instead we spent the last 6 weeks stuck with ridiculous loot and karma after a very short amount of time playing.
I have yet to loot a single exotic in the game, after almost 1000 hours and I wish I was surprised really, but to be honest the loot has a bad diablo 3 after taste. It’s quite obvious that the intention is to keep the player dependent on the trading post and gold especially when it comes to legendaries which of course can boost the sales in the gem store.
If you think they got the best intentions in the world, I think I will remind you the incredibly low and pathetic drop rates of the Endless Tonics from the mystic chest and the Halloween skins. Maybe I should also remind you how they improved the karma gains without touching the real problem, the gold ? We all know how hard those were to get and now they give us more karma then we need and not gold ? I hope you don’t think it’s a coincidence. At least I hope you start doubting about their good intentions. And let me tell you something before hearing that they have the right to make money. I know. I know they do and I more importantly know full well that if you want money you have to be fair with it. A fair way to make money would be selling tonics and skins for a fixed price not making it a hopeless lottery.
Once again the problem of damage reappears, this one is the worse tough as you can spend 15 minutes in an Orr event and barely get any loot of you are not the right profession or simply because you are not lucky enough to tag the right mob at the right time with enough damage. And god forbid you went in DEs trying to support your allies because then you would be in a very poor situation, literally.
100% World completion.
i am sorry, but all i read is “700 hours played” then see pointless complaints.
if you stuck with this game for 700 hours, which is the equivilent of 17.5 work weeks at 40 hours a week… the game is obviously pretty good.
not trying to be a troll, but seriously, you need some variation in your life. its no wonder you are not happy right now.
I have to agree on the OP points. Sure he/she has 700 plus hours spent, but that can all be do in the hopes of He/she waiting to see if anything changed patch after patch.
GW2 has lots of issues, and the only thing they are concerned about are the endless supply of Constant Locked Chest drops. They need to add more important to gamer drops. such as good gear, weapons, etc off of mobs instead, because right now the only choices we have are.
Buy keys off the market with Real life cash for the Locked chest that works off a RNG of goodies beside pointless tonics.
Buy game gold from a third party seller to help players get their crafting maxed for lengendaries.
to depend on the Mysic toilet that works off a RNG to spit out good gear.
to depend on the RNG system to get something good off champion bosses. or even the 70-80 Risen mobs.
… I played everything in the game with 700 hours played and more than 150 during betas … every single aspect of the game has huge letdowns
How is it possible to put these two statements in one sentence?
every . single . aspect?
… and yet 700 hours played + beta?
You, Sir, must love punishment lol
(edited by Curlybaby.6258)
i am sorry, but all i read is “700 hours played” then see pointless complaints.
if you stuck with this game for 700 hours, which is the equivilent of 17.5 work weeks at 40 hours a week… the game is obviously pretty good.
not trying to be a troll, but seriously, you need some variation in your life. its no wonder you are not happy right now.
I could not agree more. The game was literally just released. Which means OP you have been playing this game non-stop
So why the hell are you crying so much? When all you do is play GW2 non stop and nothing else, you will obviously find some flaws in the mechanics and get bored.
If you did something else other then play GW2 you’d probably enjoy the game a lot more then you do now. I do agree with a minimal amount of your points, such as dungeon repetition is kind of easy, and how 2 builds in spvp can just roll everything else in this game (theifs, mesmers). But everything else is so delusional its kinda pathetic..
Thanks for sharing your experiences with the game, OP…I can’t but mirror your sentiments in all the things you say. I realized these things several hundred hours before you did but my ultimate conclusion on this bit of ‘virtual entertainment’ known as GW2 is similar to yours…it’s pretty with some interesting concepts in the realm of game mechanics but mostly lacks substance.
When speaking to fellow gamers, I often liken this bit of ‘virtual entertainment’ to the myriad childrens toys that might foster social interraction but are, for the most part superficial and without much merit on their own. To me, this is the Fisher Price MMO…the Barbie Fantasy Dream Costume MMO…it’s easy, accessible and the more $$ you spend in the cash shop, the more ‘surface’ you have to scratch at and boast of to fellow collectors.
For the most part, your potential in GW2 is static, with a low ceiling and fully dictated by restrictive, bland mechanics meant to showcase pixels over skill and foster cash-shop profits in the absence of a subscription model.
To a core gamer…one who values challenge on all levels and is willing to commit the time and effort it takes to be successful with chosen titles within the genre…this bit of ‘virtual entertainment’ is, although pretty, not worthy of the hard-drive space it occupies.
Oh, and don’t pay attention to the ‘white knight’ casual corps. who can’t or don’t wish to pursue gaming in a meaningful way…they need their ‘virtual entertainment’ and I think GW2 is it for them.
Sincerely,
So stop playing and then come back when you think you’ll find it fun again.
Aaahhhh, no sub fees. <3
Thanks for sharing your experiences with the game, OP…I can’t but mirror your sentiments in all the things you say. I realized these things several hundred hours before you did but my ultimate conclusion on this bit of ‘virtual entertainment’ known as GW2 is similar to yours…it’s pretty with some interesting concepts in the realm of game mechanics but mostly lacks substance.
When speaking to fellow gamers, I often liken this bit of ‘virtual entertainment’ to the myriad childrens toys that might foster social interraction but are, for the most part superficial and without much merit on their own. To me, this is the Fisher Price MMO…the Barbie Fantasy Dream Costume MMO…it’s easy, accessible and the more $$ you spend in the cash shop, the more ‘surface’ you have to scratch at and boast of to fellow collectors.
For the most part, your potential in GW2 is static, with a low ceiling and fully dictated by restrictive, bland mechanics meant to showcase pixels over skill and foster cash-shop profits in the absence of a subscription model.
To a core gamer…one who values challenge on all levels and is willing to commit the time and effort it takes to be successful with chosen titles within the genre…this bit of ‘virtual entertainment’ is, although pretty, not worthy of the hard-drive space it occupies.
Oh, and don’t pay attention to the ‘white knight’ casual corps. who can’t or don’t wish to pursue gaming in a meaningful way…they need their ‘virtual entertainment’ and I think GW2 is it for them.
Sincerely,
I added you to friends list last month because of your constant complaining of GW2 on the forums.
