T6 Dust Crisis

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Posted by: Dawdler.8521

Dawdler.8521

This is what they get for nerfing open world farming spots into oblivion. Sure, you can farm COF for money, but who is going to sell the mats you need on the TP with that money? This is getting out of hand.

Unfortunetly, its what we get.

Anyway, its pretty kittened with the drop rate overall. First, you have to get a drop period – that’s ~30-40% of the mobs you kill. Then you have to get a T6 mat. I’m guessing that’s somewhere around 5% of the these mobs that actually drop loot.

To make Bifrost by farming and not buying… You’d probably have to kill ~40,000 mobs that has a chance to drop dust. Welcome to no-life!

Sidenote: For those saying “oh but its just for legendary, its visuals only, no one care!”. How about reading up on dust… Dust is used in many recipes, including everyday consumables. NONE of the other T6 mats are used that way.

(edited by Dawdler.8521)

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Posted by: werdernator.6105

werdernator.6105

Have to push that.
Read reddit for more on this topic. (http://www.reddit.com/r/Guildwars2/comments/1fmkbt/state_of_the_game_t6_mats/)

Especially the way dust is used in this game (in many many of the high-level recipes) makes this a huuuge problem. I’m waiting for the day when there are no crystalline dusts left in the tradingpost. That will be aweful.

Please, A’Net, do something about that!
Since people aren’t farming Orr as hard as they did it 2-3 months ago anymore, the available dusts become less and less, giving this item a increase in price of nearly 15s as of today. That’s nearly 1/3 of it’s original price before the nerfs that made it hard to loot dust. We actually have a supply of 1839 in the trading post. May 24th there were nearly 10.000. Problem? The orders increased slightly, so the demand is still the same.
(go to http://www.gw2spidy.com/item/24277 for statistics (adjust the time-filter to “month” or “all”)


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Posted by: Jaia.4219

Jaia.4219

Especially the way dust is used in this game (in many many of the high-level recipes) makes this a huuuge problem. I’m waiting for the day when there are no crystalline dusts left in the tradingpost. That will be aweful.

I doubt that day will come, because there were enough people (I imagine) who bought the bulk of the supply when Anet nerfed the Union farm that they will dole it out a little at a time at 38s apiece or higher.

I sort of understand the anti-farming philosophy, but Anet seems to be turning a blind eye to the resulting market manipulation. People will hoard dust even more than they were before, which doesn’t allow the market to shake things out naturally.

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Posted by: Hickeroar.9734

Hickeroar.9734

Well, hopefully around the time Dust hits 1g/per, Anet will realize they’ve screwed up.

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Posted by: Vol.5241

Vol.5241

Well, hopefully around the time Dust hits 1g/per, Anet will realize they’ve screwed up.

Sitting on 300 dusts

/licks fingers

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Posted by: Hickeroar.9734

Hickeroar.9734

Well, hopefully around the time Dust hits 1g/per, Anet will realize they’ve screwed up.

Sitting on 300 dusts

/licks fingers

It’s really the same thing that goes on with Charged Cores/Lodestones. They’re not all that rare…it’s just that they’re used in SO MANY THINGS. ANet really needs to balance out the supply of things like this.

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Posted by: darkace.8925

darkace.8925

Well, hopefully around the time Dust hits 1g/per, Anet will realize they’ve screwed up.

Sitting on 300 dusts

/licks fingers

It’s really the same thing that goes on with Charged Cores/Lodestones. They’re not all that rare…it’s just that they’re used in SO MANY THINGS. ANet really needs to balance out the supply of things like this.

As someone who is stockpiling the fairly-easy-to-obtain Omnomberries for Kudzu, I feel a great deal of sympathy for those who have to go the loadstone route for their Legendary-specific gifts.

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Posted by: Boatdrinks.2546

Boatdrinks.2546

“Everything is too expensive for casual play but too random for dedicated play.”
Quoted for truth from the reddit linked above.

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Posted by: Kilaelya.1420

Kilaelya.1420

Yeah, looking at just the 1 month history for dust is pretty nuts.

Attachments:

Minara | Ranger | Beastgate | [vR]

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Posted by: Vol.5241

Vol.5241

Interesting to see what it’s going to peak at.

