I can’t even begin to describe how sad, disappointing and honestly confused I am at this “feature pack”. You have ruined leveling. It’s that simple. Here is a list of what I believe is wrong with the new leveling system:
- Unlocking weapon skills at various levels rather than unlocking them as you get kills feels so weird. For example, I love the Longbow Skill 5 on Ranger, it’s just an amazing skill and seeing it for the first time I thought “WOW, that’s an epic skill”! However, I now have to wait until level 10 to get this skill, something which I got at level 3 when I bought a Longbow off the TP to see what it would be like. It’s ridiculous
- Unlocking the ability to explore Vistas, Points of Interest and Skill Points at certain levels rather than as soon as you begin exploring the beautiful of Tyria is perhaps the most bizarre addition of the leveling changes. I guess seeing these pop up on the screen at level 2 gave every other newcomer apart from me a fright and confused them . I want to look at these vistas and see how amazing the game looks, I want to see these Points of Interest and I want to unlock Skill Points to buy new and exciting Utility skills without having to reach a certain level. Speaking of skill Points…
- Unlocking Utility skill slots AT EVEN LATER LEVELS THAN BEFORE THE PATCH is pointless. I was so frustrated when I first got the game that I couldn’t use Elite Skills until level 30 because they sounded so cool and I wanted to use them but I understood the purpose of locking them behind levels as you don’t want to overwhelm the player with lots of slots which the player can’t obtain yet as they lack skill points. But unlocking slots skills even later than before is ridiculous.
- Unlocking the ability to swap weapons to level 15!?!? What!?!? Swapping weapons is what GW2 unique and swapping between my Greatsword and my Hammer on my Guardian when I hit level 7 was awesome and I loved the idea of having a new set of skills to replace my Greatsword every 10 seconds was amazing. Now, new players have to wait until level 15 before they can even do that which is such a shame considering how good of a feature Weapon Swapping is.
- Gathering unlocked at level 9 is absurd as when I started the game, interacting with the Copper Ore and Harvesting Plants felt smooth and exciting as I could turn these into items to either sell or use when I got to a high enough level. Now, players literally have to wait until a certain level before they even gather materials for crafting (Which I have to wait until level 12 to actually start doing despite there being items which I can use at lower level) or selling. Speaking of selling…
- TP, PvP, WvW, Guild Panel, Wardrobe and many other examples of UI are locked until a certain level. You really must think people coming into the game are babies or something because to lock the ability to sell items on the TP before you reach a certain level is absurd because I remember at level 5 collecting Vanilla Beans in Caledon Forest and selling them for a couple of silver when I bought the game.
- Salvaging is locked until level 12 will confuse new players more as they will have lots of items which they don’t know what to do with (especially since you can’t Bank Items until level 9 or Sell items on the TP until level 17) and it will cluster their inventory meaning they might discard the item or sell it to a merchant, something which they probably shouldn’t do.
- Jumping Puzzles unlocked until level 21. No Words…
- The stats gains which are only available to specific levels are possibly the worst change of them all. http://www.reddit.com/r/Guildwars2/comments/2fyyi5/gated_base_stats_in_level_rewards_broke_the/
This link explains all that is wrong with the stat changes as I believe this person explained it better than I could.
There are so many more points I could mention but I believe, hopefully, that ANet has seen the point and, if not, here are some other posts with problems about the new leveling changes:
http://www.reddit.com/r/Guildwars2/comments/2fzsqf/there_are_no_words_for_how_bad_the_leveling/
http://www.reddit.com/r/Guildwars2/comments/2g02mx/the_personal_story_doesnt_make_sense_since_the/
http://www.reddit.com/r/Guildwars2/comments/2g04i7/how_a_player_of_about_2_weeks_feels_about_todays/
http://www.reddit.com/r/Guildwars2/comments/2fzl33/i_feel_sorry_for_the_newer_players/
*Note, Please do not spam this thread with +1s and so on. Leave constructive criticism (either of my post, in case I got something wrong, or the new changes) or anything you might want to add related to the new leveling changes.
(edited by Scowny.1654)