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Posted by: Vayne.8563

Vayne.8563

I’d rather have FREE content every 2 weeks, than to pay for an expansion.

It’s basically free vs pay. In my case, free win, not even up to discussion.

Yes, free updates, but look deeper into them, and start to compare and contrast, to the more traditional MMOs, and you’ll find out that other MMOs put out more meaningful content for your characters and gameplay.

I’m here because I compared this to other MMOs and found the content here to be meaningful, far far more meaningful than the content in other MMOs.

The problem with using words like meaningful is that they’re just matters of taste and opinion. What’s meaningful to a dungeon runner is not meaningful to a PvPer who never runs dungeons. Some people would think putting ten new dungeons in this game would be meaningful content. But I bet more than half the player base wouldn’t be in that category. Most people don’t consider themselves dungeon runners in most games, and I believe that’s the case in this game as well.

You talk to PvPers they have different meaningful content than WvWer’s who have different meaningful content than me.

Most MMOs don’t offer what I consider to be meaningful content. That’s why I play Guild Wars 2.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I’d rather have FREE content every 2 weeks, than to pay for an expansion.

It’s basically free vs pay. In my case, free win, not even up to discussion.

Yes, free updates, but look deeper into them, and start to compare and contrast, to the more traditional MMOs, and you’ll find out that other MMOs put out more meaningful content for your characters and gameplay.

Mmm, speaking from a time when I played a traditional MMO (perhaps the father of traditional MMOs), content I can’t experience due to whatever reason might as well not be any content at all. Specifically, the kind aimed at the top 5% of the servers’ playerbase. This gets worse when it piles up on top of itself in tiers to where I’m locked out completely after two expansions I paid for and can’t do anything with.

Though it is almost as disheartening as my “first MMO” and its expansions being largely built on pushing technical aspects and new areas which I was too unskilled (at PvP) to travel to for long. . . that corpse run was a tiger-sized kitty.

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Posted by: FrostSpectre.4198

FrostSpectre.4198

I would also pay for an expansion.

But blame is mostly on NCsoft, for no expansions so far for GW2…

Free updates, perhaps more limiting on new weapon types and possible new playable races.

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.

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Posted by: laokoko.7403

laokoko.7403

I dont’ find the living story very interesting compare to expansions of other games.

The main problem I find is Anet dont’ spend alot of time working on their core games, but spend much of their time making on small extensions content which people will play a few times and never do it again.

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Posted by: Smith.1826

Smith.1826

I’d rather have FREE content every 2 weeks, than to pay for an expansion.

It’s basically free vs pay. In my case, free win, not even up to discussion.

I doubt anyone, if presented the choice between ‘free’ and ‘notfree’, would choose to pay for it, provided the product remained the same whether or not we gave threw money at it. It’s more about the strings attached to the word “free”, and the need to still make money off of us.

It’s also about the idea of how payment models can affect the quality and delivery of the content and gameplay, and whether or not they could provide more quality content provided we had to buy it.

(edited by Smith.1826)

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Posted by: cesmode.4257

cesmode.4257

I’d rather have FREE content every 2 weeks, than to pay for an expansion.

It’s basically free vs pay. In my case, free win, not even up to discussion.

If the free content is driplets of story, a few bug squashes, and a feature every 3-6 months…Id rather pay for an expansion that gives me zones, classes, races, skills and abilities, dungeons…along with bug squashes and class balancing.

Karma is as abundant as air, and as useless as the Kardashians.

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Posted by: cesmode.4257

cesmode.4257

I dont’ find the living story very interesting compare to expansions of other games.

The main problem I find is Anet dont’ spend alot of time working on their core games, but spend much of their time making on small extensions content which people will play a few times and never do it again.

Exactly.

Things like dungeons and the open world DEs that launched with the game have gone abandoned since early release. All focus is on LS and zones of the week that foster zergs and tactfulless and mindless combat. It is why I cannot support this game anymore.

Karma is as abundant as air, and as useless as the Kardashians.

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Posted by: Vayne.8563

Vayne.8563

I dont’ find the living story very interesting compare to expansions of other games.

The main problem I find is Anet dont’ spend alot of time working on their core games, but spend much of their time making on small extensions content which people will play a few times and never do it again.

Exactly.

Things like dungeons and the open world DEs that launched with the game have gone abandoned since early release. All focus is on LS and zones of the week that foster zergs and tactfulless and mindless combat. It is why I cannot support this game anymore.

But the new LS opened new areas with new events. Shrugs.

People see what they want to see.

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Posted by: SkiTz.4590

SkiTz.4590

I dont’ find the living story very interesting compare to expansions of other games.

The main problem I find is Anet dont’ spend alot of time working on their core games, but spend much of their time making on small extensions content which people will play a few times and never do it again.

Exactly.

Things like dungeons and the open world DEs that launched with the game have gone abandoned since early release. All focus is on LS and zones of the week that foster zergs and tactfulless and mindless combat. It is why I cannot support this game anymore.

But the new LS opened new areas with new events. Shrugs.

People see what they want to see.

With the same rewards for events we have been seeing since day 1,
with the same zerg tactics as all big open world DEs….
You can paint it however you want, just because its in a new zone, doesn’t mean its new content….
I’d love to see something more along the lines of marionette fight added…LS2, while the story has been better, the actual content is stale and something we have seen plenty of times before… its just rehashed into a diff zone with some new mechanics like timed environmental storms and crap lol… I could care less about a story, I’m not playing MMOs because of a story, I play it for fun content to do with friends… right now, LS2 hasn’t been doing that, but we will see, its still too early to judge

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Posted by: Vayne.8563

Vayne.8563

I dont’ find the living story very interesting compare to expansions of other games.