Know what i found? That you have yet to log into GW2. Like not even once. Which means YOU DON’T EVEN PLAY gw2 but just come on here, use horrible grammar, and complain about something you don’t even take part in?? I really get the feeling that you work for blizzard or another competitive company cause you only complain about gw2 and haven’t played it at all. Sad, Really..
Thanks for sharing your experiences with the game, OP…I can’t but mirror your sentiments in all the things you say. I realized these things several hundred hours before you did but my ultimate conclusion on this bit of ‘virtual entertainment’ known as GW2 is similar to yours…it’s pretty with some interesting concepts in the realm of game mechanics but mostly lacks substance.
When speaking to fellow gamers, I often liken this bit of ‘virtual entertainment’ to the myriad childrens toys that might foster social interraction but are, for the most part superficial and without much merit on their own. To me, this is the Fisher Price MMO…the Barbie Fantasy Dream Costume MMO…it’s easy, accessible and the more $$ you spend in the cash shop, the more ‘surface’ you have to scratch at and boast of to fellow collectors.
For the most part, your potential in GW2 is static, with a low ceiling and fully dictated by restrictive, bland mechanics meant to showcase pixels over skill and foster cash-shop profits in the absence of a subscription model.
To a core gamer…one who values challenge on all levels and is willing to commit the time and effort it takes to be successful with chosen titles within the genre…this bit of ‘virtual entertainment’ is, although pretty, not worthy of the hard-drive space it occupies.
Oh, and don’t pay attention to the ‘white knight’ casual corps. who can’t or don’t wish to pursue gaming in a meaningful way…they need their ‘virtual entertainment’ and I think GW2 is it for them.
Sincerely,
I think this sort of egregious arrogance is exactly what the game was set up to avoid. Your opinion is you do not like the game, that’s it..nothing about whether you or anyone else liking or disliking the game speaks to their merit one way or the other. I hope you found a game you like, cheers
i am sorry, but all i read is “700 hours played” then see pointless complaints.
if you stuck with this game for 700 hours, which is the equivilent of 17.5 work weeks at 40 hours a week… the game is obviously pretty good.
not trying to be a troll, but seriously, you need some variation in your life. its no wonder you are not happy right now.
Its funny, you and others in this thread comment that since the OP has stuck with the game for so long then it must be good or the OP just likes punishment. I can remember people posting their comments saying they had under 400 hours played and people complained saying they didnt have enough time in game to make any comments.
Basically what you are saying is that no matter how many hours you play you cant comment. Well for one I welcome OPs comments, even though they are more of complaints, but he has played the game more then long enough to have developed these opinions.
Whether I agree with them or not, the game needs them. GW2 is not perfect, most of what OP has said has been said many, many times before. Maybe it is time Anet looks at these comments and starts making changes to fixing them.
Thanks for sharing your experiences with the game, OP…I can’t but mirror your sentiments in all the things you say. I realized these things several hundred hours before you did but my ultimate conclusion on this bit of ‘virtual entertainment’ known as GW2 is similar to yours…it’s pretty with some interesting concepts in the realm of game mechanics but mostly lacks substance.
When speaking to fellow gamers, I often liken this bit of ‘virtual entertainment’ to the myriad childrens toys that might foster social interraction but are, for the most part superficial and without much merit on their own. To me, this is the Fisher Price MMO…the Barbie Fantasy Dream Costume MMO…it’s easy, accessible and the more $$ you spend in the cash shop, the more ‘surface’ you have to scratch at and boast of to fellow collectors.
For the most part, your potential in GW2 is static, with a low ceiling and fully dictated by restrictive, bland mechanics meant to showcase pixels over skill and foster cash-shop profits in the absence of a subscription model.
To a core gamer…one who values challenge on all levels and is willing to commit the time and effort it takes to be successful with chosen titles within the genre…this bit of ‘virtual entertainment’ is, although pretty, not worthy of the hard-drive space it occupies.
Oh, and don’t pay attention to the ‘white knight’ casual corps. who can’t or don’t wish to pursue gaming in a meaningful way…they need their ‘virtual entertainment’ and I think GW2 is it for them.
Sincerely,
I added you to friends list last month because of your constant complaining of GW2 on the forums.
Know what i found? That you have yet to log into GW2. Like not even once. Which means YOU DON’T EVEN PLAY gw2 but just come on here, use horrible grammar, and complain about something you don’t even take part in?? I really get the feeling that you work for blizzard or another competitive company cause you only complain about gw2 and haven’t played it at all. Sad, Really..
Please feel free to link your sources…in fact, I challenge you to do so!
Sincerely,
i am sorry, but all i read is “700 hours played” then see pointless complaints.
if you stuck with this game for 700 hours, which is the equivilent of 17.5 work weeks at 40 hours a week… the game is obviously pretty good.
not trying to be a troll, but seriously, you need some variation in your life. its no wonder you are not happy right now.
Its funny, you and others in this thread comment that since the OP has stuck with the game for so long then it must be good or the OP just likes punishment. I can remember people posting their comments saying they had under 400 hours played and people complained saying they didnt have enough time in game to make any comments.
Basically what you are saying is that no matter how many hours you play you cant comment. Well for one I welcome OPs comments, even though they are more of complaints, but he has played the game more then long enough to have developed these opinions.
Whether I agree with them or not, the game needs them. GW2 is not perfect, most of what OP has said has been said many, many times before. Maybe it is time Anet looks at these comments and starts making changes to fixing them.
No they are right,
If you rack up 700+ hours on a game you can’t stand something is really really wrong.
i am sorry, but all i read is “700 hours played” then see pointless complaints.
if you stuck with this game for 700 hours, which is the equivilent of 17.5 work weeks at 40 hours a week… the game is obviously pretty good.
not trying to be a troll, but seriously, you need some variation in your life. its no wonder you are not happy right now.
Its funny, you and others in this thread comment that since the OP has stuck with the game for so long then it must be good or the OP just likes punishment. I can remember people posting their comments saying they had under 400 hours played and people complained saying they didnt have enough time in game to make any comments.
Basically what you are saying is that no matter how many hours you play you cant comment. Well for one I welcome OPs comments, even though they are more of complaints, but he has played the game more then long enough to have developed these opinions.
Whether I agree with them or not, the game needs them. GW2 is not perfect, most of what OP has said has been said many, many times before. Maybe it is time Anet looks at these comments and starts making changes to fixing them.
