4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Please make dailies feel more natural
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
With the right effort/tactics some dailies can be finished in 20mins or even less.
What I would add as part of everyday’ s daily:
1. 1 Champ
2. 5 Veterans
3. 60 Kills
4. 3 Events
5. Dodger
These are all dailies present in game but they are never together on the same day, they can be done all by playing naturally without feeling like a robot. The rest of the achievements can vary and exist for completionists and AP hunters.
Just my idea.
You can forget about the dailies and then a treasure chest pops up.
You can’t do that in PvE dailies.
Speak for yourself, that’s how it happens for me nine days out of ten.
Northern Shiverpeaks
With the right effort/tactics some dailies can be finished in 20mins or even less.
What I would add as part of everyday’ s daily:
1. 1 Champ
2. 5 Veterans
3. 60 Kills
4. 3 Events
5. DodgerThese are all dailies present in game but they are never together on the same day, they can be done all by playing naturally without feeling like a robot. The rest of the achievements can vary and exist for completionists and AP hunters.
Just my idea.
I agree with this. It sounds like a solid list.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
With the right effort/tactics some dailies can be finished in 20mins or even less.
What I would add as part of everyday’ s daily:
1. 1 Champ
2. 5 Veterans
3. 60 Kills
4. 3 Events
5. DodgerThese are all dailies present in game but they are never together on the same day, they can be done all by playing naturally without feeling like a robot. The rest of the achievements can vary and exist for completionists and AP hunters.
Just my idea.
ah u mean these
Daily Events 0/5 Events
Daily Kills 0/50 Kills
Daily Veteran Slayer 0/5 Veterans Defeated
Daily Champion Slayer 0/1 Champions Defeated
Daily Dodger 0/15 Attacks Dodged
well, at least this one happens everyday
Daily Gatherer 0/20 Gatherings
at the moment, only these 3 happen everyday
Daily Activity Participation 0/1 Activities Completed
Daily Gatherer 0/20 Gatherings
Daily Mists Invasion Defender 0/10 Enemy Invaders Killed
then another 2 more WvW daily, at least 1 living story daily, and others thrown in.
eh, there are now a total of 12 PvE dailies to complete?
http://wiki.guildwars2.com/wiki/Daily
i thought it was only 9 in the past?
then we complete 5 out of the 9 for the daily reward.
since when it was increased to 12?
In order for it to feel natural, there need to be LESS variety, not more. The reason you can do PvP dailies just by playing is not only that they are natural to the play, but that they never change from day to day.
I’m all in favor of a more natural PVE daily set, but you’d have to cover all styles of play that people do every day:
1. Dungeon runners set — run 1~2 dungeon paths and totally complete your daily.
2. Champ zergers set — kill 4 champs to complete your daily.
3. Leveler set — gain 3-4 levels for your daily.
4. Mapper set — X skill points, Y waypoints, Z hearts for your daily.
5+ etc etc etc
The key to keeping this from becoming a truly insane grind is to CAP THE DAILY AP at 4. If you don’t cap it, those folks who try to complete every single possible AP gain every day will be driven insane.
In order for it to feel natural, there need to be LESS variety, not more. The reason you can do PvP dailies just by playing is not only that they are natural to the play, but that they never change from day to day.
I’m all in favor of a more natural PVE daily set, but you’d have to cover all styles of play that people do every day:
1. Dungeon runners set — run 1~2 dungeon paths and totally complete your daily.
2. Champ zergers set — kill 4 champs to complete your daily.
3. Leveler set — gain 3-4 levels for your daily.
4. Mapper set — X skill points, Y waypoints, Z hearts for your daily.
5+ etc etc etcThe key to keeping this from becoming a truly insane grind is to CAP THE DAILY AP at 4. If you don’t cap it, those folks who try to complete every single possible AP gain every day will be driven insane.
Or how about both?
