Post 80: my opinion

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Revolution.6301

Revolution.6301

However at level 80 you are essentially just doing it for the purpose of the activity itself.

Oh no, you mean people playing the game to enjoy the game instead of playing it to improve their characters? Heresy!

You clearly are failing to understand the point I am making. People can enjoy an activity when it accomplishes dual purposes (the activity and the leveling) but not enjoy the activity when it only accomplishes a single purpose (the activity). When a player plays a game the reason why they play it or the thing which leads to their enjoying the game might only be the dual purpose and not the single purpose. There is nothing wrong with that anything more than there is something wrong with enjoying the game only from the single purpose. It is simply the recognition that different people gain enjoyment from different things or in different ways.

Therefore playing the game solely for the joy of seeing your character grow stronger is just as valid a purpose as playing the game to watch the particle effects when doing DEs.

And I agree that a lot of the DEs are very dull (especially the long escort missions, YAWN!) and for the most part the heart quests are extremely repetitive and pointless, and exploration becomes a chore when you are forced to go above and beyond just admiring the scenery (which gets repeated between zones so it ceases to be novel).

That’s like saying I play chess because I like the way the pieces look, rather than why the game is actually designed.

There are games, grindy games, where the entire game is pretty much leveling afterwhich you embark on some kind of end game. And there’s nothing wrong with those games. This isn’t really one of them, though.

Playing this game, you’ve got a couple of options at “end game”, but for a lot of us, we love and enjoy the world. If all you want is advancement and that’s all you care about, this probably isn’t the game for you. That’s the bad news. The good news is there are dozens and dozens of games that you can ride the gear treadmill as high as you like.

This game was designed for people who want the other kind of game…and it’s one of the very few that offer an immersive open world experience as something to viably do at max level.

I mean even the marginally higher stats of ascended gear have sent half the population into a tailspin, so obviously this game isn’t about that kind of progression.

If you don’t like that, nothing anyone can say will make any difference at all.

Your both wrong.

The game has great ideas like the heart quests but once they’re done they’re done. I mean there is no reason to go back to an area once the heart quests/vistas are done. If they created reasons then yay that be awsome.

They could for example add a ‘sword in the stone’ idea after a long and difficult DE. Basically we all get a semi decent looking item for playing the DE for 2+hrs.

And they could fix ascended gear. Honestly people LACK THE TIME to throw 2 hours into fotm. They just do. I know there are people who have time but there are aload that don’t. Why not cut the time in half which means then aload more people could play fotm.

Ascended Gear was implemented so poorly, Idk how Anet deleyed Gw2 3 times (09,10,11) and did not have this ready.

Thats why post 80 is boring. Simply put once I get my gear what then? Grind for a legendary weapon that will take me at least a year to get?

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Gnat.5124

Gnat.5124

As someone has already said, your post history shows that you have not been happy with the game for a while. Despite people stating that they are happy with it and that there are things to do, you disagree. So the question remains, way are you still playing?

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Ellisande.5218

Ellisande.5218

However at level 80 you are essentially just doing it for the purpose of the activity itself.

Oh no, you mean people playing the game to enjoy the game instead of playing it to improve their characters? Heresy!

People can enjoy an activity when it accomplishes dual purposes (the activity and the leveling) but not enjoy the activity when it only accomplishes a single purpose (the activity).

Therefore playing the game solely for the joy of seeing your character grow stronger is just as valid a purpose as playing the game to watch the particle effects when doing DEs.

For the most part the heart quests are extremely repetitive and pointless, and exploration becomes a chore when you are forced to go above and beyond just admiring the scenery (which gets repeated between zones so it ceases to be novel).

That’s like saying I play chess because I like the way the pieces look, rather than why the game is actually designed.

There are games, grindy games, where the entire game is pretty much leveling afterwhich you embark on some kind of end game. And there’s nothing wrong with those games. This isn’t really one of them, though.

Playing this game, you’ve got a couple of options at “end game”, but for a lot of us, we love and enjoy the world. If all you want is advancement and that’s all you care about, this probably isn’t the game for you. That’s the bad news. The good news is there are dozens and dozens of games that you can ride the gear treadmill as high as you like.

This game was designed for people who want the other kind of game…and it’s one of the very few that offer an immersive open world experience as something to viably do at max level.

I mean even the marginally higher stats of ascended gear have sent half the population into a tailspin, so obviously this game isn’t about that kind of progression.

If you don’t like that, nothing anyone can say will make any difference at all.

We both know that was an inappropriate analogy as used. Perhaps if you were talking about competitive chess, where it is possible to play competitively giving rise to the dual purpose of being part of the competitive chess scene and enjoying the competition of very skilled players. It is very easy to imagine that there will be players there who are there there because of the scene and the competition, others who are only there because of the scene and still others only because of the competition.

And don’t kid yourself, this game is a grindy game. SO much of what you do really is working towards marginal stat increases of one type or another. If you were only worried about seeing the world why then also worry about getting 100% exploration, because simply viewing the world should be enough, the actual number towards completion should be meaningless to you. But if you really need to see that bar reach 100% then you have some other motive than just exploring, and that goal can only be character advancement.

Or what about running the same escort DE. Can you honestly tell me that anyone enjoys following an NPC around over and over and over again knowing the entire route, everything that will happen and that nothing will change in the game world when the escort quest is completed other than the quest resetting so it can be done again?

The only thing which is nonstatic in this game is PvP, but I’m not overly thrilled with the PvP in this game. It’s ok but I wouldn’t log on to GW2 just to participate in it.

And I really don’t know what you mean by an “immersive open world experience” considering that in this game your actions mean even less than they do in any other MMO. At least in WoW they make use of phasing to change the way the gameworld looks so that you feel like finishing a long quest chain actually accomplished something. Here you finish a heart quest/DE and then nothing at all. Even the Personal Story is completely secluded from the game. So unless by more immersive you mean less immersive then I really don’t know what you are refering to.

And of course their is you completely incorrect conclusion here, “I mean even the marginally higher stats of ascended gear have sent half the population into a tailspin, so obviously this game isn’t about that kind of progression.” It sent half the population into a tailspin because it made them realize that this game actually is about that kind of progression. Unless you don’t read the forums very much in which case this severe slip is understandable.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Gallrvaghn.4921

Gallrvaghn.4921

My main issue is generally there truly is little to do.

Jumping puzzles would be fantastic if they were WORTH doing. If they put a rare/exotic in every chest at the end of a jp (better rewards = more challenging jp) then there would be somthing to do. This is an easy fix that Anet can do.

There are a lot of stuff to do. It’s just that most of them have little to no incentive to do. Sure, improving drops and chest rewards would be nice, but the better route would be to spice these things up. Add timer challenges to JPs with scoreboards to see who’s best of the best. Introduce Hard Mode, Nightmare Mode in dungeons, not just making mobs difficult but adding more encounter mechanics and what-not, a no-rez challenge mode of some sort, anything to spice things up a bit just to cater those elite players who complain the game is too easy and they beat all the content within 3 days of playing the game and then rewards them with unique items not obtainable elsewhere. In order to minimize farming, add a dungeon run limit to these higher level dungeon modes, say you can only run it 5 times a week and then wait for the weekly reset.

What I mean to say is, the game has enough of almost everything when it comes to stuff to do. It’s just that most of these stuff aren’t that much repeatable because of the lack of incentive or the lack of purpose or twist to them. That’s what you guys are often complaining about: “There are stuff to do but why would you do those stuff anyway? What for?”

