[Suggestion] Jumping puzzle dungeons.
yes, yees, yeees!
“LF experienced MESMER only, reach the end to portal team or kick.” xD
>>=<
Yes yes yes, I love the sound of that!
Interesting to compare this to Super Adventure Box, which is a similar concept, but in new areas (instead of puzzles scattered over the existing world,) with a heavy application of 8-bit paint.
Solo jumping puzzles ok. Group jumping puzzles bad.
I lose my patience in jumping puzzles as it is. I will lose patience even more if I’m waiting for bad jumpers, but I don’t kick. Other people will kick. I will lose patience with myself if other people are waiting around while I’m being rubbish. If everyone can always do the puzzles then nobody is going to lose patience but then why make these puzzle dungeons if they’re going to be easy?
Sounds cool, very SAB -esque, and although I sucked horribly at that I would have a go at it if it were introduced as permanent content.
Actually, I’d one up that idea and propose SAB content be altered slightly and added as a permanent dungeon. All the jumping puzzle fun, with tougher mobs (non-stackable though, for those guys) and tokens for armour and weapon skins. I think SAB themed armour is potentially pretty awesome (or, well, awful). It could be minimalistic with some of the pixelly ‘super’ effect. Maybe have some of the classic 8-bit heroes inspire the designs.
(edited by Jahroots.6791)
then WildStar is your game. It has tons of environments jumping puzzle dungeons/raid in WildStar!
Doesn’t sound particularly interesting to me, but more power to you if you can generate sufficient interest to get ANet’s attention.
Just bring SAB back and make it permanent.