No they are right,
If you rack up 700+ hours on a game you can’t stand something is really really wrong.
Guess you didnt read OP. He did state that the game has aspects he likes. In other words he likes parts of the game. Enough so that he did play 700+ hours, but he is now fed up with the things he listed. He has the right and responsibility to state these things and not buckle under the pressure of those people who now comdem him for playing the game and complaining about parts of it.
Whether I agree with them or not, the game needs them. GW2 is not perfect, most of what OP has said has been said many, many times before. Maybe it is time Anet looks at these comments and starts making changes to fixing them.
No game is perfect Cerulean. No game will ever, ever satisfy everyone. Many will be happy with GW2, and many won’t. It is really as simple as that.
One thing that GW2 has going for it, is that it is at the top of nearly every game site rating board and its reviews are overwhelmingly positive.
In the end, that really is all that matters because once again, no game will ever satisfy everyone.
(edited by Curlybaby.6258)
I have to thank a few people who took the time to read and figured out I played all of these hours because the game has good aspects, but I’m getting to a point where I am fed up with a lot of of the problems the gas has.
I wish the only solution wasn’t to simply wait until they fix all these things because… it might not even happen.
100% World completion.
Thanks for sharing your experiences with the game, OP…I can’t but mirror your sentiments in all the things you say. I realized these things several hundred hours before you did but my ultimate conclusion on this bit of ‘virtual entertainment’ known as GW2 is similar to yours…it’s pretty with some interesting concepts in the realm of game mechanics but mostly lacks substance.
When speaking to fellow gamers, I often liken this bit of ‘virtual entertainment’ to the myriad childrens toys that might foster social interraction but are, for the most part superficial and without much merit on their own. To me, this is the Fisher Price MMO…the Barbie Fantasy Dream Costume MMO…it’s easy, accessible and the more $$ you spend in the cash shop, the more ‘surface’ you have to scratch at and boast of to fellow collectors.
For the most part, your potential in GW2 is static, with a low ceiling and fully dictated by restrictive, bland mechanics meant to showcase pixels over skill and foster cash-shop profits in the absence of a subscription model.
To a core gamer…one who values challenge on all levels and is willing to commit the time and effort it takes to be successful with chosen titles within the genre…this bit of ‘virtual entertainment’ is, although pretty, not worthy of the hard-drive space it occupies.
Oh, and don’t pay attention to the ‘white knight’ casual corps. who can’t or don’t wish to pursue gaming in a meaningful way…they need their ‘virtual entertainment’ and I think GW2 is it for them.
Sincerely,
I added you to friends list last month because of your constant complaining of GW2 on the forums.
Know what i found? That you have yet to log into GW2. Like not even once. Which means YOU DON’T EVEN PLAY gw2 but just come on here, use horrible grammar, and complain about something you don’t even take part in?? I really get the feeling that you work for blizzard or another competitive company cause you only complain about gw2 and haven’t played it at all. Sad, Really..
FIrst off…this guy, Aenigmo…has 7 posts. All that non-stop complaining Katostraphe…how can he live with himself!!! Even if he made 1 post per week the game was out, he would not have made enough posts in the number of weeks the game has been out.
All that constant complaining…I wonder…how you could make this statement without having done ANY research!
Secondly, how do you even know what times he plays. Are you on 24/7? If you are, how do you have time to come to the forums and be A.Net’s valiant White Knight??? So…its easy to make asumptions (revised spelling so the forums don’t kitten me) about that as well….
So, in other words, you didn’t like Aenigmo’s post, got all ragey about it and decided to ‘claim’ that he makes all these hostile posts, and ‘claimed’ to put him on your friend’s list.
Good job.
By the way…that’s called discrediting you.
To the OP.
I feel ya. I feel much the same way. This game superficially looks amazing…but lacks anything ‘fun’. I put my time in, but after 500 or so hours, I couldn’t force myself to play anymore. I log in to check on my guild, but I don’t do anything in game. The ‘end-game’ has become the forums.
i am sorry, but all i read is “700 hours played” then see pointless complaints.
if you stuck with this game for 700 hours, which is the equivilent of 17.5 work weeks at 40 hours a week… the game is obviously pretty good.
not trying to be a troll, but seriously, you need some variation in your life. its no wonder you are not happy right now.
totally agree with this comment.
Also remember this is an MMO not a console game.
MMOs are meant to take years to play not 700 hours
i am sorry, but all i read is “700 hours played” then see pointless complaints.
if you stuck with this game for 700 hours, which is the equivilent of 17.5 work weeks at 40 hours a week… the game is obviously pretty good.
not trying to be a troll, but seriously, you need some variation in your life. its no wonder you are not happy right now.
totally agree with this comment.
Also remember this is an MMO not a console game.
MMOs are meant to take years to play not 700 hours
I would agree with this statement, except it doesn’t take 700 hours to ‘beat’ this game. It took less than 100? For me anyways, and I was not first, by a long shot to make it to 80 and have full exotics. It took me a little over a wekk, playing at a mild pace and even dinking around on alts.
The remaining hours I spent playing was divided evenly between sPvP (where i play a ranger) WvW, PvE and dungeons, as well as maxing out two crafing professions on my main, another two on my ele and almost mastered two on my ranger. I stomached what I could, and well, the rest made me run away from the game.
If it ‘were’ fun, I’d still be playing.
SPVP
If you spend the whole game being very useful and defending a point, you get close to no reward unless you get a few fights because the game wants you to simply kill people.
You’re complaining because the PVP was designed at killing other players? :S
Do you know the definition of PVP?
(edited by hellsmachine.4085)
WVW
WvW is clearly broken. Obviously they can’t fix the rendering which is as bad as it was 5 months ago. Servers are literally deserts and even the top tier doesn’t have queues anymore with how boring WvW is.
Firstly, I haven’t had rendering issues since the last patch, that’s old news buddy. If you still are, then it sounds like it’s time to upgrade your system.
Secondly, Are you even in the top tier servers during primetime? Please stop the lies, you sound like my ex girlfriend.
Thirdly, me and my guild are having a blast in WvW, if YOU think WvW is boring then it’s boring for YOU.
Come back when you have legitimate complaints.
PS: Kudos ArenaNet for the best MMO I’ve ever played, keep up the good work!
