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Sick of bad engame? bored of Gw2? A tip
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Haha, good tip there, mate. I have my periods when I get bored of being 80 now and then. General reason for that is that I’m currently leveling my fifth 80 character in less than my 70 days /age.
Running dungeons all over again and generally doing the same things could get tedious but then I had the same thought and now I’m aiming at not only 1, but 2 leggies
Good luck with the crafting!
Haha, good tip there, mate. I have my periods when I get bored of being 80 now and then. General reason for that is that I’m currently leveling my fifth 80 character in less than my 70 days /age.
Running dungeons all over again and generally doing the same things could get tedious but then I had the same thought and now I’m aiming at not only 1, but 2 leggies
Good luck with the crafting!
Exactly! isnt it great?
Join us and RISE to the challenge!
Haha, good tip there, mate. I have my periods when I get bored of being 80 now and then. General reason for that is that I’m currently leveling my fifth 80 character in less than my 70 days /age.
Running dungeons all over again and generally doing the same things could get tedious but then I had the same thought and now I’m aiming at not only 1, but 2 leggies
Good luck with the crafting!
Exactly! isnt it great?
Shinies, yes, yes. C:
Its been almost a year that I have everything needed to craft my legendary. Its just sitting in my bank except for one thing.
I’m pretty sure you know what the one thing is.
And I will not craft any legendary ever not until they (Anet) gives player a way to obtain that item without playing RNG wars 2.
talking about you precursor
Legendary should come with legendary feats. It should not be related to legendary luck
And honestly, this game lacks of content for level 80.
[Kr] Dungeon Speedclear & Fractals
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Its been almost a year that I have everything needed to craft my legendary. Its just sitting in my bank except for one thing.
I’m pretty sure you know what the one thing is.
And I will not craft any legendary ever not until they (Anet) gives player a way to obtain that item without playing RNG wars 2.
talking about you precursor
Legendary should come with legendary feats. It should not be related to legendary luck
And honestly, this game lacks of content for level 80.
I dont think you understand legendaries, and this is not meant to be offensive, but you dont need a precursor to craft the legendary, in fact, you cant use the precursor.
Edit: only luck part is the clovers
edit: hold on maybe im wrong, sure hope im not though!
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(edited by Aleglast.6027)
Well since you can’t get it as a drop … buy it?
Its been almost a year that I have everything needed to craft my legendary. Its just sitting in my bank except for one thing.
I’m pretty sure you know what the one thing is.
And I will not craft any legendary ever not until they (Anet) gives player a way to obtain that item without playing RNG wars 2.
talking about you precursor
Legendary should come with legendary feats. It should not be related to legendary luck
And honestly, this game lacks of content for level 80.
sorry about that, of course you are right! and yes i totaly agree with you this part of the legendary sucks, and they are very expensive to buy so i feel your pain!
Join us and RISE to the challenge!
I made my fourth legendary recently, but what keeps me playing, mostly, is my guild. We have fun whatever we’re doing.
I’m forced to agree, making a legendary (or in my case 2) had me enjoying the game all over again… You know what, maybe I should make another 2… yes, I believe I will, and I know which two to make. Thank you!
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Crimethink [ct]
I’m forced to agree, making a legendary (or in my case 2) had me enjoying the game all over again… You know what, maybe I should make another 2… yes, I believe I will, and I know which two to make. Thank you!
haha np, hey when you made yours did you mystic luck the precursor or buy it?
Join us and RISE to the challenge!
I do very much like the idea of making a legendary. However, every time I consider it I remember the precursor barrier and this completely nullifies my enthusiasm. Shame.
I don’t understand why some people think games are about ‘levelling’.
I guess I’ll never understand.
Every RPG and MMO has levelling, its not some new fancy awesome mechanic of holy rainbows, nor is it the focus of the game.
Focus on the actual game and its content, not some meaningless number.
PvP modes are the “endgame” in all MMOs.
Stop failing at PvE, and fix WvW/SPvP. Thank you.
I’m finishing my legendary in the next months and i have to say it’s a great feeling
Btw i find that the top end game of GW2 is finding other 4 people and create a pvp group to play together, i had one, that was awesome.