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Poplolita.2638

Poplolita.2638

[At least in WoW they make use of phasing to change the way the gameworld looks so that you feel like finishing a long quest chain actually accomplished something. ]

I’m not quite sure what you are trying to get with this comparison. Since mist of pandaria launch, blizzard tried to limit as much as possible phasing quests due to the huge amount of complains they were getting from their players base. In fact, arenaNet made the clever decision to implement story mode instead of phasing to avoid separating the whole community. Also, why are you comparing phasing quests with heart quest/DE? Apple. Orange.

(edited by Poplolita.2638)

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Sad Swordfish.9743

Sad Swordfish.9743

And this was where legendaries were supposed to take over as the “end game” quest but the way precursors are set up now, it makes it an exercise in frustration. Now if ANet would realize that if they made precursors easier to get, more people would prolly make em for alts which would mean more T6 mats needed to be farmed/bought which would mean more gem sales since T6 mats can be bought in LOT smaller chunks than needing 600g in 1 big lump sum. Plus each legendary is unique so it would be like a new “quest” per say for each toon vs doing AC or CoF for the 500th time on your 4th alt.

I don’t think Legendary is “end game” for most people. I gave up 5-10% into it, realizing that why it is like that? – is to bar most people from it. Most people must not have this. The whole thing becomes an oxymoron if more people are allowed to have it.

Getting your ideal look, Orr temple armor, dungeon armor, skin, dye, T3 cultural armor, whatever is probably more normal end game, along with WvWvW.

Post 80: my opinion

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Posted by: Vayne.8563

Vayne.8563

To those who say this is a grindy game, I say this. It’s only a grindy game if you choose to grind. That’s it. I don’t choose to grind and so the game is not grindy to me. Surely there are enough people on these forums that have said this over and over again.

If you must have your legendary weapon fast, then you’ll grind for it. If you just play the game, eventually, at some point in the unforseeable future, you’ll have most of what it takes to get one…or not. It depends on whether a legendary is important to you.

The same can be said for ascended gear. I got my first piece of ascended gear today, using laurels. Did I grind for that? Ummm no. I played my game every day, did most of the daily without even thinking about it and spent 5-10 minutes finishing it off on the few days I didn’t get it just playing. If you think 5-10 minutes a day is grinding, I don’t know what to say to you.

In any event, I don’t NEED the ascended amulate anyway. I got it because it’s nice to have….but I don’t feel I need it. If I didn’t have it, my game wouldn’t change in any way.

You can grind if you want to, or you can play the game without grinding. I mean if they wanted to make it more grindy, there wouldn’t be DR at all. They’d let people farm and farm and farm.

I know a whole lot of people think this is a grindy game. And I know a whole lot of people who don’t. We can’t both be right.

That’s why I say the grind is self-imposed.

Post 80: my opinion

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Posted by: Tommy Wads.4806

Tommy Wads.4806

legendary weapons, commander

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Cowrex.9564

Cowrex.9564

I already have 1 level 80 character (Human Elementalist). I have to say, it took me about 125 hours to get to level 80 (Yes, I take my time playing and not rushing like hell), and in those 125 hours, I enjoyed literally everything about the game. Although saying everything is an understatement. That’s because I haven’t done everything yet. In fact, I only finish 42 % of the map And I still have lots of unexplored territories and regions to cover. I still have dungeons to finish, gear to make, and all the like.

While it may sound grind-y and very repetitive.. it’s not, it’s because there is always something new in this game. Each day, I can always expect something outrageous, funny, epic or just awesome!

In short, the game’s end game (Which is the entire game) is pure awesome!

P.S. The story is actually very good (In my opinion), I like the characters(Yes, even Trahearne, he only seems boring because of his scholarly attitude), the way it was presented, the music, and the choices!

Does arenanet pay you people to write such lavish things? This is a bit unrealistic

Seriously? How the hell does Anet even pay me? Besides, that’s in my opinion anyways, no need to get all kitten about it. It may sound unrealistic but the reason why I can expect something happen each day is because of my friends there, they always do something.

And yes, I have spent more than 100 hours in the game and I only reached 42% of map completion, believe it or not.

Also, I find Trahearne interesting, despite other people thinking that he’s boring. Like I said, the reason why he’s boring is because of his scholarly attitude.

Anyways, what I want to tell you is that this game is just great. It may have a few issues with it but I learned how to curb my expectations from it. In other words, you can say I am just optimistic about the game.

One of the problems you have to deal with in the forums is that some people tend to consider you to be wrong if your opinion is not in line with theirs.

With that being said, I agree with you that the game is great and I am not yet bored of it.

Great! I’ll keep that in mind the next time I post a reply or topic Thanks!

Give a man fire, he will be warm, set a man on fire, he will be warm forever! …or dead…

Post 80: my opinion

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Posted by: Max Lexandre.6279

Max Lexandre.6279

I stoped for about 1 month a few time ago I came back. Mainly because it got boring, run out of content to do…

At the momment my days in GW2 are Fractals > Farm > Farm > Grind > Farm > Grind > Farm.

I did everything else there is to do, what’s the point now? Does the game ends here?

I’m The Best in Everything.
Asura thing.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: ASB.4295

ASB.4295

I don’t think Legendary is “end game” for most people. I gave up 5-10% into it, realizing that why it is like that? – is to bar most people from it. Most people must not have this. The whole thing becomes an oxymoron if more people are allowed to have it.

That is something a lot of people can’t understand. Legendaries and ascended gear isn’t casual friendly on purpose, it’s prestigious content designed for the grind-heads(no offense) and gear progression guys. Making these things available for the masses would destroy their prestige, and the reason for grind heads or gear freaks to keep working for them would disappear.

Casual endgame is named exotics and dungeon gear.

Post 80: my opinion

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Posted by: Vayne.8563

Vayne.8563

I stoped for about 1 month a few time ago I came back. Mainly because it got boring, run out of content to do…

At the momment my days in GW2 are Fractals > Farm > Farm > Grind > Farm > Grind > Farm.

I did everything else there is to do, what’s the point now? Does the game ends here?

Like you can name an MMO that had more content six months after release. It doesn’t exist.

Sure there’s not enough content to play for years. Because the game isn’t out for years. Who had more to do six months after launch? Rift? SWToR? TSW?

No developer can possibly have enough content to make the game replayable indefinitately. Creating content takes time. Guild Wars 2 is no exception.

It still launched with more content than any MMO I’ve played.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Bloodstealer.5978

Bloodstealer.5978

However at level 80 you are essentially just doing it for the purpose of the activity itself.

Oh no, you mean people playing the game to enjoy the game instead of playing it to improve their characters? Heresy!

You clearly are failing to understand the point I am making. People can enjoy an activity when it accomplishes dual purposes (the activity and the leveling) but not enjoy the activity when it only accomplishes a single purpose (the activity). When a player plays a game the reason why they play it or the thing which leads to their enjoying the game might only be the dual purpose and not the single purpose. There is nothing wrong with that anything more than there is something wrong with enjoying the game only from the single purpose. It is simply the recognition that different people gain enjoyment from different things or in different ways.

Therefore playing the game solely for the joy of seeing your character grow stronger is just as valid a purpose as playing the game to watch the particle effects when doing DEs.

And I agree that a lot of the DEs are very dull (especially the long escort missions, YAWN!) and for the most part the heart quests are extremely repetitive and pointless, and exploration becomes a chore when you are forced to go above and beyond just admiring the scenery (which gets repeated between zones so it ceases to be novel).

That’s like saying I play chess because I like the way the pieces look, rather than why the game is actually designed.

There are games, grindy games, where the entire game is pretty much leveling afterwhich you embark on some kind of end game. And there’s nothing wrong with those games. This isn’t really one of them, though.

