[Suggestion] Stackable food/utility durations

[Suggestion] Stackable food/utility durations

in Guild Wars 2 Discussion

Posted by: Umut.5471

Umut.5471

Stackable food/utility durations would be really good as a QoL improvement. While playing WvW, I sometimes forget to re-use my food and utility after their duration end.
Duration-stacking would be a good feature for many people.
With this system, for example if you use 2 of the same 30min food buffs, you will get 1 hour food buff.
If you use a different food, current food and its stacked duration will be deleted and the new buff will start.

[Suggestion] Stackable food/utility durations

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Posted by: Susulemon.3204

Susulemon.3204

I think that’s a nice idea, if anything you can get diminished returns for using multiple foods, for instance two 30 min food only gets you 45 min, this would also recycle the large amount of food, make the economy more healthy, and QoL is adequate overpaid for.

[Suggestion] Stackable food/utility durations

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Posted by: Azrael.4960

Azrael.4960

Better yet, how about an option to “auto consume” right click on the food and select the option, at the end of the duration it ticks off another one. Much like auto attack

[Suggestion] Stackable food/utility durations

in Guild Wars 2 Discussion

Posted by: Umut.5471

Umut.5471

I think that’s a nice idea, if anything you can get diminished returns for using multiple foods, for instance two 30 min food only gets you 45 min, this would also recycle the large amount of food, make the economy more healthy, and QoL is adequate overpaid for.

I think there’s no need for diminishing returns, this system will make players consume more food. Instead of forgetting to use food for a long time and saving your food stock, you will be using more foods to stack duration so you won’t run out of food buff.
Players will definitely consume more food than current situation, it won’t harm economy.

Better yet, how about an option to “auto consume” right click on the food and select the option, at the end of the duration it ticks off another one. Much like auto attack

It’s a good idea too. It does what I suggest here in a different style But for something like this system, they have to put a food limit setting, or it will continuously eat food if you forget to turn it down. For example eat 3 of this food automatically wihen it ends.(It means 90min buff).

But I still think duration-stacking is an easier method to implement. You can stack buff time as much as you need, manually.

Example usage: for a full fractal run, I may use 2 foods, for a 2-hour guild raid I may use 4 foods to stack 2 hours duration. So I can have my buff always on without continuously checking its remaining time. (It will also boost food economy by encouraging more food consumption as I explained above)
“Food reminder” messages of WvW commanders would vanish from history.

[Suggestion] Stackable food/utility durations

in Guild Wars 2 Discussion

Posted by: Susulemon.3204

Susulemon.3204

It needs to have big diminishing returns, because it’s function is getting too close to what a metabolic primer does, having an option that easily competes with a gem store item is not a good idea.