Suggestion: Roleplayer Flag - Megaserver help

Suggestion: Roleplayer Flag - Megaserver help

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Posted by: sylanteyes.9814

sylanteyes.9814

Before Megaservers were implemented, the Guild Wars 2 Roleplaying community was already fearful of what may happen to us and our ability to find each other and keep immersion.

I would like to quote a great suggestion from VoiceOfUnreason.

So… has there been any thought as to how you’d support the RP community with this new system? Is there maybe like… a checkbox we can have on our character select or in-game to say that this is an RP character? Then people with that option selected will have much higher priority for getting grouped in the same city as other RP players? I honestly doubt any considerations were being made here, as ArenaNet was probably more focused on just getting players together in general. But wouldn’t something like that be a fairly simple solution to the problem?

A Roleplayer Flag/toggle would be an excellent addition to the game. We are having a very difficult time finding other roleplayers and continuing with our events, as we are constantly being placed in different instances as others even if they are in our party, guild, or friendlist.

How it might work:
Toggle that you are a roleplayer, and you would get placed in the same server instance as other roleplayers, regardless of guild, party or friendlist.

This is just a suggestion.

Tarnished Coast ~ Victoire Elise

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Posted by: HHR LostProphet.4801

HHR LostProphet.4801

An RP flag (that would be visible to others, and also determine which megaserver you end up on) would be great.

This flag could be added to the already existing statuses “Online”, “Away” and “Invisible”. Simply a new status “RP mode”.

And a RP chat, which will hold all emotes and messages if you’re in “RP mode”.
It should function like the normal /say chat and emote messages, just with the difference that you can either hide this chat or any other chat.

If done so, they could also add a new report option, “violating chatrules”, if someone uses the RP chat to insult RPlers. He would be punished with not being able to use the RP chat anymore.

+1

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Posted by: zwierz.9012

zwierz.9012

+1 (Fifteen charr on a dead Ascalonian chest, yo ho ho and a bottle of whiskey ((read = /15 char)))

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It would be a great idea if not for the unavoidable fact that ANet hates RPers. That’s why they go out of their way to destroy anything relevant to RPers and have never done even one thing to support RPers in any meaningful way.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: Dusty Moon.4382

Dusty Moon.4382

IT could be done in the character screen – pretty easily and then give them an RP chat channel.

A.Net does not hate RP’ers – your statement belies the fact they said that RP guilds will be on the same mega server to help with this.

Kal – you do not know what you are talking about.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

IT could be done in the character screen – pretty easily and then give them an RP chat channel.

A.Net does not hate RP’ers – your statement belies the fact they said that RP guilds will be on the same mega server to help with this.

Kal – you do not know what you are talking about.

Wow? They said that? Based on what? RP guilds will be on the same instance because the algorithm puts you together with your guild and your server as priorities. If you’re in an RP guild on one of the few UNOFFICIAL RP servers then you will, be default, find yourself with more RPers than not, as long as there is room for you in the zone.

Don’t mistake this for ANet caring even a little bit for RPers. Yes, I was exaggerating when I said they hate us. That’s absurd. But to believe they care enough to add anything to the game that will directly benefit RPers over anyone else is just silly. In the roughly year and a half the game has been out they have done not a single thing to indicate that the needs of RPers are even remotely on their radar. On top of that they have actively made changes and implemented features that 100% interfere with RPers doing their thing.

So don’t come in here and try to tell me I don’t know what I’m talking about. Name one thing they have actually done, not said, to improve conditions specifically for RPers and I might consider anything you have to say on the topic.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: Astraea.2981

Astraea.2981

There is no sinister ANet agenda to disrupt RP and inconvenience RPers.

There’s zero useful outreach to us either. We are a non-concern. Clearly, at no point in the development of any of these features have they said “how will this impact the Roleplaying Community?” Other Communities get dedicated full-time development teams, we don’t even get remembered during their planning sessions.

The only advice we’ve been given, “Join a Big Guild”, is completely ignorant of the structure of most casual RP. For a lot of us, most RP is walk-up style with strangers. When we do make RP guilds, they tend to be small-to-medium sized, and friendly with a handful of other RP guilds with compatible stories. Also, not all of my alts are in any one RP guild. Each one is a different character with a different storyline, and they don’t all fit in the same groups. I’ve got my five Guild Slots filled with five different small close-knit guilds, and wish I could have a dozen more. I wonder if a super-helpful dev will come in and help me decide which guild I should quit, which storylines I should abandon, which characters I should put on the shelf, so I can join some Mega-Guild whose only value to me is weighting Merged-Overflow(1) Selection?

(1) – Megaserver is their word. This was a Server Merge, with a marketing buzzword to diminish the “Game is Dying” bad press.

(edited by Astraea.2981)

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

+1