Playing this game, you’ve got a couple of options at “end game”, but for a lot of us, we love and enjoy the world. If all you want is advancement and that’s all you care about, this probably isn’t the game for you. That’s the bad news. The good news is there are dozens and dozens of games that you can ride the gear treadmill as high as you like.

This game was designed for people who want the other kind of game…and it’s one of the very few that offer an immersive open world experience as something to viably do at max level.

I mean even the marginally higher stats of ascended gear have sent half the population into a tailspin, so obviously this game isn’t about that kind of progression.

If you don’t like that, nothing anyone can say will make any difference at all.

Your both wrong.

The game has great ideas like the heart quests but once they’re done they’re done. I mean there is no reason to go back to an area once the heart quests/vistas are done. If they created reasons then yay that be awsome.

They could for example add a ‘sword in the stone’ idea after a long and difficult DE. Basically we all get a semi decent looking item for playing the DE for 2+hrs.

And they could fix ascended gear. Honestly people LACK THE TIME to throw 2 hours into fotm. They just do. I know there are people who have time but there are aload that don’t. Why not cut the time in half which means then aload more people could play fotm.

Ascended Gear was implemented so poorly, Idk how Anet deleyed Gw2 3 times (09,10,11) and did not have this ready.

Thats why post 80 is boring. Simply put once I get my gear what then? Grind for a legendary weapon that will take me at least a year to get?

O’ Lord, not this again….

Why do you feel the need to keep posting out the same stuff over and over…. “The game is boring, it’s not as I was promised cos I only have 1 hr of playtime so I can’t run FotM, can’t get Ascended Gear, cant get a legendary… therefoee the game is broke, boring, un rewarding, and everything in PvE is redundant when you hit 80”…..

Surely if your struggling to enjoy this game, struggling to find things to do in game and your 1 hr or so is just boring in game… then why log in, why keep coming on here to spend more time than you do ingame just so you can keep telling us we are all wrong and the game is broke and boring…. cos ANET have lied to us all.

Maybe go walk the dog, or go kick a ball with some mates cos honestly these repetitive posts aren’t getting you anywhere and the game isn’t going to change around just to suit your easywin requirements.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Revolution.6301

Revolution.6301

However at level 80 you are essentially just doing it for the purpose of the activity itself.

Oh no, you mean people playing the game to enjoy the game instead of playing it to improve their characters? Heresy!

You clearly are failing to understand the point I am making. People can enjoy an activity when it accomplishes dual purposes (the activity and the leveling) but not enjoy the activity when it only accomplishes a single purpose (the activity). When a player plays a game the reason why they play it or the thing which leads to their enjoying the game might only be the dual purpose and not the single purpose. There is nothing wrong with that anything more than there is something wrong with enjoying the game only from the single purpose. It is simply the recognition that different people gain enjoyment from different things or in different ways.

Therefore playing the game solely for the joy of seeing your character grow stronger is just as valid a purpose as playing the game to watch the particle effects when doing DEs.

And I agree that a lot of the DEs are very dull (especially the long escort missions, YAWN!) and for the most part the heart quests are extremely repetitive and pointless, and exploration becomes a chore when you are forced to go above and beyond just admiring the scenery (which gets repeated between zones so it ceases to be novel).

That’s like saying I play chess because I like the way the pieces look, rather than why the game is actually designed.

There are games, grindy games, where the entire game is pretty much leveling afterwhich you embark on some kind of end game. And there’s nothing wrong with those games. This isn’t really one of them, though.

Playing this game, you’ve got a couple of options at “end game”, but for a lot of us, we love and enjoy the world. If all you want is advancement and that’s all you care about, this probably isn’t the game for you. That’s the bad news. The good news is there are dozens and dozens of games that you can ride the gear treadmill as high as you like.

This game was designed for people who want the other kind of game…and it’s one of the very few that offer an immersive open world experience as something to viably do at max level.

I mean even the marginally higher stats of ascended gear have sent half the population into a tailspin, so obviously this game isn’t about that kind of progression.

If you don’t like that, nothing anyone can say will make any difference at all.

Your both wrong.

The game has great ideas like the heart quests but once they’re done they’re done. I mean there is no reason to go back to an area once the heart quests/vistas are done. If they created reasons then yay that be awsome.

They could for example add a ‘sword in the stone’ idea after a long and difficult DE. Basically we all get a semi decent looking item for playing the DE for 2+hrs.

And they could fix ascended gear. Honestly people LACK THE TIME to throw 2 hours into fotm. They just do. I know there are people who have time but there are aload that don’t. Why not cut the time in half which means then aload more people could play fotm.

Ascended Gear was implemented so poorly, Idk how Anet deleyed Gw2 3 times (09,10,11) and did not have this ready.

Thats why post 80 is boring. Simply put once I get my gear what then? Grind for a legendary weapon that will take me at least a year to get?

O’ Lord, not this again….

Why do you feel the need to keep posting out the same stuff over and over…. “The game is boring, it’s not as I was promised cos I only have 1 hr of playtime so I can’t run FotM, can’t get Ascended Gear, cant get a legendary… therefoee the game is broke, boring, un rewarding, and everything in PvE is redundant when you hit 80”…..

Surely if your struggling to enjoy this game, struggling to find things to do in game and your 1 hr or so is just boring in game… then why log in, why keep coming on here to spend more time than you do ingame just so you can keep telling us we are all wrong and the game is broke and boring…. cos ANET have lied to us all.

Maybe go walk the dog, or go kick a ball with some mates cos honestly these repetitive posts aren’t getting you anywhere and the game isn’t going to change around just to suit your easywin requirements.

And why are you comitting a logical fallacy called an ad hominem. If you don’t have anything that will go towards making this a decent thread then stop posting. You really don’t have to.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Ansultares.1567

Ansultares.1567

However at level 80 you are essentially just doing it for the purpose of the activity itself.

Oh no, you mean people playing the game to enjoy the game instead of playing it to improve their characters? Heresy!

You clearly are failing to understand the point I am making. People can enjoy an activity when it accomplishes dual purposes (the activity and the leveling) but not enjoy the activity when it only accomplishes a single purpose (the activity). When a player plays a game the reason why they play it or the thing which leads to their enjoying the game might only be the dual purpose and not the single purpose. There is nothing wrong with that anything more than there is something wrong with enjoying the game only from the single purpose. It is simply the recognition that different people gain enjoyment from different things or in different ways.

Therefore playing the game solely for the joy of seeing your character grow stronger is just as valid a purpose as playing the game to watch the particle effects when doing DEs.

And I agree that a lot of the DEs are very dull (especially the long escort missions, YAWN!) and for the most part the heart quests are extremely repetitive and pointless, and exploration becomes a chore when you are forced to go above and beyond just admiring the scenery (which gets repeated between zones so it ceases to be novel).

That’s like saying I play chess because I like the way the pieces look, rather than why the game is actually designed.

There are games, grindy games, where the entire game is pretty much leveling afterwhich you embark on some kind of end game. And there’s nothing wrong with those games. This isn’t really one of them, though.

Playing this game, you’ve got a couple of options at “end game”, but for a lot of us, we love and enjoy the world. If all you want is advancement and that’s all you care about, this probably isn’t the game for you. That’s the bad news. The good news is there are dozens and dozens of games that you can ride the gear treadmill as high as you like.

This game was designed for people who want the other kind of game…and it’s one of the very few that offer an immersive open world experience as something to viably do at max level.

I mean even the marginally higher stats of ascended gear have sent half the population into a tailspin, so obviously this game isn’t about that kind of progression.

If you don’t like that, nothing anyone can say will make any difference at all.

Your both wrong.

