PvP modes are the “endgame” in all MMOs.
Stop failing at PvE, and fix WvW/SPvP. Thank you.
- You need to do exploration in WvW anyway. Which will get you some ranks.
- You can buy ranks with laurels.
- You get badges of honor from AP chests now.
Rank 30 can be attained in a week of casual play.
Someone said ‘this is bad for new players’. Yeah because new players will be getting a legendary any time soon /logic.
Wvw players don’t complain about needing to grind pve for money/materials, or being required to do dungeons, so why do pve players complain about having to do something so easy and buy to win?
You really can’t compare the rare skins in GW1 to legendries in GW2. There was no grind for the skins in GW1, they where pure RNG. Either you had one drop, or you did not.
Killing the same mobs over and over and over and over (and over) in the hope that a given weapon might drop is grind. The inclusion of RNG does not inherently prevent something from being a grind.
Except the rare skins did not drop from the same mobs. They could drop from nearly any mob. There where some skins that had a higher chance from some mobs, and then the exclusive skins like the greens that only came off of specific bosses, but you did not have to grind for them. I had multiple storm bows, a frog scepter and several other “rare” skins and I did not farm or grind a single mob to get them. I got them from just playing the game as I normally would.
So the grind was less, or even non-existent, for some. That is an aspect of a RNG gated grind. Meanwhile someone else might have spent hundreds (or more) of hours killing mobs in as great of numbers as possible, as fast as possible, in the hope that the RNG would bless them with a specific drop.
I had at least one of every rare skin (that I found visually appealing) in the game, and I did grind for each and every one of them.
Point of clarification: My description of grind in GW1 is not a complaint. Grinding for cosmetics, or the gold with which to purchase your cosmetics, is reasonable to me.
In my opinion, this would actually be a perfect example of a ‘grind’.
I am well over level 30, so I am not affected by this change. Thus my argument is purely for the sake of new players, and to eliminate a change that really adds no value to the game.
Asking players, who may not enjoy WvW, to earn enough Badges of Honor was already seen as a ‘grind’ for such players and was offset by including Badges of Honor as a part of the Achievement Chest Rewards.
Having ‘solved’ this problem, you have now chosen to make WvW once again compulsory in the process of crafting a legendary, which not to mention has not been the case for all those who have recently crafted them, and thus is rather unfair.
I understand that you are trying to urge more players to move to WvW, as this is where players are able to create more interest in the game rather than the developers having to come up with content at a ridiculous pace, and I am not complaining about that, it is one solution.
However, there are plenty of others, such as not completely throwing away dungeons after their patch, and perhaps involving them in a different aspect of the game, as you have done with the new Fractals.
Again, I do not wish to offend anybody, and do not want to create any arguments, I am purely stating my observations of what could be a rather depressing, non-value adding burden to be placed on new players wishing to create their first legendary, which as well already know is a process that has been made much longer given the comparative lack of Karma that we are now able to obtain.
Kind regards,
Edward
You also need to grind through dungeons for different gifts which can be a frustrating experience in itself.
Remember back when you actually had to play WvW in order to get the Badges needed for the Gift? (It would probably take about the same time to gather 500 Badges from WvW as it would to rank to lvl 30).
Also keep in mind that Legendaries are supposed to require all parts of the game.
One could also turn it around: Why should I be forced to grind dungeons that I dislike in order to get a Legendary?
And technically it might even be possible to get to rank 30 without even doing WvW, due to the ranks being buyable with Laurels.
Good lord people really will cry about anything. It’s not difficult, just get on with it without moaning all the time.
It really is starting to look like casual mmos have the most self entitled and down right worst communities within the genre.
“I want this but don’t want to have to do that, this, or that over there to actually get it”.
“Make legendaries “legendary”, oh but you can’t make me do stuff out of my comfort zone, it’s sooo unfair!".
“I don’t like how they are playing over there, nerf them and their content!”.
“I want to play my own special snowflake way and that way should also always be the most optimal/fastest way, so nerf all those nasty min/max speedrunners!”.
“Nerf the TP, some people are making more gold than me!”.
“Oooh a game advertised as having active combat and no trinity! Change everything and add a trinity in so I can facetank, it’s not fair I have to move out of the way of getting hit”.
TL:DR – Yes I mad.
It is quite sad isn’t (it). (god I hate the filter)
And they also don’t display any kind of knowledge that WvW players have to pve for a legendary, whilst pvers are on the easier end.
You can get 30 ranks in a night if you’re against a populated server. In less than a week if you’re on a less populated server.
It’s actually faster to raise your wxp rank by roaming, only to join the zerg when they’re capping a keep (tower doesn’t give that much wxp to be worth running across the map for), not to mention it’ll be contributing more to your server than being a mindless zergling if you’re taking sentries, yaks and camps.
I have around 600 ranks combined from playing WvW around 4 months. It’s really not that hard.
