To all the PvE exclusive players...
on any server.
1.) what made you choose and stay on the server you’re on?(guilds and friends aren’t a valid reason since transfers were free for four months)
2.) what will it take for the wvw players to get you into wvw?
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
4.)is it the repair bill that scares you out?(i know pve players with upwards of 200g, so the fact that they’re scared of a 10s repair bill is confusing)
5.) why would a risen priestess of milandru be impressed with your Sunrise?
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
k, gripe over.
1) Friends and Guild are valid, thats nonsense
2) Nothing, I’ll go in and out at my own pace, when I want.
3) You do WvWvW because it you enjoy it. It just so happens that your gamemode benefits us. Your intention isn’t to help us, so I owe you nothing.
4) PvE is more fun for me, repair bill being less is just a plus.
5) Why would a WvWvW be impressed by my sunrise? WvWvW is for tactical and strategic pvping, not gawking over a legendary weapon.
6) Oh, I’m sure they would make a dofference. But those PvE guilds play PvE, not WvWvW, get over it. You can’t dictate how people should play. If someone wants to play WvWvW, they will. I could have a guild with 500 people, If none of us want to plsy WvWvW, they won’t; we bought the game to have fun and play it, not make you happy.
We are sworn together by our blood…
It does take forever to get anywhere
There’s one point I forgot: I tried wvw for the first time the other day when one of the commanders asked for help since both teams were invading our borderlands. I was really disappointed by how much time was spent running around the map vs. time spent actually doing anything. Even if I liked pvp, I think just the sheer lack of wp’s in the wvw maps is a real turnoff.
That’s understandable. It’s to prevent one side from res-rushing.
There are a lot of places where this game sacrifices fun to prevent some kind of adverse effect. Sacrificing fun for any reason in a game is always a bad design decision and indicative of a quick fix mentality.
Fortunately, regular overworld pve is not one of those places:)
on any server.
1.) what made you choose and stay on the server you’re on?(guilds and friends aren’t a valid reason since transfers were free for four months)
2.) what will it take for the wvw players to get you into wvw?
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
4.)is it the repair bill that scares you out?(i know pve players with upwards of 200g, so the fact that they’re scared of a 10s repair bill is confusing)
5.) why would a risen priestess of milandru be impressed with your Sunrise?
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
k, gripe over.
1- I chose it, because, everyone was going to more “popular” servers. I prefer not to be in a server “Zerg”. “Quality, not Quantity” is the saying, I believe.
2- There’s nothing they can do. I got my “Gift of Battle”, already, so I have no more use for WvW.
3- No. I’m not going to bust my kitten, doing WvW for a week, just to get a minimal benefit. (also, see #2 above)
4- You’re assuming it’s “fear”. “Assumption is the mother of all f@3k-ups” is a pretty good saying, that comes to mind.
5- A better question would be: "Why would ANYONE be impressed with “Sunrise”?.
(edited by Pustulio.8207)
the OP has been edited, but it’s unfortunate that if it were a positive post this thread would probably have less views and most definitely less replies.
As true as Odin’s spear flies,
There is nowhere to hide.
This thread looks like it belongs in the WvW forum, not dungeon forum. Secondly, I don’t find WvW fun. Only reason I tried it was for 100% map completion, and after I couldn’t do that, I decided not to bother with it.
since the post says ‘to all the pve exclusive players’ i can’t imagine why those players would be in the wvw forums. since…they’re pve exclusive. that and Anet moved it here.
As true as Odin’s spear flies,
There is nowhere to hide.
on any server.
1.) what made you choose and stay on the server you’re on?(other than friends)
2.) what will it take for the wvw players to get you into wvw?
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
5.) why would a risen priestess of milandru be impressed with your Legendary?
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
However, if open world pvp were introduced…the tune might change quickly.
k, gripe over.
“World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.”
This should be removed. it’s just plain stupid.
As for the rest of it, the “incentives” will never surpass the PvE, for a player that want’s nothing to do with “WvW”. And, if you want “World PvP”, then go play a game that has it, instead of trying to force it into THIS one.
So players answer your points and show a fairly clear “you do your thing, we’ll do ours” and you still cant let it rest so you add another point to your list in the hope it might stir people into thinking “best go do WvWvW”….
Sorry thief nerfs might and probably should happen, but that isnt gunna make me have a sudden shift in play preference….. thief nerf or not WvWvW is nothing more than a numbers game, a zerg fest that does not demonstrate skill or achievement.
Plus like I said in my original answer, I like to actually see what I am hitting or being hit by, that did not relate to Thief stealth that was aimed at the choked graphics culling that makes any sizeable WvW action all but a waste of time from an engaging or immersive sense.
As for Guild rep… eerm ya think, many commanders being nothing more than a “bought mine off ebay” sticker and it must feel aw4some when someone says your guild is an awesomesauce zerg monster… yeah tactics and skills speak volumes in that bragging rights mentality
Anyhows have fun
Note… PvE is not immune to such issues either, most events now are nothing but a button clickers paradise.. stand aim (if you can), click 1, lag…..click 2, wait for 1 to catch up then lag more, click 3… wait for 2 (possibly still 1 as well) to catch up – you get the picture
(edited by Bloodstealer.5978)
I play some WvW, but very little, and mostly for dailies. these questions are just silly and if you want to convince anyone to come over, it wouldn’t do anything.
1.) Because you need to join a server to play the game.
2.) Present an argument on why WvW is fun, which you didn’t.
3.) I don’t care for dungeons either.
