(Proof) DR hits before meta event ends.

(Proof) DR hits before meta event ends.

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Posted by: Ltomato.8649

Ltomato.8649

Diminishing returns hit before meta events are even close to ending- and toward the end, result in minimal rewards.

This has got to be a bug, right?

Why am I hitting minimal experience and karma rewards from events before the meta event even finishes?

This makes absolutely no sense that I’m getting punished for sticking with a map and helping it complete a meta event.

I started out with 18k exp per event, and as I played, I noticed the exp and karma gained from events was steadily dropped until, well….

Picture proof below.
The 1st picture is of right after vinewrath, running to the champions.
In the text box, you can see my exp reward from Vinewrath. 4.6k exp.

It was my first Vinewrath of the day- I hadn’t been farming silverwastes like a madman or anything like that. Literally logged on, hopped over to silverwastes, found a decent map, and started doing events.

2nd picture:
And the meta event isn’t even over! There’s still the labyrinth maze.
Along the way, I ran across a couple more events. I got even less experience and karma for these.

3rd picture:
Reward for tier 1 labyrinth gold. Pitiful. Also about to get nommed by an angry lurcher :c

This is a bug with the system, right? It makes no sense that I could be hitting max diminishing returns within the normal play of a meta event.

EDIT: I’ve not only noticed this on Silverwastes- it happens in Dragon’s Stand, Auric Basin, Tangled Depths, Verdant Brink, everywhere.

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(Proof) DR hits before meta event ends.

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Posted by: Ltomato.8649

Ltomato.8649

I don’t want to grind CoF for mastery exp, but at the moment, it’s looking like the only choice.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Just out of curiosity, what was that particular char doing and where the previous time you played it?

Be careful what you ask for
ANet may give it to you.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

DR doesn’t go away if you log out. It only goes away if you change maps and let time pass.

For instance if you left your char in SW from the day before it still counts all those events you did yesterday towards the DR.

Not saying that’s how it should be, but that’s how it currently works.

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Posted by: Ltomato.8649

Ltomato.8649

Last time I played was last night, and I did the two daily fractals.

At the start of the event, I was getting normal exp, defending forts, escorting yaks, tossing rubble. That exp just decreased over time to what you see in the pictures.

I literally hadn’t touched SW in days.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

DR doesn’t go away if you log out. It only goes away if you change maps and let time pass.

For instance if you left your char in SW from the day before it still counts all those events you did yesterday towards the DR.

Not saying that’s how it should be, but that’s how it currently works.

Yep, and I think it’s incredibly annoying. I have quite a number of characters that I play regularly, but they each have their own things they’re good at and that’s what I use them for. I switch characters to add variation to my gameplay, often keeping individual characters in specific places. It’s really annoying to get DR on characters that I can’t even remember for when I played them last.

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Posted by: Xiahou Mao.9701

Xiahou Mao.9701

That’s not actual DR as most people know it. The game does cap how much event XP you can earn in a given time, and it does that across zones. If you were getting reduced rewards at Vinewrath, and then went to join Frozen Maw as it was starting up right away, you’d continue to get reduced rewards for events there as well until you get back within what they think is the right amount of events per minute/events per ten minutes.

So it’s “just” reduced XP, rather than your loot being cut off as it would be with the DR from lingering in one spot. Of course, reduced XP is still bad for people going after Masteries..

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Posted by: Ltomato.8649

Ltomato.8649

Reduced exp like that is bad design then. It shouldn’t be possible in normal play to even hit anti-farming/anti-botting mechanisms, much less see them hammer down that hard.

It creates a very powerful sense of cognitive dissonance- the player wants to complete the meta event for rewards and to help other players, but they’re better off just farming monsters since those don’t give reduced exp.

It actually enforces grinding rather than prevents.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

That’s not actual DR as most people know it. The game does cap how much event XP you can earn in a given time, and it does that across zones. If you were getting reduced rewards at Vinewrath, and then went to join Frozen Maw as it was starting up right away, you’d continue to get reduced rewards for events there as well until you get back within what they think is the right amount of events per minute/events per ten minutes.

So it’s “just” reduced XP, rather than your loot being cut off as it would be with the DR from lingering in one spot. Of course, reduced XP is still bad for people going after Masteries..

You have a source?

I’ve had the game reduce XP when I’ve played in one area for a period of time but it went away when I changed maps. Not saying this is good design or anything like that. Only that it was map specific.

Be careful what you ask for
ANet may give it to you.

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Posted by: Dolphin.2574

Dolphin.2574

That’s not actual DR as most people know it. The game does cap how much event XP you can earn in a given time, and it does that across zones. If you were getting reduced rewards at Vinewrath, and then went to join Frozen Maw as it was starting up right away, you’d continue to get reduced rewards for events there as well until you get back within what they think is the right amount of events per minute/events per ten minutes.