The main problem I find is Anet dont’ spend alot of time working on their core games, but spend much of their time making on small extensions content which people will play a few times and never do it again.

Exactly.

Things like dungeons and the open world DEs that launched with the game have gone abandoned since early release. All focus is on LS and zones of the week that foster zergs and tactfulless and mindless combat. It is why I cannot support this game anymore.

But the new LS opened new areas with new events. Shrugs.

People see what they want to see.

With the same rewards for events we have been seeing since day 1,
with the same zerg tactics as all big open world DEs….
You can paint it however you want, just because its in a new zone, doesn’t mean its new content….
I’d love to see something more along the lines of marionette fight added…LS2, while the story has been better, the actual content is stale and something we have seen plenty of times before… its just rehashed into a diff zone with some new mechanics like timed environmental storms and crap lol… I could care less about a story, I’m not playing MMOs because of a story, I play it for fun content to do with friends… right now, LS2 hasn’t been doing that, but we will see, its still too early to judge

To a casual observer, it might look like the same content. Obviously this isn’t an observer who’s explored the content.

In order to get the maximum rewards for the area, you can’t zerg events. Many events in the new zone occur at the same time and rewards are cheaper at higher levels and in some cases more rewards become available. So if you want those rewards the one thing you really can’t afford to do is zerg.

All the events have to be done in order to reach that level. A zerg which scales events can’t do them fast enough. In zones that Zerg they might get up to tier 3, but they won’t get to tier 4 or 5.

The same can be said for the Pavillion last month. If you zerg, you don’t get gold And people wanted to get into gold pavillions for the best reward. Anet is trying to teach people not to zerg.

But some people come on and keep repeating the word zerg over and over again as if it’s true and no one is doing anything about it.

Anet has been consistently splitting up the zerg since the marionette event and the Triple Threat event were added.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Anet has been consistently splitting up the zerg since the marionette event and the Triple Threat event were added.

Correction. They’ve been consistently trying to . . . biggest try was either Marionette or the Battle for Lion’s Arch with the Assault Knights.

Players still want to zerg though.

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Posted by: Vayne.8563

Vayne.8563

Anet has been consistently splitting up the zerg since the marionette event and the Triple Threat event were added.

Correction. They’ve been consistently trying to . . . biggest try was either Marionette or the Battle for Lion’s Arch with the Assault Knights.

Players still want to zerg though.

Yes at the beginning particularly players still wanted to zerg but more and more learned as the event went on. You had limits to how many people could even get the buff to damage the assault knight. More than 50 and you were scaling the event for no reason.

And the Marionette automatically broke up the zerg. You could zerg the corridors, but you needed people in each of five lanes and each of the lanes was broken up into five platforms. You simply could not zerg that.

Even in escape from LA if you ran around just following the champs, which happened for a couple of days, you couldn’t get the maximum reward. Anet bribed people with rewards to break up into groups to get the most survivors possible and we were doing it. Time after time.

This was before the mega servers so the bigger servers and people guesting learned and smaller servers may not have.

Now with the mega servers, there’s evidence that some people are learning. Slowly and willfully, but still learning.

It’s a work in progress, but I see it more and more.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Now with the mega servers, there’s evidence that some people are learning. Slowly and willfully, but still learning.

It’s a work in progress, but I see it more and more.

Meanwhile, in WvW . . .

:)

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Posted by: nexxe.7081

nexxe.7081

I’d rather have FREE content every 2 weeks, than to pay for an expansion.

It’s basically free vs pay. In my case, free win, not even up to discussion.

Yes, free updates, but look deeper into them, and start to compare and contrast, to the more traditional MMOs, and you’ll find out that other MMOs put out more meaningful content for your characters and gameplay.

I’m here because I compared this to other MMOs and found the content here to be meaningful, far far more meaningful than the content in other MMOs.

The problem with using words like meaningful is that they’re just matters of taste and opinion. What’s meaningful to a dungeon runner is not meaningful to a PvPer who never runs dungeons. Some people would think putting ten new dungeons in this game would be meaningful content. But I bet more than half the player base wouldn’t be in that category. Most people don’t consider themselves dungeon runners in most games, and I believe that’s the case in this game as well.

You talk to PvPers they have different meaningful content than WvWer’s who have different meaningful content than me.

Most MMOs don’t offer what I consider to be meaningful content. That’s why I play Guild Wars 2.

I should’ve clarified when i said, “meaningful”. I meant in terms of gameplay and progression, besides the story.

And no, it’s not subjective. The purpose of an RPG, whether it’s an MMO, or a singleplayer game, is to interact and engage in the story, hence the roleplaying aspect, but story isn’t the only facet of an MMORPG. There are also items, stats, combat, dungeons, pvp, etc., to enhance the story, otherwise the game itself becomes stale without progression to it’s other aspects, which is happening to GW2.

To Anet’s credit though, they have tweaked stats, and introduced new traits in the past, but lately, there doesn’t seem to be anything new on the horizon, except the Living Story.

When compared to other MMO content additions, GW2 lacks additional content, especially after 2 years.
FFXIV, WoW, Rift, Tera, and even GW1, etc. All of these introduce more meaningful content, for everyone, whether it’s for pvp, dungeons, story, classes, skills, talents, gear, and so on. This is why WoW is very popular, because they offer alternative gameplay additions, such as, skills & talents, new classes and races, dungeons-scenarios-raids, pvp maps & game-modes that is meaningful, to everyone, and they don’t just focus on story.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

FFXIV, WoW, Rift, Tera, and even GW1, etc. All of these introduce more meaningful content, for everyone, whether it’s for pvp, dungeons, story, classes, skills, talents, gear, and so on. This is why WoW is very popular, because they offer alternative gameplay additions, such as, skills & talents, new classes and races, dungeons-scenarios-raids, pvp maps & game-modes that is meaningful, to everyone, and they don’t just focus on story.

