TLDR go look at the attachment
Dear Anet,
I love the clothing in GW2. I’d like more. A lot more. I’m an rper with 16 characters (don’t even give me that look, I’ve seen people’s sigs say they have 40+) and plans to make more the second we get new playable races. That said, I’d like more clothes in game, I’d like more clothes in the gem store, I’d like them thrown out the windows of DR’s castle so I can frolic through the piles singing “An Ode to Laundry Day”.
Except there’s this wee problem….
It’s REALLY hard to keep so many different clothing sets organized!
I’ve seen a couple suggestions for a closet of sorts, often something along the lines of the pvp locker. After grabbing yet ANOTHER skin set for one of my alts I decided that maybe I should just go ahead and design a thing. So I designed a thing.
See the attached images.
This concept relies on the idea that transmutation stones and crystals get converted to “currency” so that they appear account-wide.
There are three panels going from left to right.
Panel 1 (Item Transmutation): Your typical transmutation panel. Grab an item from your inventory and a skin from the right and drop them into the appropriate boxes, then click “accept”. This should function exactly the way it does now, just within the Hero window and not in a separate one. If you wish to simply meld two items currently in your inventory just pull them both up and additional windows for sigils, etc should appear if there are any applicable. Click on whatever you want to as you do now and then click accept. The reason to have it as a part of the hero window is so that you have easy access to the skins tabs (see panel 2).
Panel 2 (Unlocked Rewards, Gemstore Skins, Unlocked Skins): I love the skins that have been showing up in the gem store, but I keep going back to this problem of have a trillion characters. So here’s what I thought: you buy your gem store skin, double click the package, and the whole thing gets sent into this section of the hero window. You can double click any skin item once and use it on any character. The next time you go to click on a skin and apply it to an item, a dialogue box appears to ask if you want to spend either a transmutation crystal or stone, depending on what you want to apply it to. If you are out of the stones or crystals, the game automatically pops open the gem store so you can buy more if you so choose.
The beauty of this is so that if you have a particular stat set and you want to change your armor around for looks you don’t have to worry about losing pieces or keeping 40 different skins in your inventory at any given time. Time to rp something dark? Time to go to a party? Time to smash gravelings in the face? Quick-click to change your clothes and you’re ready to go!
If you look down to the bottom of Panel 2 there is a section I named “Unlocked Skins” and the first example is the Human Light Chest T3. I like the idea of being able to earn skins in game (ex. the wing skins from dragon bash and the different back pieces we’ve gotten from the living story). I think there should be an option to add skins, especially event-exclusive skins, to the closet so we can pull them out later. It makes sense to me if we’ve already gone through the effort to earn the skin in the first place.
If the skin is an in-game normal item, like say the winged chest piece, maybe it makes sense to spend a gem store item to “deposit” it as a permanent skin in your closet so your alts can use it later. Of course certain items are unique to certain races, so these might be grayed out if you are not currently on the correct race to use the item. Obviously it’s important to keep the in-game economy in mind for things like this, but in general it’s a perk I would definitely appreciate. I included a sample for having a ‘hanger’ as a purchasable object in the gem store in the attached image.
(Cont in next post…)
http://asuratime.tumblr.com/
(edited by Allaraina.8614)