4.) No. 1-2 hours of WvW nets about 4-5 deaths on a bad day, which is like? 10 Silver? But come on, the drops in WvW are awful, the risk vs reward is horrible and gives little incentive.
5.) Irrelevant
6.) You’re doing a crappy job of convincing them, especially with threads like these and such an entitled attitude.
7.) Fame and recognition from whom? Lol, you think most of us care about respect from you guys.
I play what little WvW I do because…
1.) It’s fun to lay siege and kill other Zergs.
2.) People are helpful and aren’t arrogant and elitist. Attitude matters.
for there you have been and there you will long to return.
(edited by ArchonWing.9480)
I am a mainly WvWvW player, at least i was until the lag spikes and DC’s have made it almost unplayable. I play WvW in spite of the kiddy attitude portrayed by the knob end OP because it can be a lot of fun when its semi balanced numberwise without insane zergs abusing the hell out of culling. My most enjoyable WvW experiences have almost all been outside primetime smaller group action as during primetime as I said before the game is almost unplayable.
Oh and if any smart alec is still dumb enough to say ‘get rid of your wooden computer and buy a decent one’, I have a full gaming rig that is only 1 year old so please bore off kitten
Gandara
on any server.
1.) what made you choose and stay on the server you’re on?(other than friends)
2.) what will it take for the wvw players to get you into wvw?
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
5.) why would a risen priestess of milandru be impressed with your Legendary?
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
However, if open world pvp were introduced…the tune might change quickly.
k, gripe over.“World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.”
This should be removed. it’s just plain stupid.
As for the rest of it, the “incentives” will never surpass the PvE, for a player that want’s nothing to do with “WvW”. And, if you want “World PvP”, then go play a game that has it, instead of trying to force it into THIS one.
hey man, i found all my guilds through that and so have most of the people in my friends list. you calling that stupid is a little weird. and select few wvw guilds are even respected in the pve spectrum, that’s a very few number of guilds though. point in fact: if you have a commander tag and are a successful commander, there isn’t much your guild can’t do. whether it being the siege of stonemist castle or taking out jormag. the last part of the post wasn’t anything but an opinion. if taking a tower gave you 50s i imagine your reply would be quite different.
As true as Odin’s spear flies,
There is nowhere to hide.
1.) what made you choose and stay on the server you’re on?(guilds and friends aren’t a valid reason since transfers were free for four months)
i had no friends on my previous server, so i followed a group of players that like to have me around.
2.) what will it take for the wvw players to get you into wvw?
peace and quiet in Borderland/EB JPs, and peace while exploring nekkid and unarmed. being helpful to players still learning the map (me specifically)
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
it does? i still get crap drops, and the dungeons do not seem to be any easier in my opinion. i am not sure what other benefits are to be had with owning key points on the maps, but it’s benefits are not really seen when roaming about in the pve worlds. (should be a UI thing that says what boosts the server has).
when i am unable to enter because the server is full, i lose interest. when we are losing or falling behind, i do not want to take a spot, only to enter and fail miserably, when another excited player rarin’ to go wants dibs on Durios.
nobody seems to complain when winning, but if a bad commander is present, all hell breaks loose. (i attempted, but failed, my first night as commander. the number if insults i decided not to report was a huge turnoff). a simple “maybe this isn’t your night” would have sufficed. i am probably black-listed among the community, somewhere. i will not be entering wvw for future world completions, as my main has finally finished, while scrubbin’ around.
to add: looking to be hired by other servers to aid the destruction my own server in wvw. because i fail so bad, this will make take-overs very easy for your server! all i have to do is throw on my commander icon and lead them away from battle, or straight into it! win-wins all around!
4.)is it the repair bill that scares you out?(i know pve players with upwards of 200g, so the fact that they’re scared of a 10s repair bill is confusing)
yes, i believe that in a pvp environment, repair bills should not be there. you lost, fix your build and try again. with the skill sets based on what weapons you are holding, besides different runes and sigils, there’s probably a few cookie-cutter builds that will minimize the repair bills, and i feel it stunts creativity (if player is never downed using that specific setup, I’m gonna run it too!)
while i scrubb’d wvw, i spent maybe 1 gold in a night once trying to get some way points at a fortified camp. wasted money for no progress.
5.) why would a risen priestess of melandru be impressed with your Sunrise?
because everyone else has one? i do not own one, so i cannot say. maybe some feel that Sunrise gets Melandru all hot, like handbrake turns and women (learned this on Top Gear).
(edited by rgrwng.4072)
I play some WvW, but very little, and mostly for dailies. these questions are just silly and if you want to convince anyone to come over, it wouldn’t do anything.
1.) Because you need to join a server to play the game.
2.) Present an argument on why WvW is fun, which you didn’t.
3.) I don’t care for dungeons either.
4.) No. But come on, the drops in WvW are awful, the risk vs reward is horrible and gives little incentive.
5.) Irrelevant
6.) You’re doing a crappy job of convincing them, especially with threads like these and such an entitled attitude.
7.) Fame and recognition from whom? Lol, you think most of us care about respect from you guys.I play what little WvW I do because…
1.) It’s fun to lay siege and kill other Zergs.
2.) People are helpful and aren’t arrogant and elitist. Attitude matters.
the reason my post is like this is to get the attention of guilds on my server, which in my experience, some are helpful and others are elitist try hards. i’m mostly going with what i know and have dealt with.
As true as Odin’s spear flies,
There is nowhere to hide.
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
However, if open world pvp were introduced…the tune might change quickly.
