[Kr] Dungeon Speedclear & Fractals
www.keep-running.fr
(edited by A R W E N.6895)
-The lack of added permanent playable content.
-The poor implementation of fixes resulting in more bug
-The amount of bugs that has been listed that are still not fixed
-The lack of feedback from Anet toward many discussed topic.
-The diminishing playerbase (Megaserver as a result of that)
…..
-The lack of challenging content (Don’t say fractal is hard lol)
It is about time Anet acknowledges that something is going the wrong way.
Silence leads to nothing. And this game is going to nothing.
(edited by A R W E N.6895)
Doom, doom, doom, doom…
I’m not happy with alot in the patch (mainly town cloths), but this constant “Fix the game, it’s unplayable” thing is very overblown…
Going to sleep.
Doom, doom, doom, doom…
I’m not happy with alot in the patch (mainly town cloths), but this constant “Fix the game, it’s unplayable” thing is very overblown…
Going to sleep.
you should probably go in the bug section of this forum :P
Have a nice read, some of the bug in game are there since the start and yet, they are not fixed. Poor maintenance..
Doom, doom, doom, doom…
I’m not happy with alot in the patch (mainly town cloths), but this constant “Fix the game, it’s unplayable” thing is very overblown…
Going to sleep.
you should probably go in the bug section of this forum :P
Have a nice read, some of the bug in game are there since the start and yet, they are not fixed. Poor maintenance..
ANet is a game company. It is not cost effective for a company to devote resources to fixing bugs. This is because the majority of players only respond to constant new content (even if temporary) and to have something to do, a fancy carrot to chase, and only a small number of people will care that bugs got fixed.
We all need to just accept that were are the minority in online games, and always will be because that is just how people are. They flock to hype, flash and dramatics, and will only stay with something as long as they have a new “rewarding” time-sink.
In fact, MMOs are deliberately designed on this principle. I recommend that you do some reading up about Skinner’s Box and the true origins of games like WoW.
They will only consider that something is wrong when they are losing money, and that doesn’t make them evil, it just makes them a company.
At the end of the day the game is a business, not a toy.
(edited by Hannelore.8153)
Hum...
Permament playable content...
Fractals
Costume Brawl
Edge of the Mists
Shal I continue?
Bugs fixed:
Dwayna no longer gets stuck
Balth South Escort no longer gets stuck
Balth Central Invasion no longer gets stuck
Game no longer switches to a pulsing tone for about 2 seconds before crashing.
etc...
Yes, important bugs are fixed.
Diminishing Playerbase?
If you’d like we can get into a full blown discussion about game lifecycles, which includes the large number of players that will play the game for 2 weeks before getting bored and moving on to another game to play for 2 weeks. Yes, those two-weekers have abandonded the GW2 content. I’m fine with that and I think Anet has done well to cope with the problems introduced by shifting player-bases, making the game quite enjoyable and inviting for the remaining player-base.
And then you ask that A-net give answers?.
*sigh*
//Portable Corpse
"zomg! The sky is Black! Someone fix it quick!"
"For kitten’s sake, it’s night! Now go to sleep!"
Pretty soon the only ones that will be left playing this game are people like me with nothing better to do and can’t afford a subbed game, pure casuals and the fanbois.
Only people who enjoy playing the game will be playing it? That’s awful!
-The lack of added permanent playable content.
-The poor implementation of fixes resulting in more bug
-The amount of bugs that has been listed that are still not fixed
-The lack of feedback from Anet toward many discussed topic.
-The diminishing playerbase (Megaserver as a result of that)
…..It is about time Anet acknowledges that something is going the wrong way.
Silence leads to nothing. And this game is going to nothing.
Weren’t you saying the same stuff, say, a year ago?
I’m getting tired of waiting for the end, it’s always nigh, but it never gets here.
Pretty soon the only ones that will be left playing this game are people like me with nothing better to do and can’t afford a subbed game, pure casuals and the fanbois.
I hope so!
