Tyria Mastery Points.
you get them in CoF farming endless mobs right?
you get them in CoF farming endless mobs right?
I do not mean the experience. I need the points to unlock the paths.
There are some (maybe all?) tied to achievements- you should be able to open up your Achievements tab and see the red mastery symbol next to those that have qualifying achievements under them.
I am wondering this too.
The people in my guild (and wiki) say Map completion gives a great deal of points, so thats what i’m doing now. Wiki also says defeating a powerfull foe will yield you mastery points, but i haven’t got one so far. maybe thats only in the HoT regions.
As Batelle said, check your achievement tab in the hero panel. Mastery points in core Tyria (as well as many mastery points in HoT) are tied to a variety of achievements. The red “core Tyria” mastery point symbol marks every category that has points you haven’t yet earned, as well as the individual achievements. Same for HoT, except those have the familiar green symbol.
Does your progress on the Mastery bar count for/towards Tyria and HOT masteries simul’? Implying that both have a separate Mastery bar.
Does your progress on the Mastery bar count for/towards Tyria and HOT masteries simul’? Implying that both have a separate Mastery bar.
They are separate- you can only choose HoT masteries to level in HoT maps, and Tyrian masteries to level in Tyria. Every mastery has its own mastery bar, too, so you have to go in and make sure you’re leveling the one you want to be (and to trade them out if you’ve filled one but don’t have the Mastery Points to unlock it, yet).
(edited by Batelle.1680)
There’s a few easy ones:
- Karka Queen
- Triple Trouble, 3 points for each head, then 1 after getting 3 of them (IIRC)
- If you can find people to do Story Mode with you, it’s not that bad either
- Living Story, do the ones you can if you don’t wanna spend gold/gems
- Tequatl Achievements, might take some time and effort, but definitely doable as a new player
- A lot of easy achievements in Fractals… Easier now that it is 1 island and you can pick and choose which ones to go. Go to the ones that’s lower than level 10. Refer to the Fractals wiki page for the Island you want to go.
To find more, just go to your Hero Panel (H) and look at Achievements Panel. The ones labled red are for specifically for Tyria Masteries (Green for Maguuma).
There’s a few easy ones:
- Karka Queen
- Triple Trouble, 3 points for each head, then 1 after getting 3 of them (IIRC)
- If you can find people to do Story Mode with you, it’s not that bad either
- Living Story, do the ones you can if you don’t wanna spend gold/gems
- Tequatl Achievements, might take some time and effort, but definitely doable as a new player
- A lot of easy achievements in Fractals… Easier now that it is 1 island and you can pick and choose which ones to go. Go to the ones that’s lower than level 10. Refer to the Fractals wiki page for the Island you want to go.To find more, just go to your Hero Panel (H) and look at Achievements Panel. The ones labled red are for specifically for Tyria Masteries (Green for Maguuma).
Thank you very much. I find all the ones that are available, but the this ones that you say, are the most easy to make. Thanks again.
It seems all messed up. I have tons of achievements but am lousy at jumping puzzles (yes, even many vistas) and pvp strikes me as eww (I view other players as allies, not competition). I was granted all of 13 mastery points. Guess most of what remains to get mastery points? Yep, JPs and and PVP.
There’s a few easy ones:
- Karka Queen
- Triple Trouble, 3 points for each head, then 1 after getting 3 of them (IIRC)
- If you can find people to do Story Mode with you, it’s not that bad either
- Living Story, do the ones you can if you don’t wanna spend gold/gems
- Tequatl Achievements, might take some time and effort, but definitely doable as a new player
- A lot of easy achievements in Fractals… Easier now that it is 1 island and you can pick and choose which ones to go. Go to the ones that’s lower than level 10. Refer to the Fractals wiki page for the Island you want to go.To find more, just go to your Hero Panel (H) and look at Achievements Panel. The ones labled red are for specifically for Tyria Masteries (Green for Maguuma).
Thanks, if you have lots of gold (or are willing to part with some cash) check out the emperor’s wardrobe too. Not only will you get a MP but some skins.
BTW, is the KQ achieve bugged or something? I have done it multiple times but the achievement still shows as never having been done.