Told you they will delete my post. Also told you that I am used to be shut down, because i come from a communist country. They just can;t stand the truth, only if is their truth, coming from the mouths of their worshipers.
I was persecuted before, I still am.
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
Hold on; where does it say that you now need WvW-rank 30 to get a gift of battle? Where was that announced? I didn’t see it anywhere. And yes, I’ve read the patchnotes, the blogposts and the release-website. Gonna check the vendor later…
But yeah. Ninja-change?
Saturn, it’s written in the patch notes.
I have a question on my own. From reading the forum, I seem to understand that the WXP has been made account-bound. I haven’t read anything in the patch-notes about it. So is this the case?
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
The forcing people to play a mode they don’t like wasn’t exclusive to wvw. It was a general statement. I don’t dungeon much or often, but I do it as I don’t mind it. (Mind the people, but not the mode) Still, I’ve always been a supporter of offering multiple ways to the same end goal.
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
Indeed.
Please remove the dungeon and all other pve requirements from legendaries because people should not be “forced” into having to do a mode they don’t like.
In fact it is unfair that I can’t get a legendary when doing my preferred game style of having a level 2 character and standing in LA all day shouting “wibble” at people as they pass me by.
I feel I am being unfairly persecuted and forced into doing other things in order to obtain the most sought after endgame item, it’s just not fair!
People are complaining too much.
In the beginning of the season 1 I was about rank 12, after 1 month I got to rank 65 with my ranger, rank 12 with my engineer and rank 5 in 4 other toons and I really don’t enjoy WvW.
If you want to craft the “Legendary” weapon, the weapon that is guaranteed to be the best weapon in the game and where you can choose the stat you want at anytime, then I think it is fair that you need to experience everything in game, I would like that you were required at least rank 10 in PvP to be able to craft a legendary.
WHAT!? I have 479 badges of honor! If I knew what was about to happen, I’d play for a bit longer and buy it before the disappointing nerf. I didn’t read anywhere about this until after the release of the patch. Typical. Talk about a stab in the back. That should be front page news weeks prior the patch!
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
Indeed.
Please remove the dungeon and all other pve requirements from legendaries because people should not be “forced” into having to do a mode they don’t like.
In fact it is unfair that I can’t get a legendary when doing my preferred game style of having a level 2 character and standing in LA all day shouting “wibble” at people as they pass me by.
I feel I am being unfairly persecuted and forced into doing other things in order to obtain the most sought after endgame item, it’s just not faaaaaair!!!!!!!
While I do agree that you shouldn’t be able to simple stand in LA and flip the TP to get a legendary, that wasn’t precisely his point (or mine).
There isn’t really any reason why things like the gift of battle can’t be obtained through a variety of activities. Not just WvW for example.
I think pretty much all of the various gifts are account bound, yet the legendaries themselves are tradeable. That really makes no sense. Perhaps it should be the gifts that are tradeable, the precursors tradeable, but the legendaries themselves account ound and not tradeable (something a lot of people have requested). If the crafted gifts could be traded, it could potentially open up some money making opportunities for crafters (something many have wanted) in addition to the (not so great) ascended items. Seems like a win win to me…
The only issue I have with this is the same issue I have with world complete. It makes PvE only players take up slots in WvW. However, now we have Edge of the Mists I guess that is not a problem. Unless you cannot gain ranks in the EotM? I haven’t been there yet so don’t know.
Assuming you can still earn WvW ranks in EotM, I see no real problem with this change. Gaining a legendary is supposed to be a massive grind or cost, because it’s end game cosmetics. So, so long as it doesn’t impact on other players in any way, unlike world complete, I have no issue with it.
I didn’t say i was persecuted by the introduction of this update, but by erasing my post and getting a warning point. My english might be bad, but i still have my intelligence. I don’t think either of you understands. We don’t have a problem with the fact that legendary requires grinding, money, time. But with the fact they changed that know! Without saying anything. I was 20 shards away from it. I could of have those. Someone was 3 badges away. No one let us know anything, we are unsignificant people. We already bought the game. And is not fair the fact that those who bought them already didn’t have to do that frustrating rank grinding in a place they hate. Maybe now i explained it better for everyone to understand. I don;t think anet will care now that we have complains, but it’s just a place to expose the frustrations.
And is not fair for dedicated www players. All noobs like me will be there, taking their slots. Maybe than those www players who wrote here is good that we are force to play there game because we are forced to play their, we’ll understand. When they won;t be able to play their game too. Just because they are like – if we can’t be happy, don;t make us happy, just make the others unhappy as well.
(edited by Derbedea.8123)
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
Indeed.
Please remove the dungeon and all other pve requirements from legendaries because people should not be “forced” into having to do a mode they don’t like.
In fact it is unfair that I can’t get a legendary when doing my preferred game style of having a level 2 character and standing in LA all day shouting “wibble” at people as they pass me by.
