Hello,
I have decided to post my idea I’ve come up with couple days ago because I think there is a chance this can improve the player numbers and make profits.
Naval Battles
MMO market basically lacks any kind of strong projects in this tematic field. As far as I know, none of the major MMO players in the industry has this kind of gameplay (except EVE online, but that’s a different league).
What am I talking about?
Imagine you enter the new zone in the map, that’s dedicated to naval themes and mechanics. We have a sea to the south – after all!
You will have whole different set of skills, attributes, experience pool and reward options in this section of the game. You would be able to “level” up your “ship” in a myriad of ways – including getting better equipment, hulls and even racial ones! (Imagine racial design ships – I can come up with a ton of awesome ships in no-time – like Charr pirate ship! super-advanced Asuran floating fortress! Sylvari “living flora” ship … the possibilities are endless!)
The game mechanics would allow you to command your ship and “pilot” her, but also fight on her deck and board other ships (imagine the PvP possibilities, which I will describe later) aswell as dock in new ports, and towns, explore new islands and shores, where you will be able to drop anchor and set foot and explore, quest and fight on land as usual.
The whole naval area could be world vs. world area – with different guilds and groups battling for territories and distrupting other world’s trade convoys (yeah, piracy!).
In short:
New expansion bringing first true naval gameplay to MMO market
- the south sea becomes accessible – with huge ocean to explore, including small islands, towns, ports and player-built improvable guild bases on them.
- selection of ships and boats that can be operated depending on naval level of character
- ships can be improved and customized like in popular vehicular combat multiplayer games (like in World of Tanks, just for example)
- whole naval area designed as WvW area (with NPC convoys like in existing, land WvW map
- battles for control of strategic points, playerbases and forts
- naval rewards by doing the WvW activities
- explorable new lands with new quests and new contents
- main story will finally move forward
Basically, the story will move forward, the game will get fresh new content and this is a combination of base-building, new and interesting PvP content, naval combat and something you can care for (well, your SHIP!)
From the technical point of view (I am no developer, it’s just my opinion):
- this new feature could require the players to buy a “ticket” or “document” for a period of time he will be able to set sail, either with in-game money on real money.
- when LoD range is set right, the game should be able to draw the area without major problems (sea is less demanding to draw than land full of props)
- unique content that will put Guild Wars 2 into spotlight once again! Guild Wars 2 took MMO’s to the next level by it’s innovative approach to the genre, why should it stop?!
For whoever is reading this – If you like the idea, please share it with your friends and contacts playing the game – if you truly believe it could happen and it would be awesome.
For creative minds – try posting pictures or concept art how awesome could the ships look like here!
If you made it down here to the bottom, I wish to thank you for your attention and I hope you can see the future of this.