Transmuted Names REDO

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Posted by: Pandaman.4758

Pandaman.4758

When I see a uniquely named weapon like Belladona or Mjölnir I want to be absolutely sure that it’s attributes are actually the same as advertised by default. I don’t want to deal with who knows how many stat combinations hidden behind a common skin for a weapon which is potentially not even in the same rarity category.

I personally hope ANet sticks to the current system because I think that a week or two from now everyone will forget about their renamed weapons and realize that having a clear distinction between a real weapon and a knockoff is important in terms of reducing complexity.

That’s what the white “Transmuted: <weapon name>” text in the description is for and your scenario of knockoff unique items is irrelevant because general practice is to transmute appearances to items with equivalent or better stats, but generic names. You’re advocating everyone gets punished because the minority with an excess of transmutation charges might slap high level skins on low level gear.

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Posted by: GuzziHero.2467

GuzziHero.2467

“What’s in a name? That which we call a rose
By any other name would smell as sweet.”

Because Berserker’s Pearl Crusher of Bloodlust doesn’t sound half as catchy as Magmaton. Simples.

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Posted by: Einlanzer.1627

Einlanzer.1627

When I see a uniquely named weapon like Belladona or Mjölnir I want to be absolutely sure that it’s attributes are actually the same as advertised by default. I don’t want to deal with who knows how many stat combinations hidden behind a common skin for a weapon which is potentially not even in the same rarity category.

I personally hope ANet sticks to the current system because I think that a week or two from now everyone will forget about their renamed weapons and realize that having a clear distinction between a real weapon and a knockoff is important in terms of reducing complexity.

That’s what the white “Transmuted: <weapon name>” text in the description is for and your scenario of knockoff unique items is irrelevant because general practice is to transmute appearances to items with equivalent or better stats, but generic names. You’re advocating everyone gets punished because the minority with an excess of transmutation charges might slap high level skins on low level gear.

Which is hardly a problem, anyway, especially since the only time you see names on someone else’s gear is if they link it to you, typically because you’re inquiring about the cosmetics.

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Posted by: holodoc.5748

holodoc.5748

You’re advocating everyone gets punished because the minority with an excess of transmutation charges might slap high level skins on low level gear.

I am not advocating anything just stating that having different weapons with the same skin and applying the original name to them would introduce unnecessary complexity just for the sake of keeping the skin name (which is not even visible anywhere aside from chat).

I carry a lot of equipment in my inventory (at least 3 different armors and a ton of weapons). Having to carefully look at every single piece of equipment before equipping it just because some of the gear had the same skin was awful. Now I don’t need to look at anything else aside from the name on the tooltip.

People might have their reasons why they want the old names back (which I honestly don’t understand) but I have mine and being able to see which weapon I am actually using, instead of skin, is a very good/important change for me.

(edited by holodoc.5748)

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Posted by: Einlanzer.1627

Einlanzer.1627

You’re advocating everyone gets punished because the minority with an excess of transmutation charges might slap high level skins on low level gear.

I am not advocating anything just stating that having different weapons with the same skin and applying the original name to them would introduce unnecessary complexity just for the sake of keeping the skin name (which is not even visible anywhere aside from chat).

I carry a lot of equipment in my inventory (at least 3 different armors and a ton of weapons). Having to carefully look at every single piece of equipment before equipping it just because some of the gear had the same skin was awful. Now I don’t need to look at anything else aside from the name on the tooltip.

People might have their reasons why want the old names back (which I honestly don’t understand) but I have mine why I like the new system which actually states what kind of weapon, not skin, I am using.

How can you not understand why someone doesn’t want to have a weapon that they’ve transmuted to use the nightmare skin be called a “Soldier’s Pearl Broadsword”? You’re literally the only person arguing it should stay as is. At most, what they need to do is either:

-Keep the appropriate prefix and change the skin (i.e. Soldier’s Nightmare Greatsword)

- Keep only the name of the skin, and put the original item in the transmuted text for a quick stat reference, even though referencing the stats themselves is quick enough for 99% of people.