I feel I am being unfairly persecuted and forced into doing other things in order to obtain the most sought after endgame item, it’s just not faaaaaair!!!!!!!
While I do agree that you shouldn’t be able to simple stand in LA and flip the TP to get a legendary, that wasn’t precisely his point (or mine).
There isn’t really any reason why things like the gift of battle can’t be obtained through a variety of activities. Not just WvW for example.
I think pretty much all of the various gifts are account bound, yet the legendaries themselves are tradeable. That really makes no sense. Perhaps it should be the gifts that are tradeable, the precursors tradeable, but the legendaries themselves account ound and not tradeable (something a lot of people have requested). If the crafted gifts could be traded, it could potentially open up some money making opportunities for crafters (something many have wanted) in addition to the (not so great) ascended items. Seems like a win win to me…
I never said you shouldn’t be able to get a legendary via the TP (or raising gold via another means and buying one), you should be able to as far as I am concerned.
(edited by Fenrir.3609)
I’m not much of a WvW player but I think it’s reasonable.
It felt really wrong to me that I got my Gift of Battle without ever playing WvW (I got it back before the wallet was introduced as an easy way of getting rid of 2 stacks of badges from achievement chests).
But it’s still not exactly hard to do. I went from never playing played WvW before to rank 50 during Season 1 (2 months if I remember correctly).
Honestly getting map completion in WvW is still harder than this.
There is no grind for Rank 30, especially if your primarily a PvE player, all you need is 1500 badges which you should have a huge surplus of from achievement chest and 30 laurels, and boom your done in as fast as you can click the Wxp things open.
I didn’t say i was persecuted by the introduction of this update, but by erasing my post and getting a warning point. My english might be bad, but i still have my intelligence. I don’t think either of you understands. We don’t have a problem with the fact that legendary requires grinding, money, time. But with the fact they changed that know! Without saying anything. I was 20 shards away from it. I could of have those. Someone was 3 badges away. No one let us know anything, we are unsignificant people. We already bought the game. And is not fair the fact that those who bought them already didn’t have to do that frustrating rank grinding in a place they hate. Maybe now i explained it better for everyone to understand. I don;t think anet will care now that we have complains, but it’s just a place to expose the frustrations.
This is a valid point.
A good solution would be to undo this change and put it back in, say, a month or so. They did it with karma buff nerf, why not now? And there should be a big announcement about this, too, not some ninja-move like this. This way people who are working on legendary now have time to adjust their progress, while the people who will start on it in the future will know they have this added difficulty.
It is still unfair, this should have been in the game since the very beginning, but there you go.
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
Indeed.
Please remove the dungeon and all other pve requirements from legendaries because people should not be “forced” into having to do a mode they don’t like.
In fact it is unfair that I can’t get a legendary when doing my preferred game style of having a level 2 character and standing in LA all day shouting “wibble” at people as they pass me by.
I feel I am being unfairly persecuted and forced into doing other things in order to obtain the most sought after endgame item, it’s just not faaaaaair!!!!!!!
While I do agree that you shouldn’t be able to simple stand in LA and flip the TP to get a legendary, that wasn’t precisely his point (or mine).
There isn’t really any reason why things like the gift of battle can’t be obtained through a variety of activities. Not just WvW for example.
I think pretty much all of the various gifts are account bound, yet the legendaries themselves are tradeable. That really makes no sense. Perhaps it should be the gifts that are tradeable, the precursors tradeable, but the legendaries themselves account ound and not tradeable (something a lot of people have requested). If the crafted gifts could be traded, it could potentially open up some money making opportunities for crafters (something many have wanted) in addition to the (not so great) ascended items. Seems like a win win to me…
I never said you shouldn’t be able to get a legendary via the TP (or raising gold via another means and buying one), you should be able to as far as I am concerned.
There you go, you can do whatever you like and not have to worry about WvW or dungeons, simply buy one.
Lol yay for changing it just as I went to respond.
We don’t have to get involved in spvp to get a legendary, so perhaps that should be forced on us as well? And for those that don’t have the dexterity or the system to support such can simply be told oh the kitten well, deal with it?
Personally, I don’t think that is right. There are people that enjoy pve, wvw, spvp and that’s all they do. They shouldn’t necessarily be forced into other game modes that they have no interest in. That’s not really enjoyable. That’s not how they play. If they want to try those modes, it should be a personal choice, not shoved down their throat.
Really, having options and alternate avenues is not a bad thing. So long as each requires the same amount of effort.
There is no grind for Rank 30, especially if your primarily a PvE player, all you need is 1500 badges which you should have a huge surplus of from achievement chest and 30 laurels, and boom your done in as fast as you can click the Wxp things open.
This is an important point too.
If you really can’t stand the thought of a few hours following the zerg around all you need to do is save up 30 laurels and buy World XP to gain ranks that way.