Another awesome thing is to be in a good and friendly wvw guild, i have a blast everytime i play with them on TS.
R.I.P. my beloved Meh-Mer, the most hated class by ANET itself.
Winner of the first HxH 1v1 tournament! WOOT!
Its been almost a year that I have everything needed to craft my legendary. Its just sitting in my bank except for one thing.
I’m pretty sure you know what the one thing is.
And I will not craft any legendary ever not until they (Anet) gives player a way to obtain that item without playing RNG wars 2.
talking about you precursor
Legendary should come with legendary feats. It should not be related to legendary luck
And honestly, this game lacks of content for level 80.
I dont think you understand legendaries, and this is not meant to be offensive, but you dont need a precursor to craft the legendary, in fact, you cant use the precursor.
Edit: only luck part is the clovers
edit: hold on maybe im wrong, sure hope im not though!
wat
You need a precursor to craft a legendary. 100%
I thought everyone and their grandmother knew about farming…
Crafting legendaries is what almost pushed me totally out of the game twice.
The map completion, the gold grind etc are awful.
When you also know that you are feeding people making the game worst for everyone you also feel worse.
I actually have my way to have fun.
Being able to complete dungeons with whoever (unless they don t communicate and don t read chat) is quite fun for me.
Also www (roaming and zerg if done correctly).
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
you know the thing about legendary is that you will pigeonhole yourself into using it and give up all the other skins.
I made my legendary last year and even though I’ve since had another precursor drop, I don’t think I could go through that again, at least not just yet and certainly not until they add in some more designs that are worth getting.
Instead, I’m going to give all 5 of my characters a full set of ascended weaponry to replace everything that they use, which is quite a lot. My warrior still needs another axe, a mace, a sword, a rifle. Made him a longbow, an axe and greatsword already.
My ranger carries Bolt so that’s her sword done, but I’ll probably make her a greatsword, longbow, axe, warhorn and shortbow just to round out the collection. Thief needs sword, 2 daggers, 2 pistols and a shortbow.
Necro needs sceptre, focus, warhorn, staff, daggers.
etc etc
I know weapons are account bound and I could just swap but the sigil load out would be different. So I’ve got a lot of gathering to do, and I won’t deliberately farm because I don’t want to solely focus on my end goal. I’m making it so that everything I do in game is part of the process towards making those weapons so I won’t burn out from the effort.
That is what I think a lot of people burn out from. Singular focus on one thing to the point that it becomes all consuming and then they burn out
But what for people who don’t like to grind gold but work directly for the rewards.
80% of getting a legendary is grinding gold to buy what you need. That is fun to some but not to all.
The carrot on the stick is the main attention holding aspects of MMOs, therefore this is kinda obvious…
Anyways, having crafted two legendary weapons myself and playing for a year and a half GW2 ran stale for me. My patients in ANet releasing fluff rather than meaningful update to the game wore thin. The broken rewards for WvW and the lack of ability to fix the issue was the final straw.
I already have a max level stalker in Wildstar and I’m not looking back. GW2 was fun for awhile but the apparent lack of resources and/or wrong allocation of resources along with the money grubbing attitude broke it for me. Hope NCSoft doesn’t kill Wildstar the same way.
JQ
I’ve crafted two legendaries… so.. what.. craft more (which I suppose I am doing.. just waiting for precursor crafting as I’m not paying another person 1000g for one)?
And I have to agree with Lord Byron. The money grind that is legendaries is one thing that makes me feel a bit sour about the game. I’d love to have more meaningful and challenging activities that needed to be completed in order to earn a legendary.
OP, legendaries had the opposite effect on me.
for months, every time i got nearly enough gold to buy the precursor i needed, it jumped up in price., as i didn’t have enough time to farm 20+gold a day like many people around here.
Then i decided, to try my luck in the Mystic forge, as a guy in my guild was boosting on how he got 4 precursors drops from there (and 2 more from drops….and i’m sure he’s not lying :\ )
600 gold later, still empy handed.
