Option to toggle boosters on and off

Option to toggle boosters on and off

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Pretty much what the title says, would be really nice if when your in town the timer on boosters would stop counting down, or perhaps make it so there is an option that allows us to suspend the timer and not get the bonus from the booster and then allows us to voluntarily activate it and get the benefit at a later time.

aka. “The Complainer”

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Posted by: zxstanyxz.8769

zxstanyxz.8769

Pretty much what the title says, would be really nice if when your in town the timer on boosters would stop counting down, or perhaps make it so there is an option that allows us to suspend the timer and not get the bonus from the booster and then allows us to voluntarily activate it and get the benefit at a later time.

even more so for heart of the mists, as pvp downtime wastes so much of boosters for pvp

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Posted by: cyn.2157

cyn.2157

I was going to say that the game should do this automatically, but I suppose I could see where someone might want their celebration booster to be active while they’re crafting or looting their home instance – so PVP lobby is probably the only place where it could truly automatically suspend the timers. I was also going to suggest a preference to auto suspend/re-enable, but people might want their item boosters to stay running inside or outside of town (depending if crafting or farming) – so keeping it simple/manual might be best, after all. Sometimes simple is best, ‘K.I.S.S.’ – as they say.

-Fade Nightshade (thief all the way, baby)

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Posted by: SlippyCheeze.5483

SlippyCheeze.5483

Don’t some of the boosters improve PvP reward track gain? I’m sure there was something like that I saw on one of them. (Not that I used it, so I could be misremembering, and it only applies to WvW.)

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Posted by: Khisanth.2948

Khisanth.2948

Don’t some of the boosters improve PvP reward track gain? I’m sure there was something like that I saw on one of them. (Not that I used it, so I could be misremembering, and it only applies to WvW.)

The exp and celebration/birthday boosters applies to both.

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Posted by: DeanBB.4268

DeanBB.4268

I think toggle-able boosters would be too open to abuse. Having a karma booster up, but keeping it disabled until four seconds prior to an award of karma, feels exploitive. Turning any booster off when not applicable just feels wrong to me, though it would be nice to not waste them.

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Posted by: mulzi.8273

mulzi.8273

I think toggle-able boosters would be too open to abuse. Having a karma booster up, but keeping it disabled until four seconds prior to an award of karma, feels exploitive. Turning any booster off when not applicable just feels wrong to me, though it would be nice to not waste them.

They could make it so the toggle only works in cities/guild hall/pvp hub/fractal hub/raid hub. That way you could turn them on before entering the main zones (wvw, raid, fractal, pvp match, non-city open world, etc) that would apply their affects and then turn them off when you exit those zones.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I think toggle-able boosters would be too open to abuse. Having a karma booster up, but keeping it disabled until four seconds prior to an award of karma, feels exploitive. Turning any booster off when not applicable just feels wrong to me, though it would be nice to not waste them.

They could make it so the toggle only works in cities/guild hall/pvp hub/fractal hub/raid hub. That way you could turn them on before entering the main zones (wvw, raid, fractal, pvp match, non-city open world, etc) that would apply their affects and then turn them off when you exit those zones.

Or maybe have a cooldown where if you turn them on or off you can’t turn it off/on for X minutes. Even if they turn the booster on right beforehand to get the benefit they can’t turn it off until the timer runs out.

Be careful what you ask for
ANet may give it to you.

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Posted by: zxstanyxz.8769

zxstanyxz.8769

Don’t some of the boosters improve PvP reward track gain? I’m sure there was something like that I saw on one of them. (Not that I used it, so I could be misremembering, and it only applies to WvW.)

some do yes, but there’s times when queueing between matches can be 5-10 minutes of wasted booster that then runs out before the second match is over

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Posted by: Ok I Did It.2854

Ok I Did It.2854

I would love it if they gave us the ability to select on/off for boosters, or even set gamemode boosters,

So that WvW boosters are only active when in WvW and not when your stuck in the Queue for 90 mins

Not sure how the booster would work for PvP, maybe they start when you enter a match and stop after rewards are given.

I would totally buy boosters from the gem store if I could only use them in WvW, but im not buying a 2 hour booster that in the event I start it then get DC/kicked ( like for tonight’s update ) then they get an hour of them wasted,

End of the day we shouldn’t have to pay gems for boosters that go to waste because of queues, maybe make WvW only boosters for badges of honor, give an NPC badges you get x booster for x mins?

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Posted by: ArchonWing.9480

ArchonWing.9480

Just turn it off in cities and hotm.

Suppose it could be a problem for Wintersday but not really.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: Fremtid.3528

Fremtid.3528

I’d have a problem with it for wintersday wintersday is the only time karma boosters are valid because theres no diminishing returns on orphans.

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Posted by: seabhac.5346

seabhac.5346

Great idea! I hate wasting boosters during crafting, waiting for queues to pop, etc.

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Posted by: Menadena.7482

Menadena.7482

Toggleable, yes please. I always feel like I am wasting the boost if I do not do an activity that uses it the entire time it is active.

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Posted by: Orpheal.8263

Orpheal.8263

100% support, thats one of the QoL issues that should have been fixed already years ago !!!

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Boogiepop Void.6473

Boogiepop Void.6473

PVP boosters need to only count down DURING PVP matches. Literally over half of the duration of these boosters can be lost waiting for PVP matches to pop, for people to click accept, map selection, map loading, etc. Unlike in any other mode, we have no ability to do anything to conserve the duration, ie we can’t wait to pop until match does because a) the duration is ALWAYS longer than a single match and b) you aren’t allowed to start them inside a PVP arena.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

PVP boosters need to only count down DURING PVP matches. Literally over half of the duration of these boosters can be lost waiting for PVP matches to pop, for people to click accept, map selection, map loading, etc. Unlike in any other mode, we have no ability to do anything to conserve the duration, ie we can’t wait to pop until match does because a) the duration is ALWAYS longer than a single match and b) you aren’t allowed to start them inside a PVP arena.

Which boosters are PvP only?

And you’re mistaken to think that it’s only in PvP that people spend time waiting. I’ve “lost” plenty of food & utility duration to waiting in PvE & WvW for people to finish arriving, discussing strategy, changing gear, changing skills. Plus, in WvW, most of one’s time is spent outside of combat, not inside.

The system isn’t perfect & it would be nice to have some control of how much is wasted. Still, this isn’t a PvP-specific issue.

John Smith: “you should kill monsters, because killing monsters is awesome.”