Aren’t people supposed to be on the ESO forums now, complaining about how disappointing that game is, and how (new MMO) will just absolutely destroy it?
-The lack of added permanent playable content.
-The poor implementation of fixes resulting in more bug
-The amount of bugs that has been listed that are still not fixed
-The lack of feedback from Anet toward many discussed topic.
-The diminishing playerbase (Megaserver as a result of that)
…..It is about time Anet acknowledges that something is going the wrong way.
Silence leads to nothing. And this game is going to nothing.
Weren’t you saying the same stuff, say, a year ago?
I’m getting tired of waiting for the end, it’s always nigh, but it never gets here.
Yep, long time ago I was saying the same thing, and now I’m still saying it. Guess I saw no improvement in a year…
Anet will shutdown after this thread. Hey, Blizzard actually shut down after having such threads for around 10 years.
Yep, long time ago I was saying the same thing, and now I’m still saying it. Guess I saw no improvement in a year…
Anet made several million dollars in that time. Somehow I don’t think they’re worried about it.
Pretty soon the only ones that will be left playing this game are people like me with nothing better to do and can’t afford a subbed game, pure casuals and the fanbois.
Only people who enjoy playing the game will be playing it? That’s awful!
Sorry, but, I don’t enjoy the game in the sense you may mean, I play it just to have something to do other than play Solitair/Mahjongg and the ONLY things I do are my dailies/crafting and world bosses to sell the rares for the coinage, then it’s back to Solitair and Mahjongg.
I recommend going back to Solitaire. Once in a while you win a game.
Pretty soon the only ones that will be left playing this game are people like me with nothing better to do and can’t afford a subbed game, pure casuals and the fanbois.
Only people who enjoy playing the game will be playing it? That’s awful!
Sorry, but, I don’t enjoy the game in the sense you may mean, I play it just to have something to do other than play Solitair/Mahjongg and the ONLY things I do are my dailies/crafting and world bosses to sell the rares for the coinage, then it’s back to Solitair and Mahjongg.
So…why save up the gold? Does it help you with Solitaire?
So…why save up the gold? Does it help you with Solitaire?
It’s pay to win!
Pretty soon the only ones that will be left playing this game are people like me with nothing better to do and can’t afford a subbed game, pure casuals and the fanbois.
Only people who enjoy playing the game will be playing it? That’s awful!
Sorry, but, I don’t enjoy the game in the sense you may mean, I play it just to have something to do other than play Solitair/Mahjongg and the ONLY things I do are my dailies/crafting and world bosses to sell the rares for the coinage, then it’s back to Solitair and Mahjongg.
So…why save up the gold? Does it help you with Solitaire?
Why, yes it does. It also helps the/my guildies who are enjoying the game at the time.
Pretty soon the only ones that will be left playing this game are people like me with nothing better to do and can’t afford a subbed game, pure casuals and the fanbois.
Only people who enjoy playing the game will be playing it? That’s awful!
Sorry, but, I don’t enjoy the game in the sense you may mean, I play it just to have something to do other than play Solitair/Mahjongg and the ONLY things I do are my dailies/crafting and world bosses to sell the rares for the coinage, then it’s back to Solitair and Mahjongg.
I’m having trouble discerning your priorities. If this game is so boring to you and such an apocalyptic waste of your time (and from the sound of it has been for quote a while), then why exactly are you still here?
I mean, I occasionally do enjoy me a good game of solitaire, but normally I log onto Guild Wars because, well, I want to play Guild Wars. Maybe I’m alone, but…
So please, tell me. Humor me. Yes, we all know what the perceived problems are, but what are the solutions? If the game is so stale and repetitive with “nothing to do” (Anet tried Living World, but then people complained that new content was too frequent), then what exactly should they implement?
Someone tell me. Anyone at all.
Pretty soon the only ones that will be left playing this game are people like me with nothing better to do and can’t afford a subbed game, pure casuals and the fanbois.
Only people who enjoy playing the game will be playing it? That’s awful!
