(edited by LazerOfDensity.7896)
Suggestion: Dreadnought - Warrior Elite Specialization
Body Healing Skill:
Quick Recovery: Passive: 3% health regen per sec, not affected by healing power. Active: Break stun. (cooldown 7 sec)
Body Utility Skills:
Iron Skin: Passive: Increases toughness up to 140. Active: Absorbs up to 50% of effective health. (cooldown 37 sec, cooldown starts when ironskin is broken)
Iron Shrapnel -> chain skill to Iron Skin: Detonate Ironskin to deal remaining absorption as AoE damage. (PvE only)
Unstoppable: Passive: gain a stability charge every 5 seconds up to 3 (non duration based). Active: Ignore all effects from movement conditions, fear, interrupts, stuns, and knockdowns for 7 sec (+4 for every stability charge). (Cooldown 45 sec)
Thundercrash: Passive: Increases power up to 140, Kicks will knockdown up to 3 enemies. Active: Shake the earth with a stomp powerful enough to launch nearby enemies, knockdown further enemies, and stun the furthest enemies. (cooldown 38 sec)
Blast Shield: Passive: gain an aegis charge every 10 seconds up to 3 (non duration based, 1 cap in PvP). Active: Remove 3 conditions from you and nearby allies (1 for every aegis charge) and give nearby allies 2 resistance (1 stack per aegis). (Cooldown 30)
Body Elite Skill:
Defenders Intervention: Passive: Taunts nearby enemies. Active: Revive fallen allies in an AoE. (15m radius) (Cooldown 30 sec)
Minor Adept:
Overguard: Gain access to bulwark skills.
Major Adept:
Rending Force: Bulwark abilities apply 5 weakness and 5 rend conditions.
The Big Foot: Increases damage of kicks and kicks will knockdown enemies, combining thundercrash will launch up to 3 targets and pushback everything in front of the player.
Armor Mastery: 10% of toughness as extra power, precision, and vitality.
Minor Master:
Turtle up: You have Retaliation permanently.
Major Master:
Combat Versatility: Using 50 endurance generates 10 adrenaline, using 10 adrenaline generates 16 endurance.
Unbreakable: After receiving fatal damage, heal 30% of life and gain Phalanx Shield. (cooldown 60 sec)
Riposte: Increases power of retaliation damage.
Minor Grandmaster:
Great Constitution: You have Vigor and Regeneration permanently.
Major Grandmaster:
Indomitable: Any conditions are capped at 3 stacks.
Unwavering Soul: Banner of defence aura centers around the player when blocking an attack. (12 second duration, refresh on block)
Nerves of Steel: Reduces cooldown of body and bulwark abilities.
A Dreadnought is a battleship.
I can imagine what this warrior will look like
Attachments:
~Sincerely, Scissors
A Dreadnought is a battleship.
I can imagine what this warrior will look like
Well, you wouldn’t need to compensate for anything . Juggernaut would work but it is overused imo.
Marauder, Lancer, or Dragoon also come to mind.