Septermber Feature Pack Feedback: Polls
I played through the full personal story after the recent patch. There are several NPC’s that pop up that are apparently a part of the story that I should know about, but didn’t. I thought I was just being stupid, but I guess the PS is kitten ing, at least for humans.
I think every 5 levels is more reasonable than every 10, if they absolutely must gate them
I feel that weapon skills should be available fully by level 5, and the underwater/downed 2/3 skill gating should be removed. When you are downed, 90% of the time 2/3 are required to rally unless you have help. By locking out 2/3 from the downed state, it’s more likely to cause frustration in players when they are downed and find they can’t do anything about it
(edited by rapthorne.7345)
My own preference:
1) Revert Personal Story to the way it was before the patch. PS has sadly been some of the best content in the game which bad a much bigger impact on my GW2 gaming experience than the shallow Living Story. Although Zhaitan could be buffed at the end, PS was fine the way it was.
2) The missions unlocked every 10 levels seems alright to me, but post by rapthorne above me suggested every 5 levels which does indeed sound more reasonable.
3) Weapon skills should definitely be unlocked earlier as they were before the patch. We the players aren’t all mentally impaired and can figure out which button does what.
You do know that poster run polls, on this forum are against the rules?
This thread will more than likely be blocked.
You do know that poster run polls, on this forum are against the rules?
This thread will more than likely be blocked.
Having just read through the Forum Code of Conduct, Website Terms of Use, and Guild Wars 2 Code of Conduct, I see no where that suggests player-run polls are a violation of any rules. Might I ask for a link to this “no polls” policy?