Sorry, but, I don’t enjoy the game in the sense you may mean, I play it just to have something to do other than play Solitair/Mahjongg and the ONLY things I do are my dailies/crafting and world bosses to sell the rares for the coinage, then it’s back to Solitair and Mahjongg.
I’m having trouble discerning your priorities. If this game is so boring to you and such an apocalyptic waste of your time (and from the sound of it has been for quote a while), then why exactly are you still here?
I mean, I occasionally do enjoy me a good game of solitaire, but normally I log onto Guild Wars because, well, I want to play Guild Wars. Maybe I’m alone, but…
So please, tell me. Humor me. Yes, we all know what the perceived problems are, but what are the solutions? If the game is so stale and repetitive with “nothing to do” (Anet tried Living World, but then people complained that new content was too frequent), then what exactly should they implement?
Someone tell me. Anyone at all.
They need new content at least once every two weeks, but no more than once every month. It all needs to stay around permanently, but it can’t get old or stale over time. They need to redo all the current content, but not waste time on stuff we already have and instead work on new content.
Am I missing anything?
I seriously think that…….If you play Solitaire and mohjongg, only play to earn money that you never spend and don’t actually take time to enjoy other content……then you really have no right to make a statement like this.
Much of this game (like all MMOs) is based on the social aspect of the game, I wouldn’t play this game if it weren’t for my friends online. Half of the fun of this game for me is getting on my guild’s or the GoM Teamspeak server and just doing things with a bunch of friends. After nearly 2 years of play I finally found a guild I am happy with and one of my favourite parts of this game is Guild missions night.
Before I found my group of friends I would ONLY do sPvP because it was the only thing that interested me but now I enjoy dungeons/fractals just as much. Through my friends I found the wonders of WvW and the huge group chaos that undergoes there….I even bought my tag!
This game is around 40% PvP, so if you don’t play it you’re actually missing out on a lot of what you have paid the money for. I applaud anet for their chosen business model and they actually give you more than you realize.
What have you gotten for free that you would have to pay extra to gain on other MMOs?:
-New PvP maps
-New fractals
-New item Tiers and Skin
-10’s of hours of playable Living story updates
-Quality of life improvements
-New playable areas
-New skills & Traits
Might not seem like much but other companies would charge you for an “Expansion” that would give you pretty much the same thing.
I would also think about the living story that is coming out soon, rumor has it it may be opening up some of the maguma map area + a new dungeon and possible a new race later on (all for free most likely)
People who like the game are usually too busy playing it to come here and whine.
Pretty soon the only ones that will be left playing this game are people like me with nothing better to do and can’t afford a subbed game, pure casuals and the fanbois.
Only people who enjoy playing the game will be playing it? That’s awful!
Sorry, but, I don’t enjoy the game in the sense you may mean, I play it just to have something to do other than play Solitair/Mahjongg and the ONLY things I do are my dailies/crafting and world bosses to sell the rares for the coinage, then it’s back to Solitair and Mahjongg.
I’m having trouble discerning your priorities. If this game is so boring to you and such an apocalyptic waste of your time (and from the sound of it has been for quote a while), then why exactly are you still here?
I mean, I occasionally do enjoy me a good game of solitaire, but normally I log onto Guild Wars because, well, I want to play Guild Wars. Maybe I’m alone, but…
So please, tell me. Humor me. Yes, we all know what the perceived problems are, but what are the solutions? If the game is so stale and repetitive with “nothing to do” (Anet tried Living World, but then people complained that new content was too frequent), then what exactly should they implement?
Someone tell me. Anyone at all.
What about “it gives me something to do other than just playing Solitair and Mahjongg” did you not understand, plus I can’t afford to play a good subbed game and I need to add that I also still play GW1 going on 8 years now. To make it easier to understand I am retired/dissabled and limited in my mobility.
I was playing the game at the same time as I was writing the thread.
This is such a false statement to say that people that enjoy the game are to busy. The fact that I love this game pushes me to come here and write on things that I would like to see improved.