Please tell me where new content is happening for GW1? I need an excuse to install it on this machine.

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Posted by: Ashen.2907

Ashen.2907

I’d rather have FREE content every 2 weeks, than to pay for an expansion.

It’s basically free vs pay. In my case, free win, not even up to discussion.

Yes, free updates, but look deeper into them, and start to compare and contrast, to the more traditional MMOs, and you’ll find out that other MMOs put out more meaningful content for your characters and gameplay.

I’m here because I compared this to other MMOs and found the content here to be meaningful, far far more meaningful than the content in other MMOs.

The problem with using words like meaningful is that they’re just matters of taste and opinion. What’s meaningful to a dungeon runner is not meaningful to a PvPer who never runs dungeons. Some people would think putting ten new dungeons in this game would be meaningful content. But I bet more than half the player base wouldn’t be in that category. Most people don’t consider themselves dungeon runners in most games, and I believe that’s the case in this game as well.

You talk to PvPers they have different meaningful content than WvWer’s who have different meaningful content than me.

Most MMOs don’t offer what I consider to be meaningful content. That’s why I play Guild Wars 2.

I should’ve clarified when i said, “meaningful”. I meant in terms of gameplay and progression, besides the story.

And no, it’s not subjective. The purpose of an RPG, whether it’s an MMO, or a singleplayer game, is to interact and engage in the story, hence the roleplaying aspect, but story isn’t the only facet of an MMORPG. There are also items, stats, combat, dungeons, pvp, etc., to enhance the story, otherwise the game itself becomes stale without progression to it’s other aspects, which is happening to GW2.

To Anet’s credit though, they have tweaked stats, and introduced new traits in the past, but lately, there doesn’t seem to be anything new on the horizon, except the Living Story.

When compared to other MMO content additions, GW2 lacks additional content, especially after 2 years.
FFXIV, WoW, Rift, Tera, and even GW1, etc. All of these introduce more meaningful content, for everyone, whether it’s for pvp, dungeons, story, classes, skills, talents, gear, and so on. This is why WoW is very popular, because they offer alternative gameplay additions, such as, skills & talents, new classes and races, dungeons-scenarios-raids, pvp maps & game-modes that is meaningful, to everyone, and they don’t just focus on story.

Meaningful, in this context, is subjective. I can guarantee, 100% certainty, that FFXIV, WoW, Rift, Tera, GW1, etc did not release content that was meaningful, in a positive way, to, “everyone.”

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Posted by: Vayne.8563

Vayne.8563

I’d rather have FREE content every 2 weeks, than to pay for an expansion.

It’s basically free vs pay. In my case, free win, not even up to discussion.

Yes, free updates, but look deeper into them, and start to compare and contrast, to the more traditional MMOs, and you’ll find out that other MMOs put out more meaningful content for your characters and gameplay.

I’m here because I compared this to other MMOs and found the content here to be meaningful, far far more meaningful than the content in other MMOs.

The problem with using words like meaningful is that they’re just matters of taste and opinion. What’s meaningful to a dungeon runner is not meaningful to a PvPer who never runs dungeons. Some people would think putting ten new dungeons in this game would be meaningful content. But I bet more than half the player base wouldn’t be in that category. Most people don’t consider themselves dungeon runners in most games, and I believe that’s the case in this game as well.

You talk to PvPers they have different meaningful content than WvWer’s who have different meaningful content than me.

Most MMOs don’t offer what I consider to be meaningful content. That’s why I play Guild Wars 2.

I should’ve clarified when i said, “meaningful”. I meant in terms of gameplay and progression, besides the story.

And no, it’s not subjective. The purpose of an RPG, whether it’s an MMO, or a singleplayer game, is to interact and engage in the story, hence the roleplaying aspect, but story isn’t the only facet of an MMORPG. There are also items, stats, combat, dungeons, pvp, etc., to enhance the story, otherwise the game itself becomes stale without progression to it’s other aspects, which is happening to GW2.

To Anet’s credit though, they have tweaked stats, and introduced new traits in the past, but lately, there doesn’t seem to be anything new on the horizon, except the Living Story.

When compared to other MMO content additions, GW2 lacks additional content, especially after 2 years.
FFXIV, WoW, Rift, Tera, and even GW1, etc. All of these introduce more meaningful content, for everyone, whether it’s for pvp, dungeons, story, classes, skills, talents, gear, and so on. This is why WoW is very popular, because they offer alternative gameplay additions, such as, skills & talents, new classes and races, dungeons-scenarios-raids, pvp maps & game-modes that is meaningful, to everyone, and they don’t just focus on story.

I’m curious how you know what’s on the horizon. Because I don’t think anyone does. We learn what’s going to happen like the day before it happens half the time. No one predicted Fractals. People were surprised by many of the updates and events that have come out.

Anet has started adding traits and doing balance. They’re doing it slowly. They said they would do it slowly. The make a bunch of changes, they wait for the meta to change and stabilize. They make more changes. That’s what they said they’ll be doing.

People said there’d be no new zones and we’re in one now. People said content was all temporary and now we’re getting permanent content. I don’t see a basis for believing more skills and traits won’t be added, since they laid the groundwork for it.

It won’t be added on anyone’s schedule but Anet’s.

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Posted by: Veydar.5017

Veydar.5017

Stop mentioning Fractals. They have abysmal rewards and are obviously a very low priority. The traits they added are mostly useless except for Phalanx Strength. If they are designing a game for casuals they wouldn’t have needed to implement new traits because casuals aren’t even using what they had in the first place. If they’re designing a game for everyone including the more hardcore players they should have given the new traits a lot more thought. The meta is unchanged since people figured out that zerk > all and the last patches only brought minor changes to some builds.
Redesign mob AI, get rid of stacking and FGS and buff auto attacks so bosses are less reliant on their few big moves that people dodge and things might get interesting again.

