Virual [VRUS] Alien Lunatics [StFu] Nocturnal Sxaddx [Nuts] Ft. Aspenwood
That which is dead may eternally lie, but with great aeons even death may die.
Please please please make a greatsword skin that looks like a scythe. A staff scythe doesn’t fit.
Please please please make a greatsword skin that looks like a scythe. A staff scythe doesn’t fit.
The only problem would be, because of the way characters swing greatswords, you’d be hitting your foes with the back of the scythe shaft half the time.
Please please please make a greatsword skin that looks like a scythe. A staff scythe doesn’t fit.
The only problem would be, because of the way characters swing greatswords, you’d be hitting your foes with the back of the scythe shaft half the time.
They could make it “backwards” then
Please please please make a greatsword skin that looks like a scythe. A staff scythe doesn’t fit.
The only problem would be, because of the way characters swing greatswords, you’d be hitting your foes with the back of the scythe shaft half the time.
They could make it “backwards” then
Or make a it a double bladed scythe
Please please please make a greatsword skin that looks like a scythe. A staff scythe doesn’t fit.
The only problem would be, because of the way characters swing greatswords, you’d be hitting your foes with the back of the scythe shaft half the time.
They could make it “backwards” then
Ok, no ignore my previous statement. They hit foes with the same edge each time. So it would work with a scythe skin.
But yes, as a personal opinion, I would absolutely adore a scythe skin on my greatsword. Ever since creating my gw1 necro/dervish scythe build, I’ve wanted one for my gw2 necro (though the reaper’s shroud just didn’t cut it).
+1!
I made another post about this as well, basically a scythe gs and the best animation:
https://youtu.be/Jj5bICL9R7I
Except those wouldn’t work as GS animations lol.
While it’s a really cool weapon and all, I just don’t think it’s really reasonable, especially since changing animation choreography has huge negative implications for the PvP environments.
Except those wouldn’t work as GS animations lol.
While it’s a really cool weapon and all, I just don’t think it’s really reasonable, especially since changing animation choreography has huge negative implications for the PvP environments.
People never complained about daredevils using the current 3 scythe skins on their staves. And you know how people love to qq about almost everything thief related.
For the most part, the current animations would fit fine with a scythe skin. A few wouldn’t fit, like Reaper #3 (a thrust attack) but attacks such as warrior, guardian and reaper #2 would all fit perfectly.
Because the animations for the Daredevil’s/Revenants staff animations all make sense when using the skin.
Hand placement matters a little bit when it comes to animations.
Swinging a scythe around by just the end is laughable. Tying animations to a weapon would be stupid for PvP/WvW, and reworking GS to hold the blade halfway down while twirling it around would be even more ridiculous. And no, just because half-swording was done does not make it a reasonable justification to have in a video game for offensive cleaving animations.
The only way to enable such a thing is to create a new weapon group available to various professions, but that’s extremely unlikely since the concept is a niche one and it’s a massive amount of work to actually implement when considering all the skins/sets in the game that would need to be released.
I’m in favor of more skins that break convention. I’d like to see a shield that looks like a paper scroll or (another) scepter that’s big enough to be a staff. I think Scythe fits a lot better with staff animations, but sure, let’s have a GS scythe, too.
ANet had a bit more fun with this in GW1’s Beyond; I’d like to see them do more tradition-bending skins here, too.
+1!
I made another post about this as well, basically a scythe gs and the best animation:
https://youtu.be/Jj5bICL9R7I
It’s extremely aggravating to watch those animations. The character’s body is constantly passing through the shaft of the weapon which is extremely obvious because the character isn’t making proper body movements to allow the weapon to pass by the body. To make lateral slashes like that, you’d have to bend down so the weapon passes over you, just change the gripping of the weapon so you’re holding it near the end or spin with the weapon.
It’s REALLY obvious when the character goes from idle to combat stance. She goes from holding the scythe with 1 hand and the weapon shaft behind her then transitions to the same right handed grip but the weapon shaft passes right through her into her left hand.
This phenomenon occurs for practically every animation, too. It’s a shame, as the one hook animation (where she turns her body, making it look like the weapon slides along her body rather than passing through, then changes the weapon grip to perform a lateral stab then pull) looks great and should have been how the majority of the animations worked.
Because the animations for the Daredevil’s/Revenants staff animations all make sense when using the skin.
Hand placement matters a little bit when it comes to animations.