(edited by Einlanzer.1627)

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Posted by: holodoc.5748

holodoc.5748

You’re literally the only person advocating this change.

No offense, but to claim that a couple of dozen posts represent community majority as opposed to me being the only one against it is ridiculous. Forums, as usual, do represent only the most vocal part of community or at least those that like to socialize with others that way.

I honestly see a practical problem for me with reverting to the old system. That’s the only reason why I am against it.

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Posted by: moonstarmac.4603

moonstarmac.4603

AreanaNet knows of this, they have commented that a fix is in works in the API Forums as the change was unintentionally caused by the implementation of the Wardrobe. Hopefully should see a fix for this in the upcoming week or so.

Jade Council~ Jade Sea Haven [JADE]
System – Luna One: R-Matrix
https://pcpartpicker.com/b/Ny4qqs

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Posted by: Einlanzer.1627

Einlanzer.1627

AreanaNet knows of this, they have commented that a fix is in works in the API Forums as the change was unintentionally caused by the implementation of the Wardrobe. Hopefully should see a fix for this in the upcoming week or so.

They do know of it, but I’m not optimistic it’ll get a fix anytime soon without persistent dialogue about it.

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Posted by: Leamas.5803

Leamas.5803

No word on this yet? I had hoped yesterday’s patch would resolve it.

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Posted by: anzenketh.3759

anzenketh.3759

No word on this yet? I had hoped yesterday’s patch would resolve it.

It is a complicated issue with no easy or fast fix. Known bug.

https://forum-en.gw2archive.eu/forum/community/api/skins-json-and-skin-details-json/first#post3924868

In Game: Storm Bluff Isle — Anzz, Anzenketh Kyoto

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Posted by: Yumiko Ishida.3769

Yumiko Ishida.3769

The real name and item you skinned to is under the transmuted text in the item description.

If its a pearl weapon and you used a Bolt Skin on it, and it still has the X pearl sword of Y name above look to where it says transmuted and it will say Bolt Skin.

Yumiko Emi Ishida 80 Ele, Hikari Kyoko Ishida 80 Guard TC-NA. Active RPer of NA megaserver.

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Posted by: Leamas.5803

Leamas.5803

No word on this yet? I had hoped yesterday’s patch would resolve it.

It is a complicated issue with no easy or fast fix. Known bug.

https://forum-en.gw2archive.eu/forum/community/api/skins-json-and-skin-details-json/first#post3924868

Too bad, so it’ll likely be some time before we see a fix…if ever. Despite Shiren’s argument in that thread, I still disagree…

t does make sense. Someone with a Molten Sword does not have Infinite Light, even fi they transmute on it. It’s a Molten Sword with the same skin as Infinite Light and the current system accurately states that. Transmuting an appearance doesn’t create that weapon, it just makes it look like that weapon and that’s exactly what the current system indicates, it’s still a Molten Sword.

Prior to this update my warrior had several Molten weapons with berserker stats. I transmuted Shaman’s Norn weapons on top of them and it changed the weapon’s name to “Shaman’s Norn Greatsword” etc despite them being neither a norn weapon nor a Shaman’s weapon.

Molten GS, Infinite Light, Norn GS…these are skins…not the stats and the name should reflect the skin. In this case “berserker” is the stats. The stats have NOTHING to do with the appearance. His argument falls flat for skin-only weapons, like the Sclerite weapons, where you can only buy the skin and cannot buy completed weapons. The intent cannot be that my sclerite GS skin, worth 100g, be named a “Pearl” GS. I don’t care if they append Berserker it it, but it should reflect sclerite in the primary name. The same goes for unique, named skinned items like Emberspire, Infinite Light, legendaries, etc. The primary name should reflect it. It makes no sense to call my Emberspire a pearl staff or my severed dagger a tribal dagger.

Now, where it becomes more complicated is for named items that share skins like many armors? Jatoro’s armor, for instance, shares a skin with a number of others and they’re all Seer’s armor. If they don’t want someone to have the named armor, because it’s transmuted, at least make it what the base item is, for example, “Dire Seer’s Mantle of the Undead”…this doesn’t make me terribly happy, but I could live with it.