Increase to 15 daily stuff to do. Keep 5 constant, 5 WvW only, and 5 specific dailies to do.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
1. Dungeon runners set — run 1~2 dungeon paths and totally complete your daily.
2. Champ zergers set — kill 4 champs to complete your daily.
3. Leveler set — gain 3-4 levels for your daily.
4. Mapper set — X skill points, Y waypoints, Z hearts for your daily.
One can kill 4 champs in 5-6 minutes in QD. Leveling was originally designed to take 1-2 hours per level (and barring the use of crafting, probably still does). 2 dungeon paths could take 20 minutes or more.
Your list needs work.
Or, better yet, leave the dailies as they are.
Or, better yet, leave the dailies as they are.
No, bad idea.
Dailies should not to be forced into a checklist of things to do.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Or, better yet, leave the dailies as they are.
No, bad idea.
Dailies should not to be forced into a checklist of things to do.
I did not get the memo that I am “required/forced” to do dailies…
The OP would have hated the original dailies. PvE and Pvp shared dailies and there were only 5 or 6 of them. Can’t remeber how often I didn’t get them because I don’t like PvP.
nope sorry op i prefer dailies how they are now leave then be
I like them the way they are too.
If they were changed to the way you want them, some of the more hardcore players would be disappointed that they don’t have to go ‘out of their way’ for the dailies. What makes your way right and the other ways wrong?
The fact is achievements are optional, if you want them, go and get them, why should they just be given to you? You cant assume that everyone plays the same way you do, so what comes naturally to you may make someone else have to change their playstyle to achieve.
Or, better yet, leave the dailies as they are.
No, bad idea.
Dailies should not to be forced into a checklist of things to do.
says you, I say as they are regarded as “achievements” (as meagre as they may be), it can be expected to go out of your ways for them. If you play smart, you can easily combine various activities for them. If you don´t even feel like investing those 15 minutes beside normal playing and “auto-dailies”, well, good for you, but then don´t expect special rewards.
I used to like Ambient Killer, but it feels too unnatural to roam the map for those 30 whites. Often it doesn’t happen naturally because many dungeons/fractals/cities/LS like recent LA do not have ambients at all. Since this achievement requires no actual skill to complete but a WP to a location where there’s lots of it, I would appreciate the number of required kills to be lowered.
I would appreciate the number of required kills to be lowered.
where’s the achievement in that?
you know this last update I’ve been having the exact opposite situation. for obvious reasons I’d rather do the daily on a character I am leveling but a few times i logged on and took part in saving those poor villagers. I do a single run and then switch to the alt and continue playing in the open world and when I check each time at least 3 tasks were complete in some cases even 4.
Since the last iteration on the dailies I nearly always finish the whole thing by playing and when i dont its always about finishing off a thing or two quickly.
as far as I know only one or two dailies are zone bound. To be honest I do go for them cause I like that it kinda makes me play all over the place rather then zones I may have become too comfortable play in but I dont think ignoring that 1 or two goals would have a huge effect on game play.
I would appreciate the number of required kills to be lowered.
where’s the achievement in that?
The same as in laurel vendor, karma spender, badge spender, mystic forgesmith. As all those dailies require the same amount of skill, they can as well take the same amount of time.
Most of the time I get the dailies without even noticing
…what are you doing in game? 0o
I would wish that we have again the thing we had to do for the old dailys as option each day.
I think it was :
-harvesting
- kill 50 mobs
- kill 5 veterans
- do 5 events
hm .. not sure at the moment what the 5th was .. but that daily never had forced me to change zones to do a specific part.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
there’s always at least 5 options that are not zone specific.
Northern Shiverpeaks
It’s pretty solid now. Don’t fix what is not broken
When I play at least two hours I typically get the daily done without going out of my way.
If you are not doing the harvest achievement you’re doing it wrong.
I agree the PVP dailies are perfect, I get them within 3-5 matches without even looking at the list (NOT sure whats on it). PVE has ALWAYS been a checklist for me, which does change how I would play the game.
I like them the way they are too.
If they were changed to the way you want them, some of the more hardcore players would be disappointed that they don’t have to go ‘out of their way’ for the dailies. What makes your way right and the other ways wrong?
I had suggested that the ‘out of their ways’ daily activities would be faster to complete. While the natural dailies would take way longer but the player will eventually complete it.
