Remove armor damage altogether

Remove armor damage altogether

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Posted by: Lord Kuru.3685

Lord Kuru.3685

First of all, I don’t think armor repair costs should have been removed (at least for WvW).

But now that it has been, please just remove armor damage from the game completely.

It now servers no purpose except annoy players who forget to repair every time they walk by a repair NPC.

Remove armor damage altogether

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Posted by: Seras.5702

Seras.5702

That’s actually the point. To give some incentive to not die constantly. There’s no monetary drawback any longer. Now it’s a matter of convenience. It’s taking me time to remember, but we’ll soon all be conditioned to hit up a repair NPC whenever we wander past.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

Remove armor damage altogether

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Posted by: Lord Kuru.3685

Lord Kuru.3685

we’ll soon all be conditioned to hit up a repair NPC whenever we wander past.

In which case its existence accomplishes nothing and should be removed.

Remove armor damage altogether

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Posted by: Smooth Penguin.5294

Smooth Penguin.5294

Or you could just avoid being killed? I rarely have to repair armor in WvW.

In GW2, Trading Post plays you!

Remove armor damage altogether

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Posted by: Rising Dusk.2408

Rising Dusk.2408

I rarely have to repair armor at all either, but without the associated cost the whole notion of armor repairs at all doesn’t make any sense.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Remove armor damage altogether

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Posted by: HardRider.2980

HardRider.2980

Might as well get rid of armour all together then.
Run around naked.

We are heroes. This is what we do!

RIP City of Heroes

Remove armor damage altogether

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Posted by: Welcometotheden.8547

Welcometotheden.8547

I agree with your point on how worthless it is other than an inconvenience.

It really should be more difficult, where you have to ‘craft’ to repair your armor. Needing mats, tailoring/leatherworking/ etc to repair. And if you decide to go to a repair NPC, your armor is nulled for x amount of time for the ‘repair’, plus an increased fee that seems relative to the repair. Yellow damage equals % of vendor cost of item, red is higher percentage. Completely broken, full vendor cost.

That’d really put a damper on zerging into death.

:D

~ The Cult of the Six Symbols ~