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Posted by: UnitedChaos.8364

UnitedChaos.8364

@OP. I don’t understand your gripe.

They are giving you both: small amounts of content every 2 weeks and (if you want to look at it this way) a 6 month expansion.

-Free content every two weeks for those who play regularly.
-Paid content every 6 months (or however long you want to not do the living story). You can pay for the content when it’s gone; or just log in, get the content free, don’t do it, do it all at once when you’re ready.

At the rate they’re going the world, and story, is expanding at an incredible rate. The content takes much longer if you actually, you know, enjoy it: watch the cut-scenes, do the achievements, enjoy the lore, etc.

#permanentfacepalm

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Posted by: Stormcrow.7513

Stormcrow.7513

Achievement checklists are just terribad. I honestly couldn’t even care about getting anymore AP.
I agree that the new writing is better but LS S2 and LS S1 combined do not equal an expansions worth of content.
Sure, they opened up a new zone, 1/3 of it every 2 weeks but that just isn’t enough. We need new classes, new races, new weapons, new monster AI, new dungeons, and a new continent…yes continent.
After 2 years GW2 is getting very very stale and these piecemeal updates are not enough to sustain a themepark MMO.

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Posted by: darkace.8925

darkace.8925

Nearly everyone hates it? Evidence?

I love it. I know lots of people who love it. Anet has the actual data on how many people not only play it, but continue to play it.

And the new living story stuff is much better than the old stuff. And some of that was pretty kitten ed good.

If no one likes the living story why did so many people continue to play the Marionette and Escape from LA?

Only Vayne would challenge someone to provide empirical data on something before offering anecdotal evidence in rebuttal.

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Posted by: Mosharn.8357

Mosharn.8357

They arent gona get any where with these tiny updates.

I thought this week was gona have more content and as i was doing the new story i finished it in a sad little 20 mins… 20 mins of content really anet.

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Posted by: Vayne.8563

Vayne.8563

Nearly everyone hates it? Evidence?

I love it. I know lots of people who love it. Anet has the actual data on how many people not only play it, but continue to play it.

And the new living story stuff is much better than the old stuff. And some of that was pretty kitten ed good.

If no one likes the living story why did so many people continue to play the Marionette and Escape from LA?

Only Vayne would challenge someone to provide empirical data on something before offering anecdotal evidence in rebuttal.

I didn’t make the statement. I’m responding to the statement in the same way. And the logic in the reply is what you’re ignoring now, and often ignore.

Anet KNOWS the numbers. If the numbers were as bad as people suggest, Anet would have changed the strategy. I’m not sure what kind of businesses you’ve run before, but generally when something doesn’t work long term, you change it. They have the numbers, we don’t. They make choices based on numbers we can’t see.

The logic is, if the numbers aren’t supporting what they were doing they’d change it.

That’s not empirical evidence, it’s circumstantial evidence, which is far more evidence than the poster gave.

Every time you single me out with that kind of personal attack, you look more and more desperate.

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Posted by: Boneheart.3561

Boneheart.3561

Nearly everyone hates it? Evidence?

I love it. I know lots of people who love it. Anet has the actual data on how many people not only play it, but continue to play it.

And the new living story stuff is much better than the old stuff. And some of that was pretty kitten ed good.

If no one likes the living story why did so many people continue to play the Marionette and Escape from LA?

Only Vayne would challenge someone to provide empirical data on something before offering anecdotal evidence in rebuttal.

Is Vayne providing evidence in rebuttal? Seemed to me he’s explaining how he doesn’t understand the notion of, supposedly, so many people not liking the Living Story. It should help Devilson answer his question.

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Posted by: Vayne.8563

Vayne.8563

They arent gona get any where with these tiny updates.

I thought this week was gona have more content and as i was doing the new story i finished it in a sad little 20 mins… 20 mins of content really anet.

I’m not even sure where to begin with this. You mean 20 minutes of content ignoring all the events, the new weapon skins you can craft, trying to get a zone to tier 5 for the best rewards on stuff.

Or 20 minutes just doing the stories without the optional achievements?

Because so far, I’ve spent hours in the NEW AREA. Oh right, there’s a new area. It’s a cool area. Lots of people seem to like it.

It’s not 20 minutes of new content, unless you only count story missions, which is not all the new content.

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Posted by: darkace.8925

darkace.8925

Every time you single me out with that kind of personal attack, you look more and more desperate.

Come on, now…you’re supposed to be above these kinds of silly games, aren’t you?

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Posted by: Stormcrow.7513

Stormcrow.7513

LSS1 vs GW1 factions, I would take factions AINEC.
LSS2 so far vs Nightfall, well, I would take nightfall.
I am glad that people are liking the LS but for some people it just doesn’t compare to a new expansion pack.
Where are our new classes, skills, weapons, dungeons, areas(2 areas in 2 years…)?
Sure we get gemstore updates and granted the new Amberite weps are kinda cool but this doesn’t compare to an xpac.

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Posted by: Vayne.8563

Vayne.8563

Every time you single me out with that kind of personal attack, you look more and more desperate.

Come on, now…you’re supposed to be above these kinds of silly games, aren’t you?

Nope, you’re really getting on my nerves and it feels quite personal. I don’t say “only Dark Ace” would do anything. By singling me out, you’re making a personal statement. Not to mention you ignore and trivialize the point I was making. It’s a way to ridicule people. It’s really bad to resort to that sort of attack and comment that I should be above it.