The choice is there for them. Quick but ‘out of the way’ dailies vs natural but long dailies. Maybe they can complete both. You should listen to your own words. When I think both ways are right, why do you think my way is wrong?
I don’t make everyone play the same as I do, they can be given the choice to play their own way and those who take the time to complete the “out of their way” daily activity will be rewarded faster and those who don’t want to care about the “out of the way” daily activity can play how they want but rewarded slower.
The fact is achievements are optional, if you want them, go and get them, why should they just be given to you? You cant assume that everyone plays the same way you do, so what comes naturally to you may make someone else have to change their playstyle to achieve.
I hate this argument, in fact everything in this game is optional.
- Elementalist is weak? Playing a elementalist is optional. Don’t whine about ele being weak in PvP.
- Warrior too overpowered? Fighting a warrior is optional so go kill a elementalist or something.
- Do you hate skyhammer? Playing the map is optional. Abandon your teammate so they can do a 4v5.
- Hate 4v5? Playing the match is optional. Don’t play the match and make it a 3v5. So stop whining about those issues!!!!
Even if those are legitimate issues, I can say those argument because there is no way to prove it wrong.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
(edited by runeblade.7514)
When I play at least two hours I typically get the daily done without going out of my way.
If you are not doing the harvest achievement you’re doing it wrong.
Battle of Lion Arch does not have any nodes, Dungeons do not have any nodes, Fractals do not have any nodes.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
The dailies are easy as it is. Plus you get to select which ones to complete out of multiple offerings. If gathering 20 times, or killing 50 enemies, or using the Mystic Forge 5 times, or visiting a single Laurel vendor in 24 hours is a chore to you, perhaps you should skip dailies all together?
Battle of Lion Arch does not have any nodes, Dungeons do not have any nodes, Fractals do not have any nodes.
because those are the only things to do ingame right?
Battle of Lion Arch does not have any nodes, Dungeons do not have any nodes, Fractals do not have any nodes.
because those are the only things to do ingame right?
You do know that open world PvE are not the only things to do ingame right?
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Still trying to figure out why the OP feels forced to do something.
Is there someone at his place pointing a gun towards his head telling him to ‘’complete the dailies, or else…’’
No? Then what’s the problem.
Still trying to figure out why the OP feels forced to do something.
Is there someone at his place pointing a gun towards his head telling him to ‘’complete the dailies, or else…’’
No? Then what’s the problem.
Still trying to figure out why you don’t want choices and prefer everyone to play your way.
Is there someone at your place pointing a gun towards your head telling you to play this way or else?
No? Then what’s the problem?
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
So does anyone else remember when Dailies were simple and static?
Daily Gatherer 0/20
Daily Events 0/5
Daily Kill Variety 0/15
Daily Kills 0/50
That was it, that was all. You could easilly finish your daily if you were anywhere that wasn’t Orr(because of the whole Kill Variety thing).. Often times people would do whatever they wanted, and then come to the same place and do the same thing to finish their dailies every day.. Alternatively if you really didn’t feel like playing, log in and take 10 minutes or so in Queensdale or Wayfarer.. daily done..
They implemented this current system to shake things up and get people out into the world to do things they don’t normally do. This is why you have daily kills in X zone, or the like, to move people around and see/do things they wouldn’t normally do. The system is fine as is.
They implemented this current system to shake things up and get people out into the world to do things they don’t normally do. This is why you have daily kills in X zone, or the like, to move people around and see/do things they wouldn’t normally do. The system is fine as is.
I have a solution for that.
I had suggested that the ‘out of their ways’ daily activities would be faster to complete. While the natural dailies would take way longer but the player will eventually complete it.
The choice is there for them. Quick but ‘out of the way’ dailies vs natural but long dailies. Maybe they can complete both. You should listen to your own words. When I think both ways are right, why do you think my way is wrong?
I don’t make everyone play the same as I do, they can be given the choice to play their own way and those who take the time to complete the “out of their way” daily activity will be rewarded faster and those who don’t want to care about the “out of the way” daily activity can play how they want but rewarded slower.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Still trying to figure out why the OP feels forced to do something.