At current rates its probably profitable to go out and farm spiders/wraiths

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Posted by: Ayrilana.1396

Ayrilana.1396

I spent 500 gold buying up dust when they were cheap. Those who can predict nerfs are normally the ones to real the benefits as well as the first ones on after an update. Think about how many people made a lot of gold from the last Southsun “dungeon” before they fixed it.

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Posted by: Hickeroar.9734

Hickeroar.9734

I spent 500 gold buying up dust when they were cheap. Those who can predict nerfs are normally the ones to real the benefits as well as the first ones on after an update. Think about how many people made a lot of gold from the last Southsun “dungeon” before they fixed it.

And this pretty much sums up why ANet needs to fix this problem.

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Posted by: Ayrilana.1396

Ayrilana.1396

If they’re trying to have a true economy then they won’t. This is what happens in the real world too.

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Posted by: MakersMark.8420

MakersMark.8420

GW2 where you can’t farm the open world, but you can sit and farm the TP all day. Anet isn’t going to fix the crystalline dust shortage because they created it.

Anet punishes people working slowly towards their goals, and in doing so rewards those manipulating the market even more (gotta love that volatility)? How about nerfing TP farming into oblivion? That would be funny to see.

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Posted by: Mirta.5029

Mirta.5029

How about nerfing TP farming into oblivion? That would be funny to see.

how do you do that without affecting other players? “you can sell only 100 items a day afterwards we will raise the selling tax!” and suddenly a lot of newbies that wanted to sell their stack of copper get really upset. You can’t limit trading without harming everyone.

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Posted by: Hickeroar.9734

Hickeroar.9734

If they’re trying to have a true economy then they won’t. This is what happens in the real world too.

Except this isn’t the real world, and this is a virtual economy.

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Posted by: Ayrilana.1396

Ayrilana.1396

Follows the same principles and they even have someone who monitors the game’s economy.

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Posted by: Hickeroar.9734

Hickeroar.9734

Follows the same principles and they even have someone who monitors the game’s economy.

It doesn’t matter… They have absolute control to set recipes for things. They set them up stupidly originally. The current need exceeds the possible income. They need to increase the drops, or alter the recipes. The entire principal of our “real” economy would fly out the window if we could pick up any three objects around and decide that they should be able to “become” anything we want.

“Oh look. A rubber band, pocket lint, Tylenol. I’ll just mix them up…and voila! Airliner!”

This game is about FUN. Realism sucks, which is why when you die you don’t lay there on the ground bleeding out for 14 hours. Saying “it’s like real life!” means absolutely NOTHING here.

It’s just ridiculous that 10 months into the game, they still have no clue how to stabilize its economy.

(edited by Hickeroar.9734)

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Posted by: OliverT.9021

OliverT.9021

For record keeping, currently T6 dust is buying at 32s 20c a piece and selling for 35s 89c a piece.

One day later…

T6 dust is buying at 34s 28c a piece and selling for 36s 20c a piece today as at 8:38am on 30th May 2013.

There’s a bit more dust supply today, though it’s nothing to shout about. It’s about 2 Bifrosts worth.

T6 dust supply – 1,488 as at 9.22am 31st May 2013.

T6 dust prices continues to climb though.

Buying at 35s 68c vs selling at 36s 74c.

3.07pm 3rd June 2013, T6 dust is selling for 39s 22c and buying for 36s 2c with total supply 1,409 pieces.

4.11pm 4th June 2013, T6 dust is selling for 37s 45c and buying for 36s 80c with total supply being 2,225 pieces.

11.20am 5th June 2013, T6 dust is selling for 39s 99c and buying for 37s 11c with total supply being 2,305 pieces.

Last 6 day buying prices from record keeping -

1. 32s 20c
2. 34s 28c +2s
3. 35s 68c +1s
4. 36s 2c +0.5s
5. 36s 80c +0.7s
6. 37s 11c +0.3s.

While the price increase is depressing, the saving grace of it all is that there is still some supply…

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Posted by: Vayne.8563

Vayne.8563

Again, and I’ll keep repeating it, the price is going to go back down after the Southsun event, when people return to farming Orr. Orr has more dust than Southsun. Just like the price of armored scales and blood as gone down because of Southsun.

