Hey everyone,
recently I have been discussing this topic with a few friends. The reason behind this discussion is the fact that I’m not enjoying Guild Wars 2 that much anymore. I have completed Priory, Vigil and Order of Whispers storylines, I have 100% map completion and 3 level 80 characters. The only thing left is a Legendary weapon (at my eyes this is the only thing left for me to do).
But at this point I have just one question in mind: who has a Legendary?
I am Dungeon Master, done every path of each dungeon more than once and defeaten Lupicus too many times now. Still I am like 400 gold away from the Legendary I would like to have (without even taking into consideration the precursor needed). I only spent gold for jewels for my (old) main and some gold to max out professions. This means that I have to do like 300 dungeon runs (if I occasionally get a good drop) just to get the 3 required gifts. I have 800 hours of playing time and I don’t think this is a small amount.
Let’s take a random player that’s exactly the opposite of me. He is not Dungeon Master, he has only 1 level 80 character, he can beat Arah path 3 only with people that carry him and he has played for “only” 400 hours.
At this point, I am sure I have more skill than him and I am also sure that I would bring more to the team than him in every situation a team could encounter in a dungeon. But you know what? He already has a Legendary weapon.
How is this possible? He didn’t care about traits or armor stats… well, he just made sure that he had every possible stack of magic find on.
Magic find – better drops – more gold – faster Legendary
Skill instead of magic find – worse drops – less gold – slower Legendary
Thinking about it, I can’t even blame him. There is no need to prioritize skill over magic find just because CoF path 1 done in 8-10 minutes (no gear requirements) is more profitable than Arah path 4 in 1 hour and 30 minutes (skilled and well geared player). Even the measures to prevent people from farming are useless because you just need to follow this: CoF path 1 (8-10 minutes) – CoE path 1 (20 minutes) – TA path up (25 minutes) – (maybe AC path 2 if the runs are really fast) – CoF path 1 – …
I feel like I’m not getting rewarded for being a skilled player. By the time I finish Arah path 4, he does 5 dungeons with a profit of 5g (without considering the loot from his magic find stat and all the chests achieved that way). What do I have at the end? 1g and the satisfaction of finishing that path for the n-th time?
I don’t want to criticize his way of playing. Probably I’m envy that he is smarter than me: more farm, less practice, win a Legendary! But I don’t like the fact that even though I’m a better player than him, he can achieve unique things faster than me.
I want to know your opinions guys. Maybe I’m missing something because my conclusion to this is: don’t try to be better at the game, be better at taking advantage of the RNG side of the game.
(There is no need for you to mention the fact that Anet is going to change the way to get precursors because I already know it. I am talking about the actual GOLD you need for the Legendary or, in other words, how much more FARM than SKILL you need.)