The best solution, I suppose, would be to modify the transmutation system to allow the player to select the desired name. i.e. original stats item/vs skin item.

(edited by Leamas.5803)

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Posted by: Yumiko Ishida.3769

Yumiko Ishida.3769

Did you guys read what I said? I explained how it works and your real skin name is under the transmutation text on the item description.

Anyways, its a bad way of implementing it as no one would know to look down there.

Yumiko Emi Ishida 80 Ele, Hikari Kyoko Ishida 80 Guard TC-NA. Active RPer of NA megaserver.

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Posted by: Lishtenbird.2814

Lishtenbird.2814

Here’s a larger thread on the same subject: https://forum-en.gw2archive.eu/forum/game/gw2/Transmuted-Names-REDO

20 level 80s and counting.

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Posted by: Yumiko Ishida.3769

Yumiko Ishida.3769

All they have to do is change where the name displays.

Example of a Weapon Layout:
Zojja’s Trident
Weapon Strength 950-1050
+188 Power
+134 Precision
+134 Ferocity
Sigil Slot 1
Sigil Slot 2
Infusion Slot 1
Infusion Slot 2
Transmuted Zenith Trident
Ascended
Trident
(Two-Handed)
Required Level: 80
Account Bound

Just swap the bolded parts.

Thank you for explaining it! All this whining for nothing by these guys here. I was trying to tell them this for a while now!

Yumiko Emi Ishida 80 Ele, Hikari Kyoko Ishida 80 Guard TC-NA. Active RPer of NA megaserver.

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Posted by: Leamas.5803

Leamas.5803

The real name and item you skinned to is under the transmuted text in the item description.

If its a pearl weapon and you used a Bolt Skin on it, and it still has the X pearl sword of Y name above look to where it says transmuted and it will say Bolt Skin.

Yes, but many of these items, especially legendaries and ascended are so much work, to not have the correct name as a primary name is almost insulting. Again, pearl is just another skin and should have nothing to do with the new item. Even if it just said, “x Sword of Y” and Bolt skin, I could live, with that since it’s technically correct, but saying “Y Pearl Sword of Y”, is just not accurate.

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Posted by: Blair.3796

Blair.3796

It’s a little bizarre, yes, but I don’t know why it should matter. The item description gives both the original item name and the applied skin name, so now we know exactly what it is.

The problems people have seem to come from the name of the item itself, but why exactly is that a problem? Does anyone open their hero panel and gaze lovingly at, of all things, the names of their items? I don’t. I spend plenty of time on armor skin combinations and dye schemes, not on what my items happen to be called.

The whole idea of “fake” equipment now sort of makes sense as well. If someone goes through all the trouble to forge Twilight, then he will have one greatsword called “Twilight.” If he applies the Twilight skin to a different greatsword, he doesn’t have two Twilights. He has one Twilight and an imitation.

It works for named weapons as well. I use Cobalt on my guardian because I like the effect. I recently pulled a second Cobalt from a chest in AC. I’m saving the second in my bank for when I get another character who uses a greatsword. I could simply apply the Cobalt effect, but it wouldn’t be Cobalt. It’d be, say, a bland level 80 greatsword (pearl) with the Cobalt skin.

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Posted by: Khisanth.2948

Khisanth.2948

AreanaNet knows of this, they have commented that a fix is in works in the API Forums as the change was unintentionally caused by the implementation of the Wardrobe. Hopefully should see a fix for this in the upcoming week or so.

They do know of it, but I’m not optimistic it’ll get a fix anytime soon without persistent dialogue about it.

There is probably a much better chance of that getting fixed than soulbound runes.

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Posted by: Leamas.5803

Leamas.5803

It works for named weapons as well. I use Cobalt on my guardian because I like the effect. I recently pulled a second Cobalt from a chest in AC. I’m saving the second in my bank for when I get another character who uses a greatsword. I could simply apply the Cobalt effect, but it wouldn’t be Cobalt. It’d be, say, a bland level 80 greatsword (pearl) with the Cobalt skin.

