Past meta achievement rewards in next update

Past meta achievement rewards in next update

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Posted by: Jovel.5706

Jovel.5706

Since the upcoming event is not part of any living story season 2 content, I am going to make the thread here. Not posting this on the Festival of the Four Winds thread seeing as this isn’t about the festival itself, but the rewards that are rumored to be in it.

On the Festival of the Four Winds page at the dulfy website it is written that past living story meta achievement items will be returning as guaranteed rewards. With the exception of the monocle and jetpack for NA/EU.

http://dulfy.net/2014/05/13/gw2-announces-festival-of-the-four-winds/

Personally I hope the meta achievement “one time only” items stay that way and that the people who attended the Chinese Beta festival misinterpreted that announcement. It would make sense to introduce them to Chinese players as rewards since they weren’t here for the first season of the living story. But reintroducing them as rewards for NA/EU players is a mistake.

Reintroducing living story meta achievement rewards after their associated season is over is the same as reintroducing holiday items months/years after the associated holiday is over. It ruins the prestige and the status of the item like it ruined festival hats in GW1. By doing this they are hurting the game, since the content can be skipped/ignored for a 2nd chance at getting the item way later when the LS season is over. While the content may be fun to play, certain achievements during the 1st LS season were tedious and grindy and the only motivation to doing achievements (read: kill 10 rats and fix 100 signs standard MMORPG quests) is the hat, gloves, back piece, etc at the end.

I may be jumping to conclusions, this patch hits in 5-6 days and the only sure way to know if this is true or not is when the 20th hits, but it’s something I wanted to make a thread about to see reactions and different opinions on the subject.

Past meta achievement rewards in next update

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

What exactly is a ‘chance to get guaranteed’ rewards? Seems like an oxymoron to me. Either it is a chance, or it is guaranteed. Maybe I don’t understand…..

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Posted by: Jovel.5706

Jovel.5706

What exactly is a ‘chance to get guaranteed’ rewards? Seems like an oxymoron to me. Either it is a chance, or it is guaranteed. Maybe I don’t understand…..

Maybe a chance at “boxes” or “chests” that have a randomly generated chance at dropping with guaranteed choice of living story meta achievement items inside?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Dunno…maybe.

Just seems like it would either be a guaranteed reward for completing something, for example, or……….

….a chance to get a reward for completing something.

A chance to get a guarantee is still a chance, at least to me. Lol.

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Posted by: Lux.7169

Lux.7169

Most likely since China will also most likely be afforded the opportunity.

My guess they’re going to try and make as much of the new content symmetrical between their two systems to reduce the amount of work they have to put into each one individually.

[SoF]

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Posted by: Guhracie.3419

Guhracie.3419

A chance to get rewards which were previously guaranteed (as meta achievement rewards), at least how I read it.

Fingers crossed for the gas mask and the sclerite backpiece. And maybe the fervid censor.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

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Posted by: Erich.1783

Erich.1783

At the vary least I would expect to see the possibility of people getting the various home instance rewards, seems unfair that anyone who missed all or part of LSS1 will never be able to get those things.

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Posted by: Draknar.5748

Draknar.5748

What exactly is a ‘chance to get guaranteed’ rewards? Seems like an oxymoron to me. Either it is a chance, or it is guaranteed. Maybe I don’t understand…..

60% of the time it works every time.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Danikat.8537

Danikat.8537

I think I have all the meta-achievement rewards from the Living Story and most of the other reward items (like the balloon and torch from the Jubilee) and I’d completely support them coming back.

Same with limited time gem store items, I can understand not having everything up all the time but they should be guaranteed to come back periodically so everyone will have a chance to get them.

I’d much rather have the “prestige” of my “Do N XYZ’s” achievement items “ruined” than have someone else miss out on a skin they really want because they happened to be away for that 2 week period.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Jovel.5706

Jovel.5706

Since “one time items” aren’t really prestigious one time items, how about reintroducing the 1st Halloween devil horns, the Wintersday ear muffs, the launch day GW2 celebration hat, and the GW2 dragon emblem shirt as rewards for some unrelated event as well? It’s “not fair” that players who just bought the game or quit a month after lunch weren’t able to get them. In fact nothing should stay prestigious lol. The wizard hat from Wintersday? How about the mini Mr. Sparkles back as a gemstore purchase after people bought it for 4,000 gems? The green quaggan backpack?

I’m sure people will be frustrated if those items were reintroduced. But it’s okay, it’s fair.

Ontop of this it would be another slap if they just handed them out with simple tasks, not 16 achievements completed for one back piece, or 20 achievements that have some locked behind dailies per item. All this would be telling the player base is that you should not waste the time to earn these things because months after the entire season is finished you’ll be able to grab them again.

Again, jumping to conclusions, but I doubt ArenaNet will make people grind (yes grind, nobody in their right mind would kill 250 aetherblades that spawn in groups of 5-6 for 1/12 of the progress for 1 living story item) for these things.

Why should anyone bother to do season 2 living story “kill 300 rats and speak these NPC’s” achievements anymore when the same stuff comes back months after the season is over?

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Posted by: Calys Teneb.7015

Calys Teneb.7015

Edit: actually I’m just going ot leave this be.

(edited by Calys Teneb.7015)

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Posted by: Wanderer.3248

Wanderer.3248

So we get two crystal nodes, or what?

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Posted by: Danikat.8537

Danikat.8537

Where do people get the idea that these items will just be given away?

Considering this forum is normally full of complaints that the entire game is nothing but grind I’m a bit confused that it’s now beyond question that Anet would never make anyone grind for these items and they will be awarded for quick and simple tasks.