Is there someone at his place pointing a gun towards his head telling him to ‘’complete the dailies, or else…’’
No? Then what’s the problem.
Still trying to figure out why you don’t want choices and prefer everyone to play your way.
Is there someone at your place pointing a gun towards your head telling you to play this way or else?
No? Then what’s the problem?
The dailies gets completed by playing the game naturally.
If you seek to complete every daily every day, thinking that you really want to earn that laruel for whatever reason, If so, you have made up your mind. It obviously becomes a chore, and it doesn’t matter if they try to make it more ’’natural’’ it will still be all the same. Focusing on the daily every day, with whatever tasks it needs will not change anything, it will not come in any more ’’natural’’.
The only way to make it come ’’natural’’ is just to slide around and playing the ’’natural’’ way and it will pop up even without thinking about it.
Really.
The dailies gets completed by playing the game naturally.
If you seek to complete every daily every day, thinking that you really want to earn that laruel for whatever reason, If so, you have made up your mind. It obviously becomes a chore, and it doesn’t matter if they try to make it more ’’natural’’ it will still be all the same. Focusing on the daily every day, with whatever tasks it needs will not change anything, it will not come in any more ’’natural’’.
The only way to make it come ’’natural’’ is just to slide around and playing the ’’natural’’ way and it will pop up even without thinking about it.
Really.
In other words, You think that your way is the only natural way, Sliding around and play things that some people and/or I may not like. You don’t like that I should be rewarded however I want to play.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
(edited by runeblade.7514)
The dailies gets completed by playing the game naturally.
If you seek to complete every daily every day, thinking that you really want to earn that laruel for whatever reason, If so, you have made up your mind. It obviously becomes a chore, and it doesn’t matter if they try to make it more ’’natural’’ it will still be all the same. Focusing on the daily every day, with whatever tasks it needs will not change anything, it will not come in any more ’’natural’’.
The only way to make it come ’’natural’’ is just to slide around and playing the ’’natural’’ way and it will pop up even without thinking about it.
Really.In other words, You think that your way is the only natural way, Sliding around and play things that some people and/or I may not like. You don’t like that I should be rewarded however I want to play.
So anyone commenting on this thread you will just answer with ‘’you only want others to play your way’’.
You’re not much for discussion, are you.
They are fine just the way they are IMHO, but we do need weekly achievements added!
The dailies gets completed by playing the game naturally.
If you seek to complete every daily every day, thinking that you really want to earn that laruel for whatever reason, If so, you have made up your mind. It obviously becomes a chore, and it doesn’t matter if they try to make it more ’’natural’’ it will still be all the same. Focusing on the daily every day, with whatever tasks it needs will not change anything, it will not come in any more ’’natural’’.
The only way to make it come ’’natural’’ is just to slide around and playing the ’’natural’’ way and it will pop up even without thinking about it.
Really.In other words, You think that your way is the only natural way, Sliding around and play things that some people and/or I may not like. You don’t like that I should be rewarded however I want to play.
yes, indeed, we don´t want you to be rewarded. No reiterate your same arguments again.
I don’t understand the ‘out of the way dailies are quicker’ thing. Out of the way for whom? Who gets to decide what’s ‘out of the way’? Who gets to decide what’s ‘natural’?
Why is one way ‘quicker’ and one takes ‘more time’? Who decided what was ‘natural’ for whom?
I’m confused.
In other words, You think that your way is the only natural way, Sliding around and play things that some people and/or I may not like. You don’t like that I should be rewarded however I want to play.
So what you’re complaining about, is that Anet didn’t mold their reward mechanics to support only your way of playing?
When they revamped the Dailies/Monthlies to include a choice between multiple options, that made getting the minimum to complete the meta so much easier. I’m sorry you feel it’s so hard to gather 20 times, or kill 50 enemies.
This is what i do with the dailies i use my level 80 toon and get kill’s(all versions)gatherer and others almost done to where i need 2-4 nodes,kills,events and such then i switch to my alt to complete them so it can get xp and hopfully gain a level.Now with with some of the dailies like champ,karma,laurel,daily active i try to use my alt to do them but after i get the 5 daily chest to get that alt more xp.
