To Anet: Take it easy when balancing
for example the recent mortar for engineers and the 28% damage nerf was is pretty extreme now it barely deals any decent damage
I think I read somewhere that that wasn’t a nerf but actually bringing Mokittenamage down to what it was suppposed to be. So it was a fix, not a nerf.
Anet nerfing practices has me worried cause the issue with burning damage being to high, and I feel that they’ll put a hatchet to it and sever it making condi damage useless again and my dreaming of being a pryomancer elementalist or flame engineer will be over.
I agree here though. Condition damage is finally in a place where it somewhat competes with direct damage. The fact that burn damage is very high now is not a problem in and of itself. Damage in general is probably too high though.