(edited by JustJoshin.9714)
Tone down spell animations?
They supposedly introduced a system to reduce spell effect clutter in zergs, but I haven’t noticed a kitten difference.
I was actually hoping the effect LOD would fix this problem. Even with it enabled, things still look the same. Most of the time I’m staring at a flashing white mob with a feint silhouette. It makes it impossible to see what the mob is doing because of this.
Windows 10
I’m glad I’m not the only one that finds this frustrating and actually detracts from the overall experience. Seeing as arenanet did put something in the patch notes about this I would love to hear some feedback from them if they are happy with where it is at or are still working on it.
In Warhammer Online you had Options like this for spell effects.
1. Yourself Only
2. Your Group Only
3. All
It of course played all enemy spell animations, although I believe there was a way to change the radius at which they were displayed. When you had 400 ppl in a single area it was nice to know what was going on lol.
They supposedly introduced a system to reduce spell effect clutter in zergs, but I haven’t noticed a kitten difference.
I have to agree, same here
They supposedly introduced a system to reduce spell effect clutter in zergs, but I haven’t noticed a kitten difference.
I have to agree, same here
Same here.
Animations: Low
Effect LOD: On
General Graphics: near minimum settings
And this is what most things look like with many people around (I’m actually in melee range of that boss):