Rich Iron veins and others.

Rich Iron veins and others.

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Posted by: Nilkemia.8507

Nilkemia.8507

A little thing I’ve noticed when going to Rich Iron Veins is that in addition to looking more metal-y than regular ore nodes, they have little sparkles around them that the rich veins for other nodes don’t seem to have.

On top of that, while the other rich veins give you just 10 of the ore, (except orichalcum) the iron ones have a chance of giving you up to 15-17 of it. I wonder if it was intended, and why just for iron rich veins and not the others. It’d be neat if they all had the little sparkles too, and had chance to give more than 10 as well.

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Posted by: Knote.2904

Knote.2904

Just from observing the way Anet does things I wouldn’t be surprised if they prioritized something like this over something more important lol.

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Posted by: Nilkemia.8507

Nilkemia.8507

Hmm. What’s the more important stuff right now? That should obviously come first if it’s more important, but sometimes I just wish that one of their development teams might notice these little things already in the game and improve upon them. Meanwhile, the Living Story team gets 4 teams for it, or so I’ve heard…

No, no! This is not a complaint thread! Please don’t let it become that!

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Posted by: Knote.2904

Knote.2904

Hmm. What’s the more important stuff right now? That should obviously come first if it’s more important, but sometimes I just wish that one of their development teams might notice these little things already in the game and improve upon them. Meanwhile, the Living Story team gets 4 teams for it, or so I’ve heard…

No, no! This is not a complaint thread! Please don’t let it become that!

No I’m not bashing your idea. But I just thought it was funny because it was such a random and small/trivial thing in the game lol.

What I would suggest though is try making a compilation thread full of TINY things like this so they could have a nice list of things they could fix each patch really easily.

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Posted by: Nilkemia.8507

Nilkemia.8507

I know.. Hmm, what things do you consider to be more important right now? They probably are worth doing something about. Good idea on the compilation thread.

Still, I do wish all the rich veins either all had the sparkles or not at all. I’m still leaning towards them all having the little sparkle animation, because it makes you feel more special for reaching them..

“So shiny! It’s like it wants me to take all its ore!

(edited by Nilkemia.8507)

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Posted by: tolunart.2095

tolunart.2095

Iron ore is used for two different tiers of items, iron and steel, so maybe they wanted to make sure that there is more of it being harvested than other metals.

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Posted by: Nilkemia.8507

Nilkemia.8507

So is platinum ore, for platinum and darksteel. While those tiers are for separate crafting disciplines, it still would benefit from there being more as well. Same with copper ore, for copper and bronze, although copper’s everywhere.

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Posted by: Dingle.2743

Dingle.2743

So is platinum ore, for platinum and darksteel. While those tiers are for separate crafting disciplines, it still would benefit from there being more as well. Same with copper ore, for copper and bronze, although copper’s everywhere.

Copper/Bronze and Platinum/Darksteel are the same tier for different crafts, while Iron/Steel are different tiers for a single craft.

That is, while levelling a single craft, you need twice as much iron compared to copper or platinum.

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Posted by: Nilkemia.8507

Nilkemia.8507

Makes sense. Still, I just wish all the rich veins had that neat sparkle.

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Posted by: Nilkemia.8507

Nilkemia.8507

Here’s a rich copper vein. While it does look distinct form the regular nodes, there isn’t a sparkle like the rich iron veins. :/

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Posted by: Behellagh.1468

Behellagh.1468

Just from observing the way Anet does things I wouldn’t be surprised if they prioritized something like this over something more important lol.

Artists don’t code.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Soja.5918

Soja.5918

It’s been like this for as long as I can remember.

The Crystal Desert beckons us. Ascension awaits us.

Keirlann Aurion – Ranger – Chieftain of the Ace Guard [AceG]

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Posted by: Waar Kijk Je Naar.8713

Waar Kijk Je Naar.8713

On top of that, while the other rich veins give you just 10 of the ore, (except orichalcum) the iron ones have a chance of giving you up to 15-17 of it. I wonder if it was intended, and why just for iron rich veins and not the others. It’d be neat if they all had the little sparkles too, and had chance to give more than 10 as well.

All veins have a chance to give more, Rich or not. You can get 5-7 (maybe more) ore from a normal vein. RNG is everywhere.

IT’S A SWORD. THEY’RE NOT MEANT TO BE SAFE.

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Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

Iron Ingot takes 3 to make
Other ingots 2.

There. You have your reason now why it gives more.

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

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Posted by: Algreg.3629

Algreg.3629

Just from observing the way Anet does things I wouldn’t be surprised if they prioritized something like this over something more important lol.

game designers are not graphic designers are not programmers. They are not always on the same schedule by the hour. As easy as that.

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Posted by: Nilkemia.8507

Nilkemia.8507

Here’s a rich silver vein. Still no sparkles.

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