The game has great ideas like the heart quests but once they’re done they’re done. I mean there is no reason to go back to an area once the heart quests/vistas are done. If they created reasons then yay that be awsome.

They could for example add a ‘sword in the stone’ idea after a long and difficult DE. Basically we all get a semi decent looking item for playing the DE for 2+hrs.

And they could fix ascended gear. Honestly people LACK THE TIME to throw 2 hours into fotm. They just do. I know there are people who have time but there are aload that don’t. Why not cut the time in half which means then aload more people could play fotm.

Ascended Gear was implemented so poorly, Idk how Anet deleyed Gw2 3 times (09,10,11) and did not have this ready.

Thats why post 80 is boring. Simply put once I get my gear what then? Grind for a legendary weapon that will take me at least a year to get?

O’ Lord, not this again….

Why do you feel the need to keep posting out the same stuff over and over…. “The game is boring, it’s not as I was promised cos I only have 1 hr of playtime so I can’t run FotM, can’t get Ascended Gear, cant get a legendary… therefoee the game is broke, boring, un rewarding, and everything in PvE is redundant when you hit 80”…..

Surely if your struggling to enjoy this game, struggling to find things to do in game and your 1 hr or so is just boring in game… then why log in, why keep coming on here to spend more time than you do ingame just so you can keep telling us we are all wrong and the game is broke and boring…. cos ANET have lied to us all.

Maybe go walk the dog, or go kick a ball with some mates cos honestly these repetitive posts aren’t getting you anywhere and the game isn’t going to change around just to suit your easywin requirements.

Practice what you preach and just ignore the thread and let it die if you’re in such disagreement.

It’s obvious the game isn’t a shining beacon of entertainment.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: roachsrealm.9284

roachsrealm.9284

gratz on hitting 80 OP. hope you enjoyed the ride. feel free to hang around the parkground and check out some of our smaller attractions, or perhaps try one of our other rides as a different person? be sure to also visit our gift shop on your way out and see our collectibles!

so… I’ve never seen the point to this argument. to me an MMO is just like a rollercoaster at a theme park. You have a lot of ups and downs in a thrill ride going from start to end, and you have a great time. Everything else feels tame in comparison once finishing the big ride. What I usually do is just do the ride again, or leave the theme park. Where’s the confusion here?

Smitten Mittens (The Gothic Embrace [Goth], Fort Aspenwood)

Post 80: my opinion

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Posted by: Chris.7653

Chris.7653

gratz on hitting 80 OP. hope you enjoyed the ride. feel free to hang around the parkground and check out some of our smaller attractions, or perhaps try one of our other rides as a different person? be sure to also visit our gift shop on your way out and see our collectibles!

so… I’ve never seen the point to this argument. to me an MMO is just like a rollercoaster at a theme park. You have a lot of ups and downs in a thrill ride going from start to end, and you have a great time. Everything else feels tame in comparison once finishing the big ride. What I usually do is just do the ride again, or leave the theme park. Where’s the confusion here?

I think the problem is, a lot of people have left this park and to an extent is scares the people still there so they flame those who say anything bad about it.

They just don’t get all it does is make the community look worse to potential new players and winds up hurting more than helping.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: roachsrealm.9284

roachsrealm.9284

thats funny. I still think that people active on the forums are still a minority of players. Ive run into people in game that didnt even know where was an official forum..

Smitten Mittens (The Gothic Embrace [Goth], Fort Aspenwood)

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: TurtleofPower.5641

TurtleofPower.5641

I don’t find it boring.

But I do think they should focus at least these two things:

1. Build variety really is bad right now. There is no fairness in getting to level 80 only to realize your options are actually worse than ever because you’ve got to buy a whole ton of the right gear for the right build, and there’s very little you’re going to be able to do feel like your character is open-ended again.

2. Replaying areas in lower level PVE is not happening by design. They need to be much faster at solving this.

Post 80: my opinion

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Posted by: Bloodstealer.5978

Bloodstealer.5978

That’s like saying I play chess because I like the way the pieces look, rather than why the game is actually designed.

There are games, grindy games, where the entire game is pretty much leveling afterwhich you embark on some kind of end game. And there’s nothing wrong with those games. This isn’t really one of them, though.

Playing this game, you’ve got a couple of options at “end game”, but for a lot of us, we love and enjoy the world. If all you want is advancement and that’s all you care about, this probably isn’t the game for you. That’s the bad news. The good news is there are dozens and dozens of games that you can ride the gear treadmill as high as you like.

This game was designed for people who want the other kind of game…and it’s one of the very few that offer an immersive open world experience as something to viably do at max level.

I mean even the marginally higher stats of ascended gear have sent half the population into a tailspin, so obviously this game isn’t about that kind of progression.

If you don’t like that, nothing anyone can say will make any difference at all.

Your both wrong.

The game has great ideas like the heart quests but once they’re done they’re done. I mean there is no reason to go back to an area once the heart quests/vistas are done. If they created reasons then yay that be awsome.

They could for example add a ‘sword in the stone’ idea after a long and difficult DE. Basically we all get a semi decent looking item for playing the DE for 2+hrs.

And they could fix ascended gear. Honestly people LACK THE TIME to throw 2 hours into fotm. They just do. I know there are people who have time but there are aload that don’t. Why not cut the time in half which means then aload more people could play fotm.

Ascended Gear was implemented so poorly, Idk how Anet deleyed Gw2 3 times (09,10,11) and did not have this ready.

Thats why post 80 is boring. Simply put once I get my gear what then? Grind for a legendary weapon that will take me at least a year to get?

O’ Lord, not this again….

Why do you feel the need to keep posting out the same stuff over and over…. “The game is boring, it’s not as I was promised cos I only have 1 hr of playtime so I can’t run FotM, can’t get Ascended Gear, cant get a legendary… therefoee the game is broke, boring, un rewarding, and everything in PvE is redundant when you hit 80”…..

Surely if your struggling to enjoy this game, struggling to find things to do in game and your 1 hr or so is just boring in game… then why log in, why keep coming on here to spend more time than you do ingame just so you can keep telling us we are all wrong and the game is broke and boring…. cos ANET have lied to us all.

Maybe go walk the dog, or go kick a ball with some mates cos honestly these repetitive posts aren’t getting you anywhere and the game isn’t going to change around just to suit your easywin requirements.

Practice what you preach and just ignore the thread and let it die if you’re in such disagreement.

It’s obvious the game isn’t a shining beacon of entertainment.

By obvious you of course have proof… or do you mean the repetitive posters claiming so are the big picture, cos if you think any MMO forum is a majority reflection of the actual playerbase.. me thinks you need to gather something a little more solid than subjective opinions, especially when they are based on a players frustrations around not being able to get the shinnies fast enough without effort.

No one is saying that the game is perfect, show me an MMO that is but the OP has an incesant need to keep posting the same rubbish and then when others try to counter him or make suggestion the only answers that come back are “we are wrong, game is boring, loot is rubbish and Ascended Gear is gamebreaking so ANET are bad blah blah blah”

But your right, I shouldn’t feed the trolls or the whinners but its all entertainment to me… especially after a hard days work.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Bloodstealer.5978

Bloodstealer.5978

Revolution.6301:
And why are you comitting a logical fallacy called an ad hominem. If you don’t have anything that will go towards making this a decent thread then stop posting. You really don’t have to.