There is no grind for Rank 30, especially if your primarily a PvE player, all you need is 1500 badges which you should have a huge surplus of from achievement chest and 30 laurels, and boom your done in as fast as you can click the Wxp things open.
This is an important point too.
If you really can’t stand the thought of a few hours following the zerg around all you need to do is save up 30 laurels and buy World XP to gain ranks that way.
I phsycally can’t follow the zerg in WvW. My system simply won’t support it. I freeze and crash. Yay fun for me right? Yes, I’m aware I need to upgrade components, but it’s just not in the budget right now. I’m sure I’m not the only one in that boat…
I suppose buying rank is a viable option, even if leaves a sick feeling in my stomach. Time to go grind out more laurels, not like we don’t have enough uses for those things as it is. sigh
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
Indeed.
Please remove the dungeon and all other pve requirements from legendaries because people should not be “forced” into having to do a mode they don’t like.
In fact it is unfair that I can’t get a legendary when doing my preferred game style of having a level 2 character and standing in LA all day shouting “wibble” at people as they pass me by.
I feel I am being unfairly persecuted and forced into doing other things in order to obtain the most sought after endgame item, it’s just not faaaaaair!!!!!!!
While I do agree that you shouldn’t be able to simple stand in LA and flip the TP to get a legendary, that wasn’t precisely his point (or mine).
There isn’t really any reason why things like the gift of battle can’t be obtained through a variety of activities. Not just WvW for example.
I think pretty much all of the various gifts are account bound, yet the legendaries themselves are tradeable. That really makes no sense. Perhaps it should be the gifts that are tradeable, the precursors tradeable, but the legendaries themselves account ound and not tradeable (something a lot of people have requested). If the crafted gifts could be traded, it could potentially open up some money making opportunities for crafters (something many have wanted) in addition to the (not so great) ascended items. Seems like a win win to me…
I never said you shouldn’t be able to get a legendary via the TP (or raising gold via another means and buying one), you should be able to as far as I am concerned.
There you go, you can do whatever you like and not have to worry about WvW or dungeons, simply buy one.
Lol yay for changing it just as I went to respond.
We don’t have to get involved in spvp to get a legendary, so perhaps that should be forced on us as well? And for those that don’t have the dexterity or the system to support such can simply be told oh the kitten well, deal with it?
Personally, I don’t think that is right. There are people that enjoy pve, wvw, spvp and that’s all they do. They shouldn’t necessarily be forced into other game modes that they have no interest in. That’s not really enjoyable. That’s not how they play. If they want to try those modes, it should be a personal choice, not shoved down their throat.
Really, having options and alternate avenues is not a bad thing. So long as each requires the same amount of effort.
Spvp. Well it is a completely separate game mode whereas WvW and pve are heavily mixed. Moreoever skins in spvp and pve/wvw are also separated.
But yes, spvp should get it’s own legendary system.
And you don’t think it’s right that in order to construct the most elite, endgame item you should have to experience multiple aspects of the games content and step outside of your comfort zone a bit? Well whilst I disagree with that completely, I will point out that you can avoid all those nasty WvW players by simply saving your gold and buying one.
Ok, I’m freaking out here!!
I do understand this move. I do see that it was intended to do WvW for your legendary and I do not have any objection to it.
But why Ninja this on us. Again, the community is treated as nobody’s!!
I got over 1000 badges. The only reason I didn’t get the gift for the second time was cause I didn’t want to waste a bankslot.
So basilcy you’r now saying screw you cause we Ninja’ed this kittened decission!!
Thanks a lot Anet. I was thinking of buying some gems for the new flame kissed armor, but You just blew it!!
If they want to try those modes, it should be a personal choice, not shoved down their throat.
And who is shoving the legendary down your throat? Didn’t you decide on your own that you want one? Taking part in WvW was always part of getting a legendary, but it got screwed up by the addition of ten million billion badges of honor to the AP chests.
I phsycally can’t follow the zerg in WvW. My system simply won’t support it. I freeze and crash.
That does suck, but did you check the minimum recommended specs for this game before buying it? If you are within those, then this is indeed a problem and you should contact support. If not…
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
Indeed.
Please remove the dungeon and all other pve requirements from legendaries because people should not be “forced” into having to do a mode they don’t like.
In fact it is unfair that I can’t get a legendary when doing my preferred game style of having a level 2 character and standing in LA all day shouting “wibble” at people as they pass me by.
I feel I am being unfairly persecuted and forced into doing other things in order to obtain the most sought after endgame item, it’s just not faaaaaair!!!!!!!
While I do agree that you shouldn’t be able to simple stand in LA and flip the TP to get a legendary, that wasn’t precisely his point (or mine).
There isn’t really any reason why things like the gift of battle can’t be obtained through a variety of activities. Not just WvW for example.
