Place your PAX bets!
Expansion with a living story attached to it. Not only expanding into the maguma jungle, but also elona. (the original expansions of gw1 were equal size as the original, I dont think elona or cantha alone will cut it?)
Something to do with guilds, gvg and guildhalls/armours.
Collectable hats.
Lets see….
Its living story season 3 not xpac.
No new races or classes.
More tuning to WvWvW when it should just be rebuilt from the ground up.
Maybe some new lands in conjunction to living story.
Maybe new legendaries.
Many people will rage and diehards will continue their sophistry and regurgitate “This just isnt the MMO for you” as per protocol.
Dont get me wrong I would be ecstatic if im wrong.
PvE
- Living Story Season 2 will be bundled with HoT, if it turns out to be a paid expac.
- Large amount of land in Magumma + Janthir Isles opened up.
- At least one new dungeon to house Mordemoth.
- New Fractals.
- Existing weapons opened up to other classes.
- Precursor crafting. If this gets implemented, new Legendary gear as well. The style of crafting these will follow the likes of Mawdrey.
WvW
- At least one new map
- New WvW skill lines
SPvP
- New game modes
- New reward tracks
Time is a river.
The door is ajar.
Safe bets:
Not a traditional expansion pack
Raids of some sort
Less safe bets
New maps in magnum and crystal desert
New weapons, or ability to learn a weapon outside of class specialty
Centaurs as a playable race, with their own unique story line
Absurd guesses
New maps to include underpopulated Wildstar maps
New storyline pits Caithe against Rytlock concluding in an epic rap battle
New areas without any doubt.
And it won’t be any new continent.
My bet:-
B2P Expansion.
I am just wondering if they will allow it to be bought via the gem store with in game gems (unlikely because they will want real $$$ which is fair enough in my opinion).
Are they going to do anything to avoid splitting the player base ie…those with just GW2 and those with GW2+expansion.
And of course the BIG question what’s in the expansion?
Just guesses:
- Heart of Thorns will merge Personal Story with Living Story. From that Point on there will be no two Story Systems anymore, but just one, the so called “Dynamic Story System” as a preparation of reintroducing somewhen later a replayable Season 1, maybe it will also reintroduce directly a replayable Season one and players, who buy HoT and haven’t been playing so far Season 1 and 2 will unlock with HoT those 2 Seasons, kitten was basically the ground stone for S2 which led to HoT’s Story Part.
So it would be silly, if players buy HoT and have never played before the Events, that led to HoT. So I think HoT will work as some kind of “Ending of the Trilogy” for the Mordremoth Arc, that will work as Unlocker for the previous Seasons also
- We will get some more new explorable High End Maps in the Maguuma Jungle West and North of the Silver Waste as also Maps, that leed us into the deeper Jungle of the Magus Falls Region to make alot more of the Maguuma Wastes and Jungle explorable.
- I also believe in at least 1 new Dungeon with 4 Paths like Ruins of Orr
- With the Replayability of Season 1, some of the later added Fractals that got added only, so that people could still fight against the Anomaly, Mai Trin and against the Fiery Alliance Duo, will get removed and exchanged with complete new Fractals, one of the replacements will be the Abaddon Fractal, that we would have gotten, if Evon would have won. All the work in that Fractal would be wasted, if we wouldn’t get it later also at a point where it makes sense.
So we will see basically 3 new Fractals that will replace those 3 Season 1 Fractals.
The Achievements from those Season 1 Fractals will be reworked/renamed into the replayable Season 1 Achievements
- We will see Guild Halls and various Forms of new Raid Gameplay, like Guild Crusades or Battlefields ect.
- We will see Jeweler & Chef getting finally 500 including Precursor Crafting
- We will see new Legendary Weapons and new Legendary Accessoires craftable from Jeweler 500 including new Ascended Runes and Sigils as a new QoL Feature to bring the Build Creating Simplicity from PvP over to PvE and WvW by lettign Players unlock Runes and Sigils for the Account through Ascended Runes/Sigils
- We will see a new Build Template System also for that.
- All Classes will receive 2 new already existing Weapon plus some new Healing, Utility and Elite Skills
- SPvP will receive some new Maps as also some new Gameplay Modes, like Duelling (1v1, 2v2, 3v3) All vs All Last Man Standing and a with PvE elements mixed “Colosseum”
- Lots of new things for the Gemstore in form of New Minipets, Outfits, Finishers, Gatherign Tools, Dances, Hair Styles, Eye/Hair Colors, Toys, Mail Carriers ect.