Swinging a scythe around by just the end is laughable. Tying animations to a weapon would be stupid for PvP/WvW, and reworking GS to hold the blade halfway down while twirling it around would be even more ridiculous. And no, just because half-swording was done does not make it a reasonable justification to have in a video game for offensive cleaving animations.
The only way to enable such a thing is to create a new weapon group available to various professions, but that’s extremely unlikely since the concept is a niche one and it’s a massive amount of work to actually implement when considering all the skins/sets in the game that would need to be released.
Umm, have you seen the Reaper’s Shroud animations? The scythe is held nearly the same way a greatsword is and swung in a very similar motion.
(edited by Lahmia.2193)
Please please please make a greatsword skin that looks like a scythe. A staff scythe doesn’t fit.
Personally, I’d rather a Scythe be its own weapon, like when the Dervish used it. But, I have to ask, how does it not fit as a staff? It’s literally a staff with a blade.
If we are not going to have scythes in game, then a scythe greatsword skin would be amazing
It’s extremely unlikely we will be getting any new weapons, considering they’d have to fill in so many weapon sets. Anet has already shown they are happy to add scythe skins to staves. It shouldn’t be too much of a stretch to add a few scythe skins to greatsword.
To repeat a past suggestion, they should add the old Gw1 tengu weapon set and use the scythe skin on greatsword.
To repeat a past suggestion, they should add the old Gw1 tengu weapon set and use the scythe skin on greatsword.
Oh, those look really nice. I wish we could have more weapons/skins that look that good in GW2. From what little I’ve seen of the artwork on gear in GW1, it surpasses much of GW2’s by a large margin.
I would love to see more Scythe models worked into GW2, however that can be accomplished. Great for Necro at the least.
To repeat a past suggestion, they should add the old Gw1 tengu weapon set and use the scythe skin on greatsword.
Oh, those look really nice. I wish we could have more weapons/skins that look that good in GW2. From what little I’ve seen of the artwork on gear in GW1, it surpasses much of GW2’s by a large margin.
I would love to see more Scythe models worked into GW2, however that can be accomplished. Great for Necro at the least.
It also fits, considering Greatsword was the replacement for Scythe with the transition from Gw1 to Gw2. Another skin I’d love would be the Tormented Scythe
Wtb Dervish class
Staff Scythe fits very well on my Daredevil~ How dare you! ;o
Needs some position tweaking though. He swings it slightly sideways.
(edited by Doggie.3184)
Tbh i also feel like some Hammer Animations would look kitten awesome with a Scythe skin
Tbh i also feel like some Hammer Animations would look kitten awesome with a Scythe skin
Thief’s Staff skills are basically copy-pasta’d from hammer.
a scyth skin should only be a SCYTH…….no respect for gw1…..
a scyth skin should only be a SCYTH…….no respect for gw1…..
That would require anet creating an entirely new weapon with a load of skins to go with it + skills and animations. Much easier to just add a few scythe skins to Greatsword, the spiritual successor of the Gw1 Scythe.
Umm, have you seen the Reaper’s Shroud animations? The scythe is held nearly the same way a greatsword is and swung in a very similar motion.
The animations actually look a like a mix of GS, staff and hammer. 1 could be either hammer or GS, 2 is staff, 4 is more GS, 5 is very hammer but could be GS. Mechanically it counts as a hammer and advances hammer kill achievement.
i dunno why ppl say it can’t be a greatsword skin, all female characters hold their GS like you would a scythe.
to give some examples:
Umm, have you seen the Reaper’s Shroud animations? The scythe is held nearly the same way a greatsword is and swung in a very similar motion.
The animations actually look a like a mix of GS, staff and hammer. 1 could be either hammer or GS, 2 is staff, 4 is more GS, 5 is very hammer but could be GS. Mechanically it counts as a hammer and advances hammer kill achievement.
My point is, the current reaper shroud “scythe” skills are almost all slashing and spinning attacks (aside from #5) which are not unlike most Greatsword attacks. Putting a scythe skin on a greatsword would fit most of the animations.
If you want to use a scythe roll a necro, go reaper and f1→111111 till you run out of life force.
Better yet made Scythe a usable weapon!
I miss Dervish
Better yet made Scythe a usable weapon!
I miss Dervish
What would it be used for though? Greatsword already took the role that gw1 scythe left (big cleave big damage weapon).
Tbh i also feel like some Hammer Animations would look kitten awesome with a Scythe skin
Reaper’s scythe is, in fact, a hammer under the hood, so you’re dead on (so to speak).
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