Now i decided to NOT CARE ABOUT LEGENDARIES ANYMORE and got back to enjoying the game…….. play a little bit of pvp, wvw, a dungeon here and there, rolling a new char without having the oppressive feeling of wasting my time if i’m not maximizing the gold/hour ratio.
One of these days, when i get enough courage (or get home drunk enough), i swear i’m gonna trash the gifts sitting in my bank for almost a yer, just to get the grind out of my mind and soul
rolling a new char without having the oppressive feeling of wasting my time if i’m not maximizing the gold/hour ratio.
This. So this. I have a such a hard time with this… thinking about making money all the time.. run these dungeons, gather this mat.. ugh.
The carrot on the stick is the main attention holding aspects of MMOs, therefore this is kinda obvious…
Anyways, having crafted two legendary weapons myself and playing for a year and a half GW2 ran stale for me. My patients in ANet releasing fluff rather than meaningful update to the game wore thin. The broken rewards for WvW and the lack of ability to fix the issue was the final straw.
I already have a max level stalker in Wildstar and I’m not looking back. GW2 was fun for awhile but the apparent lack of resources and/or wrong allocation of resources along with the money grubbing attitude broke it for me. Hope NCSoft doesn’t kill Wildstar the same way.
“the money grubbing attitude” Ncsoft is responsible for much of the money element so likely also how they grub the money. With that knowledge it’s how do I say that polite… Not super smart to go for another game by the same publisher. That’s how they seem to work. Squeeze out the money from one game move to the next and the players willing follow throwing in the money again.
So if you don’t like the money grubbing attitude then move to an non-Ncsoft game. Now you are complaining about exactly what you are supporting.
rolling a new char without having the oppressive feeling of wasting my time if i’m not maximizing the gold/hour ratio.
This. So this. I have a such a hard time with this… thinking about making money all the time.. run these dungeons, gather this mat.. ugh.
The ’ gold is everything’ is a big problem in this game. But it’s what you get if you don’t put most rewards in the game but in the cash-shop or but them in the game as very rear general drops. Then the only way to get anything (ingame) is with gold.
I have 3 legendaries and have given one away as a gift and found most of the process of making them horrible. T6 mats are are mind numbingly bad for a player like me that likes to go out and directly gather things. It took me 9 months for my 1st gifts of might and magic w/o buying from the tp. That almost made me quit the game. For the others I bought mats off the tp and it just felt cheap to me. I also bought all the precursors since in my 6,833 hrs I have not been fortunate to have rng luck (tbh I think there are marked accounts but that’s another topic).
The whole buying facet of legendaries feels cheap and unrewarding to me. That prevents it from being viable endgame content imo.
I tried the ‘go after a legendary’ approach for the endgame. Grinded me into burn out.
I’m forced to agree, making a legendary (or in my case 2) had me enjoying the game all over again… You know what, maybe I should make another 2… yes, I believe I will, and I know which two to make. Thank you!
haha np, hey when you made yours did you mystic luck the precursor or buy it?
I’ll admit it, I bought them from the TP, but that didn’t matter to me. I have terrible luck when it comes to drops like that. I haven’t even got a single ascended drop yet. So I’ll probably buy my next two as well. Again, that doesn’t bother me, just means I’ll be more committed to getting the job done.
Yak’s Bend Server
Crimethink [ct]
maybe you should recommend people try out crafting actual items or doing a dungeon run without getting totally carried before suggesting this not so bad end game you speak of.. nice obscure legendary pitch though
I grinded my way to my legendary about 6 months ago…then quit playing for 6 months. I have to say the whole process for acquiring a legendary is not “legendary”. Came back, made my ascended equipment, and now I’m happy just playing the game casually and hopefully one day I’ll make my second legendary but I find the game to be much more enjoyable not worrying about how much gold I make per hour…
Well I crafted a legendary back in December 2012 and have now 3. Burned out, it is boring since end of 2012 really… The living story was a huge disappointment and nothing but shallow gem store driven non-content which was – in addition – temporary.
I still have a tiny hope for ‘Season 2’ (I hate this nomenclature in a game…).