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Posted by: Uruz Six.6594

Uruz Six.6594

Again, and I’ll keep repeating it, the price is going to go back down after the Southsun event, when people return to farming Orr. Orr has more dust than Southsun. Just like the price of armored scales and blood as gone down because of Southsun.

Sooner rather than later? It looks like the instigators have been fed to the karka.

Skoryy, sylvari thief: “Act now, figure out ‘with wisdom’ later.”
Nanuchka, norn mesmer: “BOOZEAHOL!”
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Posted by: TehPwnerer.7215

TehPwnerer.7215

At the time of this post, Ectos are being sold for 18s 19c
Crystalline Dust is up to 40s +

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Posted by: morrolan.9608

morrolan.9608

Follows the same principles and they even have someone who monitors the game’s economy.

It doesn’t follow the same principle when anet manipulates the market like they are doing.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Geotherma.2395

Geotherma.2395

Follows the same principles and they even have someone who monitors the game’s economy.

It doesn’t follow the same principle when anet manipulates the market like they are doing.

This has to be it, it couldn’t be any other logical explanation. Arenanet is clearly out to steal our gold and force us to use gem>gold. /sarcasm..

Meanwhile I’m enjoying the prices I’m selling my 10-20 for daily. Although not much to do with the gold.. The new hats look cute, maybe thats what I’ll do.

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Posted by: Kilaelya.1420

Kilaelya.1420

Again, and I’ll keep repeating it, the price is going to go back down after the Southsun event, when people return to farming Orr. Orr has more dust than Southsun. Just like the price of armored scales and blood as gone down because of Southsun.

I don’t think so. The prices of dust went up only after they nerfed a certain farming spot. If you don’t believe me look back up to my previous post with the chart attached. You can tell the day the nerf came in. This southsun content has been out longer than that.

Minara | Ranger | Beastgate | [vR]

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Posted by: Vayne.8563

Vayne.8563

Again, and I’ll keep repeating it, the price is going to go back down after the Southsun event, when people return to farming Orr. Orr has more dust than Southsun. Just like the price of armored scales and blood as gone down because of Southsun.

I don’t think so. The prices of dust went up only after they nerfed a certain farming spot. If you don’t believe me look back up to my previous post with the chart attached. You can tell the day the nerf came in. This southsun content has been out longer than that.

This are the links from gw2spidey tracking market prices of crystalline dust and armored scale. While there has been a nerf to farming spots in Orr, that nerf occurred around the same time that the Southsun event started. No one can really say what will happen to prices, however, the double whammy of the nerf and Southsun makes the situation look more dire than it is.

Keep following the spidey prices and I’m sure prices for Crystalline dust will go down as people return to Orr. Will they go down to what they previously were? Maybe not. But they won’t say where they are now, either.

http://www.gw2spidy.com/item/24289
http://www.gw2spidy.com/item/24277

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Posted by: OliverT.9021

OliverT.9021

Unfortunately, the thing is, the amount of T6 dust that drops, is not available for sale if the player who gets the mat, needs the mat himself/herself.

i.e. Supply of these materials only comes from people who gets the mat and doesn’t want it, and then places them on the auction house for sale.

For anyone who has tried placing an order for T6 dust on the trading post, you will find that it’s harder to get the orders filled for this particular commodity as compared to other T6 materials like ancient bones, powerful blood, armored scales, vicious fangs, vicious claws or elaborate totems.

You either have to take it directly from the lowest seller, or place multiple small orders like 10 pieces at a time. The rate at which the transaction takes place tells you about the scarcity and how readily available this particular material is.

If we were to look across the board for the T6 materials, none of them have broken new lows each time they fall. On the other hand, higher highs have been achieved.

Since November 2012, when the first mass expulsion of bots occurred, prices of these T6 materials have gone up from below 1s to the current average of around 20s a piece.

If all things remain constant, and if history can be used as a guide to how Anet nerfs, what is the likely outcome for the prices of T6 across the board, 1 to 2 years later?