- A Redesign to the Trait System
- a new Dragonite Ore Eater (my personal guess that id love to see, we get that Dragon Egg and that Dragon Baby becomes our ally and we have to feed it with Dragonite Ore to make it stronger and in return we get gifts from it)
If anything from this becomes true, then I won’t be disappointed ^^
They will announce Zhaitan didn’t die, and we now have to fight both him and Mordy.
http://www.youtube.com/watch?v=T6zkT2uZAGA – GW2 – A world of wonder
Nothing about an xpac.
Heart of Thorns is the theme for 2015’s series of LS segments that will be delivered as all previous LS patches.
New areas and at least a few new outfits will be released in concordance with the new LS segments.
Spring and fall feature packs as usual.
Buy more gems, expect less, be elated when they provide more.
Lots and lots of features that will be taken from the Chinese release and unleashed upon us as ‘new’. Subscription option with free gems per month?
Hoping for all the things mentioned in 2012, precursor hunt for example.
I think we’ll get an xpac, but not the type a lot of people are hoping for. I think we’ll see most of Magumma opened up and maybe the crystal desert. Either a dungeon or teq type fight for Mordemoth. No new playable race or new class.
Maybe guild halls, maybe new weapons or classes will be able to use weapons they couldn’t use before.
Likely:
Feature Pack including some of the following
> Balance Updates
> Guild Halls
> New sPvP Modes/Maps (Deathmatch, 1v1, 3v3, …)
> Trait/Item/Skill Templates
> New Living Story System that combines Personal Story and Season 1-3
> New Crafting & New Items
> Gem Store Updates (Skins, Toys, Boosts, ..)
> Few new Skills/Traits
> Condition PvE Rework
> Underwater Combat Rework
+ New Living Story (Season 3) about Mordremoth
+ New Dungeon to fight Mordremoth
+ Few new PvE maps for the new Season (Maguuma Jungle)
Not Likely (but very much wanted):
Traditional GW-Style Campaign with
> New races
> New classes
> variety of new maps (based on Turai Ossas appearance maybe Crystal Dessert)
>> Maybe even new continent (like Elona)
Other Ideas
> Polymock (!)
> New Dances
> Weapon Dyes
Sylvari: “I just wanted to ask it a few questions.”
Asura: “You asked it about its mother!”
Weird guess:
It’s a paid for alternate version of the currently existing zones progressed in time a little, to a moment when Mordremoth has covered almost everything in vines and seems to be winning. Characters get a time-travel device to switch from classic GW2 to the new thorny version that has tons of completely new content.
Hoping for: a fix to the frequent 7:11 error disconnects that have been plaguing me for many months now, or at least a decent reconnect option.
(edited by Manasa Devi.7958)
Guild Wars 2: Heart of Thorns – The Soundtrack!
No, but for real. Hoping for new classes, maps, and weapons mainly. Dervish/Ritualist? Tarnished Coast/Magumma? Land spears? Yes please!
(edited by piano man.1672)
- We’re exploring every possibility
- Nothing is off the table
- Sure, it is possible to be in-game some day in the future
- eSports!!!
- Exciting new features related to NPE for China version which will eventually be part of NA/EU versions
- Living Story
- Scarlet Briar’s resurrection
- Coming Soon
Tee See
5000 diamond says that it will HIT HARD………………
-Total War: Warhammer
-Guild Wars 2
PvE:
- new Maps (around 8 )
- Raids (most likely included as a type of Guild Missions)
- Story gets continued in some way
- Last 500 crafting implemented
- new legendarys craftable through other ways than hardcore farming and rng
- Housing / Guild halls update / implementation
- More account unlocks
- around 70% hardcore features 30% casual features I would say
WvW:
- gameplay changed slightly in some way either through ppk or some other improvement to how the siege/def mechanic works, helping smaller groups
-
PvP:
- ladders / seasons
- current web page for leader board gets implemented in game
- new gamemode
- more pvp exclusive things (more armor, weapons, titles,…)
- MAKING PVP ESPORTZ
General:
- new Class (probably 3rd heavy)
- UI updates for many things (lfg, guild, pvp)
Expansion with:
-No new maps
-No new professions
-New heal skill that is available for all professions
50/50 GWAMM x3
I quit how I want
I doubt it’ll be an expansion pack. But a pack expansion is entirely possible like 4 more slots in your standard backpack !
Oh and a new 10 man raid where 9 players fight super hard bosses while one player plays as Traherne and steals all their glory and loot.
Excellent! :-)
Vanishing Legacy (VALE)
“An announcement that will change Tyria forever!”
They are closing GW2?
