Perfected weapon rarity increase

Perfected weapon rarity increase

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Posted by: Matt H.6142

Matt H.6142

Dropping a total of 30some ascended tier crafting materials only to get an exotic does not feel good.l when you only need 6-10 for a regular ascended item. Farming all those low tier mats is not fun day in and day out.
I suggest an increase to ascended level for the perfected weapon and a small stat selection. The precursor should get a full selection of stat choices but cannot be changed until made a legendary.
The experimental weapon I begrudgingly accept as an exotic in the interest of showing progression.

Fort Aspenwood home
All Professions Level 80

Perfected weapon rarity increase

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Posted by: Miellyn.6847

Miellyn.6847

You need to salvage the first two stages and when they update them to ascended you have to use a ascended salvage kit. Thats most likely the reason stage I and II are exotic.

Meena Wolfsgeist | Ranger
Ceana Mera | Mesmer
Indra Nebelklinge | Revenant

Perfected weapon rarity increase

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Posted by: Bwadark.2519

Bwadark.2519

Assuming this is a new precursor. I don’t think they wanted it to be a viable method of acquiring ascended weapons. Yeah the first part is far more expensive than making normal ascended, but it removes the need to make an ascended originally. Though just like Miellyn said.

These parts need to be salvaged.

Perfected weapon rarity increase

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Posted by: Matt H.6142

Matt H.6142

Another case in point – My actual reaction after finishing providing all the cores the artificier was asking for.
“Finally, after making 6 spiritwood (all that logging, all that buying) I can do something else.
Sees recipe from reward.
F#^%! Another 5 spiritwood.
Seriously anet, T7 crafting is not fun!

Fort Aspenwood home
All Professions Level 80

Perfected weapon rarity increase

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Posted by: Deedrick.4372

Deedrick.4372

Well I have to disagree to a point. The tier 3 collections are fun. The tier 1 collection is not bad in itself, but the 2nd tier.... I do belive this was the part they looked at tp and said this will make the process cost as much as current precursors so we don’t have to hear the QQ. I think they didn’t bother to consider the inflation on mats with so many people doing them, or consider ways to adjust that. Bottom line is either do it or don’t, but complaining isn’t going to change a thing. The underwater weapons are considerably less in cost, maybe play with them.

Perfected weapon rarity increase

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Posted by: Khisanth.2948

Khisanth.2948

Well I have to disagree to a point. The tier 3 collections are fun. The tier 1 collection is not bad in itself, but the 2nd tier…. I do belive this was the part they looked at tp and said this will make the process cost as much as current precursors so we don’t have to hear the QQ. I think they didn’t bother to consider the inflation on mats with so many people doing them, or consider ways to adjust that. Bottom line is either do it or don’t, but complaining isn’t going to change a thing. The underwater weapons are considerably less in cost, maybe play with them.

2/3 of those cost more to craft than to buy. The other one is about equal.