While I agree it’s a way to get recognition, I would say it’s the best way to get recognition within WvW. Theres a couple big names I recognize from WvW for SBI, only because I used to WvW at the start some and knew some of the guilds throughout the SBI community and the WvW dynamics.
Outside of that? I have no idea who the big guilds are in WvW, but I know where I could find out if I cared. In the PvE side, I only recognize a few guilds based on having personal contact with them over the months. For instance, I went to Legendary Karma [KARM] because they are a roughly 500 person guild and keep their bonuses up 24/7 (now a slight shifted focus to prepping for Missions so not as many bonuses) or other guilds like Knights Templar [KT] I recognize because I used to do a few runs with them and I know often they are good dungeon runners. WvW recognition is good in WvW. I wouldn’t say it overflows into other areas though.
And sure, if you give PvE a reason to go to WvW, then we go. If not, why should we?
It does take forever to get anywhere
There’s one point I forgot: I tried wvw for the first time the other day when one of the commanders asked for help since both teams were invading our borderlands. I was really disappointed by how much time was spent running around the map vs. time spent actually doing anything. Even if I liked pvp, I think just the sheer lack of wp’s in the wvw maps is a real turnoff.
That’s understandable. It’s to prevent one side from res-rushing.
For every action there is an equal and opposite reaction, or in this case, solving the problem you cite (which is a real one, don’t get me wrong) creates the problem of too much time spent running towards, and thus waiting to have, fun. Having the rez point closer to the action (e.g., much smaller map) didn’t break Alliance Battles in GW1. However, there are a lot of differences between AB and WvW as game modes.
There’s truth in that, and really that’s a problem I’m really grateful I didn’t have to solve but the developers did.
There’s two other things which can be considered. Waypoints being available to be built at Keeps . . . and them being contested if someone so much as dings a Gate or Wall.
I play necro i went to wvw figured hey condition dmg is pretty much useless ( barely any tokens ), starts hitting on gate ohh right condition dmg is no good vs objects.
But i could spec power and i did and yeah its not that great on a necro no real ranged power option and staff 1 is so slow ppl outrun it or it just miss or get obstructed etc.
Culling issues.
So i put the wvw on hold untill i feel its worth draggin my necro to
the reason my post is like this is to get the attention of guilds on my server, which in my experience, some are helpful and others are elitist try hards. i’m mostly going with what i know and have dealt with.
Maybe where you are going wrong is creating a crap thread like this one in the main forum rather than making a community initiative within your own server and collaborating with others to create and promote a server forum? Of course its entirely possible that your server already has a separate forum of which you are unaware because you are an egocentric twerp?
Gandara
on any server.
1.) what made you choose and stay on the server you’re on?(other than friends)
2.) what will it take for the wvw players to get you into wvw?
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
5.) why would a risen priestess of milandru be impressed with your Legendary?
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
However, if open world pvp were introduced…the tune might change quickly.
k, gripe over.“World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.”
This should be removed. it’s just plain stupid.
As for the rest of it, the “incentives” will never surpass the PvE, for a player that want’s nothing to do with “WvW”. And, if you want “World PvP”, then go play a game that has it, instead of trying to force it into THIS one.
hey man, i found all my guilds through that and so have most of the people in my friends list. you calling that stupid is a little weird. and select few wvw guilds are even respected in the pve spectrum, that’s a very few number of guilds though. point in fact: if you have a commander tag and are a successful commander, there isn’t much your guild can’t do. whether it being the siege of stonemist castle or taking out jormag. the last part of the post wasn’t anything but an opinion. if taking a tower gave you 50s i imagine your reply would be quite different.
I said it’s stupid, because it IS stupid. Nothing weird about it.
A “Commander” (successful, or not), is useless when fighting in “PvE”. Especially “Dragons”. The “Commander” title serves no purpose in PvE, except to show where the “Commander” is standing.
50 silver wouldn’t change my response. 50 silver is 10 min. worth of play for a PvE player.
(edited by Pustulio.8207)
My brain is telling me to ignore this but what the hell I’ll bite.
2. Nothing, I don’t like PvP or your implication that I be required to do something I don’t like doing
3. You’re not spending hours in WvW just to be nice and give people dungeon buffs, you’re doing it because you like it, so no the non WvW playerbase doesn’t owe you anything(which is what you’re clearly implying)
4. See answer to question 2 and again saying people are “scared” out of WvW is childish
I’m quoting Linchpin on #s 2-4 because my answer echoes his and I think he worded it well. To augment that response, I am a fellow GoM player and I am mostly PvE, and I rarely wvw or spvp. One reason is I don’t have that much fun in wvw. If wvw was fun for me I would be willing to run my finances into the ground to keep my armor repaired. Another reason is that my guardian is built specifically for pve, and the build doesn’t exactly match my pvp playstyle. If I had time to level and completely gear another character I might play more wvw, and also if I could save off templates for my guardian to switch easily between builds I would be more willing to wvw. I don’t mind the silver spent to switch, I’m just too lazy to manually switch 3 times a day. Finally, I don’t have a lot of time to play so I tend to do what I think furthers my ambitions the most in a short amount of time while still enjoying myself (this translates to pve). I suppose I’d be more willing to go in a smaller party instead of the Zerg, but I don’t know enough GoM players who would be interested in this.
The OP was edited because the OPer got owned.
1.) what made you choose and stay on the server you’re on?(other than friends)
I liked the backstory to Sanctum of Rall. At this point, if I wanted to move, I’d face ~6 months of influence grinding to get back the perks we have now (we’re a small guild, we get maybe 3k influence in a good week, and I can’t join another guild for the same effect because that guild is not my family).
