[Suggestion] Better Servers?

[Suggestion] Better Servers?

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Posted by: Impulsive.5109

Impulsive.5109

Hey A-NET and GW2 Community,

I have a question / potential suggestion.

After trouble shooting with you guys for the past couple weeks behind my lag and low FPS with a overly qualified rig for GW2. I thought of something.

A large part of the FPS drops and “Lag” that occurs in World Bosses and WvW come from so many people being in 1 place at the same time, and the “Chaos”

Would bettering you’re servers fix this solution? And perhaps giving players the option of paying a subscription fee to get some “benefits” or something that wont make the game a pay 2 win type, but just some add ons for the paying player which can help fund the better servers?

I’ve noticed alot of MMO’s do this lately. They offer the option for a subscription fee to help support the game company and in turn get a few bonus add ons.

Kind of the same way you offer 3 versions of HoT For us to buy. ( i bought the 100$ version btw :P)

Personally a few dollars a month to me to have less lag and more fps in WvW zerg fights and world bosses would be worth it for me !

Looking forward to share opinions / thoughts

Regards,

Ross

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Posted by: Ayrilana.1396

Ayrilana.1396

[Suggestion] Better Servers?

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Posted by: Beldin.5498

Beldin.5498

If you talk about “graphic lag” aka low FPS rates .. no .. server wouldn’t change
anything since that is a client related problem.

What would help is either better hardware on your side, lower graphical options
on your side, or more option to disable certain kind of effect in the client.

Server side problems are more that even with a good ping and no packet loss
you press a key, and wait some seconds until finally something happens.

Also a lot of things that the players wanted are directly related to these things.
For example in the beginning we had “culling” that automatically reduced the
numbers of stuff that was rendered in big fights, however people complained
until it was removed.

Also the main reason for the old condition cap was to avoid that the calculations
that are needed may cause server sided lag.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: JediYoda.1275

JediYoda.1275

Better servers would help some but only some as it would NOT fix bad coding or DX9 limitation’s not fully utilizing more of our hardware or the servers. Tone down the particle effects even more be a major help for one also as it would lower cpu process some.

A sub does nothing towards fixing the games problems and I’m quite sure they make tons more money from a gem store than they charge a sub. Some players here on the forums claim they spend $300-500 each month in the gem store. My point is its the willingness of the Dev’s to fix the games issues.

“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao

[Suggestion] Better Servers?

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Posted by: Impulsive.5109

Impulsive.5109

If you talk about “graphic lag” aka low FPS rates .. no .. server wouldn’t change
anything since that is a client related problem.

What would help is either better hardware on your side, lower graphical options
on your side, or more option to disable certain kind of effect in the client.

Server side problems are more that even with a good ping and no packet loss
you press a key, and wait some seconds until finally something happens.

Also a lot of things that the players wanted are directly related to these things.
For example in the beginning we had “culling” that automatically reduced the
numbers of stuff that was rendered in big fights, however people complained
until it was removed.

Also the main reason for the old condition cap was to avoid that the calculations
that are needed may cause server sided lag.

as far as hardware goes…

i7 5820k
evga 980 ti SC
16gb ddr4

just like u said having high in game options causes low FPS .

perhaps if we raised more money for Anet they could fix that? just talking here..

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Posted by: Ayrilana.1396

Ayrilana.1396

If you talk about “graphic lag” aka low FPS rates .. no .. server wouldn’t change
anything since that is a client related problem.

What would help is either better hardware on your side, lower graphical options
on your side, or more option to disable certain kind of effect in the client.

Server side problems are more that even with a good ping and no packet loss
you press a key, and wait some seconds until finally something happens.

Also a lot of things that the players wanted are directly related to these things.
For example in the beginning we had “culling” that automatically reduced the
numbers of stuff that was rendered in big fights, however people complained
until it was removed.

Also the main reason for the old condition cap was to avoid that the calculations
that are needed may cause server sided lag.

as far as hardware goes…

i7 5820k
evga 980 ti SC
16gb ddr4

just like u said having high in game options causes low FPS .

perhaps if we raised more money for Anet they could fix that? just talking here..

It’s not a simple fix.

In the meantime, here’s a post on reddit worth reading.

https://www.reddit.com/r/Guildwars2/comments/2tqf66/guild_wars_2_performance_guide_how_to_get_the/

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Posted by: Beldin.5498

Beldin.5498

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

[Suggestion] Better Servers?

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Posted by: Impulsive.5109

Impulsive.5109

good post..

does that just mean that basically GW2 is doomed as far as better optimization goes?

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Posted by: JediYoda.1275

JediYoda.1275

does that just mean that basically GW2 is doomed as far as better optimization goes?

Yes pretty much untill they do some major overhaul to the code some more as GW2 is heavily modified GW1 code.

having read what the dev said I have to question how up to date he is on the DX12 what all it offers in performance and tweaks under the hood etc? Since allot of data says DX12 offers allot in performance etc.

“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao

(edited by JediYoda.1275)

[Suggestion] Better Servers?

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Posted by: Impulsive.5109

Impulsive.5109

does that just mean that basically GW2 is doomed as far as better optimization goes?

Yes pretty much untill they do some major overhaul to the code some more as GW2 is heavily modified GW1 code.

having read what the dev said I have to question how up to date he is on the DX12 what all it offers in performance and tweaks under the hood etc? Since allot of data says DX12 offers allot in performance etc.

hopoefully they will convert. its really frusturating have to play at low settings and suffer. or playing at high and still suffer lol

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Posted by: Matt Stacey.7415

Matt Stacey.7415

Solution: upgrade your PC. Get better ISP speeds. Run cat6

[Suggestion] Better Servers?

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Posted by: Impulsive.5109

Impulsive.5109

Solution: upgrade your PC. Get better ISP speeds. Run cat6

my rig was posted above maybe u didnt see….

i7 5820k at 3.99 ghz
16gb ddr4
evga 980 ti

heres a link to my net speeds… http://www.speedtest.net/result/4612808226.png