I haven’t seen any information about how these will be awarded, but I’m fairly certain no one else has either so I’m not sure where this idea has come from.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Dark Saviour.9410

Dark Saviour.9410

Since “one time items” aren’t really prestigious one time items, how about reintroducing the 1st Halloween devil horns, the Wintersday ear muffs, the launch day GW2 celebration hat, and the GW2 dragon emblem shirt as rewards for some unrelated event as well? It’s “not fair” that players who just bought the game or quit a month after lunch weren’t able to get them.

By all means.

The wizard hat from Wintersday? How about the mini Mr. Sparkles back

By all…

as a gemstore purchase

No.

Gone for good after Halloween 2Ø12.
A shame fun things could not simply be fun.

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Posted by: tigirius.9014

tigirius.9014

How exactly is it a mistake. Are you one of the people who is selling a skin for 500 gold or something? Are you trying to keep your investment?

Adding these past skins is actually a great idea, because not only are there serious problems with temporary content but there are serious problems with the TP price hikes and there are serious problems with the sheer lack of skins that Anet has in the game right now.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: tigirius.9014

tigirius.9014

Where do people get the idea that these items will just be given away?

Considering this forum is normally full of complaints that the entire game is nothing but grind I’m a bit confused that it’s now beyond question that Anet would never make anyone grind for these items and they will be awarded for quick and simple tasks.

I haven’t seen any information about how these will be awarded, but I’m fairly certain no one else has either so I’m not sure where this idea has come from.

Because extremists generally believe that anytime there’s a reward that A: they are selling in the store or in the TP again or B: is re-introduced in the game when they spent a long time gathering the mats, that somehow they are entitled to restrict everyone else from getting said reward and it wouldn’t matter how much someone has to go through to get it, they’d still give the false impression that it’s a welfare move, just like elitists have been saying for years in other games about max level gear.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: Vladimer.7051

Vladimer.7051

I believe reintroducing past events is a good thing. Not everyone has played since day one.

I although have played since day one and missed a few events. I also am one that would like to complete all the events.

Thank you.

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Posted by: Traveller.7496

Traveller.7496

I believe that releasing the meta rewards again reduces the uniqueness of those rewards. People who have been playing from the start deserve some acknowledgement, since there’s very little prestige items in the game as it is.

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Posted by: Kupper.8074

Kupper.8074

So we get two crystal nodes, or what?

I was thinking the same thing. There needs to be a new meta nodes for our home instance. Maybe they will come up with something new….. maybe it will be a nice backpack.

JQ – The ‘veggie’ Knight
Berserker = Skilled http://i.imgur.com/g1rkIub.jpg
Never forget – http://i.imgur.com/Oxra9sj.jpg

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Posted by: Jovel.5706

Jovel.5706

How exactly is it a mistake. Are you one of the people who is selling a skin for 500 gold or something? Are you trying to keep your investment?

Adding these past skins is actually a great idea, because not only are there serious problems with temporary content but there are serious problems with the TP price hikes and there are serious problems with the sheer lack of skins that Anet has in the game right now.

I read both of your comments and I would suggest you stay on topic and read the OP post completely before you make wild assumptions about a person, belittling the person instead of approaching the arguments that person has laid out makes you look clueless and I think you are, since you asked a question that was already answered in my posts.

But here let me repeat and this is an opinion of mine as stated in the OP post, others disagree and that’s fine, but the problems still remain. I believe that reintroducing these untradable, unpurchasable, EARNED living story meta achievement skins back into the game for recycled content is a mistake because one can assume that Living Story Season 2 rewards can be earned again way after it’s over and season 3 is next. These rewards were locked with special daily achievements, grindy achievements that mimic standard MMORPG quests, and hard achievements that required the player to do specific tasks within instances. If ArenaNet does indeed reintroduce these items without the same measure of investment..

Why should anyone do Season 2 content? Oh that’s too hard and to get enough progression in the main achievement that requires 10, 12, 16, etc achievements done for the item I need to do some special dailies too.. hmmm… let me ignore all of this content I don’t want to do and get my items during the next dragon bash lol.

I myself am jumping to conclusions. I don’t know how these meta achievement items will be earned on the 20th, the only “evidence” of this being from people who attended the beta festival in China. The Chinese client totally deserves this since they were never here for the first season of the living story, but us NA/EU players have experienced these events and depending on how these meta achievement skins are earned next Tuesday it will be unfair for those who earned them.

Problem to that is that certain achievements cannot be done anymore because, obviously, the story of the first season of the living story is done. I do not like temporary content either but it’s what we had and if you all want to speak about “fairness” the people who want those items need to work for them just as we did.

The loss of prestige is my subjective approach to the introduction. To reply with Tigirius’ assumptions no I am not holding any tradable Black Lion weapons and I am not profiting from such items, which is also not wrong. If you want to complain about the high pricing of these items blame ArenaNet for boosting the tickets required from 1 to 5 and the RNG that comes from Black Lion Chests/Keys. The Living Story meta achievement skins cannot be sold, cannot be bought, cannot be mailed, they are account bound. Nobody is profiting from keeping them, there are even similar skins like the Dessert Rose and Fervid Censor.

So I believe that the meta achievement skins do deserve to be prestigious, they are rewards for those who played the content when it was available. People will disagree with this view and that’s okay you’re entitled to doing so, but there is no denying that reintroducing them this late after season 1 will diminish the prestige of owning them and depending on how they are earned on the 20th it will also slap those who earned them.