Soulbound vs Account Bound; Why both?
One word;
Gems
Legendary SoloQ
Might be to increase value for items in the TP. I have 8 characters. if there was account bound only, I could have bought one complete set of weapons and 3 sets of armor. Instead I bought 8 sets of armor and multiple sets of weapons as each character has all or most of the weapons available to it.
While some people only have one character they play, a fair number of people have multiples. And all these alts across all these accounts need to be outfitted.
I can’t honestly see a single compelling reason to make anything soulbound in this game. Accountbound does the job for restricting stuff to a player’s inventory, but soulbound is just plain inconvenience, and the devs are far too heavy handed with it.
Even the fireworks from Dragon Bash were soulbound – what’s the logic? They were something I might have stored in the bank for guild events and social gatherings, but then I’d have to take one particular character to those things, so instead I deleted them all.
One word;
Gems
/thread
I can understand things like mastercrafted and above items being soulbound (weapons, armour and jewels), but not consumables…