Don’t make false statement. Why would I waste time coming on the forum if it was not for a game I like.
Nonetheless, more permanent content would not hurt the game, it would just make it better. Look at the huge map we have, yet we can’t go to crystal desert, nor maguma, nor far shiverpeak etc. Living story, is a waste of time imo since what will be left of the living story except not that much?
What’s left of the Living Story?
Memories. (But not stale instances nobody cares to play anymore.$
Pretty soon the only ones that will be left playing this game are people like me with nothing better to do and can’t afford a subbed game, pure casuals and the fanbois.
Only people who enjoy playing the game will be playing it? That’s awful!
Sorry, but, I don’t enjoy the game in the sense you may mean, I play it just to have something to do other than play Solitair/Mahjongg and the ONLY things I do are my dailies/crafting and world bosses to sell the rares for the coinage, then it’s back to Solitair and Mahjongg.
I’m having trouble discerning your priorities. If this game is so boring to you and such an apocalyptic waste of your time (and from the sound of it has been for quote a while), then why exactly are you still here?
I mean, I occasionally do enjoy me a good game of solitaire, but normally I log onto Guild Wars because, well, I want to play Guild Wars. Maybe I’m alone, but…
So please, tell me. Humor me. Yes, we all know what the perceived problems are, but what are the solutions? If the game is so stale and repetitive with “nothing to do” (Anet tried Living World, but then people complained that new content was too frequent), then what exactly should they implement?
Someone tell me. Anyone at all.
What about “it gives me something to do other than just playing Solitair and Mahjongg” did you not understand, plus I can’t afford to play a good subbed game and I need to add that I also still play GW1 going on 8 years now. To make it easier to understand I am retired/dissabled and limited in my mobility.
Might I recommend a good book series? The collections of Sherlock Holmes short stories by Sir Arthur Conan Doyle are a personal favorite.
I guess the part I didn’t understand was the part where this was literally the only thing potentially worth doing more than playing solitaire.
Me personally, I use GW2 as a moderately social time filler. After uni courses, after homework and studying, after hanging out with friends and occasionally going to bars and such, I like to come home, enjoy a nice dinner with my family, and then take some casual down time before bed. My current activity of choice is GW2. Sometimes it’s TV. Sometimes it’s a good book.
I used to play console games quite often, but then I decided GW2 was more fun. Eventually I’ll probably move on to something else, but for now I’m enjoying myself immensely, so here I am.
Also you never proposed an actual solution to your plight.
I seriously think that…….If you play Solitaire and mohjongg, only play to earn money that you never spend and don’t actually take time to enjoy other content……then you really have no right to make a statement like this.
Much of this game (like all MMOs) is based on the social aspect of the game, I wouldn’t play this game if it weren’t for my friends online. Half of the fun of this game for me is getting on my guild’s or the GoM Teamspeak server and just doing things with a bunch of friends. After nearly 2 years of play I finally found a guild I am happy with and one of my favourite parts of this game is Guild missions night.
Before I found my group of friends I would ONLY do sPvP because it was the only thing that interested me but now I enjoy dungeons/fractals just as much. Through my friends I found the wonders of WvW and the huge group chaos that undergoes there….I even bought my tag!This game is around 40% PvP, so if you don’t play it you’re actually missing out on a lot of what you have paid the money for. I applaud anet for their chosen business model and they actually give you more than you realize.
What have you gotten for free that you would have to pay extra to gain on other MMOs?:
-New PvP maps
-New fractals
-New item Tiers and Skin
-10’s of hours of playable Living story updates
-Quality of life improvements
-New playable areas
-New skills & TraitsMight not seem like much but other companies would charge you for an “Expansion” that would give you pretty much the same thing.