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Posted by: Ashen.2907

Ashen.2907

it’s circumstantial evidence

No it is not. It is a theory. I think that the theory has merit but that doesn’t mean that it is anything more than supposition.

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Posted by: Vayne.8563

Vayne.8563

it’s circumstantial evidence

No it is not. It is a theory. I think that the theory has merit but that doesn’t mean that it is anything more than supposition.

The longer you’re involved with business and doing business, the more you know how businesses work. It’s hard for me to conceive of a public company doing something that they specifically know is not working, and then putting more and more resources into doing it more. It doesn’t happen that often.

My theory is based on experience in business. That makes it at very least an educated guess, but again. What reason would Anet have for putting this much time and effort into something that wasn’t working for them?

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Posted by: darkace.8925

darkace.8925

Every time you single me out with that kind of personal attack, you look more and more desperate.

Come on, now…you’re supposed to be above these kinds of silly games, aren’t you?

Nope, you’re really getting on my nerves and it feels quite personal. I don’t say “only Dark Ace” would do anything. By singling me out, you’re making a personal statement. Not to mention you ignore and trivialize the point I was making. It’s a way to ridicule people. It’s really bad to resort to that sort of attack and comment that I should be above it.

It’s not an attack. If you feel it is, then you’re free to report me.

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Posted by: Ashen.2907

Ashen.2907

it’s circumstantial evidence

No it is not. It is a theory. I think that the theory has merit but that doesn’t mean that it is anything more than supposition.

The longer you’re involved with business and doing business, the more you know how businesses work. It’s hard for me to conceive of a public company doing something that they specifically know is not working, and then putting more and more resources into doing it more. It doesn’t happen that often.

My theory is based on experience in business. That makes it at very least an educated guess, but again. What reason would Anet have for putting this much time and effort into something that wasn’t working for them?

“Anet,” doesn’t make these decisions. A person does. People make bad decisions, and stick with them, all of the time. I tend to think that your supposition is probably on target, however don’t forget that even very smart people do stupid things. Ego, a bad day, one’s hemorrhoids acting up putting one in a testy mood leading to biting Field Marshal Davout’s head off rather than accepting his suggestion prior to the battle of Borodino, etc.

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Posted by: Vayne.8563

Vayne.8563

it’s circumstantial evidence

No it is not. It is a theory. I think that the theory has merit but that doesn’t mean that it is anything more than supposition.

The longer you’re involved with business and doing business, the more you know how businesses work. It’s hard for me to conceive of a public company doing something that they specifically know is not working, and then putting more and more resources into doing it more. It doesn’t happen that often.

My theory is based on experience in business. That makes it at very least an educated guess, but again. What reason would Anet have for putting this much time and effort into something that wasn’t working for them?

“Anet,” doesn’t make these decisions. A person does. People make bad decisions, and stick with them, all of the time. I tend to think that your supposition is probably on target, however don’t forget that even very smart people do stupid things. Ego, a bad day, one’s hemorrhoids acting up putting one in a testy mood leading to biting Field Marshal Davout’s head off rather than accepting his suggestion prior to the battle of Borodino, etc.

Actually sometimes a person makes decisions but from what we know about Anet it tends to be more of a group decision. Not one person but people bouncing ideas off each other.

This isn’t a dictatorship, it’s a creative enterprise. You can tell by the “iterative style”. You don’t iterate all that much in a dicatorship. There are plenty of stories of people who came up with ideas and were allowed to run with them.

There are companies where you have Rupert Murdocks who pretty much control everything, and then you have creative collectives. This company seems to function more like the latter.

Which explains a lot of what’s going on if you look at everything that’s happened.

Sometimes having one person with a specific vision is actually better. But it’s also more subject to someone getting it wrong as you’ve stated above.

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Posted by: Ashen.2907

Ashen.2907

it’s circumstantial evidence

No it is not. It is a theory. I think that the theory has merit but that doesn’t mean that it is anything more than supposition.

The longer you’re involved with business and doing business, the more you know how businesses work. It’s hard for me to conceive of a public company doing something that they specifically know is not working, and then putting more and more resources into doing it more. It doesn’t happen that often.

My theory is based on experience in business. That makes it at very least an educated guess, but again. What reason would Anet have for putting this much time and effort into something that wasn’t working for them?

“Anet,” doesn’t make these decisions. A person does. People make bad decisions, and stick with them, all of the time. I tend to think that your supposition is probably on target, however don’t forget that even very smart people do stupid things. Ego, a bad day, one’s hemorrhoids acting up putting one in a testy mood leading to biting Field Marshal Davout’s head off rather than accepting his suggestion prior to the battle of Borodino, etc.

Actually sometimes a person makes decisions but from what we know about Anet it tends to be more of a group decision. Not one person but people bouncing ideas off each other.

This isn’t a dictatorship, it’s a creative enterprise. You can tell by the “iterative style”. You don’t iterate all that much in a dicatorship. There are plenty of stories of people who came up with ideas and were allowed to run with them.

There are companies where you have Rupert Murdocks who pretty much control everything, and then you have creative collectives. This company seems to function more like the latter.

Which explains a lot of what’s going on if you look at everything that’s happened.

Sometimes having one person with a specific vision is actually better. But it’s also more subject to someone getting it wrong as you’ve stated above.

In the end, after all of the bouncing ideas and the like, someone has to make the call on how to spend the company’s resources. Someone has to listen to Riker, Deanna, Wesley, Geordi, Worf, and Data hash out an action plan and then say, “make it so.”

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Posted by: BlueZone.4236

BlueZone.4236

Every time you single me out with that kind of personal attack, you look more and more desperate.

Come on, now…you’re supposed to be above these kinds of silly games, aren’t you?