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Posted by: Vayne.8563

Vayne.8563

If all things remain constant, and if history can be used as a guide to how Anet nerfs, what is the likely outcome for the prices of T6 across the board, 1 to 2 years later?

This is a question asked in a vacuum. The bots obviously lowered the price tremendously, and as a result, they were artificially priced too low. They went up to roughly normal price.

But we can’t say two years from now what will happen to the price, because between then and now there’ll be huge amounts of new stuff happening.

For example, as more content comes out, the need to slow down the process of getting mats for stuff like legendaries becomes smaller. The reason why all game companies slow down the acquistion of the most desirable items in the game is to keep people in the game. That wouldn’t happen if everyone could get everything faster.

Once there’s more stuff to do, then items become easier to get. It’s always that way in games. It was that way in Guild Wars 1. It’s that way in WoW. People in other games talk about stuff like welfare legendaries….top end gear that anyone can get without too much problem. But you almost never hear about that stuff at launch. You hear about it later, when the game is older and there’s enough content around to keep people playing. Creating that content takes time.

My guess is, in the future, all this stuff will be much easier to get.

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Posted by: morrolan.9608

morrolan.9608

This is a question asked in a vacuum. The bots obviously lowered the price tremendously, and as a result, they were artificially priced too low. They went up to roughly normal price.

Normal price according to what? Priced too low according to what? This is not a market economy, its a virtual economy that is subject to the whims of anet aka God.

Jade Quarry [SoX]
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Posted by: OliverT.9021

OliverT.9021

Not trying to scare people or send them into a frenzy, but anyone who has had experience with real life markets, or have studied economics, ought to know the efficient market theorem.

What that theory is about can be described by the following example -

If there are any profits to be made without any risk, for example stocks that are dual listed. Let’s just hypothesize that ArenaNet is listed both in Singapore and in Hong Kong stock markets.

If ArenaNet shares are selling for HK$6 a share in Hong Kong, and in Singapore they are selling for S$0.50 a share, where the currency exchange ratio is 1S$ = HK$6, then people will buy the Singapore shares to re-sell them in Hong Kong for a straight profit of S$0.50 per share.

This is called arbitrage.

Likewise, when more and more people realize the overwhelming odds of farming for materials vs farming for gold to buy materials, they will gyrate towards CoF p1 farming, for 5g an hour.

All the nerfing done by ArenaNet, as you pointed out, merely sped up this process.

When will all this stop? When the arbitrage window closes. What does this mean?

How many T6 dust does one player get when he/she runs around Orr killing stuff? Maybe 2 T6 dust in an hour, on top of the other loots he/she may get?

How much gold does one player get when he/she runs CoF p1 for 1 hour? Around 5g right?

Hence, the price of the T6 mat has to be around 2.5g a piece. When this happens, it makes no difference whether you farm CoF p1 for an hour or you run around Orr trying to get the T6 mat for an hour.

And that’s where the arbitrage will end.

Scary isn’t it? Of course, this is assuming that everyone is running CoF p1 to buy T6 dust, which isn’t true. Many people run CoF for different reasons. Some run it to get tokens, some run it to get gold to buy other stuff they need, and not necessarily T6 dust or even T6 mats.

Due to the large variable of materials that are available and required for higher end weapons, this arbitrage situation is a little more complicated to work out than the example I gave.

The bottomline is, this arbitrage window will only close, once prices for the materials that are being farmed matches the time and rewards that CoF p1 provides, which based on current prices, I’d say over the longer run, the price increase for T6 materials isn’t over by a long shot.

(edited by OliverT.9021)

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Posted by: LoneWolfie.1852

LoneWolfie.1852

I don’t get the above post. There is no 2 markets here, and you can’t take advantage on Market A and Market B (because it doesn’t exist). There are two types of revenue assuming you want gold, one by doing COF, one by trading your stuff with the loots you get from killing mobs.

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Posted by: OliverT.9021

OliverT.9021

In simple terms, what I’ve just written is to say that prices of materials that face heavy demand, will continue to rise in price to the point where, doing CoF p1 to earn money to buy the materials, makes no difference than spending the same amount of time farming them yourself out in the open world.