I think pretty much all of the various gifts are account bound, yet the legendaries themselves are tradeable. That really makes no sense. Perhaps it should be the gifts that are tradeable, the precursors tradeable, but the legendaries themselves account ound and not tradeable (something a lot of people have requested). If the crafted gifts could be traded, it could potentially open up some money making opportunities for crafters (something many have wanted) in addition to the (not so great) ascended items. Seems like a win win to me…
I never said you shouldn’t be able to get a legendary via the TP (or raising gold via another means and buying one), you should be able to as far as I am concerned.
There you go, you can do whatever you like and not have to worry about WvW or dungeons, simply buy one.
Lol yay for changing it just as I went to respond.
We don’t have to get involved in spvp to get a legendary, so perhaps that should be forced on us as well? And for those that don’t have the dexterity or the system to support such can simply be told oh the kitten well, deal with it?
Personally, I don’t think that is right. There are people that enjoy pve, wvw, spvp and that’s all they do. They shouldn’t necessarily be forced into other game modes that they have no interest in. That’s not really enjoyable. That’s not how they play. If they want to try those modes, it should be a personal choice, not shoved down their throat.
Really, having options and alternate avenues is not a bad thing. So long as each requires the same amount of effort.
Spvp. Well it is a completely separate game mode whereas WvW and pve are heavily mixed. Moreoever skins in spvp and pve/wvw are also separated.
But yes, spvp should get it’s own legendary system.
And you don’t think it’s right that in order to construct the most elite, endgame item you should have to experience multiple aspects of the games content and step outside of your comfort zone a bit? Well whilst I disagree with that completely, I will point out that you can avoid all those nasty WvW players by simply saving your gold and buying one.
WvW is a separate mode from pve. It’s probably safe to bet that the majority of WvWers don’t want pve players in their mode, and that ‘hardcore’ pvers don’t want to play WvW. (At least from the numerous complaints Ive seen on here as well as while hanging out in game) Let them be separate, give them their own acquisition systems. Nothing wrong with that.
Why the hell is everyone’s answer always ‘just buy it.’ I don’t want to ‘just buy it.’ I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
You contradict yourself.
And by the logic in your second sentence, someone whose playstyle is sitting-in-LA-and-chatting-and-just-that should also be able to obtain it by the means of his “playstyle”.
If they want to try those modes, it should be a personal choice, not shoved down their throat.
And who is shoving the legendary down your throat? Didn’t you decide on your own that you want one? Taking part in WvW was always part of getting a legendary, but it got screwed up by the addition of ten million billion badges of honor to the AP chests.
You missed my point completely. No one is shoving a legendary down anyone’s throat; however, in order to achieve such a goal one should not necessarily have to play outside of their scope of enjoyability. To make someone do as such is to make them a less than content player, making them more inclined to leave for something more enjoyable. Long term goals are what help player retention; however, players that feel that those long term goals are never going to be obtainable for whatever reason are simply going to give up, move on, and leave sooner. For some, they simply can’t do WvW. Their system doesn’t support it. They are no good at pvp (and face it people, WvW is pvp not pve). So on and so forth.
There is nothing wrong with offering multiple avenues to the same goal, which was my whole point. This allows more people to continue to work towards those long term goals, like legendaries, while still remaining content players.
I phsycally can’t follow the zerg in WvW. My system simply won’t support it. I freeze and crash.
That does suck, but did you check the minimum recommended specs for this game before buying it? If you are within those, then this is indeed a problem and you should contact support. If not…
Yes, I am well within the min specs. Yes, I checked before I bought it. I’m female, not incompetent. I can run essentially anything except the WvW and Temple zergs. As soon as I can afford to sink a grand into upgrading, I plan to; however, there are more important real life things that come first.
Really, having options and alternate avenues is not a bad thing. So long as each requires the same amount of effort.
While this is a valid point, you do not seem to grasp what legendaries represent. They are (or should be) the very best, tier 1, most awesome item you can get in the game. A celebration to the complete enjoyment of this game. Period. You can’t obtain this by several different ways because of the absolute they should represent. There should be only one thing to do to get them:
Everything.
WvW is a separate mode from pve. It’s probably safe to bet that the majority of WvWers don’t want pve players in their mode, and that ‘hardcore’ pvers don’t want to play WvW. (At least from the numerous complaints Ive seen on here as well as while hanging out in game) Let them be separate, give them their own acquisition systems. Nothing wrong with that.
Why the hell is everyone’s answer always ‘just buy it.’ I don’t want to ‘just buy it.’ I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
WvW is not completely separate from pve in the way spvp is.
The answer is often “just buy it” because it is another option open to you. Bu now you say you also don’t want to buy it as well, even though you now have to avenues open to you? Oh well in that case we circle back around to the crux of my original comment..
“I want to be able to get a legendary by spending all my game time on a level 2 character in LA, yelling “wibble” at passers by".
If people want a legendary, they can experience multiple aspects of the game and craft one. Or they can stick to their own game style, save up and buy one.
