Southsun is a visual delight, yet is only populated a few times for the karka queen event and then becomes a barren wasteland again. All that work almost for naught. It is a shame for people to not want to go there due to the lack of events and the very few current events that do happen there.
I feel that Southsun has incredible untapped potential if redone along the lines of the current Living Story zones of Dry Top and Silverwastes.
- Add better loot to Southsun via Island themed skins for all weapons like the few when it was first released.
- Put the tribal light armor on the light armor from the zone events and create 2 similar themed armors for medium and heavy. e.g. more wooden/hide covered areas for heavy and somewhere inbetween for medium.
- Better and bigger tribal masks, the dinky one from release us weak. Go look at GW1 and see a a good mask.
- Dynamic events with the karka nest to keep the population down instead of constant “oh every town iz beseeged!1!!1 wut will w3 du?!”
- Add a waypoint to the central town, it IS the central town so why there isn’t one is baffling.
- Create some new events that are like drytop/silverwastes in areas that aren’t right on top of every town with a slightly longer delay between them. Have them cover areas of the island that rarely get seen and make the rewards worth it….southsun vouchers to spend on the merchants that scale up like in drytop/southsun….and add them to the wallet for crying out loud!
Event Ideas: (with various outcomes for most of them on success/failure)
- Push back karka (cull karka) from main nest/hive.
- Stop Young Karka Queens from resurrecting the Karka Queen…of course people are going to want to fail this so make a success still resurrect the queen but in a 20% weakend state and a failure in a 110% stronger state.
- Salvage goods from the sunken ships and thin the hostile sea life in the area. Random rare chests spawning on various ships that are sunken just south and west of the consortium island with the gate.
- Crab toss all the time.
- Hunt the X boss mobs on the island and bring back X trophies. X being however many there are, 2 drakes? 1 shark? Add 1 giant floaty tentacle that spawns from the pools / rocky area by the main town during this quest.
- Capture baby karka for breeding experiments / pet sales for the consortium using their patented KarkaCapture NetFlinger 6000. Then Drag the Karkaling back to pre-set cages.
- Search the Drake caves for the lost Samoflange. Add a few more cave areas to the island, including an underwater one with surface that is above water inside the cave.
- Help the quaggins try to set up underwater housing in the area. Various outcomes on success/failure
- Protect the quaggins new housing from assault.
- Clean up Canach’s left over Crazy Spore plants across the island.
- Escort pack beast from egg lady to asura gate with egg-shipment. Ambushes by poachers.
- BURN ALL THE NESTS!
- Quest chain Living Story style: Investigate what the consortium is really all about.
That’s just off the top of my head
Oh and have southsun actually get developed more and more, or at least the “resort” areas as time goes on. so that they look better built but still “island themed”, few more guards, tourists around etc….
Revive this wonderful map and the incredible potential in this polynesian-tiki-esque type area.