(edited by hellsmachine.4085)
SPVP
If you spend the whole game being very useful and defending a point, you get close to no reward unless you get a few fights because the game wants you to simply kill people.
You’re complaining because the PVP was designed at killing other players? :S
No, he’s simply pointing out that your choices to do other than damage in this role-less wash of anonymous DPS are non-existent and thus so are the rewards for attempting to ‘support’ or do anything other than click ‘1’ ‘2’ ‘3’ like an automaton with a keyboard.
Sincerely,
SPVP
If you spend the whole game being very useful and defending a point, you get close to no reward unless you get a few fights because the game wants you to simply kill people.
You’re complaining because the PVP was designed at killing other players? :S
No, he’s simply pointing out that your choices to do other than damage in this role-less wash of anonymous DPS are non-existent and thus so are the rewards for attempting to ‘support’ or do anything other than click ‘1’ ‘2’ ‘3’ like an automaton with a keyboard.
Sincerely,
If all you’re doing is clicking 1,2,3 in PVP, then you’re doing it wrong…
SPVP
If you spend the whole game being very useful and defending a point, you get close to no reward unless you get a few fights because the game wants you to simply kill people.
You’re complaining because the PVP was designed at killing other players? :S
No, he’s simply pointing out that your choices to do other than damage in this role-less wash of anonymous DPS are non-existent and thus so are the rewards for attempting to ‘support’ or do anything other than click ‘1’ ‘2’ ‘3’ like an automaton with a keyboard.
Sincerely,
If all you’re doing is clicking 1,2,3 in PVP, then you’re doing it wrong…
facepalm
that was just…wow
ROFL….the OP’s talking about WvW in a zerg setting which, for the most part is not a breeding ground for the usage of situational utilities or anything but spamming damage and running away when it’s obvious you’re being focused.
Keep trying though…it’s very entertaining.
Sincerely,
ROFL….the OP’s talking about WvW in a zerg setting which, for the most part is not a breeding ground for the usage of situational utilities or anything but spamming damage and running away when it’s obvious you’re being focused.
Keep trying though…it’s very entertaining.
Sincerely,
Not sure who you’re talking to, as you’ve included two quotes in your post.
Anyway, believe it or not, supportive skills such as heals, shouts, banners, buffs, debuffs and rezzing actually does make a difference in a zerg setting.
If your logic was true then a zerg of glass cannons would defeat a zerg working together using supportive skills, but I really don’t see it happening.
I play a bunker warrior and use shouts and have specced to take more damage when I’m rezzing someone. If you don’t think this helps my zerg defeat the enemy zerg then there’s not much I can say to convince you otherwise.
As for rewards, well because I’m in the frontline I often get killing blows and get plenty of badges.
ROFL….the OP’s talking about WvW in a zerg setting which, for the most part is not a breeding ground for the usage of situational utilities or anything but spamming damage and running away when it’s obvious you’re being focused.
Keep trying though…it’s very entertaining.
Sincerely,
Not sure who you’re talking to, as you’ve included two quotes in your post.
Anyway, believe it or not, supportive skills such as heals, shouts, banners, buffs, debuffs and rezzing actually does make a difference in a zerg setting.
If your logic was true then a zerg of glass cannons would defeat a zerg working together using supportive skills, but I really don’t see it happening.
I play a bunker warrior and use shouts and have specced to take more damage when I’m rezzing someone. If you don’t think this helps my zerg defeat the enemy zerg then there’s not much I can say to convince you otherwise.
As for rewards, well because I’m in the frontline I often get killing blows and get plenty of badges.
Again, the OP is talking about defending a point over a long period of time and how the rewards for this are lackluster at best.
I play a Warrior…I know what you are talking about and with proper coordination with other similarly built Warriors/Guardians you can keep AoE group buffs up, which when properly stacked will certainly benefit your force but how often does this happen in the PUGzerg?
Your effectiveness as support when the only one supporting your force is, although arguably beneficial, minimal at best and very situational when considering the long CD’s on some of the abilities you speak of.
As far as rewards are concerned, the fact that the most exciting thing you get from this is badges only further attests to the underlying grind the game pigeonholes you into.
Sincerely,
Each thread like this i see the same things…
The OP makes legit points and the blind fanboys just dog him because of hours played.
Same ol’ same ol’.
I would say they do because they have not reached 700 hours in game and have not hit that brick wall called boredom yet. The game has no flavor in the ‘upper eschalons’ of the game play, nor does it have anything meaningful or enriching to continue to make the everyday grind seem like less of one.
The game is a nice sugar coating on <dung> If you haven’t licked yourself down to the tootsie roll center of your lollipop, then of COURSE you think the game in infalliable and therefore, noone else with time invested or experience with other MMO’s (up to and including this one) should dare say a bad word about this game.
I think its infuriating that I was promised something that failed to deliver, and doubly so that the valiant White Knights of A.Net adamantly defend this game with blind fervor, doing nothing really to contribute to a ‘negatively skewed’ post other than saying…
“Lol, you just want a gear grind progression game…lol go back to WoW n00b.”
It’s insulting since, probably half of us DIDN’t come from wow, and we KNEW this MMO model was different than all the rest, but that doesn’t mean that it has a right (im my opinion) to not only fail to deliver FUN game play, but to fail to be openly honest about the TRUTH of what they promised vs what we got.
I love the ‘concept’ of the combat, the dodging, the actual use of SKILL to obtain victory over your opponent (in pvp). In reality though, skill hardly matters rather than build. Against equally skilled players, the best build wins, instead of coming down to kill or both players going down at the same time, and using skills to beat another.
In PvE its glaring obvious the imbalance of classes. But it doesn’t really matter, because in zergs…yes you can use support abilities to aid your allies, but once you’ve laid down your banners you forget them and then its buisness as usual spamming 1, 1, 1, 1, 1, ad infinitum, then refreshing some utilities, and then back to business as usual.
The skill promised to me isn’t there. The illusion of it is, the prospect of something wonderful remains hidden potential, but this fantasy p eople have concocted that this game is deep and innovative and pioneering…
You need to check out some other games and return. This game is light years form being ‘next gen’ or even…innovative.
Each thread like this i see the same things…
The OP makes legit points and the blind fanboys just dog him because of hours played.
Same ol’ same ol’.
^ This.