I would also think about the living story that is coming out soon, rumor has it it may be opening up some of the maguma map area + a new dungeon and possible a new race later on (all for free most likely)
I have played every single area/aspect of GW2 with 5K+ hours and 11K+ AP(although AP don’t mean squat in this game) and I absolutely hate PvP, even found a few distractions in-game on my own in the way of finding little easter egg areas. As to the last part of your retort I would GLADLY PAY for an expansion, bought every one that was released for GW1 and the GW2 LS jokes are FAR FROM an expansions worth of content.
I have played several MMOs over the years and GW2 is considerably better than the majority that I have personally played in virtually all aspects but the experience is not the same for everyone. With that said, everyone should keep in mind that MMOs are typically time consuming and often involve farming/grinding for many hours, days, weeks and in some cases even months to obtain certain items and/or gear.
Typically a MMO is not for the casual gamer because typically MMOs are just far too time consuming for the casual gamer to ever get ahead in or even attempt to keep up with the majority of players. I know this may not be complete fact but I’d think it’s more true than it is false that casual players are more likely to play single player games or games with online MP modes, game modes where little time is required if any at all to be able to fairly compete against others or to enjoy a single player campaign sometimes with a good story.
GW2 is exactly what it is supposed to be for a MMO. The Megaserver was not due to low population in the game but due to players choosing to not go to certain maps that are less popular because they are less beneficial and past gathering for ascended materials or world bosses they offer little benefit for those going after end game items which far too often is the bulk of the players with level 80 characters.
With the Megaserver on the maps that were low population, those maps now are full of players from different servers and now all of these lower level events that often were ignored are now being done all the time which provides people with more to do. Not everyone wants to run Fractals of the Mist all the time or dungeon farm all the time or maybe not even roam the game world to kill world bosses regularly. It simply just adds more options for people and doesn’t actually hurt any players.
I do think GW2 needs actual expansions though and not just LS content that many of us will breeze through in an hour or two. The LS typically has very little story which is funny considering its title and is full of farming this or that to get this or that achievement etc. This is fine for some but not all. I would personally prefer new permanent content and new maps, maybe new dungeons.
FOTM could be fixed up as well. My only dislike in FOTM is the random maps. The random maps are fine in a guild run but in pugs it can be annoying when people keep trying to vote to reload a new map or quit because a random map is chosen that they don’t want to do. Everyone should be able to choose what maps to run during each run of FOTM.
Aside from this I have no issues with GW2.
Good call.
(edited by Moderator)
The only solution I would have is for the developers to actually listen to their CLIENTS(you know the ones who pay their salaries), the way I see them doing business is for them to say “yeah we hear you, but, we know better so we are going to do it our way end of story”.
(edited by Moderator)
-The lack of added permanent playable content.
-The poor implementation of fixes resulting in more bug
-The amount of bugs that has been listed that are still not fixed
-The lack of feedback from Anet toward many discussed topic.
-The diminishing playerbase (Megaserver as a result of that)
…..
-The lack of challenging content (Don’t say fractal is hard lol)It is about time Anet acknowledges that something is going the wrong way.
Silence leads to nothing. And this game is going to nothing.
Mindless yelling leads to less.
There a lot of permanent content in the game that has been added but if the story has been something that could of been done over and over then it would not be a LIVING story. It would just be a story something you read over and over not realty changing any thing that you read “i guess you could re-wright a book but you cant do that in a game most of the time.”
Most of the bugs have been fixed and they are fixed fast after they show up not weeks like some other games but days or less. Its to the point now that most ppl do not even know what “bugs” your talking about because they tend to be fixed so fast that most ppl never see them.
I guess anet could respond to every post or poster that some how feels entitle to it but it would get very pointless fast what would you even want them to say “yes we know about it” “thank you for your feed back” that about all they can say on a mass scale of things that your asking for. Maybe you feel as if your post are more important then others?
You know when i play an mmorpg i tend to like to play with other ppl if there are less ppl to play with or not ppl at all i question “is this realty an mmorpg” The megasurvers are providing off time players for low pop zones ppl to play with its a great ideal to fix a problem about making the game map too big. It will let them add in a lot more permanent content that you seem to want (and seem to think that there has been non added) so i think you realty do not understand this systole one bit.