2.) what will it take for the wvw players to get you into wvw?
I used to, and I will be back when I have to grind for a monthly or work up more badges. From my perspective, a far more pertinent question is “why did I stop doing WvW?”
The answer to that question has some server-specific components to it. SoR was a low-tier server and we managed to climb up to tier 1, where we sit today. Thats pretty awesome. While we were climbing, I did a good bit of WvW. It was fun. Then we got close to the top, and it wasn’t.
- People cared a lot more about success and failure—when we were “just doing our best” it was fun, but now we’re pushing to “do better than the other guy.”
- The expected level of knowledge is higher. I’m not a regular, and I can’t tell you where the “sweet spot” is for placing a catapult to be in the blind spot of the usual ballistae while still being able to lob boulders over a door, etc.
- My server has run up against the siege cap many times, and this discourages me from placing siege weapons without explicit orders—despite the fact that I carry several plans with me.
- Nobody talks. The last time I asked for the current voice-chat info (because the server, application, etc. all change depending on what shift is on-duty) I was told none-too-politely to go kitten off.
- There are a lot of inept “leaders”.
- People are cowards. It is a sad, sad state of affairs when the casual, PvE-focused members of the Fluffy Bunny Brigade form your zerg’s vanguard.
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
I call straw man on this. Yes, we get benefits while running dungeons but those benefits might amount to shaving off a minute or two from an hour+ run. We’re not talking about content where a 10% stat boost is the difference between life and death. Besides, we usually play dungeons on the weekends when the bonuses are well below their peak levels.
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
I generally turn a profit in WvW, even with the large number of deaths I rack up. It is, however, very frustrating to die over and over because your team won’t support you.
5.) why would a risen priestess of milandru be impressed with your Legendary?
I don’t have one, and when I do, I will have gotten it because I wanted to get it and go through the journey that was acquiring it, not because I felt the need to show it off.
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
You just hit hte nail on the head, I think. WvW needs regular support. You’re not jsut signing up for a night of fun, you’re committing yourself to a regular schedule. I like PvE because I can play on my schedule, I don’t need to hire a babysitter to watch the little one while I defend the mists.
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Not to sound pretentious, but my guild does not need WvW to be recognized or respected. We’re quite secure in ourselves and seek approval from within, not without. We work hard and do our best and overcome what challenges we face. There is no small satisfaction that I derive from knowing that, in another game, one of our members (Scorky) inspired an opposing faction to use “Kill Scorky!” as a battle cry, or that he was the only non-max level player to be rated in the top 20 pvpers of said game, but I don’t need those moments to be happy with my guild—I am happy knowing that we are having fun and facing challenges together.
Edit: Attempting to fix formatting
Hutchmistress of the Fluffy Bunny Brigade [FBB]
(edited by Fildydarie.1496)
I chose my server because folks from my GW1 guild were going there and I joined them.
Also I dislike PvP so the only time I went to WvWvW was when I needed the maps for map completion.
So that’s why I don’t WvW: I don’t like PvP.
If people are not having fun in WVW, you’re doing it wrong.
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
Warning: Bad Analogy Incoming…
My local police department benefits me too, but that doesn’t quit my job and enroll in police academy.
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
Warning: Bad Analogy Incoming…
My local police department benefits me too, but that doesn’t quit my job and enroll in police academy.
Yeah that quote there is kind of BS. I don’t owe anyone anything, and I go to WvW when I feel like it.
If people are not having fun in WVW, you’re doing it wrong.
Oh sorry sir, please educate me as to how to spend my free time correctly! I will take detailed notes on what I should find entertainment in and endeavor to implement any suggestions post haste!
If people are not having fun in WVW, you’re doing it wrong.
Oh sorry sir, please educate me as to how to spend my free time correctly! I will take detailed notes on what I should find entertainment in and endeavor to implement any suggestions post haste!
Yes, because I was addressing you specifically.
However, now that you mention it…
“There are a lot of places where this game sacrifices fun to prevent some kind of adverse effect. Sacrificing fun for any reason in a game is always a bad design decision and indicative of a quick fix mentality.
Fortunately, regular overworld pve is not one of those places:)”
I have no idea how you reached that conclusion, but it sure is RIDICULOUS.
(edited by ophidic.1279)
I play necro i went to wvw figured hey condition dmg is pretty much useless ( barely any tokens ), starts hitting on gate ohh right condition dmg is no good vs objects.
But i could spec power and i did and yeah its not that great on a necro no real ranged power option and staff 1 is so slow ppl outrun it or it just miss or get obstructed etc.
Culling issues.
So i put the wvw on hold untill i feel its worth draggin my necro to
Yeah those aren’t your only options, but sure.
1.) what made you choose and stay on the server you’re on?(other than friends)
Tarnished Coast is the unofficial Roleplaying Server. I don’t RP nearly as much as I used to, but I like having it around when I’m in the mood.
2.) what will it take for the wvw players to get you into wvw?
Honestly? A near total overhaul of the combat system to allow for true flexibility and balance of all available choices, so you can’t just go “Oh, he’s [class]? That means he’s one of two viable builds that can be countered with [strategy], or else he’s a speed bump”. This is what I want in PvE too, so that every available build decision is a valid one contributing to an end result worth pursuing, and your selections are entirely a matter of personal taste between comparably useful traits and techniques, rather than a hunt for the One True Build. But PvP really highlights how far this will ever be from the case, so I favor PvE.