‘would of been’ —> wrong
I took the players approach to this game from the first sneak peak. I leveled all 8 of my chars together, mastering each story step and associated areas with each class. I completed maps before moving on. I waited until level 60 to craft before going to level 80 and into Orr. I then started dungeons and played each one on each class. Then I started doing the Champ trains occasionally, along with a few fractals. and the World boss train for the dragonite. I crafted one set of Ascended for my main.
I never rushed through any portion of the game. I am now going back to Dungeons to do them again and look at the changes made. Once I have 500 deadly blooms I will craft the first legendary as the precursor is sitting in the bank waiting for them.
I play the game first, I do not see the quest for shinnies as my sole focus like so many others. By the time I finish my first Legendary, I will have the resources to make another, provided the RNG God’s provide me one. I will not seek one. I will not gamble real world dollars or farm Gold to use the MF. I will just play the game.
I am glad the OP finally realized what the game is about. Now if all the other completionists would figure it out, maybe the game would be a place of less and less hostility to others for differing opinions, play styles, opinions of viability, etc etc.
Living World is a great concept in the infancy stages. Anet has made some interesting turns on its path as of late, and it may turn out better than we imagine. I am not going to berate them every step of the way, I am too busy playing the game.
Now if you want to talk about their brand of Communication, I have a boatload of gripes, but I still enjoy the game.
I always set my self a goal. In guild wars it was finish everything then get Obby armour. In Guild Wars 2’it was get ascended trinkets/weapons/armour now I’m on the back peace/getting mats together for a legendary. I should have my back item done by next week. The. It’s full on legendary. Will have to level my tailoring, which will suck, but I must have The Flameseker Propherces.
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|
I’d imagine going after a legendary would be more likely to put a disgruntled or bored player off the game, rather than encourage them to keep playing. For most of the desirable weapons precursor prices are just ridiculously high. Even ascended weapons and armour can be a pain in the kitten if you don’t enjoy playing through a variety of content.
Personally, short and medium term goals are what keep me going. Crafting ascended back items is much more accessible, imo.
Different people are motivated by different things. A lot of people are goal-driven. MMO developers know this, and use goals to make repeating previously-experienced content palatable.
1) Legendaries are ugly (IMO of course)
2) Legendaries require crafting.
Reasons why pursuing a legendary is not a viable way of maintaining interest in the game for me.
Well, I don’t even think about having a legendary.
I don’t have that many hour to play.
But I have my little fun. I only have one lvl. 80. And I’m loving leveling my alts. At my own pace. Taking my sweet time to admire the places. Joining other people for events and champions.
I dislike the PVP and don’t plan to do PVP in the future, at least for now. But PVE is giving me tons of fun.
Except Liadri, she only brings despair and sorrow. The rest of the gauntlet is cool.
The carrot on the stick is the main attention holding aspects of MMOs, therefore this is kinda obvious…
Anyways, having crafted two legendary weapons myself and playing for a year and a half GW2 ran stale for me. My patients in ANet releasing fluff rather than meaningful update to the game wore thin. The broken rewards for WvW and the lack of ability to fix the issue was the final straw.
I already have a max level stalker in Wildstar and I’m not looking back. GW2 was fun for awhile but the apparent lack of resources and/or wrong allocation of resources along with the money grubbing attitude broke it for me. Hope NCSoft doesn’t kill Wildstar the same way.
“the money grubbing attitude” Ncsoft is responsible for much of the money element so likely also how they grub the money. With that knowledge it’s how do I say that polite… Not super smart to go for another game by the same publisher. That’s how they seem to work. Squeeze out the money from one game move to the next and the players willing follow throwing in the money again.
So if you don’t like the money grubbing attitude then move to an non-Ncsoft game. Now you are complaining about exactly what you are supporting.
Wildstar is set up differently, to a degree. Hopefully it will keep the NCSoft money grubbing away for a long time. Otherwise, I’ll play the game till it goes to kitten, then move on. The same thing I did with GW2.
I believe it also comes down to the development team as well.