Hmmm an ad hominem. Sorry if you think I am giving you a hard time, its not personal…. but whenever you are presented with a counter to you opinions, you simply dismiss them and often the poster then carry on blaming the game, the devs, the players etc, etc.. and yes you even called a few posters fanbois (i pulled you up on the spellings a few times ) because they dared to present an argument to your subjective opinions…
So my counter to your ad hominem is simply…. what goes around comes around.
If you are unable to take critisism or difference of opinions then why keep posting the same things.
Lets be honest here, the reason for your views on the game are based solely on your inabilty to have everything handed to you because you can only commit a certain amount of time to it and I quote one of your many statements of disdain " you were who ANET designed this game for, soo you hardcore can go play something else…."

You need to consider what ANET are… a business
Then consider what ANET have to do in order to have a viable business… make money
Then consider how ANET can make money … by dangling carrots

WHY? – Because if all they did was offer low hanging fruit who would be tempted to eat the carrots… GW2 was developed for any one kind of player not just you, it isn’t some charity fun.. it was designed to make money, and to do that they need players to keep wanting to come back day after day, month after month and to do that they have to bait and hook content, mechancis and even their marketing & advertising… so what you call a boring grindfest is simply what any MMO does to keep enticing players back, only ANET do it better than most imo.
Lets be honest every single MMO has some kind of grind whether it be to simply aquire wealth, map exploration, titles, skins, gear, best in class stats, leveling… everything is a grind if you choose to make it but if your enjoying the game then you adjust your goals and mindset to keep enjoying it, or take a break and come back later – its not a race, there is no prize awaiting you at the end of the rainbow.

If I have put 100-500 hours into my character to achieve a certain goal like say a legendary then I would expect most players to have to put the same kind of time and effort in (of course some players are better, more efficient, get better dice rolls on RNG etc so some will get it quicker or slower). But you want to be able to have the same achievable goals but in a time frame that suits your alloted commitmet.. sorry it doesnt work that way, its for you to set yourself realistic goals and if you play 1hr a night then its going to feel like its gunna be a long slog compared to me, but actually it will likely be comparable in playtime.. just not RL time… that is not a fault of the game or ANET or the fanbois or the haters.. its simply business.

(edited by Bloodstealer.5978)

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: thisolderhead.5127

thisolderhead.5127

Just want to get a feel for something that I can’t see without being a dev – how many hours per week are you playing?

You do seem to have raised this gripe before, have your hours in game per week been steady, increasing, or decreasing over the time you’ve had nothing worth doing in game?

Feeling bad due to my response does not mean it was a personal attack.
It may just be that your original statement was wrong.
Please try again.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Revolution.6301

Revolution.6301

Just want to get a feel for something that I can’t see without being a dev – how many hours per week are you playing?

You do seem to have raised this gripe before, have your hours in game per week been steady, increasing, or decreasing over the time you’ve had nothing worth doing in game?

Maybe an hour or so a day. Usually I set up the tp then I’ll grind in Orr Tunnel grind a bit.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Ellisande.5218

Ellisande.5218

[At least in WoW they make use of phasing to change the way the gameworld looks so that you feel like finishing a long quest chain actually accomplished something. ]

I’m not quite sure what you are trying to get with this comparison. Since mist of pandaria launch, blizzard tried to limit as much as possible phasing quests due to the huge amount of complains they were getting from their players base. In fact, arenaNet made the clever decision to implement story mode instead of phasing to avoid separating the whole community. Also, why are you comparing phasing quests with heart quest/DE? Apple. Orange.

No they are pretty much the same. A lot of DEs are essentially just turn in X at point Y or click on Z or kill all U at Q. Heart quests are the exact same thing. The only real difference is that heart guests usually allow you to fulfill the conditions via all of the above whereas DEs are only 1 of the above. The other inconsequential difference is that DEs’ are repeatable whereas heart quests are not.

And the fact that some people didn’t like phasing doesn’t necessarily mean it was bad idea, perhaps what it meant is that they need to work on the implementation or simply not worry about some of the problems (different people seeing different phases because they are on different steps of the quest chain).

Regardless the point of the comparison is that GW2 is less immersive than other games because nothing you do has any actual effect on the game world, not even superficially.

(edited by Ellisande.5218)

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

It’s obvious the game isn’t a shining beacon of entertainment.

It’s obvious that this is your opinion and others disagree. This isn’t a fact, it’s an opinion and it’s yours. Other people have other opinions. This game IS a shining beacon of entertainment to a whole lot of people. It’s not to other people.

This is precisely the kind of statement that makes everything else you say suspect.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

It’s obvious the game isn’t a shining beacon of entertainment.

It’s obvious that this is your opinion and others disagree. This isn’t a fact, it’s an opinion and it’s yours. Other people have other opinions. This game IS a shining beacon of entertainment to a whole lot of people. It’s not to other people.

This is precisely the kind of statement that makes everything else you say suspect.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Revolution.6301

Revolution.6301

Revolution.6301:
And why are you comitting a logical fallacy called an ad hominem. If you don’t have anything that will go towards making this a decent thread then stop posting. You really don’t have to.


Hmmm an ad hominem. Sorry if you think I am giving you a hard time, its not personal…. but whenever you are presented with a counter to you opinions, you simply dismiss them and often the poster then carry on blaming the game, the devs, the players etc, etc.. and yes you even called a few posters fanbois (i pulled you up on the spellings a few times ) because they dared to present an argument to your subjective opinions…
So my counter to your ad hominem is simply…. what goes around comes around.
If you are unable to take critisism or difference of opinions then why keep posting the same things.
Lets be honest here, the reason for your views on the game are based solely on your inabilty to have everything handed to you because you can only commit a certain amount of time to it and I quote one of your many statements of disdain " you were who ANET designed this game for, soo you hardcore can go play something else…."

You need to consider what ANET are… a business
Then consider what ANET have to do in order to have a viable business… make money
Then consider how ANET can make money … by dangling carrots

WHY? – Because if all they did was offer low hanging fruit who would be tempted to eat the carrots… GW2 was developed for any one kind of player not just you, it isn’t some charity fun.. it was designed to make money, and to do that they need players to keep wanting to come back day after day, month after month and to do that they have to bait and hook content, mechancis and even their marketing & advertising… so what you call a boring grindfest is simply what any MMO does to keep enticing players back, only ANET do it better than most imo.
Lets be honest every single MMO has some kind of grind whether it be to simply aquire wealth, map exploration, titles, skins, gear, best in class stats, leveling… everything is a grind if you choose to make it but if your enjoying the game then you adjust your goals and mindset to keep enjoying it, or take a break and come back later – its not a race, there is no prize awaiting you at the end of the rainbow.

If I have put 100-500 hours into my character to achieve a certain goal like say a legendary then I would expect most players to have to put the same kind of time and effort in (of course some players are better, more efficient, get better dice rolls on RNG etc so some will get it quicker or slower). But you want to be able to have the same achievable goals but in a time frame that suits your alloted commitmet.. sorry it doesnt work that way, its for you to set yourself realistic goals and if you play 1hr a night then its going to feel like its gunna be a long slog compared to me, but actually it will likely be comparable in playtime.. just not RL time… that is not a fault of the game or ANET or the fanbois or the haters.. its simply business.

I called them fanboys now did I? Okay prove it to me. Bring out any post where I can someone specifally a ‘fanboy’ heck even through in ‘fangirl’ if you want.

Another Ad hominem really? Okay to those that don’t know, an ad hominem occurs when someone makes a direct and personal attack in the argument. This is called a logical fallacy and to the laws of logic even if your entire argument is logically correct (which in this case it isn’t due to SO MANY (even 1 is to much) personal attacks, your arguments becomes invalid, (and in this case because now your lying) not sound hence it doesn’t make logical sense and now has been completly thrown out.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Poplolita.2638

Poplolita.2638

[At least in WoW they make use of phasing to change the way the gameworld looks so that you feel like finishing a long quest chain actually accomplished something. ]

I’m not quite sure what you are trying to get with this comparison. Since mist of pandaria launch, blizzard tried to limit as much as possible phasing quests due to the huge amount of complains they were getting from their players base. In fact, arenaNet made the clever decision to implement story mode instead of phasing to avoid separating the whole community. Also, why are you comparing phasing quests with heart quest/DE? Apple. Orange.

