The devs aren’t doing this, so I feel I should:
Raids:
-To alleviate disadvantages experienced by colour blind players, the Vale Guardian, split Vale Guardians as well as all circles, warnings and effects within the Vale Guardian battle have been changed to blue.
-Rangers may now tame players which have been transformed into slublings.
Open World:
-Gliding duration and descent speed will now be affected by your character’s height and chosen body frame. Asura may glide indefinitely – but should avoid updrafts.
-Failure to defeat Ulgoth on all map instances will result in manditory re-completion of the intro for all human characters.
-With the successful redeployment of bunny ears and SAB, Anet will now be closing the redundant practice of community feedback.
-The upcoming legendary short bow, Chuka and Champawat, has been reclassified to a super-epic weapon.
-Production of all super-epic weapons have been cancelled.
-On taking lethal falling damage, gliders will now properly deploy.
-Accessing the Havoc’s Heir from Verdent Brink will now end badly.
-SAB has been taken offline for maintenance until further notice.
-Outfits may now be equipped with footwear, pants, gloves, shoulders and helms.
-Short bows are now viable.
-All mace uses have been replaced with sceptres. Maces may now be used underwater.
-The Flame Legion.
-Wardrobe choices which clip legs will now cause permanent cripple while equipped.
-Rangers may now tame the Colossus.
-The odds of Sam trinkets dropping in the Ogre Wars meta event have been halved. -Foulbear Chieftain is now accompanied by her pet rabbit Sam – he’s exotic.
-Rifles and pistols now retain set sizes across all races.
-Norns and char engineers may now dual wield rifles.
-Magic find bonus will now be based on total karma instead of luck.
-Killing critters will now invoke a 10% penalty to your total karma.
Adventures:
-To ensure Shooting Gallery is available to the largest possible playerbase during it’s short activation periods, Shooting Gallery will now exclusively open during mordrem raids in the night cycle.
-The Fallen Masks adventure has been reduced in duration by 3 seconds.
-Fungus among us: skill 2 has been disabled.
-Customer support has been reclassified an adventure.
LFG:
-Searching in the open world tab will now remove items matching your search term from list of results.
-To prevent thieves from being auto-kicked from LFG groups, thieves may no longer join LFG groups.
Fractals:
-The Fractal difficulty and selection process have been reverted to a future iteration. Gameplay remains largely unchanged.
Guilds:
-Guilds may now be freely attacked while attempting hard open world Guild Challenges.
-Guild halls now have a weekly rental fee of 2 brown pigments. Rental fees double weekly.
Warrior:
-Rage counter will now properly benefit from bi-weekly class balance Notes.
-Signet of Healing: Passive healing has been temporarily decreased.
Reaper:
-May no longer equip two handed weapons but can equip some great swords.
-No longer incorrectly summons revenants.
Chronomancer:
-Cooldown of Continuum Split has been reduced to 12 seconds.
Thiefs:
Consecutive use of invisibility will result in afk flagging.
Engineer:
-Turrets are now mobile and last 30 seconds max.
-Gyros are now stationary but will always stay upright.
-Using Elixer S will cause nearby minis to aggro you.
-Activating the Self Regulating Defences passive while under the the effects of Elixer S will now result in oblivion.
-Using elixer S will now correctly cause engineers to take 500% increased damage and reduce movement speed by 60%
Elementalist:
-Now equips aquabreather while in water overload.
Chronomancer:
-Cooldown of Continuum Split has been reduced to 12 seconds.
Revenant:
On being downed will become more powerful then you could possibly imagine.
Guardian:
-Equiping the Dragon Hunter elite specialisation now results in the instant death of said characters parents.
-Guardians with backstories implying dead parents are inately implied to be dragon hunter.
-Sylvari guardians must provide forged adoption papers to specialise as Dragon Hunters.
-All Char are presumed dragon hunters until proven otherwise.
Ranger:
-Bristleback: excessive molting will now result in death.
-Smokescale: summoning will now result in death.
PvP:
-Successful execution of finishers will now result in finisher animation specific effects.
-Sufficient use of Druid skills will result in pips.
-Warriors have been disabled.
Story missions:
-The standard Human Commoner story arc has been merged with Tribulation mode.
-Mesmers will automatically activate the migrain challenge mote when entering the heart of thorns story quest.
(edited by Gerrand.3085)