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
I experience no sense of obligation for this unsolicited gift. Especially since its impact is so minimal that I didn’t even notice it for the first three months of the game, until it was pointed out to me. If these rewards disappeared tomorrow, I would probably never notice. And honestly, they’re a byproduct of your action, not the primary goal. You asking me to thank you for WvW buffs is like me expecting farmers to thank me for exhaling carbon dioxide waste that their plants can derive nourishment from.
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
I don’t farm. At all. I play the game in whatever way engages me, until that gets dull. Then I log off. Sometimes the activities that engage me are also profitable, which is lucky. But I never, ever, under any circumstance, turn my recreation time into a chore. Not even for a couple hours. And I frankly resent the implication that this should ever be necessary.
5.) why would a risen priestess of milandru be impressed with your Legendary?
If I had a Legendary, it would be because it fit the concept and aesthetic of the specific character. I am my own audience. I don’t care what an NPC thinks, obviously, but I don’t care what you think of my shiny gear either.
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
However, if open world pvp were introduced…the tune might change quickly.
k, gripe over.
My Guild’s ego requires no further bolstering.
All I can say is that the game itself is the reward for some of us. I don’t care about loot all that much. I care about exploring and experiencing… and the PvP experience has been unpalatable to me so far. In order for it to become appealing to me, it would require changes that would probably destroy it for you.
I’m going to give you my perspective of WvW.
One simple reason that I do not like WvW: WvW is infested w/ “children” (it’s more about an issue of mental than age). In PvE, we don’t have to deal w/ them because anyone can get a group of 3 or 4 players to play with and add a couple more to do dungeons. I want to play the game pleasantly. Keyword: pleasantly. You want challenge? easy. Run naked, soloing, take inexperienced underleveled players to tough dungeons.
In WvW, it’s a much demanded teamwork territory wise and teamwork w/ “children” is an horrible experience (at least w/ me). And you need more than just 3,4 players to defend a territory especially against zerg group. It’s not about cost or about anything else. It’s about the players in WvW. That doesn’t mean in WvW there are not any present of nice guilds but it’s seem they are more or less a rarity than a norm. Who would want to join a guild just to find out how nice they are?In addition to loflux comment above, your question #5 already indicates the mentality of WvW players.
This is my favorite excuse for people not to pvp. Mainly because its a load of bullkitten. On these boards you can see multiple examples of people in pve dungeons vote kicking people during dungeons and generally being kitten hats to each other in pve. A poor attitude in a video game is not exclusive to pvpers nor is it more comman.
I think if most people took the time they would find that a lot of guilds that do mainly wvw have been together for a long time and are older then most people would think. My guild and a few others on SoR have been together for over 11 years and thru multiple games, we have seen our brothers and sisters graduate, get married and have children even some of the older members have grand children.
It was 2 vs 20 but its ok we got’em both!
This is my favorite excuse for people not to pvp. Mainly because its a load of bullkitten. On these boards you can see multiple examples of people in pve dungeons vote kicking people during dungeons and generally being kitten hats to each other in pve. A poor attitude in a video game is not exclusive to pvpers nor is it more comman.
I think if most people took the time they would find that a lot of guilds that do mainly wvw have been together for a long time and are older then most people would think. My guild and a few others on SoR have been together for over 11 years and thru multiple games, we have seen our brothers and sisters graduate, get married and have children even some of the older members have grand children.
But you choose who you run dungeons with. You don’t get to choose your enemies in WvW. Sure, a lot of battles are fun. But some people just get their jollies by having their guild sit at the Eternal Battlegrounds Jumping Puzzle. Not because they’re looking for a challenge, or a worthwhile fight. Not even because they’re trying to get loot, or conquer areas, or help their server win. They sit there because they want to tick off other players.
I know a lot of people on WvW don’t do this. And I enjoy WvW. I just enjoy PvE more because I choose who I play with.
Alright, I don’t usually post, but I’ll bite, as this is a bit of a sore point with me. I’ve actually spent quite few hours in WvW, despite being generally terrified of any sort of PvP play in other MMOs. Much to my surprise, I kind of liked it, and even played rather heavily for a short stretch. I’m in a tiny guild and I don’t use TeamSpeak, so I’d try to find areas where I was needed and offer what support I could, usually following the lead of whatever commander (or person with half a brain) was online to coordinate. I’m not a brilliant player – most would consider me pretty casual, I don’t research optimal builds or try to min/max anything – but I like to think I’m pretty useful in some instances, and generally do more to help than harm. I’m hopeless in a 1v1 fight, but stick me on/under a wall and watch me go – nothing like a Charr with a massive skull on his head raining fire on the ramparts. I’ve racked up over 2000 kills (may seem small to you, but consider where I’m coming from here), so it’s not as though I’ve only just poked my head in.
Now, I only enter when I need a few extra events or veteran kills for a daily. Here’s why:
- Player Behaviour: /team chat, which I rely on in order to know where to go, is perpetually filled with juvenile sniping, name-calling, and mockery. Sure, I can block the offenders, but that limits the amount of info I get, particularly when commanders are among the guilty parties. I recognize that I’m probably on the older side of the player base and have limited patience for immaturity, but a lot of what I’m seeing is what I’d expect from a pack of 12 year olds, and I can’t imagine there are that many players legitimately in that age bracket. It probably doesn’t help that my server (Borlis Pass) went through a massive leadership meltdown earlier this year, but I’m not really seeing that much improvement despite a supposed recovery. Incidentally, this is one of the things that keeps me away from TeamSpeak. In-game chat is at least filtered and somewhat controlled – I don’t actually want to hear this nonsense.
