Ascend:
1. to move, climb, or go upward; mount; rise: The airplane ascended into the clouds.
2. to slant upward.
3. to rise to a higher point, rank, or degree; proceed from an inferior to a superior degree or level: to ascend to the presidency.
Hi! I’m wanting to discuss the position of ascended gear in GW2 in it’s current state. Currently, ascended gear is the “vertical” progression of the game, and gives players a very small advantage (~5%) over players decked out in Exotic gear. The main purpose for ascended gear is for agony resistance in the Fractals of the Mists.
I’m here to propose a change for ascended gear that will open up more potential uses for it and explain why this is a useful change.
As it stands now, it takes a very long grind to obtain this gear. Thousands of materials, hundreds of gold, and hours of grinding is in store for those attempting to acquire ascended items. Let’s look at the materials for just one set of ascended armor:
-1500 Dragonite Ore
-1500 Empyreal Fragments
-1500 Bloodstone Dust
-90 Obsidian Shards
-120 Skill Points
-Many, many other various miscellaneous materials.
I don’t know about you, but thats a lot of stuff to acquire. For a 5% stat boost. And this is all for a small minority of players who are really getting into higher level fractal missions.
Seems like a whole lot of work for very little benefits, don’t you agree? Here’s where my suggestion comes into place. For those of you who have a legendary weapon, you know just how amazing it is to be able to change the stats on your weapon on the fly whenever you’re out of combat.
Bring this feature to ascended gear, ANet.
Now keep your pants on, fellow Tyrians. I know this sounds drastic. “Why should ascended gear have the same features as a legendary item, something that is far harder to obtain?” Good question! To that, here is my answer:
There are currently 18~ stat prefixes in the game. Once you’ve unlocked a single piece of ascended gear, you now unlock a new category under skill points called “Ascension”. This screen is where you to to unlock stat prefixes via Skill Points. Think about it: how many skill points do you have just lying around, gathering dust? This would be a perfect way to give players a reason not only to spend Skill Points, but to also want ascended gear. How many skill points does a stat prefix cost, you ask? I can’t say! But if it’s anything like ANet’s new skills that they’re releasing, I’d be just fine with 25 Skill Points per prefix.
This system would give players a lot of versatility with their builds in top notch gear, and give players reason to actually grind for it other than Fractals and a measly ~5% stat boost. Guild Wars 2 is a game that raves about versatility and build exploration, and I believe this would make good to ANet’s claim.
Like the idea? Hate it? Think it needs something else? Sly remarks? Comment below! Let us make discussion, fellow gamers!
Edit: Typos and grammar.
(edited by Amiron.1067)