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Posted by: LoneWolfie.1852

LoneWolfie.1852

Yes, even with your reply, that definition of arbitrage is wrong to use here, for COF p1 runs and killing mobs for loot.

In economics and finance, arbitrage /??rb?tr???/ is the practice of taking advantage of a price difference between two or more markets: striking a combination of matching deals that capitalize upon the imbalance, the profit being the difference between the market prices. When used by academics, an arbitrage is a transaction that involves no negative cash flow at any probabilistic or temporal state and a positive cash flow in at least one state; in simple terms, it is the possibility of a risk-free profit at zero cost.

If you’re doing some TP flips, i.e, order 50 common armor at 12 coppers, while selling at a profitable 50 coppers where no other seller is undercutting me, you’re doing arbitrage, if I understand the term correctly.

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Posted by: OliverT.9021

OliverT.9021

That’s not arbitrage.

Arbitrage must have a high possibility of being risk-free.

If you order 50 common armor at 12 coppers, the risk is that someone would outbid you, or the risk is that your order won’t get filled at that price.

If you queue to sell 50 common armor that you bought at 12 coppers to make a profit, the risk is that someone would undercut you, or that your order to sell will not get filled at that price because no one is willing to pay that price to buy the common armor.

Because of the various risk components involved, this is not arbitrage.

Arbitrage is the bridging of differences in pricing for the same commodity that doesn’t involve any meaningful risk.

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Posted by: OliverT.9021

OliverT.9021

Let me put it in another way…

CoF p1 netts you 5g an hour.

How are you able to nett 5g an hour if you run around Orr to make it worth your time? Because earning anything less than 5g an hour, you might as well go back to CoF p1.

The answer is, the price of the loot you get increases to a point where they become worth 5g in total.

Which means that the price of the materials you get from Orr, has to rise to a point where it becomes equally rewarding as running CoF p1, not because ArenaNet made it to be so, but because of price increase.

When that happens, arbitrage is said to have taken place because that is the point where supply will come back and demand will normalize.

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Posted by: LoneWolfie.1852

LoneWolfie.1852

No, I gave you an example (i.e = In example). I wrote no one is undercutting me, which ultimately qualifies as arbitrage, because nobody’s undercutting me.

Edit: Since you gave the above post. Your definition is wrong, and Orr can’t be as profitable as COF. The reason why the devs can’t flat out give an increase in Orr loot drops, is because WvW has heavy bag of loot as well. This ultimately is another resource that’s added into the TP.

Unless the Orr events itself give out true money, the T6 mats you get can never meet the amount of money from the TP, because there’s only a certain amount of money going into the TP itself. COF is pure money run, where your vendor your things to get gold, while Orr events provide you with material drops. Directly comparing the two in this manner is still wrong.

It’s a long explanation, but materials =/= gold (literally). It’s a trade item, tied to gold.

(edited by LoneWolfie.1852)

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Posted by: OliverT.9021

OliverT.9021

If no one is undercutting you, then how can it be a market?

If it is not a market, then where are your buyers coming from?

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Posted by: LoneWolfie.1852

LoneWolfie.1852

OliverT, true arbitrage hardly happens in GW2 TP, the best traders will probably invest in something with minimal risks. Despite how it looks, I have managed to sell a profit with the above example. But the amount of profit is pretty low, and the constant amount of worry is just not worth the trouble compared to running a true COF p1 run.

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Posted by: Vayne.8563

Vayne.8563

This is a question asked in a vacuum. The bots obviously lowered the price tremendously, and as a result, they were artificially priced too low. They went up to roughly normal price.

Normal price according to what? Priced too low according to what? This is not a market economy, its a virtual economy that is subject to the whims of anet aka God.

Yep. You hit the nail on the head. Anet has a price range that lets them know if prices are too inflated or normal. You don’t get to know normal and I don’t either. They do. That’s fine.

They hired an economist and you can bet he watches stuff like that. If something goes “too high” it’ll flag some kind of action. The action will take a while, but it’ll get fixed BECAUSE it’s a game and not real life.