And the fact that some people didn’t like phasing doesn’t necessarily mean it was bad idea, perhaps what it meant is that they need to work on the implementation or simply not worry about some of the problems (different people seeing different phases because they are on different steps of the quest chain).

Regardless the point of the comparison is that GW2 is less immersive than other games because nothing you do has any actual effect on the game world, not even superficially.

So you want to play a solo game?

You are against arenaNet philosophy as you are asking for a single player game right now…

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Morrigan.2809

Morrigan.2809

Just want to get a feel for something that I can’t see without being a dev – how many hours per week are you playing?

You do seem to have raised this gripe before, have your hours in game per week been steady, increasing, or decreasing over the time you’ve had nothing worth doing in game?

Maybe an hour or so a day. Usually I set up the tp then I’ll grind in Orr Tunnel grind a bit.

No wonder you are bored- you are doing probably the most boring thing in the game over and over.
I just don’t get why you do this at all.

In the OP you asked what others thought- they have been telling you in this thread.
My two cents- since I am a casual with less play time than you.
Get the kitten out of Orr- I don’t know if you think you can only make money in Orr and that is why you stay there- but get out.
Look to the rest of the world,
stop farming,
Play the game like a game- you will be rewarded and it is fun.
Ori and ectos are not the only thing you can sell on the TP.
Stop chasing carrots- that is the best way to kill yourself if you are a casual because you will be frustrated- if you stop being so driven, you will enjoy yourself more and you will eventually get what you want anyway.

Gunnar’s Hold

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Morrigan.2809

Morrigan.2809

Your commiting the same logical fallacy. Really bringing up spelling? Look if your interested in flaming in this thread then get out it. Honestly I will report you if continue to talk about me having an ego issue and what not. Seriously, this is off topic.

. On topic: Generally though there needs to be reasons to be to lv 30 content. Effectively once hearst/vistas/points of interest are done entire zones die. Imo if more tunnel grinds were created in areas with green grass, trees, deer, you know areas without zombies

But why would you want more places to grind let alone tunnel grind?
That is what I don’t understand.
Grinding is boring almost by definition- so by definition if you are grinding you will be bored.
There is nothing to grind for except maybe legendaries, everything else can just be acquired by playing the game.

As for no reason to go back once you have done the hearts- sure, if you say so, I don’t agree with you but you are entitled to your opinion.
Personally I love the other zones and I spend most of my time there- I have my favorite maps because I either like the DE’s, the scenery or just the people who hang out there. I also have my favorite bosses that I kill regularly and it is always great fun.

The point is that if you have an hour a day to play the game- which I do- I don’t want to waste my time doing the same thing over and over.
Heck I have managed to level 3 alts at the same time ( to 60 or so ) just bumming around.

Gunnar’s Hold

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: wmtyrance.3571

wmtyrance.3571

The problem for me is this is also boring. I don’t know what it is but most of these updates are not doing it for me anymore. I could care less about pvp. Legendary weapons mean nothing as I’ve never been the player that has to have the best of everything which means grinding crap. I login less and less these days. And making another character is the last thing i want to do in this game.

(edited by wmtyrance.3571)

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Red Falcon.8257

Red Falcon.8257

All I need is a reason to go back to all Tyria because really the world is awesome but we need to be pushed to visit it all day not just to quickly complete some measly daily.
Visiting Tyria should be rewarding at all levels, it shouldn’t become outdated at lvl 80 and be locked into instances.
Locking people into instances at cap lvl is so 1990.
And build variety, for Balthazar’s sake.

(edited by Red Falcon.8257)

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Morrigan.2809

Morrigan.2809

All I need is a reason to go back to all Tyria because really the world is awesome but we need to be pushed to visit it all day not just to quickly complete some measly daily.
Visiting Tyria should be rewarding at all levels, it shouldn’t become outdated at lvl 80 and be locked into instances.
Locking people into instances at cap lvl is so 1990.
And build variety, for Balthazar’s sake.

With the new down leveling and the rewards that scale to lvl, there is no reason not to- you even get salvages for your level.
Really Tyria is your oyster
not that I wouldn’t like even more reason- the new guild content should go some way towards that.
To me it looks like Anet is very much focused on providing content across all lvls so the next few months should just improve matters for you

Gunnar’s Hold

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Geotherma.2395

Geotherma.2395

[At least in WoW they make use of phasing to change the way the gameworld looks so that you feel like finishing a long quest chain actually accomplished something. ]

I’m not quite sure what you are trying to get with this comparison. Since mist of pandaria launch, blizzard tried to limit as much as possible phasing quests due to the huge amount of complains they were getting from their players base. In fact, arenaNet made the clever decision to implement story mode instead of phasing to avoid separating the whole community. Also, why are you comparing phasing quests with heart quest/DE? Apple. Orange.

And the fact that some people didn’t like phasing doesn’t necessarily mean it was bad idea, perhaps what it meant is that they need to work on the implementation or simply not worry about some of the problems (different people seeing different phases because they are on different steps of the quest chain).

Regardless the point of the comparison is that GW2 is less immersive than other games because nothing you do has any actual effect on the game world, not even superficially.

So you want to play a solo game?

You are against arenaNet philosophy as you are asking for a single player game right now…

My first memorable experience was in Sylvari area. I did a quest and opened a bridge, every player around me got to use that bridge I did the quest for. At that moment it was the greatest thing ever :P I actually changed the game for others. Plenty of things like this in GW2, one the the reasons I enjoy this game so much.

Intel i7 3.9ghz processor 16GB Ram 2TB HDD
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Xynth.9672

Xynth.9672

These kinds of discussions make me wonder. Do the people that have a problem with Guild Wars 2’s endgame play games for fun at all? Why do you need to get a reward for every little thing you do in a game? Imo the game is meant to be played for the fun of it. If you are only playing it to get some intangible reward, you are doing it wrong.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Avatar.1923

Avatar.1923

GW2 is AMAZING, until you start grinding.

lvl up to 80, do the story + story mode dungeons, do some world events/temples, do all dungeon explorable paths 1-2 times each, maybe a dozen of fractal runs.

geez; that 300h+ right there!
the game gives you that AND pvp/wvw for a box price.
this is one of the best rpg ever.

if you guys want to grind and grind…
complain at yourself, not the game.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Geotherma.2395

Geotherma.2395

GW2 is AMAZING, until you start grinding.

lvl up to 80, do the story + story mode dungeons, do some world events/temples, do all dungeon explorable paths 1-2 times each, maybe a dozen of fractal runs.

geez; that 300h+ right there!
the game gives you that AND pvp/wvw for a box price.
this is one of the best rpg ever.

if you guys want to grind and grind…
complain at yourself, not the game.

I love grinding in non grinding games It makes me much happier knowing that I’m going to get tons of rewards grinding mobs, instead of the Korean style games where i HAVE to grind to “just get by.” Lol

Intel i7 3.9ghz processor 16GB Ram 2TB HDD
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Avatar.1923

Avatar.1923

^

exactly.

if you “love” to grind, then its fine.
but gw2 doesnt force it upon you to experience the content.

im just responding to farmers complainers…

happy grindin’ ya all !

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Bloodstealer.5978

Bloodstealer.5978

Your commiting the same logical fallacy. Really bringing up spelling? Look if your interested in flaming in this thread then get out it. Honestly I will report you if continue to talk about me having an ego issue and what not. Seriously, this is off topic.