Saying “i’ll work for it guv, but only doing my own special snowflake stuff” isn’t really that strong an argument to make.
First of all. This change won’t affect me at all. WvW is a great game mode and i’m currently between level 30 and 150 on 3 different character. But this change really Anet. WHY? I’m almost a fan boy most of the time, defending your idea and change, loving most of the stuff even if a lot of people hate it. But on this one i feel like you just don’t have the slight idea of what your community want and like.
1) How many post on YOUR forum talk about the requirement of WvW for map completion. This is a regular topic that come back over and over. Ok the WvW for map completion is there and we deal with it. (Personally, i don’t mind it, but i understand that some people hate it).
2) This is a small change in term of coding. Its not like you were working on that for months and you couldn’t change anything because too much work was done on it. Why on earth didn’t you take 1 freaking minute to post a CDI Topic on that. Its a small change with huge consequences.
Finally, i would like to know the reason behind this change. It can seriously be to make legendary a bit more difficult. Everybody playing WvW is already past level 30 and at the end its not that long to do (it should take about 20-30 hours to reach that rank, 10-15 hours if you use your birthday booster, not that long compare to other stuff you need for a legendary).
I hope Anet won’t answer to push people into WvW. Because if it the answer its a huge fail. This requirement is the best way to make people hate WvW. As a WvW player, i would love to see more people coming to help us, but this is one of the worst and ineffective way to do it.
I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
You contradict yourself.
And by the logic in your second sentence, someone whose playstyle is sitting-in-LA-and-chatting-and-just-that should also be able to obtain it by the means of his “playstyle”.
No, I don’t contradict myself. I have no issues working towards goals, but I take issue with being forced into other play modes that I don’t enjoy playing. You play wvw, you enjoy it. Fine. I don’t. I shouldn’t have to come do your mode anymore than you should have to come do mine if you don’t enjoy it.
I don’t considering standing around flipping (many of which just macro the crap), to be a ‘play style.’ Not by any stretch of the word. I am not the only one that believes ‘legendaries’ should not be purchasable…
I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
You contradict yourself.
And by the logic in your second sentence, someone whose playstyle is sitting-in-LA-and-chatting-and-just-that should also be able to obtain it by the means of his “playstyle”.
No, I don’t contradict myself. I have no issues working towards goals, but I take issue with being forced into other play modes that I don’t enjoy playing. You play wvw, you enjoy it. Fine. I don’t. I shouldn’t have to come do your mode anymore than you should have to come do mine if you don’t enjoy it.
I don’t considering standing around flipping (many of which just macro the crap), to be a ‘play style.’ Not by any stretch of the word. I am not the only one that believes ‘legendaries’ should not be purchasable…
Part of the point of legendaries is that they are meant to represent you have experience in multiple aspects of the game. So yes, you should have to experience multiple aspects of the game.
No, you are not forced, you can either buy one or simply not get one.
As for flipping, your opinion on it as a “playstyle” is neither here nor there. However you are aware that you can make gold via other methods right, or do they all not fit into your own specific niche as well?
I am sure some other people don’t like the fact that you need to do multiple things to get one, i’m sure some don’t like the fact that you can buy them as well. Sadly none of them are able to come up with rational arguments as to why that should be the case.
Again “i’ll work for it but only doing exactly what I want to do and nothing else and I refuse to buy one as well!!!” is not a valid or reasonable argument.
I have no issues working towards goals, but I take issue with being forced into other play modes that I don’t enjoy playing.
You contradict yourself again. It seems to stem from not understanding the concept of “work” properly.
And, as many people have already stated, getting r30 is overly easy.
Anyhow, I would like to re-state my suggestion from a previous post:
ANet, please undo this change for now! Make an announcement that it will come again live and for good in 1 month or so, so that people working on them have time to adjust their legendary progression! It has been done with karma buff nerf, it can be done now!
WvW is a separate mode from pve. It’s probably safe to bet that the majority of WvWers don’t want pve players in their mode, and that ‘hardcore’ pvers don’t want to play WvW. (At least from the numerous complaints Ive seen on here as well as while hanging out in game) Let them be separate, give them their own acquisition systems. Nothing wrong with that.
Why the hell is everyone’s answer always ‘just buy it.’ I don’t want to ‘just buy it.’ I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
WvW is not completely separate from pve in the way spvp is.
The answer is often “just buy it” because it is another option open to you. Bu now you say you also don’t want to buy it as well, even though you now have to avenues open to you? Oh well in that case we circle back around to the crux of my original comment..
“I want to be able to get a legendary by spending all my game time on a level 2 character in LA, yelling “wibble” at passers by".
If people want a legendary, they can experience multiple aspects of the game and craft one. Or they can stick to their own game style, save up and buy one.