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Posted by: EXireXs.3602

EXireXs.3602

This is a question asked in a vacuum. The bots obviously lowered the price tremendously, and as a result, they were artificially priced too low. They went up to roughly normal price.

Normal price according to what? Priced too low according to what? This is not a market economy, its a virtual economy that is subject to the whims of anet aka God.

Yep. You hit the nail on the head. Anet has a price range that lets them know if prices are too inflated or normal. You don’t get to know normal and I don’t either. They do. That’s fine.

They hired an economist and you can bet he watches stuff like that. If something goes “too high” it’ll flag some kind of action. The action will take a while, but it’ll get fixed BECAUSE it’s a game and not real life.

OFC dust price should be the lowest of all actually. Lets see…
Vial of Powerful Blood=
50 Vial of Potent Blood
1 Vial of Powerful Blood
5 Philosopher’s Stone
5 Pile of Crystalline Dust
Powerful Venom Sac=
50 Potent Venom Sac
1 Powerful Venom Sac
5 Philosopher’s Stone
5 Pile of Crystalline Dust
Elaborate Totem=
50 Intricate Totem
1 Elaborate Totem
5 Philosopher’s Stone
5 Pile of Crystalline Dust
and others

Logically speaking, Dust should be have the LOWEST price since it’s used a lot. Anet themselves designed it to have to lowest price it’s common sense. Being cheated in real life is just as painful as being cheated in game. AND even if it’s only a “virtual” economy, its still economy. It’s a very sensitive topic to people.

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Posted by: AlietteFaye.7316

AlietteFaye.7316

This is a question asked in a vacuum. The bots obviously lowered the price tremendously, and as a result, they were artificially priced too low. They went up to roughly normal price.

Normal price according to what? Priced too low according to what? This is not a market economy, its a virtual economy that is subject to the whims of anet aka God.

Yep. You hit the nail on the head. Anet has a price range that lets them know if prices are too inflated or normal. You don’t get to know normal and I don’t either. They do. That’s fine.

They hired an economist and you can bet he watches stuff like that. If something goes “too high” it’ll flag some kind of action. The action will take a while, but it’ll get fixed BECAUSE it’s a game and not real life.

OFC dust price should be the lowest of all actually. Lets see…
Vial of Powerful Blood=
50 Vial of Potent Blood
1 Vial of Powerful Blood
5 Philosopher’s Stone
5 Pile of Crystalline Dust
Powerful Venom Sac=
50 Potent Venom Sac
1 Powerful Venom Sac
5 Philosopher’s Stone
5 Pile of Crystalline Dust
Elaborate Totem=
50 Intricate Totem
1 Elaborate Totem
5 Philosopher’s Stone
5 Pile of Crystalline Dust
and others

Logically speaking, Dust should be have the LOWEST price since it’s used a lot. Anet themselves designed it to have to lowest price it’s common sense. Being cheated in real life is just as painful as being cheated in game. AND even if it’s only a “virtual” economy, its still economy. It’s a very sensitive topic to people.

Just because it’s used a lot, doesn’t mean it should have the lowest cost. If it’s rarity is the same as the other T6 mats, and it’s used more, logically it should actually cost more.

twitch.tv/aliettefaye

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Posted by: Beldin.5498

Beldin.5498

Logically speaking, Dust should be have the LOWEST price since it’s used a lot. Anet themselves designed it to have to lowest price it’s common sense. Being cheated in real life is just as painful as being cheated in game. AND even if it’s only a “virtual” economy, its still economy. It’s a very sensitive topic to people.

Anet hasn’t designed it that way else you could buy everything at an NPC for a fixed price and mobs only drop gold. Instead we have a market and prices are regulated by supply and demand and if there is no supply then maybe the farmers have to farm on another spot for a while.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: EXireXs.3602

EXireXs.3602

This is a question asked in a vacuum. The bots obviously lowered the price tremendously, and as a result, they were artificially priced too low. They went up to roughly normal price.

Normal price according to what? Priced too low according to what? This is not a market economy, its a virtual economy that is subject to the whims of anet aka God.

Yep. You hit the nail on the head. Anet has a price range that lets them know if prices are too inflated or normal. You don’t get to know normal and I don’t either. They do. That’s fine.