. On topic: Generally though there needs to be reasons to be to lv 30 content. Effectively once hearst/vistas/points of interest are done entire zones die. Imo if more tunnel grinds were created in areas with green grass, trees, deer, you know areas without zombies

But why would you want more places to grind let alone tunnel grind?
That is what I don’t understand.
Grinding is boring almost by definition- so by definition if you are grinding you will be bored.
There is nothing to grind for except maybe legendaries, everything else can just be acquired by playing the game.

As for no reason to go back once you have done the hearts- sure, if you say so, I don’t agree with you but you are entitled to your opinion.
Personally I love the other zones and I spend most of my time there- I have my favorite maps because I either like the DE’s, the scenery or just the people who hang out there. I also have my favorite bosses that I kill regularly and it is always great fun.

The point is that if you have an hour a day to play the game- which I do- I don’t want to waste my time doing the same thing over and over.
Heck I have managed to level 3 alts at the same time ( to 60 or so ) just bumming around.

I dont think the Op really knows what he does enjoy about the game as his gameplay, and in game activities don’t work well with the limited time frame he has.. therefore the only thing left is to whine and complain about the game… heck even his ad hominem statement was copy and pasted right out of a google search wiki.

Bottom line the OP has his opinions as have the many others who have shared theirs but like most other posts he has put out, no one else can possibly be right if their opinions and reasonings do not match…to be honest this post should of been closed down as soon as it was put up on the boards as it is simply a whine thread which offers nothing of any benefit to the game.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Revolution.6301

Revolution.6301

Your commiting the same logical fallacy. Really bringing up spelling? Look if your interested in flaming in this thread then get out it. Honestly I will report you if continue to talk about me having an ego issue and what not. Seriously, this is off topic.

. On topic: Generally though there needs to be reasons to be to lv 30 content. Effectively once hearst/vistas/points of interest are done entire zones die. Imo if more tunnel grinds were created in areas with green grass, trees, deer, you know areas without zombies

But why would you want more places to grind let alone tunnel grind?
That is what I don’t understand.
Grinding is boring almost by definition- so by definition if you are grinding you will be bored.
There is nothing to grind for except maybe legendaries, everything else can just be acquired by playing the game.

As for no reason to go back once you have done the hearts- sure, if you say so, I don’t agree with you but you are entitled to your opinion.
Personally I love the other zones and I spend most of my time there- I have my favorite maps because I either like the DE’s, the scenery or just the people who hang out there. I also have my favorite bosses that I kill regularly and it is always great fun.

The point is that if you have an hour a day to play the game- which I do- I don’t want to waste my time doing the same thing over and over.
Heck I have managed to level 3 alts at the same time ( to 60 or so ) just bumming around.

Look do I want another tunnel grind? No.

But honestly its an easy fix until Anet makes some drastic changes.

One of the things I enjoyed about Gw1 was how to get to 1 goal you had so many different routes all which didn’t truly trump one another.

For example to get money you could do: UW, FoW, Economy investing, farming various creatures (not JUST zombies!), paid to take people form 1 place to another etc.

Here you really are stuck to ether: CoF, Tp, Tunnel or Fotm. Fotm and Tp is ruled out for most since most dont understand the tp and Fotm requires to much time. So you have CoF or Tunnel. JUST 2. Both boring to no end.

Also make jumping puzzles worth it!! Make it so that a rare or higher will drop from it. And the rarity will depend on the difficulty of the jp. Easy fix.

(edited by Revolution.6301)

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: DaShi.1368

DaShi.1368

Your commiting the same logical fallacy. Really bringing up spelling? Look if your interested in flaming in this thread then get out it. Honestly I will report you if continue to talk about me having an ego issue and what not. Seriously, this is off topic.

. On topic: Generally though there needs to be reasons to be to lv 30 content. Effectively once hearst/vistas/points of interest are done entire zones die. Imo if more tunnel grinds were created in areas with green grass, trees, deer, you know areas without zombies

But why would you want more places to grind let alone tunnel grind?
That is what I don’t understand.
Grinding is boring almost by definition- so by definition if you are grinding you will be bored.
There is nothing to grind for except maybe legendaries, everything else can just be acquired by playing the game.

As for no reason to go back once you have done the hearts- sure, if you say so, I don’t agree with you but you are entitled to your opinion.
Personally I love the other zones and I spend most of my time there- I have my favorite maps because I either like the DE’s, the scenery or just the people who hang out there. I also have my favorite bosses that I kill regularly and it is always great fun.

The point is that if you have an hour a day to play the game- which I do- I don’t want to waste my time doing the same thing over and over.
Heck I have managed to level 3 alts at the same time ( to 60 or so ) just bumming around.

This post seems fine to me.

Post 80: my opinion

in Guild Wars 2 Discussion

Posted by: Zolpidem.2851

Zolpidem.2851

Agree with op – most days I just farm the daily and log out. Either nothing is ‘Oooooh Ahhhh’ at 80, dungeons are meh or drops are ridiculously stingy so regular farming (which I would like to do if the rewards were worth a kitten doesn’t seem appealing at all.

They could have brought more stuff that was awesome in GW1 to keep it interesting tbh. i was constantly entertained in the precursor for about 3 years and was sad to see that game fizzle out.

Post 80: my opinion

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Posted by: Icealen.3802

Icealen.3802

I see the word “level” come up a lot in this post and others. To me, Guild Wars isn’t a leveling MMO at all. It never was in GW1…and the same follows suit in GW2. When you really think about it, what you start out enjoying doing at level 1 is what you will also enjoy doing at level 80. The numbers are just scaled up – that’s all.

So what does “post 80” even mean? To me, nothing. I do the same things I enjoyed when I first started playing.

I think people need to get over this “leveling” thing that other MMOs have engrained in their brain.

Post 80: my opinion

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Posted by: Revolution.6301

Revolution.6301

Agree with op – most days I just farm the daily and log out. Either nothing is ‘Oooooh Ahhhh’ at 80, dungeons are meh or drops are ridiculously stingy so regular farming (which I would like to do if the rewards were worth a kitten doesn’t seem appealing at all.

They could have brought more stuff that was awesome in GW1 to keep it interesting tbh. i was constantly entertained in the precursor for about 3 years and was sad to see that game fizzle out.

Yeah well it had to move on like all things. Gw2 can be and will be awsome but the fact remains that there is so little to do. I mean if grinding is going to be a requirment atleast make it fun. As in let us grind by jumping puzzles for instance. Or a savanger hunt. Somthing that will confuse ‘grind’ with fun.

Post 80: my opinion

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Posted by: Vorch.2985

Vorch.2985

My main issue is generally there truly is little to do.

Jumping puzzles would be fantastic if they were WORTH doing. If they put a rare/exotic in every chest at the end of a jp (better rewards = more challenging jp) then there would be somthing to do. This is an easy fix that Anet can do.

There lies the problem.

There’s plenty to do. You just don’t get anything for doing it. You may do it for fun the first few times. But then you realize that you are not earning anything.

Plenty of fun, not enough reward. Which is sad from many points of view: there’s alot of worthwhile content.

And no one does anything for fun anymore. We want skinner boxes.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Post 80: my opinion

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Posted by: Revolution.6301

Revolution.6301

My main issue is generally there truly is little to do.

Jumping puzzles would be fantastic if they were WORTH doing. If they put a rare/exotic in every chest at the end of a jp (better rewards = more challenging jp) then there would be somthing to do. This is an easy fix that Anet can do.

There lies the problem.

