Remove armor damage altogether
That’s actually the point. To give some incentive to not die constantly. There’s no monetary drawback any longer. Now it’s a matter of convenience. It’s taking me time to remember, but we’ll soon all be conditioned to hit up a repair NPC whenever we wander past.
[TTBH] [HATE], Yak’s Bend(NA)
we’ll soon all be conditioned to hit up a repair NPC whenever we wander past.
In which case its existence accomplishes nothing and should be removed.
Or you could just avoid being killed? I rarely have to repair armor in WvW.
I rarely have to repair armor at all either, but without the associated cost the whole notion of armor repairs at all doesn’t make any sense.
Might as well get rid of armour all together then.
Run around naked.
RIP City of Heroes
I agree with your point on how worthless it is other than an inconvenience.
It really should be more difficult, where you have to ‘craft’ to repair your armor. Needing mats, tailoring/leatherworking/ etc to repair. And if you decide to go to a repair NPC, your armor is nulled for x amount of time for the ‘repair’, plus an increased fee that seems relative to the repair. Yellow damage equals % of vendor cost of item, red is higher percentage. Completely broken, full vendor cost.
That’d really put a damper on zerging into death.
:D