They hired an economist and you can bet he watches stuff like that. If something goes “too high” it’ll flag some kind of action. The action will take a while, but it’ll get fixed BECAUSE it’s a game and not real life.

OFC dust price should be the lowest of all actually. Lets see…
Vial of Powerful Blood=
50 Vial of Potent Blood
1 Vial of Powerful Blood
5 Philosopher’s Stone
5 Pile of Crystalline Dust
Powerful Venom Sac=
50 Potent Venom Sac
1 Powerful Venom Sac
5 Philosopher’s Stone
5 Pile of Crystalline Dust
Elaborate Totem=
50 Intricate Totem
1 Elaborate Totem
5 Philosopher’s Stone
5 Pile of Crystalline Dust
and others

Logically speaking, Dust should be have the LOWEST price since it’s used a lot. Anet themselves designed it to have to lowest price it’s common sense. Being cheated in real life is just as painful as being cheated in game. AND even if it’s only a “virtual” economy, its still economy. It’s a very sensitive topic to people.

Just because it’s used a lot, doesn’t mean it should have the lowest cost. If it’s rarity is the same as the other T6 mats, and it’s used more, logically it should actually cost more.

What I’m saying is that since it’s used a lot, the rarity should be lower than the other t6.

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Posted by: Beldin.5498

Beldin.5498

Might be somewhat problematic as they keep removing farming spots.

One problem was maybe also that they have listened to the players that always said Blood is to expensive, and changed the loot to of the Risen that they don’t only drop Dust and Bones anymore.

So maybe they should now also alter the droptables from other mobs that they can also drop dust. Just recently i noticed for example that Ice-Elementals in Dredgehaunt-Cliffs can drop Dust .. so maybe they should add that also to higher level icebrood mobs

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: Palu.3405

Palu.3405

Correct me if I’m wrong, but T6 dust used to drop from Risen, correct? I mean, T1 through T5 dusts all drop from Risen, and I believe T6 dust did as well, but it was nerfed to no longer drop from Risen in an attempt to raise its price. However, when it was nerfed there was no consideration given to the fact that countless recipes were designed with the intention for T6 dust to be on the common side. I believe that so many consumables and mystic forge recipes call for dust because Orr was originally intended to be a place where players would spend a lot of time, and would kill lots of Risen, giving T6 dust. However, due to the removal of T6 dust from the loot tables of most Risen, the Southsun event, and various other nerfs to the amount of drops and farming locations in Orr, we’re seeing massive spikes in T6 dust costs. Hopefully the price of dust will fall once people stop farming Southsun and return to Orr, but I would expect the price to stay fairly high since dust is needed for so many things yet has few reliable sources.

(edited by Palu.3405)

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Posted by: AndrewSX.3794

AndrewSX.3794

Hopefully the price of dust will fall once people stop farming Southsun and return to Orr

It won’t.

Because even if all the farmers get back to Orr, events have been nerfed to the ground.

They spawn more rarely
Mobs drops less
And again, can drop any T6 mat – and Bags are another RGN fest.

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Posted by: AlietteFaye.7316

AlietteFaye.7316

This is a question asked in a vacuum. The bots obviously lowered the price tremendously, and as a result, they were artificially priced too low. They went up to roughly normal price.

Normal price according to what? Priced too low according to what? This is not a market economy, its a virtual economy that is subject to the whims of anet aka God.

Yep. You hit the nail on the head. Anet has a price range that lets them know if prices are too inflated or normal. You don’t get to know normal and I don’t either. They do. That’s fine.

They hired an economist and you can bet he watches stuff like that. If something goes “too high” it’ll flag some kind of action. The action will take a while, but it’ll get fixed BECAUSE it’s a game and not real life.

OFC dust price should be the lowest of all actually. Lets see…
Vial of Powerful Blood=
50 Vial of Potent Blood
1 Vial of Powerful Blood
5 Philosopher’s Stone
5 Pile of Crystalline Dust
Powerful Venom Sac=
50 Potent Venom Sac
1 Powerful Venom Sac
5 Philosopher’s Stone
5 Pile of Crystalline Dust
Elaborate Totem=
50 Intricate Totem
1 Elaborate Totem
5 Philosopher’s Stone
5 Pile of Crystalline Dust
and others

Logically speaking, Dust should be have the LOWEST price since it’s used a lot. Anet themselves designed it to have to lowest price it’s common sense. Being cheated in real life is just as painful as being cheated in game. AND even if it’s only a “virtual” economy, its still economy. It’s a very sensitive topic to people.