The dailies gets completed by playing the game naturally.
If you seek to complete every daily every day, thinking that you really want to earn that laruel for whatever reason, If so, you have made up your mind. It obviously becomes a chore, and it doesn’t matter if they try to make it more ’’natural’’ it will still be all the same. Focusing on the daily every day, with whatever tasks it needs will not change anything, it will not come in any more ’’natural’’.
The only way to make it come ’’natural’’ is just to slide around and playing the ’’natural’’ way and it will pop up even without thinking about it.
Really.In other words, You think that your way is the only natural way, Sliding around and play things that some people and/or I may not like. You don’t like that I should be rewarded however I want to play.
So anyone commenting on this thread you will just answer with ‘’you only want others to play your way’’.
You’re not much for discussion, are you.
To everyone else, they respond with “You must play how I want or don’t get rewarded.” I merely respond with “I want to play how I want, but you can play how you want even if you don’t like how I want and we both get rewarded.” Probably, you don’t like how I repeat myself. Well, how can I change my argument if everyone repeats their argument in different words?
Now, lets quote you:
The dailies gets completed by playing the game naturally.
If you seek to complete every daily every day, thinking that you really want to earn that laruel for whatever reason, If so, you have made up your mind. It obviously becomes a chore, and it doesn’t matter if they try to make it more ’’natural’’ it will still be all the same. Focusing on the daily every day, with whatever tasks it needs will not change anything, it will not come in any more ’’natural’’.
The only way to make it come ’’natural’’ is just to slide around and playing the ’’natural’’ way and it will pop up even without thinking about it.
Really.
I am disgusted that you think that your way is the natural way to play this game. When I mean, playing “naturally” I mean that I want to play however I want and still get dailies done without having to check if the list is completed.
If I want to do only dungeons, I’ll get the dailies done. If I want to champ zerg farm, I’ll get the dailies done. If I only want to do PvE world only stuff, I’ll get the daily done. Finally, If I want to slide around, I’ll get the dailies done. I believe all ways are correct but, having only a single way to play the game is not fun, not good.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
In other words, You think that your way is the only natural way, Sliding around and play things that some people and/or I may not like. You don’t like that I should be rewarded however I want to play.
So what you’re complaining about, is that Anet didn’t mold their reward mechanics to support “only” your way of playing?
When they revamped the Dailies/Monthlies to include a choice between multiple options, that made getting the minimum to complete the meta so much easier. I’m sorry you feel it’s so hard to gather 20 times, or kill 50 enemies.
Wrong.
I am disgusted that Anet didn’t mold their reward mechanics to support every way of playing. So stop accusing me of trying to make anet reward only my way.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
In other words, You think that your way is the only natural way, Sliding around and play things that some people and/or I may not like. You don’t like that I should be rewarded however I want to play.
So what you’re complaining about, is that Anet didn’t mold their reward mechanics to support “only” your way of playing?
When they revamped the Dailies/Monthlies to include a choice between multiple options, that made getting the minimum to complete the meta so much easier. I’m sorry you feel it’s so hard to gather 20 times, or kill 50 enemies.
Wrong.
I am disgusted that Anet didn’t mold their reward mechanics to support every way of playing. So stop accusing me of trying to make anet reward only my way.
But that’s the very thing you’re asking for. You play a certain way, and you want to be rewarded for it. It’s like you play some super Casual mode, where simple tasks seems to pull you away from your intended way of playing. The rewards are easy enough to do so as you play naturally. Gather 20 times? I can do that in between battles in WvW. Kill ambient creatures? Takes a second to swing your sword while running. Crafting 10 items? You can get that just by refining mats like Iron Ore to Ingots.
The Daily metas support various ways of playing. And you get to pick which ones to complete. If you want to be rewarded for everything like running 50 steps sideways, or for using /emotes 20 times, I think you’re asking too much.
In other words, You think that your way is the only natural way, Sliding around and play things that some people and/or I may not like. You don’t like that I should be rewarded however I want to play.
