Playing together in a group feels worthless

Playing together in a group feels worthless

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Posted by: ashsmith.8976

ashsmith.8976

I am wondering how many people like me plays with their wife, friend etc. I play with my wife and we are finding that when grouped its almost pointless as we end up running off to do the quests separate since i am faster at her in killing mobs so she doesn’t get credit. In wow say we are grouped and i kill a mob, we will both get progress from that kill which makes grouping feel more worth while . I’m getting bored faster when i have to wait since we have progressed at different rates on our quests and i have not felt that way in most MMOs we have played together.

I would like when we are grouped for kills to count for both of us even if my wife didn’t make the kill in time.

Any thoughts on this?

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Posted by: Corian.4068

Corian.4068

be a proper gentleman and let your wife tag the mobs too.

hope you’re not this fast in all aspects of your relationship.

Hit level eighty
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Posted by: TransparentlyOpaque.1824

TransparentlyOpaque.1824

All she has to do is hit them once or twice. Are you sure you are both playing GW2?

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Posted by: ashsmith.8976

ashsmith.8976

Yes but try playing a warrior that one shots things in auto attack , the way we are playing is going straight for 100% map so doing all the low level areas when we out leveled and out gear them . I have been trying to just auto attack things but even that just flattens every thing i touch , and this is probably the thing that annoys me most in this game .

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Posted by: Shaileya.7063

Shaileya.7063

I am having a hard time understanding what your complaint is right now, unless as Corian suggests, you just charge off without your wife, kill the mob, and feel she should get the credit while she runs around trying to catch up?

My guildie and I have pretty much played our mains together entirely. Neither of us are experiencing this problem. We both hit the mob.. we both get credit.

Edit: Ah. You are playing a warrior. Well, if you are not willing to play another class while grouped with her, then let her run ahead and tag it. Then flatten it.

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Posted by: The Moment Ends.1635

The Moment Ends.1635

All she has to do is hit them once or twice. Are you sure you are both playing GW2?

Yeah lol

Can’t tell you how much credit I get for kills not even grouped just from tagging each mob once.

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Posted by: Rizzy.8293

Rizzy.8293

yup that would be nice if grouping meant your contributions are shared.
right now the only perk of grouping is so you can keep track of each other’s location.

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Posted by: TransparentlyOpaque.1824

TransparentlyOpaque.1824

I have not tried a warrior, so cannot really comment on its damage- let you wife start the attack, thats all you have to do for the 2 of you to get credit.

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Posted by: UnderdogSMO.9428

UnderdogSMO.9428

top it off mobs don’t give much EXP and your scaled to the level of the content. Also if your both doing the same DE’s your EXP gain should be about the same.

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Posted by: ashsmith.8976

ashsmith.8976

top it off mobs don’t give much EXP and your scaled to the level of the content. Also if your both doing the same DE’s your EXP gain should be about the same.

Its not about the exp gain for me though even though this would also be nice , its just about keeping the flow of the game for me smooth , you have to understand my wife isnt a hardcore gamer or anything so shes slower to react to the game than say what i am , but with wow as an example i can go in and slaughter packs and we will progress at the same time which then makes her feel like we are both progressing at the same rate.

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Posted by: cosmatman.9306

cosmatman.9306

I am wondering how many people like me plays with their wife, friend etc. I play with my wife and we are finding that when grouped its almost pointless as we end up running off to do the quests separate since i am faster at her in killing mobs so she doesn’t get credit.

Grouping is not pointless…the group will always have to wait for it’s slowest player.

In your specific case, maybe if it’s not too late roll a class that isnt as OP? or even better pick a weapon combo that is not as OP as the one you are using now? maybe let your wife take the lead, or take turns on who leads, or if you both agree that it should always be you then you need to set a slower pace.

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Posted by: The Moment Ends.1635

The Moment Ends.1635

Multiple people even get loot off the same kill, it couldn’t be any easier.

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Posted by: ashsmith.8976

ashsmith.8976

I am wondering how many people like me plays with their wife, friend etc. I play with my wife and we are finding that when grouped its almost pointless as we end up running off to do the quests separate since i am faster at her in killing mobs so she doesn’t get credit.

Grouping is not pointless…the group will always have to wait for it’s slowest player.

In your specific case, maybe if it’s not too late roll a class that isnt as OP? or even better pick a weapon combo that is not as OP as the one you are using now? maybe let your wife take the lead, or take turns on who leads, or if you both agree that it should always be you then you need to set a slower pace.

Well i could do that but i like to play warrior in every game i play . Purposely slowing down to play a game because a feature that other games have is missing is one way that would just have me stop playing all together.

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Posted by: TransparentlyOpaque.1824

TransparentlyOpaque.1824

Play the warrior if you like, what class is your wife playing, and why can she not get a single hit in on anything?

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Posted by: The Moment Ends.1635

The Moment Ends.1635

Play the warrior if you like, what class is your wife playing, and why can she not get a single hit in on anything?

Use a bow and tag everything. I do it all the time.

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Posted by: ashsmith.8976

ashsmith.8976

My wife plays guardian, in wow she plays paladin and likes to heal so she would tag along on quests and heal + smiting while i would destroy everything. She generally likes to play the support role and likes to do that in this . Her play style shouldn’t mean she is punished ,as with wow she could just heal and would still get the progress .

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Posted by: Knote.2904

Knote.2904

Yeah I kind of felt like that too, when grouping with a few people. Not getting any group credit doesn’t make sense.

There should be some incentives anyway, having people WANT to group up (like actually party and communicate) could make the game more social.

Being able to share credit on Heart Quests would be nice (like a % portion). A small XP/Loot bonus maybe, or just simply making it so people can get loot/xp if another party member kills something.

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Posted by: Corian.4068

Corian.4068

Staff guardian is fantastic support and the autoattack is a conal AE that should have no problems tagging everything. Really, this isn’t a game problem. This is you needing to be more conscious of where your party is and what they’re doing.

Hit level eighty
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Spend hours with dye

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Posted by: Curuniel.4830

Curuniel.4830

Purposely slowing down to play a game because a feature that other games have is missing…

It’s not a feature that is missing, it’s a feature that they didn’t include. Don’t mean to nitpick, but I think it’s an important difference; if such things aren’t included, in most cases you can assume it’s a design decision not something just overlooked.

You should be in areas where you can attack separate mobs in the same area, surely? You can go and do each other’s personal stories? You can take part in the same events, explore together? I wouldn’t have thought it was such a big deal. My boyfriend plays guardian greatsword, and that leap skills gets you into combat pretty fast if you just want to make sure you tag something!