Just because it’s used a lot, doesn’t mean it should have the lowest cost. If it’s rarity is the same as the other T6 mats, and it’s used more, logically it should actually cost more.

What I’m saying is that since it’s used a lot, the rarity should be lower than the other t6.

That would make sense logically, but it appears that is not the case. All T6 mats appear to be equal in drop rarity. Some are only rarer than others because of the mob types they drop off of. Dust seems to be the exception, as it seems to drop the least of any of the T6 mats.

twitch.tv/aliettefaye

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Posted by: Rama.6439

Rama.6439

This is a question asked in a vacuum. The bots obviously lowered the price tremendously, and as a result, they were artificially priced too low. They went up to roughly normal price.

Normal price according to what? Priced too low according to what? This is not a market economy, its a virtual economy that is subject to the whims of anet aka God.

Yep. You hit the nail on the head. Anet has a price range that lets them know if prices are too inflated or normal. You don’t get to know normal and I don’t either. They do. That’s fine.

They hired an economist and you can bet he watches stuff like that. If something goes “too high” it’ll flag some kind of action. The action will take a while, but it’ll get fixed BECAUSE it’s a game and not real life.

OFC dust price should be the lowest of all actually. Lets see…
Vial of Powerful Blood=
50 Vial of Potent Blood
1 Vial of Powerful Blood
5 Philosopher’s Stone
5 Pile of Crystalline Dust
Powerful Venom Sac=
50 Potent Venom Sac
1 Powerful Venom Sac
5 Philosopher’s Stone
5 Pile of Crystalline Dust
Elaborate Totem=
50 Intricate Totem
1 Elaborate Totem
5 Philosopher’s Stone
5 Pile of Crystalline Dust
and others

Logically speaking, Dust should be have the LOWEST price since it’s used a lot. Anet themselves designed it to have to lowest price it’s common sense. Being cheated in real life is just as painful as being cheated in game. AND even if it’s only a “virtual” economy, its still economy. It’s a very sensitive topic to people.

Just because it’s used a lot, doesn’t mean it should have the lowest cost. If it’s rarity is the same as the other T6 mats, and it’s used more, logically it should actually cost more.

What I’m saying is that since it’s used a lot, the rarity should be lower than the other t6.

Yes, it should be more available, it should be on an npc vendor in game since it is used to upgrade almost every other mat in game, even cores to lodestones, but Anet has almost taken it out of game for the players except for what is on the TP.

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Posted by: Beldin.5498

Beldin.5498

Correct me if I’m wrong, but T6 dust used to drop from Risen, correct? I mean, T1 through T5 dusts all drop from Risen, and I believe T6 dust did as well, but it was nerfed to no longer drop from Risen in an attempt to raise its price.

Nope .. it was changed more because people said : we only get this worthless dust from risens and blood is so expensive.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: bri.2359

bri.2359

Hopefully the price of dust will fall once people stop farming Southsun and return to Orr

It won’t.

Because even if all the farmers get back to Orr, events have been nerfed to the ground.

They spawn more rarely

This^

I was in penit/shelter last Sat., and over the course of 1hr only these spawned
escort the historian – 2
defend shelter – 1
defend penitent – 1
Jofast wp was constantly open because risen were not attacking the base.

The lack of events was so noticeable I took to making note of what was going on (in this, what was not going on …). Just a few weeks ago, you would have had such constant event spawning you couldn’t keep up with it all.

The frightening thing is, I doubt Anet will change penit/shelter/jofast back to the way it was before the Southsun Living Story content appeared.

Now, the only reason to go to Cursed Shore and Malchor’s Leap is to harvest the omnom, ori and sapling nodes, then leave. If anything, T6 dust will become more scarce over time because no one will stay, or go back, to do what few events there are.

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