Q: What will make GW2 even better?

Q: What will make GW2 even better?

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Posted by: CihandaR.2395

CihandaR.2395

GW2 is a unique game which gives us different and entertaining content but I still have the feeling that GW2 lacks a lot.

I’d like to see your answers. Maybe devs will read your comments and find some amazing ideas.

Q: What will make GW2 even better?

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Posted by: CihandaR.2395

CihandaR.2395

  • No.1 Some stuf from GW1

Q: What will make GW2 even better?

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Posted by: DegoLocc.5976

DegoLocc.5976

More open world PVP zones.

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Posted by: EdwinLi.1284

EdwinLi.1284

It depends on the person personal tastes and interests.

In short no matter what they do or who they satisfy people will always complain about every update that is released because the game is not their perfect game they spent every day and night dreaming about.

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Posted by: piitb.7635

piitb.7635

Capturing skills.

GW1 end game zones like underworld.

More weapons

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Posted by: Esturk.2183

Esturk.2183

Anything that makes it more like WoW apparently.

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Posted by: CihandaR.2395

CihandaR.2395

It depends on the person personal tastes and interests.

In short no matter what they do or who they satisfy people will always complain about every update that is released because the game is not their perfect game they spent every day and night dreaming about.

I think that everyone wants a better experience, this is what devs try to do. Its not about what each individual want it’s about making the game better.

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Posted by: Ganzo.5079

Ganzo.5079

Its need only time, Pve And PVP balance, LESS PR STUFF ( with more direct communication ) and NO STATS GRIND.

Anet have the artists, and they are quite good. they have to focus on more skins from armor and weapons (i dont care if a have to farm a month for a single skin, because its my choice to do that). The game in its actual form, its like a huge betatest, and its not a problem if they return on the good road, they return to bugfix and balance classes, and they prepare more mature content. (like new weapon skills)
I dont care if we have to miss the christmas event, if the give us the game that they promise us.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

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Posted by: Nephele.5063

Nephele.5063

-Removal of ascended gear and the agony mechanic.
-Addition of more PvE dungeons like fractal where you can keep increasing the difficulty. This idea is pretty solid as it allows for the hardcore crowd to see the same content as everyone else while still feeling challenged.
-PvE balance is pretty out of whack. Not sure about PvP as I only do PvE and WvW. Certain classes have to work much harder for less DPS, Rangers are kinda awful, etc.
-More PvP modes. More WvW objectives. Without the orbs WvW feels pretty bland.
-Put in some armor that has different styles. Medium armor especially feels like the same set has been slightly modified and copied 10 times.

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Posted by: Yamiino.1827

Yamiino.1827

1. Remove stat increase.

2. Keep new content coming (looks, effects, zones, dungeons, bosses, events, fixes, etc.)

3. Listen to the GW1-minded players, not the WoW-minded players…

4. Stick to your promises, don’t crush the trust people had in you.

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Posted by: Shooopa.5632

Shooopa.5632

Other human players playing instead of grinding dungeons and Orr.

User will be infracted for this post.

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Posted by: Enigmoid.1264

Enigmoid.1264

Personally, stop releasing new stuff. Fix old things first.
Fix rendering issues, hacking, bugs, DE’s first.
Properly balance the classes (PvP and PvE separate).
Fix traits and skills (I play ele and the bugs are unbelievable, half of the traits don’t work or are useless. im told necro is similar). Many skills are bugged as hell. RTL, magnetic grasp for example.
Balance the classes properly (no knee jerk reactions we are told then we get tons of them like huge nerfs to thieves, eles).
Other bugs such as monster invulnerability, etc.

There really is no excuse for there to be a difference between what a skill does and what the tool tip says. How hard can it be to 1) Fix the skill or 2) change the text on the tooltip. These are the things I am talking about.

Guys, seriously stop asking for more stuff and then complaining its broken. We put pressure on them for new content, content that is broken because they cant create new content and fix the old stuff at the same time. In my opinion, Halloween was a fail and the effort should have gone to fixing the game in the first place.

For me, after major bugs are fixed I would like
1) New enemies (not a billion types of moa, drake or skale).
2) Better interface, (why its messed up when I choose small, I am unsure), thank you for the FOV change.
Small things but the things that differentiate between a game and a quality game. I am impressed at the zones and their differences but this is decreased when every one of them has moa and skale.