Nope, you’re really getting on my nerves and it feels quite personal. I don’t say “only Dark Ace” would do anything. By singling me out, you’re making a personal statement. Not to mention you ignore and trivialize the point I was making. It’s a way to ridicule people. It’s really bad to resort to that sort of attack and comment that I should be above it.

I laughed, because of the irony of you saying he’s trivializing the point you’re trying to make, considering your nitpick post.

In any case, the “living” world was bad.
We didn’t need numbers to know it was bad. It sounded bad on paper, and it was bad in practice.
If you think changes = proof, then they did make changes. They’ve started to compromise to provide more permanent, replayable content.

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Posted by: Vayne.8563

Vayne.8563

it’s circumstantial evidence

No it is not. It is a theory. I think that the theory has merit but that doesn’t mean that it is anything more than supposition.

The longer you’re involved with business and doing business, the more you know how businesses work. It’s hard for me to conceive of a public company doing something that they specifically know is not working, and then putting more and more resources into doing it more. It doesn’t happen that often.

My theory is based on experience in business. That makes it at very least an educated guess, but again. What reason would Anet have for putting this much time and effort into something that wasn’t working for them?

“Anet,” doesn’t make these decisions. A person does. People make bad decisions, and stick with them, all of the time. I tend to think that your supposition is probably on target, however don’t forget that even very smart people do stupid things. Ego, a bad day, one’s hemorrhoids acting up putting one in a testy mood leading to biting Field Marshal Davout’s head off rather than accepting his suggestion prior to the battle of Borodino, etc.

Actually sometimes a person makes decisions but from what we know about Anet it tends to be more of a group decision. Not one person but people bouncing ideas off each other.

This isn’t a dictatorship, it’s a creative enterprise. You can tell by the “iterative style”. You don’t iterate all that much in a dicatorship. There are plenty of stories of people who came up with ideas and were allowed to run with them.

There are companies where you have Rupert Murdocks who pretty much control everything, and then you have creative collectives. This company seems to function more like the latter.

Which explains a lot of what’s going on if you look at everything that’s happened.

Sometimes having one person with a specific vision is actually better. But it’s also more subject to someone getting it wrong as you’ve stated above.

In the end, after all of the bouncing ideas and the like, someone has to make the decision on how to spend the company’s resources. Someone has to listen to Riker, Deanna, Wesley, Geordi, Worf, and Data hash out an action plan and then say, “make it so.”

How about this then. Anet has said in the past that they make a lot of their decisions based on metrics. Is that a better indication that they’re using they data they have?

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Posted by: Palador.2170

Palador.2170

I want to take a minute to address the “It’s free!” argument.

It’s not free.

Has anyone here ever played a MMORPG that goes live, then does a few balance/bug patches and says “We’re done”? No more updates to things after it goes live? No?

When you buy an MMORPG, you do it expecting that at some point the game will expand. Maybe with big expansions, maybe with smaller updates. Usually, with a mix of both. LS is how ANet has chosen to expand GW2, but the fact that they WOULD expand it at some point was assumed in the initial purchase for a lot of people. If they had said “What’s in the box is all there will ever be”, people would have looked at the game much differently.

Yes, the gem store funds the LS. We all know that. But it’s fair to say that some kind of expanding of the game WAS included in the purchase price for the basic game. Not enough to consider it paid for, but enough that it’s expected.

…okay, carry on.

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Vayne.8563

Vayne.8563

Every time you single me out with that kind of personal attack, you look more and more desperate.

Come on, now…you’re supposed to be above these kinds of silly games, aren’t you?

Nope, you’re really getting on my nerves and it feels quite personal. I don’t say “only Dark Ace” would do anything. By singling me out, you’re making a personal statement. Not to mention you ignore and trivialize the point I was making. It’s a way to ridicule people. It’s really bad to resort to that sort of attack and comment that I should be above it.

I laughed, because of the irony of you saying he’s trivializing the point you’re trying to make, considering your nitpick post.

In any case, the “living” world was bad.
We didn’t need numbers to know it was bad. It sounded bad on paper, and it was bad in practice.
If you think changes = proof, then they did make changes. They’ve started to compromise to provide more permanent, replayable content.

See the Living World wasn’t bad. It wasn’t bad on paper. It wasn’t bad in it’s execution though it was uneven. Toward the end of the first season the Living World picked up some converts that hated it in the beginning. The Marionette fight was very popular. Escape from Lion’s Arch was very popular too. So calling it bad, just because you say so is problematical.

You’re attempting to state an opinion as a fact.

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Posted by: Ashen.2907

Ashen.2907

How about this then. Anet has said in the past that they make a lot of their decisions based on metrics. Is that a better indication that they’re using they data they have?

I have stated that I believe that you were likely correct, multiple times now, in your supposition. I do, however, tend to take anything that Anet says with a grain of salt.

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Posted by: UnitedChaos.8364

UnitedChaos.8364

They arent gona get any where with these tiny updates.

I thought this week was gona have more content and as i was doing the new story i finished it in a sad little 20 mins… 20 mins of content really anet.

You did it wrong.

Experience the game. Stop just using Light Dash and racing story point to story point.

Add “United Chi” to your friends list or guild!

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Posted by: darkace.8925

darkace.8925

See the Living World wasn’t bad. It wasn’t bad on paper. It wasn’t bad in it’s execution though it was uneven. Toward the end of the first season the Living World picked up some converts that hated it in the beginning. The Marionette fight was very popular. Escape from Lion’s Arch was very popular too. So calling it bad, just because you say so is problematical.

You’re very conveniently ignoring the bug-ridden fiasco that was the Season 1 finale.

