SAB stand alone game?
Great suggestion….But I don’t think they have the resources for that kind of development. It is pretty obvious they already have lots to do with ls3, wvw, pvp stuff and raids.
I’d love to see SAB as a standalone game. Especially because I have some friends with no interest in GW2 who would love it.
I was wondering how maintaining servers for multi-player would work, because the game itself is more suited to a one-time payment than a subscription and I can’t imagine microtransactions would work.
Then I remembered Mike O’Brien managed to create a free online multi-player system back in 1996 (you may have heard of it, something called Battle.net). I never understood how that worked but I assume something similar could work for SAB.
“Life’s a journey, not a destination.”
I was thinking the same thing yesterday lol. I hate to mention other games and companies here on this forum but sometimes there is good reason to. Having said that, Jagex, the company that run Runescape also branched out into other smaller games and run them off a totally different site/platform. Pretty much you pay a subs there but that gives you access to all of their games.
For SAB however I should imagine maybe a once off payment and perhaps paying for any new worlds that come. Might be something for anet to think about in the future.
I will say one thing on the subject, they could monetize SAB more heavily… really easily too but instead this marks the first time when previous gem store items have actually been made into in-game rewards. So kudos to them for that.
I will say one thing here, dunno if this would apply to anyone but me, however, I would pay gems for future worlds in SAB in a heartbeat… like you can for LW episodes. That being said I can also see that this would perhaps be a poor choice and cause a major backlash for paywalling content like this. Then again, it seems we might never get any more SAB content outside some new rewards if Fridays dev stream is anything to go by, which sucks (but it is also the reason why I am writing this, I mean if they can not create them for free, maybe they could monetize them in some way).
Standalone game would be cool too, however, one reason I like SAB so much is because I can play something like it while earning some kind of progress in GW2. Granted this would not be impossible to do with a standalone game somehow, though. Unfortunately a standalone game from ANet that is not GW seems like something that would never happen (prove me wrong by all means please, ANet).
(edited by Crise.9401)
I’d love to see SAB as a standalone game. Especially because I have some friends with no interest in GW2 who would love it.
In fairness, GW2 is free now, and you can do SAB without really playing GW2. A level 2 character is all you need. And you don’t even need to download the whole game
Reikken likely has the best answer there. I mean, think about it. Yes, SAB seems to be its own contained thing — but you are playing your GW2 character, same looks, movement, etc. So this “stand alone” would need full character creation support, wardrobe, etc.
Better to just start a free character and head into Rata Sum if SAB is all you want to play. At least, during the 19 days of the festival.
Reikken likely has the best answer there. I mean, think about it. Yes, SAB seems to be its own contained thing — but you are playing your GW2 character, same looks, movement, etc. So this “stand alone” would need full character creation support, wardrobe, etc.
Better to just start a free character and head into Rata Sum if SAB is all you want to play. At least, during the 19 days of the festival.
As far as i can remember, i never one played SAB because of how my character looks in it.
I have actually considered starting to work on an SAB clone, so maybe i ll get around to doing that. If they dont let us have it, then ill make my own SAB, with blackjack and bookahs.
Yeah they could get a free GW2 account and play SAB 19 days a year. But I think a stand-alone game would be more appealing to people who like that sort of gameplay and aren’t interested in an MMORPG.
And I don’t see why it’d need a character creator and wardrobe, certainly not like GW2 has. It would actually make more sense to do something much more basic with SAB style characters.
Of course there would be some things that would need to be created new to make it work, like a launcher and a menu system to get you into the game, but it’d be a lot less work than making a brand new game and I’m sure it’d sell.
“Life’s a journey, not a destination.”
I’d say implement it into the game itself just like story… however if that was done and people had regular access to it on a permanent basis, I think it would lose its appeal.
I’d even buy SAB as an optional 30$ expansion for GW2. It’s just awesome! I’d buy a portal to the SAB hub like the one for the Hall of Monuments for around 30$ if there was a world 3/4.
Reikken likely has the best answer there. I mean, think about it. Yes, SAB seems to be its own contained thing — but you are playing your GW2 character, same looks, movement, etc. So this “stand alone” would need full character creation support, wardrobe, etc.
Better to just start a free character and head into Rata Sum if SAB is all you want to play. At least, during the 19 days of the festival.
As far as i can remember, i never one played SAB because of how my character looks in it.
I have actually considered starting to work on an SAB clone, so maybe i ll get around to doing that. If they dont let us have it, then ill make my own SAB, with blackjack and bookahs.
My point wasn’t the need for fashion but that SAB uses a lot of the main game’s physics and coding and that might not be easy to extract for a separate stand alone. If you need that much of the game anyway, why not just take a free character in to play? If you don’t care about looks you can Skip to End in creation and get something totally random.
Not enough folks would pay for it. Really, they wouldn’t.
Not enough folks would pay for it. Really, they wouldn’t.
Maybe not from the GW2 player base but if it was a proper game release aimed at general public at a competitive price point there might be more of a target audience out there.
Yeah they could get a free GW2 account and play SAB 19 days a year. But I think a stand-alone game would be more appealing to people who like that sort of gameplay and aren’t interested in an MMORPG.
If they are not interested on an mmo, but are interested in 8bit platfotmers, dont they already have hudreds if not thousands of options to choose from?
If they are not interested on an mmo, but are interested in 8bit platfotmers, dont they already have hudreds if not thousands of options to choose from?
No. SAB is rather unique in that it’s 3D. For 3D platformers, there are N64 era games, and that’s pretty much it. Ever single retro styled platformer that gets released by the hundreds nowadays is 2D.