So it’s “just” reduced XP, rather than your loot being cut off as it would be with the DR from lingering in one spot. Of course, reduced XP is still bad for people going after Masteries..

You have a source?

I’ve had the game reduce XP when I’ve played in one area for a period of time but it went away when I changed maps. Not saying this is good design or anything like that. Only that it was map specific.

In my experience, changing maps does NOT necessarily remove DR.

Example
I was farming an area and hit DR. I then left the map, did a world boss event then went to a different map and did another boss and then logged off for the night. Next day I logged back on, went to LA for a half hour doing character maintenance then went back to my farming area from yesterday. DR was still in effect.

So that was changing 3 maps, doing two other events, logging out for the day and a half hour downtime in LA.

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Posted by: DieFinn.3594

DieFinn.3594

I have experienced the same today in silverwaste. Every escortevent gives ~1000 exp lesser exp-reward than the previous. I even ended up on ~1800 exp for the champevents after vinewrath… At first i thought i has overdone it with my necro who nearly lives in sw because i like her chilling gameplay and have designed her build specificaly for sw. I have switched charakter and went a second time to the silverwastes. At first it has looked like my exp has normalised. But then i noticed a reduction in exp gain after every event with the new charakter also. I dont know what it is, but i really think its wrong they way it is. I mean its like a sick joke if simply grinding cof p1 mobs is a better supported way to gain exp then running events on a map.

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Posted by: Harper.4173

Harper.4173

Wow – this is just sad beyond belief.
Sometimes I wonder if the alternative to CoF p1 is viable or fun – then you see threads like these.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Ltomato.8649

Ltomato.8649

Bumping this because it’s seriously messed up. I ended up just CoF farming for 2 hours to finish out my masteries.

I was getting 2.1k-2.2k exp per monster in CoF (with boosters and food, which only affect exp from kills and not from events). That means every 2 monsters was more rewarding exp-wise than one entire event in Silverwastes toward the end of the meta event.

That’s absolutely insane. I can’t imagine how long it would have taken me to grind them out during regular play. Months, probably.

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Posted by: Neural.1824

Neural.1824

Wish I could say I’m surprised that Anet would do this to the players, but.. no. lol.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

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Posted by: morrolan.9608

morrolan.9608

Wish I could say I’m surprised that Anet would do this to the players, but.. no. lol.

OTT DR was a huge issue a few months after the games launch, as per usual it will be ignored.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

It’s why i currently set up TWO characters with full gear and stuff and a teleport contract (airship and royal terrace). I farm with one a vinewrath. Log to next, do it again, teleport both to city, afk a bit, do Verdant brink if i want, rinse and repeat after several hours passed. That’s how I get a relative good mastery exp farm speed atm. But it’s still slow. If you do silverwaiste non stop, hitting a huge DR wall, sometimes it transfers over to other maps. Like if you do silverwaiste 200 events (about 185 with DR) then go to orr, first event will give 18000, second 15000 third 12000 or something like that. While normally if you don’t do crazy as this, new maps have their own similar 10-15 events ‘normal exp, before DR’ cap.

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

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Posted by: Eulolia.2467

Eulolia.2467

I don’t want to grind CoF for mastery exp, but at the moment, it’s looking like the only choice.

Just find an empty 60+ map and grind max bonus mobs with a high damage/mobility character for about 2 million an hour, it’s not as fast as CoF but it’s way faster than trying to do events.

Subscribe for exciting guild wars 2 videos! https://www.youtube.com/user/eulololia/

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Posted by: Tavalia.1986

Tavalia.1986

I just experienced this weird “bug” or whatever it is. I’ve been playing my revenant for the whole night, then I decided to go do tequatl, since I have no map completion I logged in my elementalist. Usual waiting time, about 15-20 minutes for spawn.
I started getting the usual xp from defense events (16k or so), then on 2nd phase I get 12k, on 3rd I get 8-9k (all gold).
After tequatl, I use to go and do the frozen maw event, so I do that. My surprise is when I am getting gold on events there aswell and getting like 3k xp. Ok, I was thinking, DR hit me in a weird way, so I decide to test it and go to a different zone, so I go to silverwastes to find that I’m getting 3k xp for lvl 80 events.

So, how am I suppossed to farm xp for my masteries if I can’t farm xp for more than 30-40 minutes?

Sorry for my english, not my native language.

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Posted by: SteepledHat.1345

SteepledHat.1345

I’m sure this is intentional. Artificially expanding the time required to do anything is a trend in GW2 these days.

“Failure to remain calm is the sign of a weak mind.”

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Posted by: warg death bringer.2354

warg death bringer.2354

I have not been to Silverwastes for months first time back there yesterday and by the end of it experience was at about 3k.
I joined the map at about 75% so is it another wonderful bug or do we all have to go do Cof p1 for masteries, so much for play the way you want.