- Respect/Elitism: from my experience both in game and on forums, it seems that due to my small-guild status I can never be regarded as anything better than another “pug”, and thus am apparently perceived as some sort of brain-dead zombie that needs to constantly be led by the hand and told what to do, regardless of what my actual actions demonstrate. This is supposed to encourage me to log in and help out? I once fully upgraded my entire home map solo, only to see the entire thing lost within an hour because nobody could be bothered to defend it. Every single person in WvW has the capacity to make a valuable contribution, regardless of the tag after their name.
- Power Curve: for the first few months after release, I could at least do a respectable amount of damage to an opponent before going down. Now, it’s immobilize, thief appears, health to zero before I can even react. Rinse, repeat, over and over. I can’t even run to a supply camp without it happening. That’s not my recipe for fun. And I at least have some experience to work from here. Can’t imagine what a new player feels like logging into WvW for the first time now. And no, the repair bills don’t help. It’s not as though it’s a back-breaking amount of money, and I certainly don’t mind paying the bill when I’ve been dropped after a spirited tower defense or an epic open-field brawl, but when it becomes like a toll for just getting from point A to B, it gets tiresome. I know this type of escalation is pretty much unavoidable in a game of this type, as “optimal builds” are discovered and new gear becomes available, but it does make things increasingly daunting for the casual player who isn’t necessarily interested in or capable of keeping up with that.
I honestly couldn’t care less about prestige, or legendaries, or any of that stuff. All I want to do is play the game and have fun. That’s it. Not much to ask. But in its present state, WvW just flat out isn’t fun for me, and I can’t imagine I’m the only one that feels this way.
1.) what made you choose and stay on the server you’re on?(other than friends)
i am fine where I am
2.) what will it take for the wvw players to get you into wvw?
nothing can be done, I have zero interst in wvw/pvp
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
No I do not agree. I don’t do dungeons and it is not my design that this stuff is supposed to “benefit” other stuff. I don’t PUG because that is the best way in pve to be stuck dealing with creeps…wvw/pvp is another excellent way to be stuck dealing with them…sadly the internet is a magnet for creeps
I have friends with whom I play, and in open world pve events I eventually meet really nice people, but the design of the events allows one to ignore creeps..one is not stuck in a group with them and there is no need to deal with them
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
Nothing “scares” me out, and this “you are scared” attitude is one of the things that is really revolting…people who “fight” on a game thinking they are “tough guys” as opposed to the “cowards” who are scared….sick…maybe you do not hold this view but it comes across as such here
Certainly this is not all of the pvp players, maybe not even the majority,my friends who like pvp certainly do not hold this view…but it attracts those types like nothing else.
There is a huge difference between “fear” and dislike, distaste
The game play/style has never held any appeal for me
5.) why would a risen priestess of milandru be impressed with your Legendary?
I have no legendary, am not getting one, and I don’t seek to impress anyone…I just wanna do what is fun for me
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
I do not even think of such things, they are not part of my fun here
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
I don’t care about influence or anything, and if thief gets nerfed more I may leave the game…too many professions are ruined in games by these nerfs and the hysteria to have them, endlessly…thief has been nerfed, ranger nerfed, engi nerfed…ad nauseum….people invest thier time in a toon, have fun on it, and then whining about this class or that class gets it wrecked, and it all goes to waste…I can only hope for restraint on part the devs
7a.) However, if open world pvp were introduced…the tune might change quickly.
yeah…My tune would change, I would leave the cesspool thus created
It is not going to happen, people who are pve exclusve just have no desire for pvp related play. And the condescension they receive only reinforces their dislike of the idea.
Lots of my friends love pvp, but they long ago gave up trying to persuade me.
I want people to have fun in whatever it is they like, but not if it means others who disagree must be included.
Wowzas!! Sounding mighty pompous there OP.
5) People pay attention to the opponent’s equipment skins in WvW? You’re pulling my leg, right? Well, maybe if your opponent had a legendary that left footprints, it would be easier to find them. I’d notice THAT, but it’s not exactly desirable.
Of course they do. A legendary weapon is a giant “come hit me I’m a PvE player beacon” – if anything I’d tell a PvE player not to use their legendary in WvW. You’ll be picked on for the easy kill. When Im on comms with the guildies, I always shout out a legendary user as a quick target.
On the flip size, I’m working on my own legendary, and taking my time about it. WvW gives me a healthy karma and money income, I’ll get there eventually. At which point in WvW, I’ll be looking forward to when someone thinks I’m easy pickings
lol OP.
1.) I picked the server I’m on because it’s the RP server. Yes, I’m one of those players.
2.) WvW players can’t get me into WvW, and to be honest you don’t want me anyway. If I wanted to be there, I’d already be there.
3.) WvW buffs are nice but if you weren’t in there getting them then someone else would be, and if no one was at all, then I’d do without. I don’t owe you anything for providing bonuses I never asked anyone for, and neither do the rest of us.
4.) Nobody likes repair bills, but I’d suffer through them if I enjoyed competitive activities like WvW or PvP. I don’t, so I don’t participate.
5.) Don’t be asinine and don’t assume things about other players or their goals.
6.) I’m not on GoM but I’m pretty sure that people currently into WvW would prefer to get new players who want to be there, rather than players who are there out of some weird sense of obligation who may be resentful or not as motivated to do well.
7.) You know absolutely nothing about other people’s guilds, our goals, what would make each of us lauded in our community, or whether we even want recognition.