It’s also not a Pearl GS anymore, which makes the display name just plain wrong. While you’re argument that it’s not Cobalt may or may not be true, at least with the skin name of Cobalt, the display name is accurate.

But why all the fuss over a name? In a game where aesthetics and appearance are everything, the name of an item is a big part of that. The hammer Genesis is simply much cooler than the exact same hammer with a generic name. Would I pay more for “Genesis” than I would for a “Cavalier’s Hammer of Life” with the same skin? Absolutely!!!

(edited by Leamas.5803)

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Posted by: Leamas.5803

Leamas.5803

The best solution, I suppose, would be to modify the transmutation system to allow the player to select the desired name. i.e. original stats item/vs skin item. This would please everyone, though I have no idea why anyone would choose the base item name.

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Posted by: Blair.3796

Blair.3796

It works for named weapons as well. I use Cobalt on my guardian because I like the effect. I recently pulled a second Cobalt from a chest in AC. I’m saving the second in my bank for when I get another character who uses a greatsword. I could simply apply the Cobalt effect, but it wouldn’t be Cobalt. It’d be, say, a bland level 80 greatsword (pearl) with the Cobalt skin.

It’s also not a Pearl GS anymore, which makes the name incorrect.

It’s still an issue of pride. I legitimately pulled two Cobalt greatswords. So now when I ping my gear, people see “Cobalt,” not “Pear Greatsword of <x>.” Makes me feel happier to have pulled a named exotic.

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Posted by: MauricioCezar.2673

MauricioCezar.2673

Yeah, very annoying. My fractal weapons now says something like “Mathilde revolver” instead of fracal pistol. Same for “Ebonmane blade” instead of “Fractal sword”.

Why break our hearts like this anet? WHY?

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Posted by: MithranArkanere.8957

MithranArkanere.8957

The best solution, I suppose, would be to modify the transmutation system to allow the player to select the desired name. i.e. original stats item/vs skin item. This would please everyone, though I have no idea why anyone would choose the base item name.

I transmuted a The Hunter skin to an Exterminator rifle.

Exterminator sounds way cooler with that skin.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: Leamas.5803

Leamas.5803

It works for named weapons as well. I use Cobalt on my guardian because I like the effect. I recently pulled a second Cobalt from a chest in AC. I’m saving the second in my bank for when I get another character who uses a greatsword. I could simply apply the Cobalt effect, but it wouldn’t be Cobalt. It’d be, say, a bland level 80 greatsword (pearl) with the Cobalt skin.

It’s also not a Pearl GS anymore, which makes the name incorrect.

It’s still an issue of pride. I legitimately pulled two Cobalt greatswords. So now when I ping my gear, people see “Cobalt,” not “Pear Greatsword of <x>.” Makes me feel happier to have pulled a named exotic.

I understand the argument, but at least make the display name accurate. Even just removing the skin name from the display name. So you have a “Berserker’s Greatsword of Bloodlust” rather than a “Berserker’s Pearl Greatsword of Bloodlust”. Then Cobalt under transmuted. This, at least would be accurate. That said, all my items were legitimate pre-patch items. It’s not like have 3 Emberspires and half a dozen Sclerite GSs kicking around. By your argument, at least one of them, the only one in my case, should bear the original name.

(edited by Leamas.5803)

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Posted by: Iluth.6875

Iluth.6875

This was a really baffling decision. Now all my gear is named random stuff from WvW, crafting, random exotics bought off the auction house etc.

I’m especially miffed about my x2 aetherized pistols.

It’s a little bizarre, yes, but I don’t know why it should matter. The item description gives both the original item name and the applied skin name, so now we know exactly what it is.

If the change was in reverse order that’d be fine. Like displaying the skin name, and at the bottom showing the original item that was transmuted or skinned into something else.

(edited by Iluth.6875)

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Posted by: Reptile.6583

Reptile.6583

and I have a book on my back that use to have awesome flavor text.. can’t beat the Mad King IMO… but no.. seems my book it a Quiver…? Yep.. my necro needs a quiver….. OR… how about we get some choice…. that would be nice Anet.. please?

