Soleil,
That still doesn’t show why the game needs saving. You just claim that it needs saving. And then point to an end result reason. But that’s not that core reason. And until you say what that CORE reason the game needs saving is, there is no way ANY of us can claim that mounts will save or not save the core problem you think the game has.
So, why are stocks falling?
Could be game issues or corporate issues. I will assume you mean game issues as mounts won’t solve corporate issues.
Game issues the game has:
1. Lag
2. Low FPS issues
3. Crashes
4. Too easy/Too hard – aka Difficulty issues
5. Balance issues
6. Way too many WvW issues to list
7. Guild issues
8. Achievement issues (Festive Imbiber)
9. Rewards issues (failing events, rng, etc)
10. Content issues (too much, too fast/too little, too slow)So which key issue, will mounts begin to address? If it’s not listed, please let us know specifically in as few words as possible. If you must expand, have the fewest words possible summary bolded or otherwise easily findable.
Basically keep asking Why is this happening? until you can’t answer it anymore without giving obvious answers.
Why are stocks down? People are unhappy with ANet.
Why are people unhappy with ANet? They are getting a feeling a lot of people have stopped playing GW2.
Why are they sensing that? Because they’re reading several posts about how players are fed up with crashing.
Fed up with crashing is the first time you get to the point where if you ask anymore questions, you’ll get obvious answers. In this case, the reason the stocks are falling’s root cause is the crashes the games has.
So, find the root problem. Then we can discuss if mounts will help fix the problem or not.
Don’t put me in a box of your ten problems. I am dealing with a bigger problem of unnatural lore, built up community disappointment with updates offered, and gem-induced income.
A higher income and more investment will allow more time and employees to handle your 10.
I am pointing out an overlooked goldmine that needs to be addressed in order to help address the rest of the problems.
Mounts will save the game.
Then you missed this line:
If it’s not listed, please let us know specifically in as few words as possible.
I knew there were likely more issues, but I didn’t need to spend 5 years writing an exhaustive list.
But based on this response I can infer you think it’s a money issue. Please let me know if I’m wrong.
Here’s one why path:
Why aren’t they achieving the money they want? Because HoT didn’t sell as well as expected.
Why didn’t HoT sell as well as expected? ANet mismanaged the information stream. The fiasco regarding hero points really hurt the sales combined with not much concrete information was released. Had that information come out sooner, it may not have has as huge of an impact.
So in my mind, ANet being more open with information would save the game. Not mounts.
There are enough people that withhold gem purchases with money based on ANet’s decisions for the game to say that just mounts will save the game. Enough who want mounts may be unwilling to spring the cash to buy the mounts because of other more critical issues they see with the game.
Even their merging of mount threads without a word is an issue. I’d rather then come out and say: “Hey, we’d really like to add mounts but we can’t really come up with a lore based way to do it or with a fair way to handle them that won’t make our problems with lag and FPS worse.” Or a “We don’t plan on adding mounts at this time because we are afraid this will lead to inflation due to fewer people using waypoints and can’t come up with a fair way to tax mount usage. Should someone come up with a solution to both problems, we would look at it and may consider adding mounts at that point.” But just merging it doesn’t say anything to me. It could be a it’s on the table and in the works, so we can’t talk about it; or we don’t want to drive away the large minority by outright saying no.
So: Why does ANet have a money issue?
Answer in as few words as possible. Until we get to what you feel is the core issue, extra words are pointless.
I have no reason to answer this question. It’s not something we can resolve here.
I’m not interested in talking about problems, they have experts who do that already. I am here to suggest a solution. And my solution just happens to be a beautiful one that will make everyone happy.
Your posts are well… just whining
Which means you know it won’t save the game, but are too proud to admit it.
Stop claiming it will make everyone happy when there are people in this post who say it will make them unhappy. Stop speaking for everyone.
To get other PLAYERS behind you, you need to convince us you’ve found one of the problems that ANet’s people have found and that your solution will solve that problem. If ANet’s forum reading people don’t get a sense that your solution is well liked by others, they won’t pass it on to those who are in charge of making the decision on whether or not to add mounts.
So again: Why do you have money problems?
No one has said that it will make them unhappy. The strongest negative emotion was annoyance.
A positive remark about mounts was mentioned by another poster to describe mounts as beautiful and well desired.
I’m winning in terms of community feedback about mounts.
I am giving a solution that will mainly do 2 things.
1. Enrich Lore and Gameplay Enjoyment.
2. Increase income to help ANET work on the major issues more effectively. I already think they’re doing a good job, they just need a good push to help them do it faster and more efficiently. My solution helps that tremendously.
If you really want the answer to your question as to why there’s a money problem then here it is:
It is because the developers have not listened to their community and their suggestions for improvement.
Which includes your suggestions as well Seera. I think you bring up good points. It’s just not relevant to this particular thread is all.
They’ve instead cut back and took the easy road due to budget issues. This caused the initial exodus of players who were the chief income producing agents for ANET. It all spiraled down afterwards.