Not every guild is your guild, and not every play style is your play style. Some people are here to compete with others, and you have PvP and WvW. Meanwhile some of us are here because we like a cooperative game. We have PvE. Neither play style is more important than the other, so get over yourself.
Tarnished Coast
fact of the matter, on GOM specifically, we’re a full server with barely any solid representation in WvW.
we need your help.
GoM doesn’t have any representation in PvE either.
No idea where all of the players are. I’m convinced the numbers are purely fictional. I go from the “Very High” GoM, seeing 1 lonely person standing outside of AC, to Jade Quarry and seeing anywhere from 10 to 15 people standing at any given time.
I do not like PvP, do not enjoy it at all
My friends and family are on this server and that is a very much valid reason
Want is going to convince me to join WvW? nothing, I do not like PvP.
I didn’t design the game where PvP gives PvE buffs, and I am under no obligation, or ethically responsible to help get those PvE buffs, I didn’t ask for them, I have no choice in whether I get them or not other then not playing the game.
Myself and my guild don’t give a rats butt about recognition.
I love PvE and I don’t like PvP.
Only reason I’d spent significant time in WvW is if it’s a Monthly requirement, or if they introduce a way to get Laurels in WvW. Until then, I’ll stick to having fun and leave the tiresome PvP to the folks who enjoy it. I’ll still pop in from time to time to farm events, though.
on any server.
1.) what made you choose and stay on the server you’re on?(other than friends)
2.) what will it take for the wvw players to get you into wvw?
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
5.) why would a risen priestess of milandru be impressed with your Legendary?
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
However, if open world pvp were introduced…the tune might change quickly.
k, gripe over.
1. Friends is all.
2. If WvW was more about winning territory and less about ganking and there was more incentive to not get most players into a zerg, it would be interesting to me.
For me, the experience that best defines WvW: I was mapping. I came up to a tower with about 20-30 attackers and 3 defenders. A half dozen prospecitve defenders were waiting nearby, but dared not approach for being cut down. I ran by to get to the POI I desired and found myself being run down by over a dozen foes, maybe over 20. Since I was a guardian, I got pretty far beofre they downed me. The other prospective defenders ran inside during my (unintentional) distraction and repelled the attack. Lesson: many people who play WvW care less about winning the big objectives than ganking. That mentality does not interest me.
3. I don’t think the WvW people are in it to give me buffs. They like WvW, just like I like my PvE. I would PvE without those buffs, and they would WvW if it did not give buffs.
4. Are you saying you earn 7 gold in 2 hours of farming? I don’t believe that. It is not repair bills. It is that the objective of WvW (capturing territory) is second to ganking.
5. And other players are impressed? I was unaware I was trying to impress anyone. My experience is that people who notice your gear as oftenclaim you have no life as they admire what you have.
6. Sorry if you are on a weak WvW server. A lot of people on my server like WvW.
7. If you are into getting guild recognition, that is great. I don’t care about guild recognition.
1.) what made you choose and stay on the server you’re on?(other than friends)
The answer is Friends, would change servers if a few of my friends changed.
2.) what will it take for the wvw players to get you into wvw?
First things first, I need a level 80 character and the build to utilize in wvw. Then a WvW person would need to “teach me the ropes”. I’m not anti WvW, I’m just not preprared for it yet.
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
Answer: N/A, I don’t run dungeons.
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
Answer: I don’t “farm” at this time and therefore do not have gold “to spare” (I have only made 7g in 6 months of playing open world PvE)
5.) why would a risen priestess of milandru be impressed with your Legendary?
Answer: I have no legendary weapon (characters are only 60’s & 70’s)
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
Answer N/A
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
However, if open world pvp were introduced…the tune might change quickly.
k, gripe over.
Answer: no real question here, but I agree “guilds” really only get recognition inWvW as that is the only aspect of group play that is currently ranked.
on any server.
1.) what made you choose and stay on the server you’re on?(other than friends)
2.) what will it take for the wvw players to get you into wvw?
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
5.) why would a risen priestess of milandru be impressed with your Legendary?
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
However, if open world pvp were introduced…the tune might change quickly.
k, gripe over.1. Friends is all.
2. If WvW was more about winning territory and less about ganking and there was more incentive to not get most players into a zerg, it would be interesting to me.
For me, the experience that best defines WvW: I was mapping. I came up to a tower with about 20-30 attackers and 3 defenders. A half dozen prospecitve defenders were waiting nearby, but dared not approach for being cut down. I ran by to get to the POI I desired and found myself being run down by over a dozen foes, maybe over 20. Since I was a guardian, I got pretty far beofre they downed me. The other prospective defenders ran inside during my (unintentional) distraction and repelled the attack. Lesson: many people who play WvW care less about winning the big objectives than ganking. That mentality does not interest me.
3. I don’t think the WvW people are in it to give me buffs. They like WvW, just like I like my PvE. I would PvE without those buffs, and they would WvW if it did not give buffs.
4. Are you saying you earn 7 gold in 2 hours of farming? I don’t believe that. It is not repair bills. It is that the objective of WvW (capturing territory) is second to ganking.
5. And other players are impressed? I was unaware I was trying to impress anyone. My experience is that people who notice your gear as oftenclaim you have no life as they admire what you have.
6. Sorry if you are on a weak WvW server. A lot of people on my server like WvW.
7. If you are into getting guild recognition, that is great. I don’t care about guild recognition.
I retract my answer and use this one instead. +1
on any server.
1.) what made you choose and stay on the server you’re on?(other than friends)
2.) what will it take for the wvw players to get you into wvw?