I was going to warn the OP to prepare for mass flaming, but if he’s got that many hours logged I’m sure he already knows what time it is.
It truly is amazing, that any time someone brings up the myriad issues plaguing this game, issues that have been discussed far beyond these forums, that person is napalmed by drooling fanboys who ignore this game’s failings and blame everything on YOU.
That’s right, if you have an issue with this “perfect” game, then YOU are dumb, or YOU need to “change your mindset”, or YOU “just don’t get it”, or YOU are just a “hater”.
I think it’s hilarious how many of the fanboys told people to “go back to WoW”, and it wound up being a self-fulfilling prophecy.
LOL @ idiot fanboys.
Each thread like this i see the same things…
The OP makes legit points and the blind fanboys just dog him because of hours played.
Same ol’ same ol’.
^ This.
I was going to warn the OP to prepare for mass flaming, but if he’s got that many hours logged I’m sure he already knows what time it is.
It truly is amazing, that any time someone brings up the myriad issues plaguing this game, issues that have been discussed far beyond these forums, that person is napalmed by drooling fanboys who ignore this game’s failings and blame everything on YOU.
That’s right, if you have an issue with this “perfect” game, then YOU are dumb, or YOU need to “change your mindset”, or YOU “just don’t get it”, or YOU are just a “hater”.
I think it’s hilarious how many of the fanboys told people to “go back to WoW”, and it wound up being a self-fulfilling prophecy.
I nipped your last bit of this post and implore you to edit it yourself and try to keep a debate civil (unlike the White Knights who have the protection of their Forum gods on their side). Also, lets try and stay on topic.
Yes, this game has its failings, yes, this game has its charm. The problem for me was/is that I was promised something that I did not get, and when I try to say so, like you pointed out, the flamebois hurry to defend the game with their blind fervor.
Yes, populatiojn may not be decreasing, but think of just how bots you ‘spot’ on average in the game.
For every one bot you see…10 go unnoticed….and since most people that are ‘veteran’ to this are in the higher level, the bots can hide and farm in lower level areas (fireheart rise in the drake area ring a bell??) Sure, the game HAS population, but more and more, people are congregating in Lion’s Arch, doing anything BUT platying the game.
If it were fun, LA would be more deserted since its a hub and not a place to adventure (even though I though the sharkmaw caverns to be amazingly fun, the FIRST time through)
I have to agree on the OP points. Sure he/she has 700 plus hours spent, but that can all be do in the hopes of He/she waiting to see if anything changed patch after patch.
GW2 has lots of issues, and the only thing they are concerned about are the endless supply of Constant Locked Chest drops. They need to add more important to gamer drops. such as good gear, weapons, etc off of mobs instead, because right now the only choices we have are.
Buy keys off the market with Real life cash for the Locked chest that works off a RNG of goodies beside pointless tonics.
Buy game gold from a third party seller to help players get their crafting maxed for lengendaries.
to depend on the Mysic toilet that works off a RNG to spit out good gear.
to depend on the RNG system to get something good off champion bosses. or even the 70-80 Risen mobs.
U wot m8?
Did you even play the game?
I have to agree on the OP points. Sure he/she has 700 plus hours spent, but that can all be do in the hopes of He/she waiting to see if anything changed patch after patch.
GW2 has lots of issues, and the only thing they are concerned about are the endless supply of Constant Locked Chest drops. They need to add more important to gamer drops. such as good gear, weapons, etc off of mobs instead, because right now the only choices we have are.
Buy keys off the market with Real life cash for the Locked chest that works off a RNG of goodies beside pointless tonics.
Buy game gold from a third party seller to help players get their crafting maxed for lengendaries.
to depend on the Mysic toilet that works off a RNG to spit out good gear.
to depend on the RNG system to get something good off champion bosses. or even the 70-80 Risen mobs.
U wot m8?
Did you even play the game?
lol, in his cynical way, it sounds like he played a lot!!
derision aside, he has very valid arguments.
The mystic forge is the WORST game mechanic I’ve ever seen. as the inifinite black hole of garbage regurgitation, its a wonder people haven’t taken a flamethrower to it yet.
As for third party ‘sellers’, basically, they sell gold half as cheap as A.Net does. More in the hopes of getting potential buyers than to be generous.
The random number generator that deals with mobs and loot is…awful. I know this game is not supposed to be about gear, but when I kill a veteran or a champion and i get NOTHING to show for my effort, except the mobs laughter ringing in my ears, well..its a huge let down.
Or if I kill a world boss mob, let the champion risen giant, and all I get is a gold medal (akin to a pat on teh head, like a good dog) and some purple karma points that are useless (yes, I know I CAN buy gear with it, but the gear…I don’t want it, I already HAVE the exotics and the stats I do want) and a measly 2s?? I’m supposed to be proud of my 15 minutes of spamming 1???
No, I think the guy had his ‘short’ version pretty much dead on.
OP – how many hours a day is that? Most people don’t even do their jobs that long – I can’t see any game still being fun after such a heavy time commitment in such a short time.
OP – how many hours a day is that? Most people don’t even do their jobs that long – I can’t see any game still being fun after such a heavy time commitment in such a short time.
Where do you see the OP complaining about the game not being fun? He’s just bringing up things he feels are problematic with the game and could be improved. He even states that the game is good and fun overall. He’s not even saying “Add more things!”, he’s bringing up things that need to be fixed with the already existing gameplay mechanics! Sometimes I feel like people don’t read the post in detail and just give it a glimpse and say: “Is it a praise thread?” – “Yea great post OP I agree!”; “Is it a criticism post?” – “You’re wrong OP you played too much, you rushed, you’re stuck in WoW mindset yadayadayada”
How I miss the gaming days before forums… People either liked a game or didn’t, they didn’t ask the devs to change it to cater to how they thought the game should be.
To the OP.
I feel ya. I feel much the same way. This game superficially looks amazing…but lacks anything ‘fun’. I put my time in, but after 500 or so hours, I couldn’t force myself to play anymore. I log in to check on my guild, but I don’t do anything in game. The ‘end-game’ has become the forums.