To each there own pve will never truly be “hard” content its only a factor of time and reading a game cant be hard with out simply being cheep as in games (much older games) where they would simply lock up if your doing too well. Pve will never be “hard” because its a game and at the end of the day a game is just that a game real life is hard there no rest but often we look to games to get us read for real life to a point knowing that its alone JUST A GAME.
I think your trying your best to sell an ideal to your self at best this is a random thread unlike your other ones that seem like your shouting at nothing. I do not see the point of it realty if in your own post your saying one of the problems is that they do not respond to (what i guess) your threads. Who are you making these thread for at this point?
The only solution I would have is for the developers to actually listen to their CLIENTS(you know the ones who pay their salaries), the way I see them doing business is for them to say “yeah we hear you, but, we know better so we are going to do it our way end of story”.
The changes in the latest patch are all in response to things players have wanted.
Or are you referring to the customers who bought the game 18 months ago and haven’t paid a penny to play it since? Or the ones who announce they’re quitting?
The devs collect a lot of data that doesn’t involve outshouting other people on the forums.
The only solution I would have is for the developers to actually listen to their CLIENTS(you know the ones who pay their salaries), the way I see them doing business is for them to say “yeah we hear you, but, we know better so we are going to do it our way end of story”.
The changes in the latest patch are all in response to things players have wanted.
Or are you referring to the customers who bought the game 18 months ago and haven’t paid a penny to play it since? Or the ones who announce they’re quitting?
The devs collect a lot of data that doesn’t involve outshouting other people on the forums.
If this update is what players wanted why are there more negative responses than there is positive? Could it be because it was put together the way that they wanted it and not the way it was envisioned by the community?
The only solution I would have is for the developers to actually listen to their CLIENTS(you know the ones who pay their salaries), the way I see them doing business is for them to say “yeah we hear you, but, we know better so we are going to do it our way end of story”.
The changes in the latest patch are all in response to things players have wanted.
Or are you referring to the customers who bought the game 18 months ago and haven’t paid a penny to play it since? Or the ones who announce they’re quitting?
The devs collect a lot of data that doesn’t involve outshouting other people on the forums.
If this update is what players wanted why are there more negative responses than there is positive? Could it be because it was put together the way that they wanted it and not the way it was envisioned by the community?
A day after playing with the patch, I popped onto the forums to thank the developers for doing an overall fantastic job with the updates. It’s not difficult to give praise where praise is due. However, as has been stated in the past, most players who are happy with the new content are busy playing the game rather than posting on the forums.
Therefore, the ratio of positive to negative responses will always be weighted to the negative side because the less-contented people are complaining rather than playing, while for the happy players it’s the opposite.
If this update is what players wanted why are there more negative responses than there is positive? Could it be because it was put together the way that they wanted it and not the way it was envisioned by the community?
Not sure what you expect. Do you think thousands of players are going to suddenly visit the forums for the first time every to post “Thanks Anet! This update is so cool!”
Anet knows how many people are logging in, and how often. The MMO genre alone is extremely competitive and if players didn’t like the game there’s no monthly sub keeping them from trying out a different game instead.
So if the update is so awful they’ll know within a couple of weeks when a few hundred thousand people stop logging in, buying gems, etc.
Go to any MMO forum and it’s full of people complaining about the game. I’ve tried quite a few and always check out the forums. I’ve never found one where there are more “I really enjoy this game!” threads than “this game sucks!” threads.
It’s like when a summer popcorn movie gets bad reviews – the critics hate it, but every weekend 10 million people pay $10 each to watch it. What is the producer more interested in, the ten people who complain, or the 10 million who don’t?
ANet is a game company. It is not cost effective for a company to devote resources to fixing bugs. This is because the majority of players only respond to constant new content (even if temporary) and to have something to do, a fancy carrot to chase, and only a small number of people will care that bugs got fixed.
