(edited by Bixel Need Moar Internets.7695)
[Suggestion] Monster Boost
There is skeletons in this game?
Levi Ironhart, Cassandra Irehart, Lucio Trothart
Discord Gearhart, Naevius Soulhart, Frisk Softhart
It’s a little too DDO for my taste. I’m all for harder but they should make new content and leave existimg content alone for newbies(to keep our awesome game alive). As far as making it more difficult this should be based on the mechanics and skills of the mobs, not by DdOing thr mobs.
Monster shouldn’t get a boost, they should get a nerf. Especially HoT Monsters should get at least 50% of their HP and armor decreased!
That would be a really awesome change!
[RUC] Riverside United Corps! For Riverside!
Players have been getting an edge in PVE with all the new skills and perks..
lets buff up the monsters a bit
Steam Monsters + Immune to Poison & Bleeding
Skeletons + Immune to Poison & Bleeding
Elementals + Edged Weapons half damage
Ice Imps & Ice Elementals + Immune to Frost/Cold/Iceetc…
Stop ruining the game for everyone else. If YOU feel the game is too easy for YOU, do first some or all of the following:
- Only play through the game using WHITE equipment. Every weapon, armor and trinket of better tier can not be used
- Restart the game every time your character dies. Delete it, empty the inventory and bank and start from the 0.
- Consider all the items in the game soulbound. Nothing can be sold or bought, nothing can be swapped between alts
- Play the game without keyboard. Or mouse. Or both!
- Solo everything.
I will quarantee the GW2 will be surprisingly challenging. You will spend a lot of time struggling with main Tyria content, and because of that you will obviously enjoy it a lot more. The best part is – it is still not ruined for every other player, its just you who will struggle with it.
Monster shouldn’t get a boost, they should get a nerf. Especially HoT Monsters should get at least 50% of their HP and armor decreased!
That would be a really awesome change!
What? If you reduce 50% of the HP of Hot mobs they will die with a single auto attack. HoT mobs already have lower HP values than most core Tyria mobs, some of them much lower values. Why are people bringing up HoT HP as if it’s something that is even remotely high?
So instead of some half kitten creature buffs lets add some ai with actual i….
Whoa! Honestly I’m surprised, I can somewhat agree not to DDO the Guild Wars game.. that’s fine. But I was thinking that damage should be applied to monsters more logically. Skeletons don’t have flesh.. why should they bleed.
Dredge are Immune to blindness already..why shouldnt Skellies be immune to bleeding?
There just needs to be two megaservers, 1 that is normal mode, 1 that is hard mode; sadly with GW2’s quarterly performance this “hard mode” server shall never come into existence yet.
Hehe.