You hit the nail on the head for me. I do not have a character to lvl 80 yet, but for the past three or more weeks, I just couldn’t bring myself to log into the game. I realized when you used the word “superficial”, that hits the nail on the head of GW2 for me. I have illuded to this in past posts by saying my GW2 experience has been like putting on my wetsuit, looking out over a beautiful ocean, only to realize its one foot deep. The first time I logged onto GW2, I thought there is no way I can go back to the cartoony graphics of WoW. Even Rift seemed less pretty. But I’ve found that I miss the WoW and Rift depth of mechanics and have gone back to playing those two games. I guess with GW2 I just expected a deeper, more immersive game. Instead, it feels very “console” to me. I’m all for something different, but being different just for the sake of being different, doesn’t make sense to me if it’s a leap backwards for the genre.
Lack of customization in this game such as UI, limited weapon skills, very poor loot drops all around, lack of detail polish for such small things as graphical preview for trading post items, the difficulty in making gold, lackluster armor and weapons, lack of mounts, poor FOV and camera placement, rabid “fan base”, so many bugs, so many botts, a forum that’s moderated more aggressively than my basic training drill instructor, etc, makes this game feel like more of a chore to me than any other MMO ever did. I truly believe that this game was rushed, for whatever reason, to be released. It just doesn’t have the polish and details that a modern day, cutting edge MMO should have. I just can’t get over that it feels like multi player Xbox to me.
Ultimately, the entire game feels to me, like it’s designed to steer you to the gem store. Honestly, I’d rather pay $15 a month than feel like I’m playing a game where the end result is to buy gems. I’ll keep an eye on it and see what changes, but I don’t have very high hopes in this becoming the immersive, evolutionary, revolutionary game a lot of us thought it would be. I have 11 coworkers that have left the game, gone back to the “old games” and said they didn’t feel they would ever return to GW2. I thought this game had amazing potential, but in the end (FOR ME), it was all just superficial.
Oh, and just because someone’s opinion differs from your own, doesn’t make them wrong.
I agree with Sebyos and Teviko on all the issues they pointed out in this thread.
I’d also like to thank them for taking the time to point out the issues that mirror my own feelings on the game’s current state in a rational, polite way. Thumbs up for keeping it on the high road and ignoring those less than rational / polite replies.
One reply I will make:
How I miss the gaming days before forums… People either liked a game or didn’t, they didn’t ask the devs to change it to cater to how they thought the game should be.
(This is an assumption based on my thoughts and from reading the threads, It will not reflect the motivations of all “I have an issue posts”. I do think it reflects the heart behind this one and ones like it.)
Posts and replies like this take time to create. We post on glaring issues such as these, so they get proper attention and are hopefully rectified. Players would not spend the time, thought, and passion on posts like these if they were not attempting to help a game they care about.
None of us want to see Guild Wars 2 added to the list of “MMOs that had great potential then withered away”.
We are not asking for something to be customized to a few players paticular liking, We are asking for general issues/concerns that effect the longevity/loyalty of this product’s customers be addressed before this MMO gets added to the previously mentioned list.
(edited by Mortayia.7651)
I have the same line of thoughts with Sebyos. I agree with the points he shared.
I love my time from Lv1 to 80. After bringing few characters to 80 and completes the map, the next goal is skin progression. That end-game seriously needs to improve.
I never like Orr. This is the first game I experienced who punishes players that grind in endgame. You literally have to camp for dynamic events to farm gold. Read that. Camp for dynamic events. Camping = Punishment. In any mmo, you only camp for bosses. Now you have to camp just to grind for more gold from normal mobs. Those dynamic events are the only places where you can get gold by grinding in PVE. Don’t say that GW2 is not meant for you to grind. They say that GW2 has no grinding… but let’s face it. If you want new skins like those from mystic forge and legendary (skin progression), you still have to grind for money in the best way as possible that saves time. Players by nature, rather grind for something that takes shorter than a longer time. They also by nature, rather do the same thing repeatedly to get “constant salary” instead of going all complicated + sidetracks which makes your reward goes further away.
1. I get very sleepy waiting for the dynamic event to spawn. We do nothing 2/3 of the time except staring blankly at the screen. (I rather continously kill mobs like in traditional mmo.) It’s a pretty bad mechanic but that’s the only end-game content left to grind for the best “time=gold” farming. That place is the 2 towns in Cursed Shore and Plinx. That’s where 90% end-gamers go to farm gold for their legendary and mystics. (You have to compete with players because the ones that do more dmg gets better loots.) The only thing that let players feel, “I feel like doing X/Y/Z today” when you log in.
2. Dungeons are totally unrewarding. It’s good for those one-time experience. You experience it once or twice. This is because they’re ridiculously lengthy. If it’s shorter, it’s worth to repeat. Dungeons are like “lure one and kill” repeat-process because each mob feels like a champion. It doesn’t have the “epic-feel” to it because it’s just a normal monster with whole load more HP and offense.
In endgame PVE, people wants the feeling of crushing mobs continously. In the first point above, you take a long pause camping for the dynamic events. That mechanic is worse than a traditional mmo where you continously kills monsters to farm gold in endgame. You didn’t have to camp in order to wait for normal mobs to spawn and start farming golds in those previous mmos. In the second point, you take many sidetracks before reaching the real raid boss. It’s lengthy and dragging, which isn’t worth the effort if you want to farm gold.
I have to agree on the OP points. Sure he/she has 700 plus hours spent, but that can all be do in the hopes of He/she waiting to see if anything changed patch after patch.
GW2 has lots of issues, and the only thing they are concerned about are the endless supply of Constant Locked Chest drops. They need to add more important to gamer drops. such as good gear, weapons, etc off of mobs instead, because right now the only choices we have are.
Buy keys off the market with Real life cash for the Locked chest that works off a RNG of goodies beside pointless tonics.
Buy game gold from a third party seller to help players get their crafting maxed for lengendaries.
to depend on the Mysic toilet that works off a RNG to spit out good gear.
to depend on the RNG system to get something good off champion bosses. or even the 70-80 Risen mobs.
U wot m8?
Did you even play the game?lol, in his cynical way, it sounds like he played a lot!!
derision aside, he has very valid arguments.
The mystic forge is the WORST game mechanic I’ve ever seen. as the inifinite black hole of garbage regurgitation, its a wonder people haven’t taken a flamethrower to it yet.
As for third party ‘sellers’, basically, they sell gold half as cheap as A.Net does. More in the hopes of getting potential buyers than to be generous.