FYI: I’m a part of the “minority” who have by this moment multiple times used gold instead of available cash because I was feeling dissatisfied with the company’s attitude towards “old” players and fixing bugs.
The only solution I would have is for the developers to actually listen to their CLIENTS(you know the ones who pay their salaries), the way I see them doing business is for them to say “yeah we hear you, but, we know better so we are going to do it our way end of story”.
The changes in the latest patch are all in response to things players have wanted.
Or are you referring to the customers who bought the game 18 months ago and haven’t paid a penny to play it since? Or the ones who announce they’re quitting?
The devs collect a lot of data that doesn’t involve outshouting other people on the forums.
If this update is what players wanted why are there more negative responses than there is positive? Could it be because it was put together the way that they wanted it and not the way it was envisioned by the community?
Welcome to the internet where negative gets more views then positivity any day. That and also ppl take things for grant until they are not working or gone giving more power to the absent of something then the having of something.
I can make a post about how great and free combat is and if most ppl think this way they may or may not say something because there no point in realty saying it. If i make a post about how bad combat is because its random spam then i get ppl who find any small flaw in the combat to post and make other post about that small flaw. I am saying the same thing in effect about combat freedom to one person is spam to the viewer of another but its a lot more likely that you view other ppl then what you play your self (because every one else is spamming but when “I” do it and (lose or win) i am doing it with skill). This is true for any game and not just GW2.
ANet is a game company. It is not cost effective for a company to devote resources to fixing bugs. This is because the majority of players only respond to constant new content (even if temporary) and to have something to do, a fancy carrot to chase, and only a small number of people will care that bugs got fixed.
FYI: I’m a part of the “minority” who have by this moment multiple times used gold instead of available cash because I was feeling dissatisfied with the company’s attitude towards “old” players and fixing bugs.
Good, the best way to communicate your approval or disapproval is through the application of your wallet.
ANet is a game company. It is not cost effective for a company to devote resources to fixing bugs. This is because the majority of players only respond to constant new content (even if temporary) and to have something to do, a fancy carrot to chase, and only a small number of people will care that bugs got fixed.
FYI: I’m a part of the “minority” who have by this moment multiple times used gold instead of available cash because I was feeling dissatisfied with the company’s attitude towards “old” players and fixing bugs.
Good, the best way to communicate your approval or disapproval is through the application of your wallet.
Please check the threads in my signature and “Highly rated posts” in the profile.
Why would I?
I’m serious… if you’re not satisfied with the game, coming here and posting “this game sucks!” is the least effective way of providing feedback, while choosing not to spend money on the game is the most effective.
Some turnover is to be expected, but if a large number of players stop buying gems it sends a clear message to Anet that something is wrong.
(edited by tolunart.2095)
Why would I?
I’m serious… if you’re not satisfied with the game, coming here and posting “this game sucks!” is the least effective way of providing feedback, while choosing not to spend money on the game is the most effective.
Just was not sure if it was sarcasm. I do not think that money should be the only feedback in today’s world; the best I can do as a player is summarise my concerns and present them in a constructive way for developers to hear and for community to discuss; well, if that fails… I’ll have to resort to wallet, hoping that the company understands that keeping a happy buying customer may be a lot easier than making (a totally finite number of) new players buy the game at 50% discount and then have them leave because of bugs, toxicity and lack of permanent content.
Posting constructive criticism on the forums is a great idea, but in practice it’s a lot like trying to whisper in a room full of people who are shouting as loud as they can. It doesn’t matter what you’re saying if no one can hear you.
Doom, doom, doom, doom…
I’m not happy with alot in the patch (mainly town cloths), but this constant “Fix the game, it’s unplayable” thing is very overblown…
Going to sleep.
you should probably go in the bug section of this forum :P
Have a nice read, some of the bug in game are there since the start and yet, they are not fixed. Poor maintenance..
Some of the launch bugs in WoW persisted for years. They don’t seem out of business. This isn’t a problem with the game. It’s a problem with people who think bigger and more ambitious MMOs aren’t going to have bugs…because they will. All of them.