2 chars with 100% map completed 11k ap only 14 points something got leftout during conversion.
I looked on the wiki and am already seeing both achieves listed that are not showing for me and ones I did not get a mastery point for and it says I should. Of course, it is a wiki …
I completed all of Orr and the Silverwastes and didn’t get a single mastery point :/
I completed all of Orr and the Silverwastes and didn’t get a single mastery point :/
Have you checked your achievement log? There’s one point each for slaying each of the legendaries in the Silverwastes (the ones that randomly spawn near forts with a high upgrade level), as well as a 5th for getting all four.
Hello
When you finished victory or death, do you get a mastery point? I’ve read at wiki that you get one but i didn’t or its only with the first character that finished personal story?
Mastery Points are account bound, not soulbound. If you got an achievement, or did it once with another character, you won’t get another one if you do it on a different toon.
Mastery Points are account bound, not soulbound. If you got an achievement, or did it once with another character, you won’t get another one if you do it on a different toon.
Thank you very much
This is making me not want to even log in now.
I’m left with :
A huge JP, collect 4 items- if you fall you die and have to leave the instance and run all the way back and find which entrance is currently spawned/open.
Triple trouble- not found a map with is even active on.
Karka Queen- never on when event chain is up to that point and in the right map or able to spot a taxi (seems not many doing this).
Two achievements on TEq that are complete gimmicks – again, long wait and chance of getting in map, just to have a chance at doing it.
Wardrobe- not got the 700 gold or whatever it costs to get that one.
SW and DT ones- impossible endless basically Jump Puzzles to collect tokens to complete collections.
Story Mode- need to repeat stories and watch guides to figure out how to complete the 9 achievements in each section to complete to get one mastery point.
The problem is, my exp bar is almost full on last leg of legendary crafting thing, so doing anything else just pushes the bar, so i feel like I have to try and do stuff I really don’t want to do in order to try and get the masteries, or I’ll be wasting millions of exp I will then have to grind in pve for later.
H0T is no better- there I’m stuck facing time gated and event gated (ie you can’t even access them most of the time, never mind do them) ‘adventures’ or ‘mini-games’ that you must get at least silver in to get a mastery point. They all involve timers (I hate timed anything, I’m playing a game to relax and enjoy myself not have to try and get my body to do things it can’t in a time period affected by mechanics and lags).
To top it all off, it’s not always clear when looking ingame at your achievements list whether you have already completed something on another toon and hence are wasting time trying to complete a story line.
It’s got to the stage I don’t feel like logging in.
As far as I’m concerned the decision to gate so many mastery points behind what are effectively JPs was a bad one,
Notsoperky, I’m right there with you regarding Maguuma mastery points. I am 7 points shy of 161 and left with only getting silver in “adventures” that I am struggling with. I am not the best at these types of things nor the worst. Because of various reasons, they are hard for me and I am left in pain and stressed out. I simply to not have the lightening reflexes needed. So, I supposed in Anet’s eyes (and whomever elses) I do not deserve to complete my masteries because I am not a healthy 18 year old with quick reflexes and a super computer. I want to complete this because of the “completionist” in me and because I deserve it but I fear its impossible. Its almost as if they ran out of ideas to ways to get more mastery points so they just tacked on the silver and gold for all the “adventures” … sigh …
@ notsoperky
Ask in map chat and see if someone would be willing to party with you and revive you if you die inside the Secret Garden JP
Basically every single map does Karka Queen. I’ve literally never gone to a map and not had people doing KQ, at least not since the megaserver. There are no taxis because there’s no need for one.
Also, if you do fill up the bar and don’t have the mastery points to learn the mastery, you can just switch to another mastery and start working towards that one instead. Your experience towards legendary crafting won’t go away by switching to another, experience towards one mastery applies always to that one mastery specifically. It’d only be a problem if you filled every mastery bar and still didn’t have points for any of them.
One guy in here said he is frustrated at being at 161 Mastery Points (MP’s), well I am stuck on 16 and I have very little interest (at this point) in doing most of what the “game” insists you need to do to get a point to unlock whatever. I for one have simply stopped looking to get mastery points altogether, I can glide (on the few accessions I am in the HoT zone), I can jump using the mushrooms and buy stuff off the locked vendors, after that I have lost interest, if I happen to get one while playing the game as I enjoy it. so be it.