The random number generator that deals with mobs and loot is…awful. I know this game is not supposed to be about gear, but when I kill a veteran or a champion and i get NOTHING to show for my effort, except the mobs laughter ringing in my ears, well..its a huge let down.
Or if I kill a world boss mob, let the champion risen giant, and all I get is a gold medal (akin to a pat on teh head, like a good dog) and some purple karma points that are useless (yes, I know I CAN buy gear with it, but the gear…I don’t want it, I already HAVE the exotics and the stats I do want) and a measly 2s?? I’m supposed to be proud of my 15 minutes of spamming 1???
No, I think the guy had his ‘short’ version pretty much dead on.
Sorry, but all I can see is “ANet wants ppl to buy keys so no drops from enemies” which is garbage. The game is full of loot – you get spammed with blues in any single event. I don’t see why the game would need to throw exotics at me for some cheesy veteran mob that took me a minute to kill. If you want that, go play Skyrim and cheat, please.
Eh, OP is right on a few points.
SPvP is a joke and this game isn’t even close to esports material, its fairly balanced tbh but SPvP has an extremely small following compared to say, WvW or vanity hunting. Yes I’m aware that hotjoin matches typically have 3-4 thieves and the rest warriors or mesmers on each team but tournament play is a lot more balanced because people actually know what they are doing for the most part.
WvW, disagree about the no queues thing, I see them all the time but yes, interest in WvW is dwindling due to no server loyalty, lack of a proper ranking system (herald or something similar please) and lack of any character/guild progression.
Once anet stops spending all their staff hours on fluff events and fixes the bugs that riddle this game and flesh out WvW it will be a game that will stand the test of time.
I have to agree on the OP points. Sure he/she has 700 plus hours spent, but that can all be do in the hopes of He/she waiting to see if anything changed patch after patch.
GW2 has lots of issues, and the only thing they are concerned about are the endless supply of Constant Locked Chest drops. They need to add more important to gamer drops. such as good gear, weapons, etc off of mobs instead, because right now the only choices we have are.
Buy keys off the market with Real life cash for the Locked chest that works off a RNG of goodies beside pointless tonics.
Buy game gold from a third party seller to help players get their crafting maxed for lengendaries.
to depend on the Mysic toilet that works off a RNG to spit out good gear.
to depend on the RNG system to get something good off champion bosses. or even the 70-80 Risen mobs.
U wot m8?
Did you even play the game?lol, in his cynical way, it sounds like he played a lot!!
derision aside, he has very valid arguments.
The mystic forge is the WORST game mechanic I’ve ever seen. as the inifinite black hole of garbage regurgitation, its a wonder people haven’t taken a flamethrower to it yet.
As for third party ‘sellers’, basically, they sell gold half as cheap as A.Net does. More in the hopes of getting potential buyers than to be generous.
The random number generator that deals with mobs and loot is…awful. I know this game is not supposed to be about gear, but when I kill a veteran or a champion and i get NOTHING to show for my effort, except the mobs laughter ringing in my ears, well..its a huge let down.
Or if I kill a world boss mob, let the champion risen giant, and all I get is a gold medal (akin to a pat on teh head, like a good dog) and some purple karma points that are useless (yes, I know I CAN buy gear with it, but the gear…I don’t want it, I already HAVE the exotics and the stats I do want) and a measly 2s?? I’m supposed to be proud of my 15 minutes of spamming 1???
No, I think the guy had his ‘short’ version pretty much dead on.
Sorry, but all I can see is “ANet wants ppl to buy keys so no drops from enemies” which is garbage. The game is full of loot – you get spammed with blues in any single event. I don’t see why the game would need to throw exotics at me for some cheesy veteran mob that took me a minute to kill. If you want that, go play Skyrim and cheat, please.
Have you even played Skyrim? Every “boss” awards either something cool-looking or useful. Crafting material, dragon priest masks, unique weapons and armor, etc. All can be obtained without “cheating”
skyrim; which is an AMAZING game btw, immersively speaking,
isnt really the most balanced thing out there, it s actually totally broken, so for an mmo; no thx.
and you basically spam the SAME attack all day long; imagine how people here would complain! hahah
check out elder scrolls online; it seems to take a lot of inspiration from gw2, but with that gritty skyrim style.
and btw; GW2 is a remarkable effort of
game designing.
its missing a lot of important things; better dungeon, more strategic teamwork.
but it does so many things greatly.
GW2 is a remarkable effort of
game designing.
its missing a lot of important things; better dungeon, more strategic teamwork.
but it does so many things greatly.
Well said, this mirrors my thoughts.. I hope they fix it. I’d like to keep this game as my hobby for a long while yet.
(edited by Mortayia.7651)
All the champions are pointless, after a bunch killed and no decent loot at all I find them a waste of time since they feel like just a grind to kill them.
I’d rather see them hit harder or move faster(or something) with alot less hp, that way they could still be a challenge without feeling like a big time sink. Better loot would help too of course
Nice insulting remarks about his/her playtime. It’s amazing what people can do when they only play this game, afk a lot, never watch TV, don’t have kids (my list can go on and on.) Although my play time is less than 300 hours, I agree completely with what the OP says. WvW and dungeons both need better reward systems, WvW has some pretty boring maps in my opinion, I wish there was some variations with the scenery. And there are pretty much 0 rewards for doing WvW… I feel that once they release expansions or A LOT of new content, I will be much more happy with the game.
50/50 GWAMM x3
I quit how I want
I agree with the OP wholeheartedly. As much as I love this game, its a mess! I have 576 hours clocked in on my lv 80 ele and 600+ on the account. I decided to try to farm tier 4 materials for both my ele and guardian in Timberline Falls to make the rare and masterwork armors for them or to sell on TP and I get nothing but junk or nothing at all and one single material every 50 kills even with 89% magic find with +MF on boon food and a booster and my dual daggers maxed at 15% (25 stacks x .6%). After a hour and damaging one gear piece and porting around via way-points (cost me 7 silver for wasted effort), I went back to Lions Arch and blew my money on gems to make a mystic kit for the last two lv 80 maps I’ll be doing for 100% map completion. At least I don’t have to waste gold on a kit anymore for while.
It seems that diminishing returns is automatic on my ele now whenever I return to a low level map. Its pure bias I think and I’m going to resort to just spending all my future pay checks (once I find a job this winter) on the game to just get ahead in normal PvE.
