[suggestion:] weapon bonuses for everyone

[suggestion:] weapon bonuses for everyone

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Posted by: AllNightPlayer.1286

AllNightPlayer.1286

I hereby ask Arena-Net, to give every class the possibility to get a buff for certain types of weapons. Every profession has several traits to get buffs (cooldown reduction and/or attribute bonuses) for wielding a certain type of weapon/weapon set. Even most of the elite specialisations can get buffs for their new weapons.
In order to finally standardise this rather good idea for all professions and weapons, I have the following suggestions:


Guardian
Guardians can get buffs for most of their weapons. But since the new trait system, guardians cannot use a trait to buff their underwater weapons anymore.
-> Suggestion: Use Zealous Blade OR Right-Hand Strength for the spear. Use Honourable Staff OR Glacial Heart for trident.

Warrior
Warriors can get buffs for every weapon.

Revenant
Revenants can get buffs for some weapons (mace and axe indirectly through Ferocious Strikes).
-> Suggestion: Use Vicious Lacerations for spears. Add a trait to reward the wielding of the hammer (through a Retribution trait). Make Tranquil Benediction increase the player’s healing power while wielding the staff for instance.


Engineer
Engineers can get buffs for every weapon.

Ranger
Rangers can get buffs for every weapon.

Thief
Thiefs cannot get a buff for wielding their short bow since the new trait system. And there are only two professions in this game, who can use a short bow.
-> Suggestion: Add a trait like Power Shots again (but for bow only).


Elementalist
Elemantalists can reduce the weapon recharges through attunements.
-> Suggestion: Update the trident fields. Use Blasting Staff (which got implemented for staff) for trident.

Mesmer
Mesmers can buff almost every weapon.
-> Suggestion: Use Improved Alacrity for shield. Change it to only work, while wielding a shield and/or add an attribute bonus.

Necromancer
Necromancers cannot get buffs for even one underwater weapon.
-> Suggestion: Use Unholy Fervour OR Quickening Thrist for spear. Use Lingering Curse for trident.


I really hope, you consider my suggestions, and finally allow every profession to buff every weapon, they can use.

(edited by AllNightPlayer.1286)

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Posted by: Aidan Savage.2078

Aidan Savage.2078

No point. Some weapons for some classes ARENT meant to be used for damage, but for other things.

[suggestion:] weapon bonuses for everyone

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Posted by: AllNightPlayer.1286

AllNightPlayer.1286

No point. Some weapons for some classes ARENT meant to be used for damage, but for other things.

I don’t understand your remark.
It’s about to give bonuses for wielding a weapon. These bonuses don’t have to be power-only. Like Over Shield or Chemical Rounds. It’s either a good bonus or the standard cooldown reduction (- 20%). Or both.

(edited by AllNightPlayer.1286)

[suggestion:] weapon bonuses for everyone

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Posted by: Aidan Savage.2078

Aidan Savage.2078

Boni isnt a word. It’s bonuses.

[suggestion:] weapon bonuses for everyone

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Posted by: AllNightPlayer.1286

AllNightPlayer.1286

I still got my hopes up, to see these changes in the next balance patches. Since most of them effect underwater and don’t effect PvP, it should be easy to put them in. ;-)

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Posted by: LouWolfskin.3492

LouWolfskin.3492

Boni isnt a word. It’s bonuses.

Actually boni is a word, it’s one of the possible plural for bonus.

And honestly, regarding the original topic here:

I’d like to see this happen.

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Posted by: Bellatrixa.3546

Bellatrixa.3546

I doubt any underwater combat reworks/buffs/improvements will see the light of day until we start to approach taking on Bubbles, even then I don’t know whether we’d go for a direct assault without Asuran submarines or something similar.

“Even if we find a way to save the world from the
dragons, I sometimes wonder if we’ll ever find a way to save us from ourselves.”

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

Underwater, underwater, underwater, lolbow, underwater. Meh. Not worth the time and ANet has made it clear they are moving away from UW combat since they stopped making UW weapons/skins and almost no UW stuff in the new maps.

Maybe when/if we fight Bubbles.

Then again maybe Kasmeer and Marjory kill all elder dragons with the power of their love and then unite with the dragon egg to make Marmeer, Tyrian Deus Ex Machina. 5AP for pressing F to pay respects when this happens.

[suggestion:] weapon bonuses for everyone

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Posted by: DGraves.3720

DGraves.3720

You do not want all weapons to have incentives. This creates the already inherent favoritism you see now. Honestly the opposite is best; remove incentives for using specific weapons and instead offload them to choosing specific builds.

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Posted by: Serious.7083

Serious.7083

You do not want all weapons to have incentives. This creates the already inherent favoritism you see now. Honestly the opposite is best; remove incentives for using specific weapons and instead offload them to choosing specific builds.

Problem is each specific weapon has specific skills which are usually biased either towards direct damage or condi.

Sometimes traiting for a specific weapon will mean a less than optimal build overall.

I would like to see what would happen if traits altered the skills on weapons? Unfortunately that would probably require a bit too much work.