And you won’t find a single popular MMO that doesn’t have bugs for years that don’t get fixed.
There are different kinds of bugs. Game breaking bugs, progress stopping bugs, bug that affect the economy. Those are mostly dealt with pretty fast. The other bugs, they go on the waiting list…as they should.
Maybe more people would post positive feedback if they weren’t insulted and chased off the forums. ‘Cuz it’s not cool to say anything nice here, ya know. Lol.
Maybe more people would post positive feedback if they weren’t insulted and chased off the forums. ‘Cuz it’s not cool to say anything nice here, ya know. Lol.
Posting nice things about things considered nice by most doesn’t get you insulted; posting nice things about things by which most are negatively affected will most likely provoke a flame – and that’s what we have here.
Hey, we have a positive GW2 Jokes thread, a You’ve played GW2 too much if… thread and a nice amount of fanart in community corner. I posted “nice things” in all of these places – because I generally still like the game, you know! – and didn’t get chased off.
But I and a lot of so called “forum complainers” see objective issues in the direction the game is heading to – exactly because we’ve been here for long enough – and try to provide the feedback in the ways we are able to – some really constructive, some not very (and I’m still positively surprised at the amount of the first on an MMO forums). These “complain” posts serve a meaningful purpose – to make the game better by adding QoL features and fixing several years worth of bugs, to make playing experience more pleasant by getting rid off over-under-population and multi-language insults, to let people stay in the game longer than the initial 100% map and PS completion by adding more permanent content; all that posts from [ADT] ANet Defence Team do, on the other hand, is provoke meaningless forum flamings.
I work as a software developer for a pretty old product which is used mostly inhouse and for a few outside customers. most of our work consists of adding new features so our production can either work more efficient or sell a new product. bugfixing is always very low on the list of priorities. the other devs and I have made several pushes to get bugfix releases out to fix the most important stuff, but we always get shut down. why? implementing a new feature we can sell is more interesting from a financial standpoint. losing customers is bad and if it’s due to bugs, everyone agrees how the devs did a terrible job – but nobody ever believes us if we say we have to do bugfix releases every few months (our last one was about 2 or 3 years ago).
it’s usually bad management combined with complete lack of understanding of hidden costs (like needing more people on support, frequent zero day bugs affecting production and so on).
I wouldn’t be suprised at all if ANet does suffered the same exact problem. living story seems so similar – push any new feature you can sell (they always come with gemstore stuff), never improve old ones. the feature patch was a step into the right direction, seeing as it did address a lot of bugs as well as the new features.
hopefully they plan (permanent) feature patches more often now and living story as filler content inbetween.
Posting constructive criticism on the forums is a great idea, but in practice it’s a lot like trying to whisper in a room full of people who are shouting as loud as they can. It doesn’t matter what you’re saying if no one can hear you.
I can prove you wrong by at least the engineer’s buglist thread and the mesmer’s buglist thread, with other features massively discussed by the community making it to the game as well.
On the other hand, I agree that threads loudly complaining on how others are complaining provide a great deal of white noise to mask real concerns and make it worse.
Some people are just to blind to see all the bugs, or maybe they are not really playing the game enough to actually see that there is so many problems that need to be fixed.
I have an engi and a mesmer and these two classes are the most bugged of the game. And yet they seems to be bugged more and more after each patch.
Negative critiscism is something that every company (or individual) should consider way way more than positive feedback.
The lack of…
Competition for Nodes
Competition for Kills
The feeling of nothing to do
The fact you got killed and can’t do anything
Yep, there’s a real ‘lack of’ in this game.
The lack of,
Real achievement that lead to reward (precursor quest? LOL)
Lack of wanting to leave and find something fun seems to be high on your list.
Lack of wanting to leave and find something fun seems to be high on your list.
Top lel. +1 for that.
I think it’s funny when people hate the game so much that they keep playing it.
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