Saying “i’ll work for it guv, but only doing my own special snowflake stuff” isn’t really that strong an argument to make.
sigh
WvW should be separate. It is a pvp mode, plain and simple. It contains pve aspects, but it is not pve. If you would like, we can label it PvPvE, but again that is still something different than straight pve. It’s basically just AB from GW1 on a larger scale, with the required number of players removed and the shrines morphed into towers and such. Do you fight other people? Yes. Is the definition of pvp ‘player vs player’? Yes. It’s a pvp mode. Just like AB was a pvp mode. And it should be treated as such.
Yes, some people ‘just buy it.’ Yes, that’s another avenue, I won’t argue that; however, that should not be the only other avenue. I mean really, would it be so bad to have additional options?
You’re getting very silly. There is a difference between what you’re talking about and what I’m suggesting; however, you’re drastically blowing it out of proportion. There is nothing wrong with having no desire to participate in the other games modes, and there is nothing wrong with desiring not to have to.
I have no issues working towards goals, but I take issue with being forced into other play modes that I don’t enjoy playing.
You contradict yourself again. It seems to stem from not understanding the concept of “work” properly.
And, as many people have already stated, getting r30 is overly easy.
Anyhow, I would like to re-state my suggestion from a previous post:
ANet, please undo this change for now! Make an announcement that it will come again live and for good in 1 month or so, so that people working on them have time to adjust their legendary progression! It has been done with karma buff nerf, it can be done now!
I understand quite well what ‘work’ means. You don’t seem to understand what ‘contradict’ means though. That’s beside the point here.
Yes, revert it. And leave it that way, unless other options are opened up for those that simply don’t WvW. It’s really not that much to ask.
There is nothing wrong with having no desire to participate in the other games modes, and there is nothing wrong with desiring not to have to.
There is indeed absolutely nothing wrong about this. As there is absolutely nothing wrong with not being able to obtain an item that represents the complete experience of all game aspects if you do not want to experience all those game aspects.
There is nothing wrong with having no desire to participate in the other games modes, and there is nothing wrong with desiring not to have to.
There is indeed absolutely nothing wrong about this. As there is absolutely nothing wrong with not being able to obtain an item that represents the complete experience of all game aspects if you do not want to experience all those game aspects.
Except that it doesn’t represent the complete game experience. Specially if you can buy it. You negate your own logic.
Except that it doesn’t represent the complete game experience. Specially if you can buy it.
Being able to buy it does suck, that should never have been an option. They went a bit wrong about the legendaries, but one can’t really turn back time. The fact that you need to do WvW in order to get legendaries is a good thing, that is one of the things you can’t exactly buy. And, having played PvE, WvW and sPvP, I can tell you it’s far easier for a PvE-oriented person (I am one, too) to do WvW than having to do sPvP. Pure PvP is a completely different animal.
From what I gathered from your replies, you did try to do WvW but were unable because of technical issues which should not have arisen if the minimum game specs are met. You say they are, so you should really get in touch with Support and see what can be done (if you already haven’t). I am not particularly tech savvy, but IIRC there is a program that you can run and send them the results for annalysis, after which they can tell you why it’s not working. And you should take it for granted that, when they say what minimum specs are, they mean minimum specs that will allow you to do ALL aspects of the game decently. Zergs clashing in WvW make all systems run a bit sluggishly, but freezing and crashing is unacceptable when you meet their requirements.
WvW is a separate mode from pve. It’s probably safe to bet that the majority of WvWers don’t want pve players in their mode, and that ‘hardcore’ pvers don’t want to play WvW. (At least from the numerous complaints Ive seen on here as well as while hanging out in game) Let them be separate, give them their own acquisition systems. Nothing wrong with that.
Why the hell is everyone’s answer always ‘just buy it.’ I don’t want to ‘just buy it.’ I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
WvW is not completely separate from pve in the way spvp is.
The answer is often “just buy it” because it is another option open to you. Bu now you say you also don’t want to buy it as well, even though you now have to avenues open to you? Oh well in that case we circle back around to the crux of my original comment..
“I want to be able to get a legendary by spending all my game time on a level 2 character in LA, yelling “wibble” at passers by".
If people want a legendary, they can experience multiple aspects of the game and craft one. Or they can stick to their own game style, save up and buy one.
Saying “i’ll work for it guv, but only doing my own special snowflake stuff” isn’t really that strong an argument to make.
sigh
WvW should be separate. It is a pvp mode, plain and simple. It contains pve aspects, but it is not pve. If you would like, we can label it PvPvE, but again that is still something different than straight pve. It’s basically just AB from GW1 on a larger scale, with the required number of players removed and the shrines morphed into towers and such. Do you fight other people? Yes. Is the definition of pvp ‘player vs player’? Yes. It’s a pvp mode. Just like AB was a pvp mode. And it should be treated as such.
Yes, some people ‘just buy it.’ Yes, that’s another avenue, I won’t argue that; however, that should not be the only other avenue. I mean really, would it be so bad to have additional options?