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
5.) why would a risen priestess of milandru be impressed with your Legendary?
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
However, if open world pvp were introduced…the tune might change quickly.
k, gripe over.
1-I like the guild i am in and the people in it
2-Not for all the gold in the game..
3-As it has been said before,your not doing me any favors,and don’t even think that,very selfish way to think.
4-moot question
5-I don’t have a legendary and no desire to own one..I am not here to impress anyone.
6-Why do we have to care?
7-Another moronic statement
We play how we like..people like you just make us NOT want to WvW..as for open world PvP..I hope you get a server..would get rid of most of the children we have to listen to in map chat…Have a nice day
3) you do know you only get the stat boosts if you play in your server right? You get nothing in a cross server party unless you’re the one that starts the dungeon.
Some players just don’t enjoy fighting other players.
on any server.
1.) what made you choose and stay on the server you’re on?(other than friends)
2.) what will it take for the wvw players to get you into wvw?
3.) wvw benefits your dungeon runs, do you not agree that helping us get the buffs you benefit from is the right thing to do?
4.)is it the repair bill that scares you out?(i farm maybe 2 hours a week and that’s a 7g profit each week i’m sorry but i can’t see that as valid. to each their own maybe)
5.) why would a risen priestess of milandru be impressed with your Legendary?
6.) to my GOM bros specifically, some of the PvE guilds on our server are upwards of 300+(and active), can you grasp how much of a difference just 1/10 of your guild members would make if they were active in wvw daily?
7.) World Vs. World is one of(probably the) best way for your guild to not only get recognition, but respect. if your guild is influential enough here…you get the point.
Something i’ve realized, that the fact of the matter is, PvE heavy servers will stay that way until WvW’s incentives surpass PvE’s. That or thief gets nerfed hardcore.
However, if open world pvp were introduced…the tune might change quickly.
k, gripe over.
1. I have a great guild, and they’re only on this server.
2. Replace zergs with S-T-R-A-T-E-G-Y and fix culling, when I imagined WvW before launch, I imagined epic plays between well organized forces. Not a bunch of invisible morons firing at a bunch of other invisible morons. I’ve been in WvW a few times, months ago, where it was pretty close to what I imagined, but that’s the exception, and not common enough to be worth waiting around in WvW for.
3. If you worry about the ‘profit’ of playing a game, that’s your problem, not mine.
4. Less the repair bill and more the cost of siege.
5. I don’t care about legendaries, and if I take down the Priest of Melandru or any other event, it’s because I think it’ll be fun, not because of what I’ll get from it.
6. Not applicable to me
7. Says who? I don’t have any idea who the ‘most repped’ WvW guilds are on my server or any other, and neither does anybody else I know, even those who are hardcore WvWers.
(edited by Conncept.7638)
For my two cent’s. I have played just about every MMO that has come down the pipe and landed on my computer. Best WvW/PvP game i ever played was Dark Ages of Camelot.. I have watched everyone turn into a nerf this class nerf that class…Class balance crap for one. But the one the that caused me to stop doing Wvw/PvP was i got tired of getting run over by Zerg after Zerg. Sorry but running around with your 5 best friend and getting rolled by a giant Zerg over and over is no fun. Just my Two cents.
im on the sea of sorrows server because i live in japan. i play with aussies usually. they are on when i am on so it works out well. i didnt wvw much and only did it for the monthly. i have a whooping 215 kills. this topic should have been called “pve players please come into wvw. pretty please.”, or “why dont pve players like wvw?”
sea of sorrows was the top server for a while then the big shift-a-roo and now i think its JQ. and all that time in the top tier , where the action is “epic” and super dooper/neato torpedo, i barely went into wvw.
Why? uhm…. too many cooks. if you turn off your game bgm and played the ending song from benny hill it would be a perfect match. the supply camp is being taken. then retaken and retaken, back and forth. zerg!… oh i tried to help kill something but it was dead before i could get to it. let me scout out and let the team know when suppy camp will be retaken for the Nth time. oh yeah a bunch of invisible thieves. jumping puzzle griefers more fun. dont use the supplies on that. need help over here … dont listen to him. we need help here. noob….
or…..
la de da… enjoying the nice day… oh look some bad guys over there in that fort. lets see if we can take them. ok wow that door didnt make 50 people 5 minutes to knock down. now we can go do something else. even in spvp you get different maps every few minutes.
so to answer the questions how to get pve players in wvw. uhm.. make wvw like pve, remove the annoying parts of wvw, but you realize that by fixing it. you might lose what makes wvw enjoyable for those players.
Let pve players wander around the map but be able to toggle between targetable and untargetable and restrict the text chat. But of course they wouldn’t be allowed in the forts… I’ll make the suggestion.
215 kills is nothing whooping, really. I visit WvW only during weekends and usually just doing jumping puzzle for my badges, but nowadays for some daily yak kills. I have 1.5+k kills. You’ll be surprise how easy it is to kill ppl as they aren’t really skilled because they rely on zerging too often, not experienced when it comes to 1v1. I’m from JQ.
(edited by FateZero.8536)
I can not take WvW seriously until the culling is fixed.
I’m also not a fan of armor repair in PvP. I get that WvW is legitimate way to level a character and there has to be the tradeoff, but the fact is most normal people will die way more in a typical session of PvP than they would in a typical session of PvE. So, armor repair in PvP is just more costly simply because of its frequency.
Saying “don’t die” or “learn to play” is not useful advice. I can’t go 10+ levels without dying in WvW like I can in PvE. Not without sitting in the back and running at the first sign of trouble, anyway.