So what you’re complaining about, is that Anet didn’t mold their reward mechanics to support “only” your way of playing?
When they revamped the Dailies/Monthlies to include a choice between multiple options, that made getting the minimum to complete the meta so much easier. I’m sorry you feel it’s so hard to gather 20 times, or kill 50 enemies.
Wrong.
I am disgusted that Anet didn’t mold their reward mechanics to support every way of playing. So stop accusing me of trying to make anet reward only my way.
Perhaps what you aren’t considering is that not all rewards are meant to be earned by all play-styles. Why not award dungeon tokens for completing events in the open world? Why not award Gifts of Exploration to those who complete either WvW or Tyria exploration? Heck, why not award the GoE for killing Champs in QDale? Why not reward WvW Exp and chests for Living World events?
Rewards are carrots designed to entice players into playing disparate parts of the game. I’m not sure why you think dailies are different.
The Daily metas support various ways of playing. And you get to pick which ones to complete.
Daily do not support various ways of playing. It support only one way. That one way is to slide around.
If I want to play dungeons only, daily do not support that.
If I want to champ zerg only, daily do not support that.
If I want to fractal only, daily do not support that.
At most the above will only support 1-2 activities.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
(edited by runeblade.7514)
Speak for yourself, that’s how it happens for me nine days out of ten.
You’re absurdly lucky. I’ve been dedicated several hours / day for the past 10 days playing pve gw2 and the closest I’ve come to “natural” is 4/5 which happened once. Every other day I have to go find a stupid laurel vendor or waste 750 karma or go to some zone I don’t care about and kill a bunch of mobs I don’t care about. It’s really annoying.
I always kill tons of vets, several champs, complete multiple events & group events, run a dungeon and a fractal and craft tons of items in my daily play. It is ridiculous that this doesn’t guarantee the daily completion.
In other words, You think that your way is the only natural way, Sliding around and play things that some people and/or I may not like. You don’t like that I should be rewarded however I want to play.
So what you’re complaining about, is that Anet didn’t mold their reward mechanics to support “only” your way of playing?
When they revamped the Dailies/Monthlies to include a choice between multiple options, that made getting the minimum to complete the meta so much easier. I’m sorry you feel it’s so hard to gather 20 times, or kill 50 enemies.
Wrong.
I am disgusted that Anet didn’t mold their reward mechanics to support every way of playing. So stop accusing me of trying to make anet reward only my way.
Perhaps what you aren’t considering is that not all rewards are meant to be earned by all play-styles. Why not award dungeon tokens for completing events in the open world? Why not award Gifts of Exploration to those who complete either WvW or Tyria exploration? Heck, why not award the GoE for killing Champs in QDale? Why not reward WvW Exp and chests for Living World events?
Rewards are carrots designed to entice players into playing disparate parts of the game. I’m not sure why you think dailies are different.
I have a solution for that to encourage carrot leading.
I had suggested that the ‘out of their ways’ daily activities would be faster to complete. While the natural dailies would take way longer but the player will eventually complete it.
The choice is there for them. Quick but ‘out of the way’ dailies vs natural but long dailies. Maybe they can complete both. You should listen to your own words. When I think both ways are right, why do you think my way is wrong?
I don’t make everyone play the same as I do, they can be given the choice to play their own way and those who take the time to complete the “out of their way” daily activity will be rewarded faster and those who don’t want to care about the “out of the way” daily activity can play how they want but rewarded slower.
tl;dr: The natural way will take longer(1-3 hours) while “out of the way”/“zone specific” dailies will be quick(10-15 minutes). Players can play the game if they have time. Or do the quest quick for faster reward. Efficiency vs Entertainment.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
The Daily metas support various ways of playing. And you get to pick which ones to complete.
Daily do not support various ways of playing. It support only one way. That one way is to slide around.
If I want to play dungeons only, daily do not support that.
If I want to champ zerg only, daily do not support that.
If I want to fractal only, daily do not support that.At most the above will only support 1-2 activities.
If that’s the way you play, then Dailies aren’t for you. Sorry mate.
Change the name to daily chores too lol