Colin walks to centre stage (waits for silence) then humbly announces ………… He let the dogs out and walks off stage
Just guesses:
- Heart of Thorns will merge Personal Story with Living Story. From that Point on there will be no two Story Systems anymore, but just one, the so called “Dynamic Story System” as a preparation of reintroducing somewhen later a replayable Season 1, maybe it will also reintroduce directly a replayable Season one and players, who buy HoT and haven’t been playing so far Season 1 and 2 will unlock with HoT those 2 Seasons, kitten was basically the ground stone for S2 which led to HoT’s Story Part.
So it would be silly, if players buy HoT and have never played before the Events, that led to HoT. So I think HoT will work as some kind of “Ending of the Trilogy” for the Mordremoth Arc, that will work as Unlocker for the previous Seasons also
- We will get some more new explorable High End Maps in the Maguuma Jungle West and North of the Silver Waste as also Maps, that leed us into the deeper Jungle of the Magus Falls Region to make alot more of the Maguuma Wastes and Jungle explorable.
- I also believe in at least 1 new Dungeon with 4 Paths like Ruins of Orr
- With the Replayability of Season 1, some of the later added Fractals that got added only, so that people could still fight against the Anomaly, Mai Trin and against the Fiery Alliance Duo, will get removed and exchanged with complete new Fractals, one of the replacements will be the Abaddon Fractal, that we would have gotten, if Evon would have won. All the work in that Fractal would be wasted, if we wouldn’t get it later also at a point where it makes sense.
So we will see basically 3 new Fractals that will replace those 3 Season 1 Fractals.
The Achievements from those Season 1 Fractals will be reworked/renamed into the replayable Season 1 Achievements
- We will see Guild Halls and various Forms of new Raid Gameplay, like Guild Crusades or Battlefields ect.
- We will see Jeweler & Chef getting finally 500 including Precursor Crafting
- We will see new Legendary Weapons and new Legendary Accessoires craftable from Jeweler 500 including new Ascended Runes and Sigils as a new QoL Feature to bring the Build Creating Simplicity from PvP over to PvE and WvW by lettign Players unlock Runes and Sigils for the Account through Ascended Runes/Sigils
- We will see a new Build Template System also for that.
- All Classes will receive 2 new already existing Weapon plus some new Healing, Utility and Elite Skills
- SPvP will receive some new Maps as also some new Gameplay Modes, like Duelling (1v1, 2v2, 3v3) All vs All Last Man Standing and a with PvE elements mixed “Colosseum”
- Lots of new things for the Gemstore in form of New Minipets, Outfits, Finishers, Gatherign Tools, Dances, Hair Styles, Eye/Hair Colors, Toys, Mail Carriers ect.
- A Redesign to the Trait System
- a new Dragonite Ore Eater (my personal guess that id love to see, we get that Dragon Egg and that Dragon Baby becomes our ally and we have to feed it with Dragonite Ore to make it stronger and in return we get gifts from it)
If anything from this becomes true, then I won’t be disappointed ^^
All of these would be amazing.
PvE:
- new Maps (around 8 ) Check
- Raids (most likely included as a type of Guild Missions) Maybe hinted at (“Group content”)
- Story gets continued in some way Check
- Last 500 crafting implemented Not Confirmed
- new legendarys craftable through other ways than hardcore farming and rng Check
- Housing / Guild halls update / implementation Check
- More account unlocks Check
- around 70% hardcore features 30% casual features I would sayWvW:
- gameplay changed slightly in some way either through ppk or some other improvement to how the siege/def mechanic works, helping smaller groups
CheckPvP:
- ladders / seasons Not mentioned
- current web page for leader board gets implemented in game Check
- new gamemode Check
- more pvp exclusive things (more armor, weapons, titles,…) Not mentioned
- MAKING PVP ESPORTZ :)General:
- new Class (probably 3rd heavy) CHECK
- UI updates for many things (lfg, guild, pvp) Not Mentioned
9 Points
(edited by Dwaynas Avatar.1562)
Hmmm,
I predict:
a new WvW borderland
a new SPvP mode including a GvG ladder
a new profession
a new blend of both horizontal and vertical progression…without either a level cap increase or new gear tier
I am going to go out on a limb (chuckle) and predict character flight of some sort, perhaps hang gliders ?
Hmm, Great sword for Necro maybe ?
Summary of my Predictions:
- New High End Map – Check
- Guild Halls – Check
- Crafting Progression (through Masteries) – Check
- New Legendary Weapons – Check
- New Weapons for Classes (through Specializations cough Sub Classes ^^) – Check
- New SPvP Game Mode – Check
- Redesign to Traits (through Masteries basically) Half-Check
Makes basically for me 6,5 Points