JQ
@OP
Great post!! Even if that goal for some people isn’t a Legendary, having an in game goal is a great way to maintain interest. Some other tips for “end game” would be closely following the lore and stories within the game its self. Just talking to NPCs reveal a LOT of insight to Tryia and how it works. Talking and listening to the NPCs during a DE can be vastly amusing. (Recently came across a DE and had to escourt a Priory group to explore a shipwreck and find Orrian artifacts, the leader was all serious about it, but the rest of the party just wanted to relax and have a drink. The party moaned and whined the entire time, and at the end, ended up finding a cask of a rare beer, irritating the leader, and the rest of the party celebrating.) Also some goals could include learning to solo a dungeon, or a fractal. Or gathering all the skins in the game, etc. There area a bunch of fun and rewarding things to do after level 80. Just having a goal helps break the monotony a lot, and keep you coming back.
Edit: Also check out the community events sub forums. Theres usually somethings going on in the world that are fun. Lilith also does some really fun things, like fashinable dungeon runs where everyone wears pink, or something. She has several threads about events shes doing. Or you can start your own event. Like a Norn dancing troupe touring Kryta doing shows, or somthing.
It’s the chain I beat you with until you
recognize my command!”
(edited by pdavis.8031)
@OP
Great post!! Even if that goal for some people isn’t a Legendary, having an in game goal is a great way to maintain interest. Some other tips for “end game” would be closely following the lore and stories within the game its self. Just talking to NPCs reveal a LOT of insight to Tryia and how it works. Talking and listening to the NPCs during a DE can be vastly amusing. (Recently came across a DE and had to escourt a Priory group to explore a shipwreck and find Orrian artifacts, the leader was all serious about it, but the rest of the party just wanted to relax and have a drink. The party moaned and whined the entire time, and at the end, ended up finding a cask of a rare beer, irritating the leader, and the rest of the party celebrating.) Also some goals could include learning to solo a dungeon, or a fractal. Or gathering all the skins in the game, etc. There area a bunch of fun and rewarding things to do after level 80. Just having a goal helps break the monotony a lot, and keep you coming back.
Edit: Also check out the community events sub forums. Theres usually somethings going on in the world that are fun. Lilith also does some really fun things, like fashinable dungeon runs where everyone wears pink, or something. She has several threads about events shes doing. Or you can start your own event. Like a Norn dancing troupe touring Kryta doing shows, or somthing.
^^^
The latest:
https://forum-en.gw2archive.eu/forum/game/dungeons/Edge-of-Fashion-Contest-of-Destiny-Open
Ps. I make my own endgame so anet doesn’t have to xD
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
Setting any goal for oneself is almost required to enjoy games (not just MMOs) and that includes Guild Wars 2. People seem to think it’s ANet’s responsibility to create content suited for them instead of their prerogative to find a way to enjoy the content that ANet creates. MMOs are really the only genre of games where players feel so entitled to satisfaction.
Setting any goal for oneself is almost required to enjoy games (not just MMOs) and that includes Guild Wars 2. People seem to think it’s ANet’s responsibility to create content suited for them instead of their prerogative to find a way to enjoy the content that ANet creates. MMOs are really the only genre of games where players feel so entitled to satisfaction.
I agree with this 100%. In every MMORPG I have played to date, I have given myself goals (usually very lofty goals at that) to reach. As far as GW2 goes, I’ve probably given myself too many goals, to the point where I’m not even 100% sure where to begin. But it keeps me playing, and it keeps me enjoying my time playing.
If Legendary weapons aren’t your goal, make up another one. Then go for it. Fail or succeed, I think you might find yourself having fun along the journey.
https://forum-en.gw2archive.eu/forum/game/gw2/Forum-Classes/first#post3577563
I started to play FFXIV:AAR instead. And I must admit I’m having 100 times more fun in that game compared what GW2 has ever given me. I guess endgame is most important to me, more than a skin simulator. And yes, I’ve done it all.
Feels like the only thing missing from GW2 now is a green crystal hovering above everyone’s head.
