Shadow Abyss dye, hides textures
I’m pretty sure that’s the point of Shadow Abyss dye.
You could go darker than Abyss without losing all detail, but not a whole lot further. It doesn’t look great, IMHO, but people want what they want.
Turn your gamma up.
As you can see it looks almost silly. His head is just a black blob. There are some texturers that looks really well with it, and some absolutely not
That is the point of shadow abyss dye that it is as dark as possible and hides most of everything. That’s the reason for people to buy it. If you want lighter color, use lighter dye.
That is the point of shadow abyss dye that it is as dark as possible and hides most of everything. That’s the reason for people to buy it. If you want lighter color, use lighter dye.
Sence the armor i’m using is shadow abyss aswell but doesn’t hide textures. It’s very strange to have a headpiece that looks like 1 pixel, there’s no brighter colour that matches. Perhaps it has more to do with the textures rather than the dye. This is always a problem when mixing armor pieces.
I use yellow abyss dye…idk how it looks on light armor but on heavy it looks like a shinier shadow abyss dye with better detail…again not sure if itll look as good on light or med
Papa’s Lady Luck- Necro
(HELL)
I use yellow abyss dye…idk how it looks on light armor but on heavy it looks like a shinier shadow abyss dye with better detail…again not sure if itll look as good on light or med
What do you mean?
Shadow Yellow?
Increase shaders in graphics options.
I like it this way. Shadow Abyss is meant to be pitch black.
If you don’t like it, use a lighter version. Or turn the gamma up.
Increase shaders in graphics options.
Does that help in any way?
Turning Gamma up looks horrible
You’ll probably notice textures at different settings like gamma and post processing levels. I use Shadow Orange, which on some surfaces is pretty much black but has a nice dark leather brown that shows texture cracks about as well as Charred and Cinders on other surfaces.
NSP
This is an “eye of the beholder” situation.
- Your choice of monitor and your monitor/game settings will affect how much detail you see (with any color and especially any of the blacks or shadow dyes).
- Some people assume that Shadow Abyss is meant to be too dark to see details.
- Some people assume that if you don’t like the look of a dye, you would choose another with similar attributes, especially since there are 50 shades of black now. (well, a lot, maybe not quite 50).
For me, all of the shadow colors are too dark for most dye channels, so I use them sparingly and with dyes that show off details better.
don’t pick the darkest dye you can find if you don’t want things looking pitch black XD
try standard abyss or go even lighter
all i see from this is “black is too black!”
This is an “eye of the beholder” situation.
- Your choice of monitor and your monitor/game settings will affect how much detail you see (with any color and especially any of the blacks or shadow dyes).
- Some people assume that Shadow Abyss is meant to be too dark to see details.
- Some people assume that if you don’t like the look of a dye, you would choose another with similar attributes, especially since there are 50 shades of black now. (well, a lot, maybe not quite 50).
This is all pretty accurate. I’d like to add,
- It’s going to look different on different pieces of armor, even within the same weight class.
- It’s going to look different under different lighting conditions. Armor looks different in the preview window than it does in, say, the Priory, or Lion’s Arch at day/night.
OP paints something the blackest black the game offers.
Now complains it’s too black to see anything.
RIP City of Heroes
Check out this stuff called Vantablack. It’s a real substance made from carbon nanotubes that is so black you can only see it’s outline. That is, if you had an action figure of say, Darth Vader, coated in this stuff on top of a round pedestal also coated in this stuff and you looked at it from above, you’d just see a round, black circle. Darth Vader would be invisible from that angle. From the side, you’d see a silhouette of Darth Vader standing on top of a horizontal line.
https://en.wikipedia.org/wiki/Vantablack
One application would be coating the insides of optical instruments (telescopes, microscopes, etc.) to absorb stray light and reduce signal noise.
Note that in the pictures, Vantablack looks like it’s a smooth surface in the middle of a bunch of crinkled up aluminum foil, but in fact it’s coated on that crinkled surface but you just can’t see the crinkles.
It’s rly about the textures i suppose. My reaper is wearing Shadow Abyss Arah Armor (which looks horribly stretched out on males but has great textures on female for some reason) and whatever dye i try i can’t seem to get the same hue. I can’t find peace >.<