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Posted by: Einlanzer.1627

Einlanzer.1627

I sure hope this is fixed soon, it’s a much bigger deal than some people realize having very overt thematic mismatches between the names and looks of your gear.

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Posted by: RoyalPredator.9163

RoyalPredator.9163

Thats an another failpoint on customising, I mean, when their material mismatches strongly. Thats why I suggested texture/material dyes/options or at least a material based crafting, instead of “you can make this sword with Iron only…” way.

Game Designer || iREVOLUTION.Design \\
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”

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Posted by: Einlanzer.1627

Einlanzer.1627

Thats an another failpoint on customising, I mean, when their material mismatches strongly. Thats why I suggested texture/material dyes/options or at least a material based crafting, instead of “you can make this sword with Iron only…” way.

Yeah I’ve always kinda liked material based systems for some reason. Still, this needs a-fixin.

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Posted by: CharrGirl.7896

CharrGirl.7896

My Dragon Jade weapons now bear Zojja’s weapon prefix. Eugh.

Also my Dreadnought armor is now called Flame Legion armor…I really hate it!

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Posted by: Einlanzer.1627

Einlanzer.1627

My Dragon Jade weapons now bear Zojja’s weapon prefix. Eugh.

Also my Dreadnought armor is now called Flame Legion armor…I really hate it!

I intend to keep this bumped as long as it takes.

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Posted by: Doggie.3184

Doggie.3184

I want to be able to give my equipment their own custom names.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Erick Alastor.3917

Erick Alastor.3917

If you buy a weapon skin, let’s say a Tormented Greatsword, you will not be able to display that name on your weapon, this can’t be intended, and if it is, it’s simply stupid.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
- Mike Obrien

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Posted by: Leamas.5803

Leamas.5803

My Dragon Jade weapons now bear Zojja’s weapon prefix. Eugh.

Also my Dreadnought armor is now called Flame Legion armor…I really hate it!

I intend to keep this bumped as long as it takes.

Likewise.

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Posted by: Thereon.3495

Thereon.3495

For those that are arguing against the potential fix (im very glad of that fact BTW!) I would argue that I did not add the skin of one item to the other base stat item. I destroyed the base stat item and used all sorts of magics to reinforce the so called ‘skin item’.

Back in the day we had magical crystals of awesomeness, now we have pixie dust. Evolution my friends….

Thereon Avenrise – former [Noes] Officer – Piken Square (EU)
Retired and living in a shack. Relaxing!

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Posted by: Leamas.5803

Leamas.5803

For those that are arguing against the potential fix (im very glad of that fact BTW!) I would argue that I did not add the skin of one item to the other base stat item. I destroyed the base stat item and used all sorts of magics to reinforce the so called ‘skin item’.

Back in the day we had magical crystals of awesomeness, now we have pixie dust. Evolution my friends….

It’s all just semantics. I would be fine with it the way is now if it made sense. If the stats of an item were tied to the skin. So a Pearl GS is always P/P/F, for instance. Then, the way it is now makes sense. But this is not the case, P/P/F is Berserker stats. A Berserker’s Pearl Broadsword, a Berserker’s Iron Greatsword, a Berserker’s Primordus Greatsword, etc, all have the same stats, which makes pearl, iron and Primordus skins only. Reskinning an item, should not change the type name, but should change the skin name. So the Berserker’s Pearl Broadsword I applied a Sclerite GS skin to should display as a Berserker’s Sclerite Greatsword, since it’s the only thing that makes sense. Once I replaced the pearl skin, it ceased to be a pearl broadsword.

Now, unique items such as Final Rest, for instance. What should happen when you transmute it over something to change the stats? To my knowledge, there are no common items with the same skin, so you end up with a Pearl Quaterstaff with a Final Rest skin. Which is totally wrong from a display-name perspective.

Does my “winged headpiece” deserve to be called Jatoro’s Mask, just because this was the base stats item? Perhaps “Seer Mask”? I don’t think so. I’d prefer it be called for what it is. It may have exotic stats, but it’s a Dire Winged Headpiece (Originally a blue (Fine) Carrion Winged Headpiece) as far as the stats/skin is concerned.