Edit: And again, I’ve got to point out your double standard. You closed your paragraph with “so calling it bad, just because you say so is problematical”. You opened that very paragraph with “see the Living World wasn’t bad”. Since what’s good for the goose is also good for the gander, I’m going to say to you “calling it good, just because you say so is problematical.”

(edited by darkace.8925)

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Posted by: BlueZone.4236

BlueZone.4236

Every time you single me out with that kind of personal attack, you look more and more desperate.

Come on, now…you’re supposed to be above these kinds of silly games, aren’t you?

Nope, you’re really getting on my nerves and it feels quite personal. I don’t say “only Dark Ace” would do anything. By singling me out, you’re making a personal statement. Not to mention you ignore and trivialize the point I was making. It’s a way to ridicule people. It’s really bad to resort to that sort of attack and comment that I should be above it.

I laughed, because of the irony of you saying he’s trivializing the point you’re trying to make, considering your nitpick post.

In any case, the “living” world was bad.
We didn’t need numbers to know it was bad. It sounded bad on paper, and it was bad in practice.
If you think changes = proof, then they did make changes. They’ve started to compromise to provide more permanent, replayable content.

See the Living World wasn’t bad. It wasn’t bad on paper. It wasn’t bad in it’s execution though it was uneven. Toward the end of the first season the Living World picked up some converts that hated it in the beginning. The Marionette fight was very popular. Escape from Lion’s Arch was very popular too. So calling it bad, just because you say so is problematical.

You’re attempting to state an opinion as a fact.

I guess you missed the context. It’s bad because it’s gone. People missed out. They’re making changes now. Is it hard to guess why?
And besides, being popular is irrelevant. It was the only new content available.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

See the Living World wasn’t bad. It wasn’t bad on paper. It wasn’t bad in it’s execution though it was uneven. Toward the end of the first season the Living World picked up some converts that hated it in the beginning. The Marionette fight was very popular. Escape from Lion’s Arch was very popular too. So calling it bad, just because you say so is problematical.

You’re very conveniently ignoring the bug-ridden fiasco that was the Season 1 finale.

He didn’t ignore it, he didn’t mention it in his post probably because of the bugs. And even with the bugs, I know a few people who really enjoyed it.

. . . primarily because they got to actually kill Scarlet and not have her teleport away.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: Ashen.2907

Ashen.2907

See the Living World wasn’t bad. It wasn’t bad on paper. It wasn’t bad in it’s execution though it was uneven. Toward the end of the first season the Living World picked up some converts that hated it in the beginning. The Marionette fight was very popular. Escape from Lion’s Arch was very popular too. So calling it bad, just because you say so is problematical.

You’re very conveniently ignoring the bug-ridden fiasco that was the Season 1 finale.

Edit: And again, I’ve got to point out your double standard. You closed your paragraph with “so calling it bad, just because you say so is problematical”. You opened that very paragraph with “see the Living World wasn’t bad”. Since what’s good for the goose is also good for the gander, I’m going to say to you “calling it good, just because you say so is problematical.”

He phrased his post as he did as a parallel to the individual he was quoting. This is a means of demonstrating a weakness in the referenced quote by showing that the exact opposite claim can be made. It is a viable and venerable debate tactic. If one makes a claim where the exact opposite can be readily claimed it debunks the first claim as a thing cannot be X and the opposite of X at the same time.

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Posted by: Vayne.8563

Vayne.8563

See the Living World wasn’t bad. It wasn’t bad on paper. It wasn’t bad in it’s execution though it was uneven. Toward the end of the first season the Living World picked up some converts that hated it in the beginning. The Marionette fight was very popular. Escape from Lion’s Arch was very popular too. So calling it bad, just because you say so is problematical.

You’re very conveniently ignoring the bug-ridden fiasco that was the Season 1 finale.

Edit: And again, I’ve got to point out your double standard. You closed your paragraph with “so calling it bad, just because you say so is problematical”. You opened that very paragraph with “see the Living World wasn’t bad”. Since what’s good for the goose is also good for the gander, I’m going to say to you “calling it good, just because you say so is problematical.”

How many times do we have to dance this dance. I’m RESPONDING to a statement. I’ve never come into a thread and said, the living word is awesome or good or great. I respond to people who empirically state it’s bad. I’m RESPONDING.

Why aren’t you picking on the person who made the wrong statement in the first place? Oh right, because you agree with him.

As a respondant, I always fight fire with fire intentionally. There’s no good or bad, it’s all just opinion. My opinion is stated in a way to head of his opinion.

Edit: And I didn’t ignore the finale. That’s why I said the quality was uneven. I didn’t say it was all great. I pointed to things that many people thought were great. The finale wasn’t as dismal a failure as some make it out to be. I also didn’t bring out the Nightmare Tower which a lot of people liked.

But I did say the Living Story season was was uneven in quality in many places. So far, however, the Living Story Season 2 has surpassed Season 1 in many ways FOR ME.

(edited by Vayne.8563)

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Posted by: Mosharn.8357

Mosharn.8357

They arent gona get any where with these tiny updates.

I thought this week was gona have more content and as i was doing the new story i finished it in a sad little 20 mins… 20 mins of content really anet.

I’m not even sure where to begin with this. You mean 20 minutes of content ignoring all the events, the new weapon skins you can craft, trying to get a zone to tier 5 for the best rewards on stuff.

Or 20 minutes just doing the stories without the optional achievements?

Because so far, I’ve spent hours in the NEW AREA. Oh right, there’s a new area. It’s a cool area. Lots of people seem to like it.

It’s not 20 minutes of new content, unless you only count story missions, which is not all the new content.

Events dont count. They are just the same events we already have all over the game. As for crafting the skins. Thats optional and they dont look like they are worth the bother.

