Hello everyone! During my fairly short time in this game (3 months) I’ve came across different things that I’d like to see change. Don’t get me wrong, this is truly an amazing game and I simply want it to be even more awesome!
It’s mostly quality of life stuff but I think many people reading this will relate to these issues.
I found a nice template in the CDI forums so I’ll be using that.
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Item Links and Guilds [FIXED]
What?
Change how linked items is handled if the player is in multiple guilds.
Current State
Currently when an item is linked it goes into which ever guild is being represented at the time.
For example; if guild 1 is represented and we type /g2 followed by a linked item, it will go to guild 1 even if it looks like it will go into guild 2 as we wanted. This is usually followed by a “sorry, wrong guild” but now this one goes into Guild 2 (it was supposed to go to guild 1 as they got the link by mistake).
Preferred State
The optimal solution for this would simply be to have links ignore guild representation all together so that in the example above, the item would be linked into Guild 2 even though guild 1 is being represented at the time of linking.
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Salvaging & Quality Warnings
What?
Add an option regarding the Salvaging Warnings that appear.
Current State
Currently, when trying to salvage an item that’s of Rare or higher quality the player is being prompted with a “confirm” window (This is a very valuable piece of equipment. Are you sure you want to salvage ITEMNAME?
Preferred State
The idea itself is very good, don’t get me wrong. It’s just, being decked in full Ascended (or even exotic gear), rare gear isn’t that valuable anymore making it more an annoying thing having to confirm this all the time. I can’t remember where I saw it but I remember seeing an option for this in another game. It was like a drop-down menu so if it’s set to “Exotic” (which would be my choice), items of Exotics and higher will prompt this warning but not the ones below. In its current (and default) state this drop-down would say “Rare”.
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Clickable Achievements
What?
Instead of having the earned achievement disappear, take me to the achievement please!
Current State
When I earn an achievement today, it pops up in the the bottom right corner, just above the minimap. If I click it, it vanishes! =(
Preferred State
While I do know it vanishes, I still catch myself clicking it expecting to be taken to that specific achievement in the Achievement UI. So instead of disappearing, clicking an achievement would open the achievement UI on that specific achievement.
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Let the Achievement UI remember where I was
What?
Instead of being taken back to the “main menu” of the achievement frame, have the game remember where I was when I close the window.
Current State
Currently, if you’re looking at an achievement or a achievement category and then close the UI window, the game “forgets” where you were and you’re back at the Summary when the UI is opened again.
Preferred State
Preferably the page would take me where I left off so I don’t have to navigate down the topics back to where I were.
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Change the header “Return to previous menu”
What?
Separate the Arrow and the Header on achievements
Current State
Currently when “zoomed” into an achievement the top header thing says “Return to previous menu”
Preferred State
It would be nice to be able to go to the category directly from the achievement. For example if we’re looking at “Fractal Frequenter”, clicking the header would take me to Fractals of the Mists and not to the Summary (let’s assume I clicked this achievement in recently completed).
I can understand that some want to be able to return to where they came from, I suppose it’s just logical to me / an old habit from another game. In order to keep both, the arrow that’s next to the header could be separated from the header itself, keeping this feature within that arrow. (see picture below)
http://i.imgur.com/GgUbiAH.jpg
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Add individual achievements per legendary weapon
What?
Give each of the Legendary Weapons their own achievement.
Current State
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Preferred State
As an achievement enthusiast I was actually disappointed to see there’s no achievement per legendary ( “only” for having up to 5). Planning to get them all, it would be nice to get an achievement for every unique legendary I soulbind. =]
I think that’s it for now, I’ll be replying to this post if I come up with something else. Thanks for your time (those who read this).
(edited by Lulleh.6714)