I really personally have never understood the gripe about there being nothing to do at level 80. You finally get access to all trait points. You have a legitimate reason to begin climbing the gear quality ladder as you won’t need to replace gear anymore. This includes upgrades – sigils, runes and of course stat combinations for various builds.
It’s like the game suddenly becomes interesting once you reach the level cap to me. Things actually work together and make sense for a particular build’s gameplay. Traits, runes and sigils have a major impact on how effective your character is – especially apparent any time you decide to push your character and test your limits, like with Gauntlet stuff for example.
I for one am glad it’s so easy to level in GW2, because honestly if it wasn’t, I’d likely not still be playing today. Pre-80 life is a chore to me, as I know my character isn’t living up to all that he or she can be.
For the toast!
The carrot on the stick is the main attention holding aspects of MMOs, therefore this is kinda obvious…
Anyways, having crafted two legendary weapons myself and playing for a year and a half GW2 ran stale for me. My patients in ANet releasing fluff rather than meaningful update to the game wore thin. The broken rewards for WvW and the lack of ability to fix the issue was the final straw.
I already have a max level stalker in Wildstar and I’m not looking back. GW2 was fun for awhile but the apparent lack of resources and/or wrong allocation of resources along with the money grubbing attitude broke it for me. Hope NCSoft doesn’t kill Wildstar the same way.
“the money grubbing attitude” Ncsoft is responsible for much of the money element so likely also how they grub the money. With that knowledge it’s how do I say that polite… Not super smart to go for another game by the same publisher. That’s how they seem to work. Squeeze out the money from one game move to the next and the players willing follow throwing in the money again.
So if you don’t like the money grubbing attitude then move to an non-Ncsoft game. Now you are complaining about exactly what you are supporting.
Wildstar is set up differently, to a degree. Hopefully it will keep the NCSoft money grubbing away for a long time. Otherwise, I’ll play the game till it goes to kitten, then move on. The same thing I did with GW2.
I believe it also comes down to the development team as well.
But as long as you keep moving on to another Ncsoft game you are supporting what you are against. Maybe the development team has to do with it but i think it’s at least 50/50.
Wildstar uses a sub so that by itself is a moneygrabber.
Anyway good luck there, but where you to find out the same there then think twice before moving over to yet another Ncsoft game
i cant even log on to kill unicorns and u want me to log on to get a legendry. wood rather have a baked sausage in my angus and im not even home oh
maybe you should recommend people try out crafting actual items or doing a dungeon run without getting totally carried before suggesting this not so bad end game you speak of.. nice obscure legendary pitch though
I think you must have skipped through alot of my post, i made it very clear that this was only one tip for burnt out players. And this was not an attack on other ways to enjoy the game, just one way to have fun, for a certain type of gamer. I COMPLETELY agree with almost everything everyone is saying, this is just one tip.
Join us and RISE to the challenge!
Well, I don’t even think about having a legendary.
I don’t have that many hour to play.But I have my little fun. I only have one lvl. 80. And I’m loving leveling my alts. At my own pace. Taking my sweet time to admire the places. Joining other people for events and champions.
I dislike the PVP and don’t plan to do PVP in the future, at least for now. But PVE is giving me tons of fun.
Except Liadri, she only brings despair and sorrow. The rest of the gauntlet is cool.
And there aint no problem with that! enjoy it how you want! this is your game.
Join us and RISE to the challenge!
I don’t think Guild Wars 2 has any coherent design direction whatsoever.
Decisions are made ad hoc, with no greater concept or vision to follow, with no thought or consideration for a greater plan.
They created what was originally a good MMO with an interesting twist and turned it into…..something with no concept. Guild Wars 2 “endgame” is essentially a gold farming contest. The richest players are those who watch trading post data all the time and manipulate markets to everyone’s disdain, not players actually playing the game. sPvP is shallow and while fun at it’s core, horribly balanced and unfun in practice. And then there’s Ascended gear, something NOBODY asked for and NOBODY wanted and yet still came despite it conflicting with ANets original manifesto.
Guild Wars 2 is a mess of a game, quite frankly. It’s like all the clever people who actually knew what the hell they were doing left the game and moved on to newer projects as soon as it went live.