Im talking about new content which was just the 20 min story. I dont know how long you been playing but this is no real content.

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Posted by: Vayne.8563

Vayne.8563

They arent gona get any where with these tiny updates.

I thought this week was gona have more content and as i was doing the new story i finished it in a sad little 20 mins… 20 mins of content really anet.

I’m not even sure where to begin with this. You mean 20 minutes of content ignoring all the events, the new weapon skins you can craft, trying to get a zone to tier 5 for the best rewards on stuff.

Or 20 minutes just doing the stories without the optional achievements?

Because so far, I’ve spent hours in the NEW AREA. Oh right, there’s a new area. It’s a cool area. Lots of people seem to like it.

It’s not 20 minutes of new content, unless you only count story missions, which is not all the new content.

Events dont count. They are just the same events we already have all over the game. As for crafting the skins. Thats optional and they dont look like they are worth the bother.

Im talking about new content which was just the 20 min story. I dont know how long you been playing but this is no real content.

The events are different. The creatures you fight are different. For one thing, much of it is harder than most of the world. Some of those new creatures suck badly.

And it’s not just individual events. It’s getting enough events done in time limit to reach a higher tier.

So events aren’t content. New creatures aren’t content. New areas aren’t content. Scavenger hunts aren’t content.

I guess I’m enjoying the stuff that’s not content then, along with a whole lot of other people.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I guess I’m enjoying the stuff that’s not content then, along with a whole lot of other people.

. . . well we would be if we could log in.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: BlueZone.4236

BlueZone.4236

See the Living World wasn’t bad. It wasn’t bad on paper. It wasn’t bad in it’s execution though it was uneven. Toward the end of the first season the Living World picked up some converts that hated it in the beginning. The Marionette fight was very popular. Escape from Lion’s Arch was very popular too. So calling it bad, just because you say so is problematical.

You’re very conveniently ignoring the bug-ridden fiasco that was the Season 1 finale.

Edit: And again, I’ve got to point out your double standard. You closed your paragraph with “so calling it bad, just because you say so is problematical”. You opened that very paragraph with “see the Living World wasn’t bad”. Since what’s good for the goose is also good for the gander, I’m going to say to you “calling it good, just because you say so is problematical.”

How many times do we have to dance this dance. I’m RESPONDING to a statement. I’ve never come into a thread and said, the living word is awesome or good or great. I respond to people who empirically state it’s bad. I’m RESPONDING.

Why aren’t you picking on the person who made the wrong statement in the first place? Oh right, because you agree with him.

As a respondant, I always fight fire with fire intentionally. There’s no good or bad, it’s all just opinion. My opinion is stated in a way to head of his opinion.

Edit: And I didn’t ignore the finale. That’s why I said the quality was uneven. I didn’t say it was all great. I pointed to things that many people thought were great. The finale wasn’t as dismal a failure as some make it out to be. I also didn’t bring out the Nightmare Tower which a lot of people liked.

But I did say the Living Story season was was uneven in quality in many places. So far, however, the Living Story Season 2 has surpassed Season 1 in many ways FOR ME.

Nothing wrong with what I said.

You even say “The logic is, if the numbers aren’t supporting what they were doing they’d change it.”
Here’s a change because the numbers didn’t support it. If it was a good thing, they wouldn’t need to change it.

In any case, I don’t bother with arguing semantics anymore.

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Posted by: Vayne.8563

Vayne.8563

See the Living World wasn’t bad. It wasn’t bad on paper. It wasn’t bad in it’s execution though it was uneven. Toward the end of the first season the Living World picked up some converts that hated it in the beginning. The Marionette fight was very popular. Escape from Lion’s Arch was very popular too. So calling it bad, just because you say so is problematical.

You’re very conveniently ignoring the bug-ridden fiasco that was the Season 1 finale.

Edit: And again, I’ve got to point out your double standard. You closed your paragraph with “so calling it bad, just because you say so is problematical”. You opened that very paragraph with “see the Living World wasn’t bad”. Since what’s good for the goose is also good for the gander, I’m going to say to you “calling it good, just because you say so is problematical.”

How many times do we have to dance this dance. I’m RESPONDING to a statement. I’ve never come into a thread and said, the living word is awesome or good or great. I respond to people who empirically state it’s bad. I’m RESPONDING.

Why aren’t you picking on the person who made the wrong statement in the first place? Oh right, because you agree with him.

As a respondant, I always fight fire with fire intentionally. There’s no good or bad, it’s all just opinion. My opinion is stated in a way to head of his opinion.

Edit: And I didn’t ignore the finale. That’s why I said the quality was uneven. I didn’t say it was all great. I pointed to things that many people thought were great. The finale wasn’t as dismal a failure as some make it out to be. I also didn’t bring out the Nightmare Tower which a lot of people liked.

But I did say the Living Story season was was uneven in quality in many places. So far, however, the Living Story Season 2 has surpassed Season 1 in many ways FOR ME.

Nothing wrong with what I said.

You even say “The logic is, if the numbers aren’t supporting what they were doing they’d change it.”
Here’s a change because the numbers didn’t support it. If it was a good thing, they wouldn’t need to change it.

In any case, I don’t bother with arguing semantics anymore.

This isn’t a semantic argument. The argument you’re giving that they changed something has nothing to do with the quality of the living story in an meaningful way. It has to do with it’s temporary nature. Now if the living story stuff sucked so badly why would people want it in the game permanently. The answer is they wouldn’t.

And this thread is about Season 2 anyway, which is permanent. You’re the one playing semantics so let me rephrase.

If the player base weren’t playing the living story in Season 1 in numbers large enough to justify them investing the manpower and expense to create seaseon 2, Anet would have scrapped season 2 and went with a more traditional approach.