want to avoid a long read? here you go! this game doesnt allow me to create my own path, or my own legend. it doesnt allow me to branch off the repetitive rinse and repeat content of this game. what i want from any game i play is to create my own path and follow my own legend. in this game i am nothing more than a grey blob just like everybody else. that bothers me. i cant see myself doing anything different from what everybody else is doing, not even a little bit. lol maybe if i give an extra hop in a jumping puzzle? or i am more successful than my team in a fight? lol, there isnt much of a difference between me and everybody else….at all.
the game does not offer players to adopt an individualistic role in the game. this game puts no value in individuality, it puts all its focus on team-based activities. therefore, leaving mediocre tasks that offer reward to the lone individual, which is every single player, unless the player has a team to play with ever single day for the whole time they are online. the same is said for the game’s PVP, the lack of value put in individuality and individual manifestation of skill for classes are really bad. each class forces a role on every player who plays the class, which really narrows your options and forces you to play with a team if you want to even participate in it’s pvp. it narrows your options even more when the game forces a SPECIFIC build on every player, which essentially annihilates the option of trying to create a build to begin with. sadly, since players are forced to play a role for every class, they also will not be able to compete in another field outside that SPECIFIC expertise. therefore you will never be able to do anything and be good, or at even grounds in terms of individual skill, with any other class. overall the PVE and PVP has no individualistic perspective put into its creation. i urge and even warn the developers to stop this group mentality for everything they do, if they want the game to really pick up. group mentality is good in a game, but it also needs a big chunk of individual value in it.
let’s be honest, the main idea behind the expansion has previous work put into it, but the content and everything besides the main idea was kinda rushed. please guys, no more rushing, focus on what has value. ik you guys listen to your fans, dont change that trait, it’s what has kept your company alive, it wasnt luck, it was an open mind.
EDIT: even if you are GREAT and have great potential, it is all destroyed when you are forced into a specific and very LIMITED role of gameplay.
In Addition: i have several level 80s, but what if i want my guardian to go toe-to-toe with a thief? its impossible, complete disadvantage. i want the specific skills for classes to remain, but i want those skills to be useful in a broader sense, as in, it would be wise to allow EACH and every class to stand its own ground versus all other classes. hence, balancing out the playing field. also, an official 1vs1 or 2vs2 option in pvp and pve would be NIIIICE?
IN REPLY TO A PLAYER ASKING ME TO EXPLAIN MORE : very well said. ok i will explain my feelings towards this a bit further. when i play i dont feel i put myself into the activities i do. everything is narrowed down to what the developers force upon me. when i play, everything ends up going in a circle, SPVP, fractals, dungeons, world bosses, etc….then rinse and repeat. understand? where is the individualism in that? of course, you add your own individualistic aspects in everything you do, but where can i be freely me in what I DECIDE TO DO?? i cant become individually good in SPVP, its impossible, there is no 1v1 and no 2v2 emphasis on it. in WVW, its a different story, but regardless, when you get a fight in which both are around the same skill level and have the exact same armor, can you say that any class you are using will have a fair chance of beating the other class? classes in this game are sort of set in stone. most players find themselves doing exactly what is constructed by ANET for you to do, there is no straying from that. if there was more individuality then maybe i could put importance into pvp and eventually maybe even create a guild with divisions in which people learn under more experienced player. sadly, there isnt enough culture in this game for that, its all based on a rinse and repeat structure which really demotivates me.
basically what i am saying is that this game needs a lot more variation so i dont feel like a robot when i play it =/. im sure a lot of people feel the same way, even if they dont realize it. “why does it feel grindy”, “i got bored after i hit lvl80”, “when my friends stopped i just quit”. well its because this game forces a robotic form of gameplay into its playerbase, and i think it needsm uch more variation.
(edited by Adry.7512)