Having a lower end machine doesn’t help my cause, but I’m still decent.
Because of the lack of drops and high level bias on veteran players… (I now believe older characters get 100% DR or close to it slapped on them and new characters get lots of loot.) I can’t even play properly anymore as I’m either always broke or I can’t make new gear for myself or others due to kitten drop rates. God forbid I do the three Orr maps anymore (or dungeons for that matter), I lose more money than I get because its too hard to do solo (or too laggy in the dungeons case). No one ever comes to help me unless I ask enough times to annoy them and make them come just to shut me up. The community sucks besides the RP crowd (I only enjoy Role Playing in the major cities now). Is this all that GW 2 has left to offer Role playing and disgraceful kitten that only care about themselves?
I AM NOT EVEN INTERESTED IN LEGENDARIES! Yet, why can’t I make my own rare and exotic gear for my own account characters? I go out and grind and I farm like everyone else and not one material drops nor any golds or exotics to sell or salvage into ecto or 400 craft level mats. I don’t fight world bosses as I get that annoying sound bug or lag till I crash or can’t move. Yet I shouldn’t have to zerg a huge boss to get stuff I need.
I just wish there was a clear cut solution to all this…
@ Stark
It’s a shame you decided to come right of the gate with blanket name calling .. Some of your points were rational.
Spvp-
I agree with you, as does the general thoughts of most posters… minus the fringe extremists ofcoarse.
WvW-
rendering issues are still serious (I have 2 gaming rigs. one cutting edge tech, one above average tech. both well above reccommened specs. both still have renering issues, although less than before the last fix.) Zerging, most find this more efficient in WvW and DE’s. Obviously there’s a better, more effective way, we all know this. We’d like to see that better way be better rewarded. Right now it is not. (defending, support, tactical play)
Dungeons-
I agree with you.. let’s wait and see how they are going to change loot tables. I enjoy dungeons even though they are a bit easy once learned .. but that’s the same with every MMO.
Personal story-
there are many instances that have known bugs. Some storylines hit birckwalls and can’t be completed at the moment due to quest bugs. ( search “Hatchery” for example ). I was very happy with the variant difficulty of the personal story and enjoyed solo’n the lines (kinda like reading a book), well on the ones that weren’t quest bugged.
PvE-
agree with you mostly.. I do have some issues with all the Invunrability/LOS/ Skill bugs. I think these are not game breaking though just really annoying .
Ah, I love how people are so quick to jump all over the OP for writing up a personal opinion piece yet the same people who spend enough time to add “complainers” to their in game friends list so that they can stalk them don’t have any valuable counter-arguments to the OP’s points.
Probably because the OP is mostly right.
It’s like deja vu. I watched the same thing happen over on the forums for SWTOR. In the beginning, all was good. A few months pass and people start complaining, fanboi’s unite! The most common responses to the complainers were:
Go play something else if you don’t like it, or
I don’t know why people come onto the forums and complain, or
Gamers nowadays expect the devs to accommodate all of their wishes,
Oh, wait, its the same thing I am reading here.
We all know what happened to SWTOR, the very thing all the fanboi’s enthusiastically stated would NEVER happen, the game went F2P.
But the problem is, GW2 is already F2P, or B2P. There is nothing they can do to increase player participation rates short of giving the game away for free. Every single person who leaves the game is one less person in a low level zone playing alts, running with a group of people in WvW, signing up to play sPvP, looking for a dungeon group, etc. And it is noticeable, regardless of what some people insist they see when they play.
I was in a guild of 100 people, who were part of an alliance of, I would guess, at least 800+ people on HoD. It was created by people who enjoy WvW, which is what GW2 was supposedly created for. It is now November and the guild has about 10 people left that play each day. The alliance is gone, the people left the game due to lack of fun in WvW. That’s probably 700+ people no longer playing.
So, everyone, continue to defend the game, attack the complainers, debunk their issues. But don’t complain when, later on down the road, you look around and realize there’s no one around.
What I am finding interesting, reading these forums day in and day out, I am noticing a new trend. The general trend is that people ‘enjoyed’ the game when it first came out, and now, after a few weeks, even a few months of playing, that it is somehow…‘missing’ something. Not everyone agrees on what that ‘something’ is…its kinda like knowing there is a storm coming, just over the horizon, even when, by all accounts, the weather is bright and sunny and not a cloud in the sky.
However, those who enjoy the game (currently) are all emphatic that its just our perceptions that need changing, that we somehow deluded ourselves to what the premise of the game was. It’s not like we picked it up thinking ti was going to be some WoW clone, or another one of those type of MMO models.
The very reason we chose this game was because it was supposed to ‘break the mold’ be that persistent world MMO experience that people wanted. And at first, I was dazzled by the graphics, and the beauty of the game and thought it was neat that the hearts had multiple tasks that you could do in order to complete it. It seemed like the most refreshing way to participate.
But it wasn’t until I went back to those ‘other’ models of MMO’s that I realized why this is such a hinderance to this game. At least with quests…(if you read the flavor text) you get involved into a story, that when you complete these series of quests, a piece of history about the place unfolds, and sucks you in. With hearts, it is not so. You do you part, you get your karma, you may check what they have to offer you, and you move on. Its more transient, and these places become less and less memorable after the 30th time you’ve done a heart and you just want to ‘finish it’ and move on. Places become less and less memorable and you don’t really stick around to talk and find out about an area. I know I am monumentally guilty about this…but by about this time…the game was unfolding at the shallow, hollow experience I found it to be.
I am glad, that people are enjoying the game, I am. I am not one of those people. The faults i have with the game are wrapped up singularly in the fact that this game is nothing but a super-ficial experiement (one to me that feels like its an experimental failure). Others are beginning to see it as well, and as time will attest, the increase in dissention will continue to grow, until the developers are forced to acknowledge the games short comings.
It sounds like they already are. They are making dungeons that are ‘pathless’ that you just have to follow the rabbit hole and the difficulty increases as you go deeper in. I’d be thrilled about this, however, this is what they promised back during beta, and they are now only giving it to us now???
But, even without acknowledging their short comings, I am glad to see that they are ‘adjusting the game’ to see how people will react to a ‘newer’ more ’carrot driven model. Perhaps it will be better, perhaps it will not, time will show us.