There’s plenty to do. You just don’t get anything for doing it. You may do it for fun the first few times. But then you realize that you are not earning anything.

Plenty of fun, not enough reward. Which is sad from many points of view: there’s alot of worthwhile content.

And no one does anything for fun anymore. We want skinner boxes.

Well thats the point, and how hard would it be to had the rare/exotic to every box? Grinding jp would be SO much more fun then grinding orr or cof. Or you can even say just doing jp for fun.

Post 80: my opinion

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Posted by: Poledo.3256

Poledo.3256

I love that this game is the way it is. Once I’ve leveled a couple alts and gotten bored with all there is to do I can do something else, play something else. Now people will argue that therein lies the flaw, but I say it is the exact opposite.

So many other games out there are what everyone is used to in an MMO. Hit 80, gear up to hit harder content to get gear to hit harder content and so on and so forth. PvP if that is your thing.

GW2 lets me be as committed or non committed as my desire to play is. I don’t feel like I need to be on for so many hours a day to get something done. I’m usually doing what I want to do except when I am doing dailies, and I enjoy those as well – it gives me a daily goal that I can bang out in under 30 minutes if I want, but usually I just complete it by playing the game.

I think people have a hard time accepting that it’s ok to run out of things to do and play something else. This is a game that will be constantly changing and having things added so there will always be a reason to keep booting it up if you take a break.

If that’s not what you want, there are a lot of MMO’s out there that subscribe to the normal style so play those if that is really what you are looking for!

I know, you want this game to have it all, but it can’t. None of them do.

Post 80: my opinion

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Posted by: Revolution.6301

Revolution.6301

I love that this game is the way it is. Once I’ve leveled a couple alts and gotten bored with all there is to do I can do something else, play something else. Now people will argue that therein lies the flaw, but I say it is the exact opposite.

So many other games out there are what everyone is used to in an MMO. Hit 80, gear up to hit harder content to get gear to hit harder content and so on and so forth. PvP if that is your thing.

GW2 lets me be as committed or non committed as my desire to play is. I don’t feel like I need to be on for so many hours a day to get something done. I’m usually doing what I want to do except when I am doing dailies, and I enjoy those as well – it gives me a daily goal that I can bang out in under 30 minutes if I want, but usually I just complete it by playing the game.

I think people have a hard time accepting that it’s ok to run out of things to do and play something else. This is a game that will be constantly changing and having things added so there will always be a reason to keep booting it up if you take a break.

If that’s not what you want, there are a lot of MMO’s out there that subscribe to the normal style so play those if that is really what you are looking for!

I know, you want this game to have it all, but it can’t. None of them do.

The very problem is though that that so many areas are blank with nothing to do. Honestly, there is no reason to visit any main city other then la once you have the map completition done. Taverns that have no purpse, they exist for the sake of existing. And again just add rewards to jp which is so so so easy to do then suddently you have reused an old machenic and people are actually doing it!

Who else thinks this is a good idea?

Post 80: my opinion

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Posted by: Poledo.3256

Poledo.3256

I love that this game is the way it is. Once I’ve leveled a couple alts and gotten bored with all there is to do I can do something else, play something else. Now people will argue that therein lies the flaw, but I say it is the exact opposite.

Edit: They could even have different jobs people could do in zones as well. Someone could be a tax collector and in order to keep that job they would have to visit villages and farms etc in the zone they are responsible and bring in so much a month or whatever. This would also give people reason to revisit zones where they have cleared it 100%. Maybe the player could trigger DE’s occasionally as well. Maybe they get jumped by bandits and they can appeal to people in the zone to fight them off or risk losing the taxes collected and possibly their job.
So many other games out there are what everyone is used to in an MMO. Hit 80, gear up to hit harder content to get gear to hit harder content and so on and so forth. PvP if that is your thing.

GW2 lets me be as committed or non committed as my desire to play is. I don’t feel like I need to be on for so many hours a day to get something done. I’m usually doing what I want to do except when I am doing dailies, and I enjoy those as well – it gives me a daily goal that I can bang out in under 30 minutes if I want, but usually I just complete it by playing the game.

I think people have a hard time accepting that it’s ok to run out of things to do and play something else. This is a game that will be constantly changing and having things added so there will always be a reason to keep booting it up if you take a break.

If that’s not what you want, there are a lot of MMO’s out there that subscribe to the normal style so play those if that is really what you are looking for!

I know, you want this game to have it all, but it can’t. None of them do.

The very problem is though that that so many areas are blank with nothing to do. Honestly, there is no reason to visit any main city other then la once you have the map completition done. Taverns that have no purpse, they exist for the sake of existing. And again just add rewards to jp which is so so so easy to do then suddently you have reused an old machenic and people are actually doing it!

Who else thinks this is a good idea?

I can see some upsides to that. Maybe they could add in some political or social benefits as well. Run for different offices, have elections, have player owned taverns or something. That would give people reason to be in the towns more.

Edit: Perhaps players could also have jobs such as tax collector and they could be responsible for a certain zone. They would need to bring in so much money a week/month in taxes or risk losing their position to someone else. This would give people reason to go to zones they have already completed 100%.

Maybe the players could also have a chance to trigger DE’s as well. Say the tax collector gets besieged by bandits and the player can appeal to people in the zone to come to his aid or risk losing the taxes collected and then probably his job as well if he doesn’t get assistance.

(edited by Poledo.3256)

Post 80: my opinion

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Posted by: Heijincks.9267

Heijincks.9267

I truly had a blast up to lv 80, heck even doing the terribley written story was fun. The way the quests worked, DE worked was just amazing compared to almost any other mmo. I understand why the game got an 8ish out of 10.

Then came 80.

Honestly there isn’t alot to do. Once you finished up heart quests, finish the jumping puzzles there isn’t alot to do. You can play pvp, but imo pvp in Gw2 is boring compared to Gw1 due to a lack of builds you can create.

So your only choices are:

Dungeon grinding which involves:
1. Making money
2. Grinding for skins

And the same goes for any farming such as Orr Tunnel.

You can get legendary weapons but its just not possible for most players to ever see. The prec. weapons are getting more and more expensive, and getting the clovers becomes funny when you just can’t get them.

Really it just seems like there is nothing to do other then try and get skins. You can argue that you can make a new character but people who work/university lack the time. Of course its possible but some are not willing to put another 80 hours into it. And the story isn’t like Gw1 story where you actually cared about the character and did the with the Salad Man would die. But seriously why couldn’t Trahearne just die. But thats another argument.

Point is it would be nice to see other things to do. Even new places to grind would nice. And fixing WvW and making it as worth it as playing PvE would help.

What do you all think?

I find this post extremely contradictory (bolded for context). It seems you refuse to do things which are available, but yet complain about the lack of things to do.

When you stated that people would lack the time due to work/university to do certain things, you imply that there is too much to do.

When the main carrot on a stick of the game is horizontal progression, there isn’t a lot that you can compensate with. That’s the main motivation for everyone to play. Unless you go with vertical progression, which judging by other posts is something you’re blatantly against, so that would be extremely self-contradictory.

More so, this game is 6 months old. For the content which is available, I don’t think there’s anything to complain about. Heck, I poured 500 hours+ into this game, and I still haven’t completed half the stuff yet. If anything, the only people complaining would be those who had the time to do everything. That’s another contradiction by the way.

My opinion? I think pre-80 is the boring part. I don’t like leveling my alts as much as playing on my level 80s.

Given by other posts you’ve made, you seem to be the type who only complains for the sake of complaining. All in all however, it seems like this game isn’t the type for you. Comparing GW2 with GW1 isn’t a very good comparison by the way. GW1 is rather different.