Suggestion: Silverwastes Shovels
I suggest a new MF recipe: 250 tier 5 material + some Bandit Crests + some Bandit Skeleton Keys + 2 or 5 Philosopher Stone = Shovel
Or something similar.
Consider shovels are a huge part of upgrading your guildhall, buying shovels should have been implemented long time ago.
Yeah, 5k Bandit Crests here and nothing to buy. I would spend them on Shovels and throw those into Guild upgrade if possible.
I too would like to buy shovels for the crests
Selling Silverwastes Shovels for Bandit Crests would be a huge mistake, and would severely reduce the number of people actually playing the zone as opposed to farming chests. It’s very intentional that the Shovels are only available as event rewards.
Selling Silverwastes Shovels for Bandit Crests would be a huge mistake, and would severely reduce the number of people actually playing the zone as opposed to farming chests. It’s very intentional that the Shovels are only available as event rewards.
So, if people stop playing the events, where are they all going to get those Bandit Crests from? I have no intention to farm any chests there as they contain nothing interesting, I need shovels to throw them away into guild upgrade. And I need many-many shovels. Many more you can ever imagine. Currently I am sitting on thousands of Bandit Crests that have absolutely no value to me, how would allowing exchanging them into shovels make me only farm chests or avoid playing the zone?
It might not make you play the events for the shovels, but it does make many others do so. If the zone is to stay alive (and it is alive, I can go in and do a full round to VW pretty much at will — NA server, usually playing eastern time afternoon/evening) then people need to play the events.
If you want to spend your crests, buy bags of sandy gear. You get a green item and a hunk of sand piles in each one; from that you can get coarse sand much cheaper than on the TP, plus have greens to salvage, and you will want that coarse sand. At current pre-scribe-adjustment settings, it takes 1000 coarse sand to unlock the basic decorations merchant, which is at least 10K sand piles.
If you want to spend your crests, buy bags of sandy gear. You get a green item and a hunk of sand piles in each one; from that you can get coarse sand much cheaper than on the TP, plus have greens to salvage, and you will want that coarse sand. At current pre-scribe-adjustment settings, it takes 1000 coarse sand to unlock the basic decorations merchant, which is at least 10K sand piles.
This. If you need more shovels for guild hall, use the proceeds you get from bags to buy them from people.
If you want to spend your crests, buy bags of sandy gear. You get a green item and a hunk of sand piles in each one; from that you can get coarse sand much cheaper than on the TP, plus have greens to salvage, and you will want that coarse sand. At current pre-scribe-adjustment settings, it takes 1000 coarse sand to unlock the basic decorations merchant, which is at least 10K sand piles.
As I said I don’t or need to buy the bags I earn enough Sand and bags from doing the events.
So that STILL leaves me with nothing to buy with my crests that I am interested in, EXCEPT Shovels which are not available to buy. Hence my suggestion to add them to buy.
Why don’t you play other content instead, you are clearly spending way too much of your life grinding that one map.
ANet doesn’t want people to buy shovels; they want people doing the Silverwastes events to earn them.
You cannot buy the shovels without doing a blind trust trade. I personally find silverwaste to be very, very tiring and not in the least fun. Others think it is great which is fine but doing an hour of running in circles to get 4 shovels when I need 50 for my guild hall is a hill I don’t really want to climb.
A trade system within the guild storage to exchange crests for shovels would be absolutely fine since you cannot take anything out of this system anyway.
Why don’t you play other content instead, you are clearly spending way too much of your life grinding that one map.
Guild upgrade requires basically endless supply of those, and since they are account-bound and can not be found in any other map…
Why don’t you play other content instead, you are clearly spending way too much of your life grinding that one map.
Guild upgrade requires basically endless supply of those, and since they are account-bound and can not be found in any other map…
^ This…. Silverwaste Shovels are only available on this map and only available via grinding… Oh wait that’s right there is no grind in this game according to Anet. My mistake
So the problem lies elsewhere then. The Guild upgrade system is bad.
So the problem lies elsewhere then. The Guild upgrade system is bad.
Obviously.
This would be just one small step to help players upgrading the guild hall. You still need bucketload of other mats too so you won’t be magically finish guild hall with few extra shovels.
The entire guildhall upgrade system reeks of bad economics. It artificially inflates markets for otherwise worthless items (seaweed, black pepper cactus salad, etc.). I can’t tell if it was designed stimulate the inflation of worthless commodities through farming or if it was designed to just get rid of excesses. It accomplished both tasks, but only through massive amounts of user time wasted via farming.
At least the GW1 guildhall upgrades just cost gold/plat.
The entire guildhall upgrade system reeks of bad economics. It artificially inflates markets for otherwise worthless items (seaweed, black pepper cactus salad, etc.). I can’t tell if it was designed stimulate the inflation of worthless commodities through farming or if it was designed to just get rid of excesses. It accomplished both tasks, but only through massive amounts of user time wasted via farming.
At least the GW1 guildhall upgrades just cost gold/plat.
Inflate isn’t the right word because the items suddenly see a new demand making the increased value real.