The new living story releases added new instances soloable by players and a new map for open world content, well it might please people into highly directed narrative experiences and the ones into open world zerging. But the game really lacks fun 5 man instanced content. By instanced content i do not mean dungeons but encounters specifically designed for 5 player, examples would be the sub-director Noll encounter which I consider as one of the encounter when it comes to gameplay mechanics(even if it had some flaws), another example would be the the Evon/Kiel protect the treasure from eatherblade instance. Diverse instances with diverse diverse rewards would be welcomed by a niche of players and if Anet nail it with the replayability value it could become hours of fun contents for groups of players.
2 really good type of instances would be:
The reward should also push the replayability factor, so all these instances would reward universals tokens, which could be exchanged for crafting material one time use battle tonics maybe some skins and foods/consumables but each instances should also have a low drop rate unique reward in order to have it’s own identity.
If you like the idea feel free to support it and give some feedback.
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