You’re getting very silly. There is a difference between what you’re talking about and what I’m suggesting; however, you’re drastically blowing it out of proportion. There is nothing wrong with having no desire to participate in the other games modes, and there is nothing wrong with desiring not to have to.
What you think WvW should be and what it should be called means little to nothing. It is what it is, a system which is not separate from pve in the manner spvp is. Quite how you can try and argue the point is incredible.
As for the latter part of your post, it has been pointed out to you numerous times now why that is an issue in the case of legendaries and their implementation and meaning in this game. In much the same way as it has been pointed out to you numerous times that you are not “forced” into anything.
It really is quite simple, if you don’t want to experience other aspects of the game, you don’t get the item which reflects said experience unless you buy one. If you also don’t want to buy one, then tough quite frankly.
I did not say it should be called anything. I was pointing out that it is not pve. I am not the only one that feels wvw should be separate from pve, but yes that’s beside the point.
You, and Sky, argue that legendaries represent the culmination of ‘experience’ and they don’t. Not in the slightest. You run a single dungeon. True, you have to run it repeatedly, but you have no need to do any others. You level a craft maybe two, depending on what gifts you need. Now you mindlessly follow a zerg. Hell, you don’t even have to finish the game (yes, you have to map, doesn’t mean you have to finish the game though. there’s a difference). Don’t have to bother with fractals. Don’t have to touch spvp at all. So where’s the culmination of experience you’re claiming?
You state that you should have to experience the various modes in order to obtain one, yet you’re ok with buying one to bypass it. Where’s the culmination of experience here? Because you can grind a champ train or whip out a credit card to obtain the desired amount of gold? Pfft.
You both argue that I am wrong for feeling that people should not have to do modes they don’t desire to do, yet its ok to pigeonhole people into doing only very specific things and that somehow represents the ‘complete package.’ Ha.
Either make it so it is the prestigious item it was supposed to be, or break the modes up so we have a variety of means of obtaining it through our chosen mode. Besides, then us pve players won’t be ‘taking up a space a real player could be using’ in WvW.
Except that it doesn’t represent the complete game experience. Specially if you can buy it.
Being able to buy it does suck, that should never have been an option. They went a bit wrong about the legendaries, but one can’t really turn back time. The fact that you need to do WvW in order to get legendaries is a good thing, that is one of the things you can’t exactly buy. And, having played PvE, WvW and sPvP, I can tell you it’s far easier for a PvE-oriented person (I am one, too) to do WvW than having to do sPvP. Pure PvP is a completely different animal.
From what I gathered from your replies, you did try to do WvW but were unable because of technical issues which should not have arisen if the minimum game specs are met. You say they are, so you should really get in touch with Support and see what can be done (if you already haven’t). I am not particularly tech savvy, but IIRC there is a program that you can run and send them the results for annalysis, after which they can tell you why it’s not working. And you should take it for granted that, when they say what minimum specs are, they mean minimum specs that will allow you to do ALL aspects of the game decently. Zergs clashing in WvW make all systems run a bit sluggishly, but freezing and crashing is unacceptable when you meet their requirements.
I do venture into WvW on occasion. While it is true that I can’t zerg, I do roam. I have actually been trying to learn; however, the people in the mode tend to treat me like trash because I haven’t been doing it since the launch of the game. I’m just a ‘pve scrub.’ Thanks, but no thanks. No one should have to put up with that sort of treatment, ever. So yeah, I most definitely feel that people should not have to do modes they do not like (or want) to do in order to achieve goals like legendaries.
Of course, I am also of the opinion that people that only play wvw or only play pvp shouldn’t have to venture into pve either. They should be able to obtain their legendary through their chosen mode. It’s not completely one sides here, all should be equal.
Hell, if they wanted do, they could really have some fun with legendaries. Make a copy for each mode, each with a distinct variation so you could say ‘hey, that person pved for that legendary’ or ‘that person got theirs from wvw’ and then for those that do cross mode, let them combine them for a sweeter look.
Then it truly is to each their own…
This is so bad. My server is so poor is WvW. How am I responsible for empty WvW zones?
“Deal with it”
“Deal with it”
Easy for you to say. Nice items, btw.
This is so bad. My server is so poor is WvW. How am I responsible for empty WvW zones?
Well, that argument might have worked before this release. But now you have Edge of the Mists, which means that no matter how little people you have on your server, you will be able to get somewhat decent sized groups there and farm for WXP/Badges/Whatever.
(edited by lordkrall.7241)
LOL I don’t get the point of this thread, you can still “earn” your gift of battle without ever setting foot in WvW, all you need is laurels and badges which you can “earn” just doing achievements while PvE’ing, only problem (which is really not a problem) is its a bit more on the time gated side if you lack laurels, so sadly you can’t have it right now, but chin up! 40 days and 2 monthlys should be more than enough time to get you your 60 laurels and enough AP to get everything you need, and you never have to step foot in WvW!
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