So, as you’ve probably noticed ANet, a very big part of the community is unhappy about some of the changes introduced by the feature pack, including:
- New leveling system
- Personal story rework
- Re-introducing bugs
- Camera auto-adjusting and moving on its own will
- Gone minis
- Non-sense nerf on particular skills
- Breaking auto-login
- Stealth changes to HotW story mode, CoE story mode, Arah Path 2, toggling the paths to be impossible to complete
- Stealth changes to Twilight Arbor Up where the Nightmare Tree doesn’t do AoE spike attack and the number of Nightmare turrets is significantly reduced
- Stealth changes to Fractals
As well as not addressing problems that have been around:
- No rework on the terrible traits system
- Bugs that have been reported repeatedly and are yet not fixed
And if I have to be honest about the feature pack, I have to admit that I’m absolutely loving the fact that you merged guild instances that were spread out, but apart from that, the whole feature pack seems more like “Lets get stuff out while throwing dust in their eyes by changing the UI”
As a QA team leader in an IT company and a passionate PvE player of GW2, I have one very simple question to ask: What does your QA/Testing team consist of? There’s no way, a person could miss the newly introduced Arah pt2 bug. The only logical explanation to me would be that either your team performed very simple unit testing and passed on the regression testing as a whole or that they’re the worst PvE players I’ve seen if they can’t do the skip to Belka (Solution: Give them guardians running in full nomad and 4 hours so they can kill all the mobs to Belka if you have to!).
Please, ANet, realize that many of the changes are unwanted and unnecessary. I love this game so much that I used to spend 10+ hours per day on it but now I just feel disappointed and discouraged to play it any longer. Please, listen to your player base.
Regards,
Winter
(edited by winterchillz.2564)