To have the dev’s tell us(me) that to get MP’s you need to do, and look at all their work with regards to story or jumping challenges or what have you so they then can reward you with an MP, what are you (they) twelve??? Look at what I did with this game mummy….
Sand box in relation to MP’s would have been better, make the points mean something, get points for helping other players that unlocks bonus material for those who help. Or, if you love PvP MP’s are then spent in a PvP line to make it so you have better support capabilities in WvW ( I don’t know, sticky care bear player myself) or if you enjoy crafting and cooking have it so you can sell (once a day) direct to the public at a food stand in you home instance. But to have points relating to nothing to lock xp progression behind time sink activities that have nothing to do with the core game that gives everyone who completes the same stuff is, well, BS.
IMO the only thing good that came out of the expansion was the elite professions, the rest is poodle faking, time sinking busy work to keep you distracted from the fact they have run out of ideas on how to entertain you (us). Also why have the MP’s displayed? Is it so the elite can show us theirs is bigger than mine? Well good for you.
At first, I was a fan of the Central Tyria Masteries system, since it finally gave our Lvl 80s an actual reason to keep filling up that yellow bar. But I expected it to follow the ‘Play how you want’ classic GW2 paradigm (rather than HoT ‘Do exactly this, exactly now’), which it didn’t.
I managed to get the Pact Commander that I wanted (which is awesome for QoL and RP flavour) but am now in the position where I hate the remaining things necessary to get any more CT MPs.
Previously having a yellow bar that filled, then reset to fill again, with nothing to show for it, was pretty bad psychologically, but at least there was the scant pleasure of seeing the bar increase.
Now, because I don’t have the CT MPs to unlock the next tiers of the other lines (which I don’t particularly want anyway), to get that yellow bar moving again; I now have an eternally solid grey bar everywhere in CT, regardless of what I do.
This is now making me see nearby events and stuff happening, think ‘Cool, I’ll race over there!.. hang on, there’s now literally absolutely no reason at all to do that – not even a uselessly increasing yellow bar…’ and log out.
IMO the only thing good that came out of the expansion was the elite professions, the rest is poodle faking, time sinking busy work to keep you distracted from the fact they have run out of ideas on how to entertain you (us). Also why have the MP’s displayed? Is it so the elite can show us theirs is bigger than mine? Well good for you.
^^ +1 to this.
Its just grind for mastery points so you can grind more to fill the mastery exp
and all for nothing.
After there was said that we don’t get any more armor sets in the gemshop but
instead it should be earnable ingame, i was sceptical and thought already all
would be a big grind, and after we didn’t get anything than carapace and
luminous (same style, big grind) for 1.5 years i thought .. ok .. they hold it back
for the expansion and then we get 20+ new sets.
But we only got 3 … and now the big grind again for the wintersday shoulder
for me was maybe the last nail in the coffin
I rather play Marvel Heroes at the moment where we get at least a snow aura
item directly as login present at the 24th, and also free henchmen and other
stuff on other days without endless grinding.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Since we’re now being teased with gliding in Central Tyria, maybe a new track will be added?
But I’m like many of you, we need more ways to earn the mastery points themselves. And the in-game description that they can be earned at “places of power” is clearly wrong.
Guardians of the Vault [GotV] and Guíld of Dívíne Soldíers [GoDS]
Gate of Madness server
Agreed. I’ve been working on trying to get a few Mastery Points (that gray bar seems like such a waste) and don’t feel any closer than before I started. It doesn’t seem casual friendly, which is the type of player I am.
Wow… I just got back to GW2 and although I have the base game and I’ve considered getting HOT. But I just haven’t read or seen a lot of good things about it… Maybe I’ll wait until it goes on sale.
This is making me not want to even log in now.
I’m left with :
A huge JP, collect 4 items- if you fall you die and have to leave the instance and run all the way back and find which entrance is currently spawned/open.
Hidden Garden is one of the easier(straightforward jumps and large landing platforms) puzzles in the game. Can be made easier with Experiment Rifles(from the Malchor’s Leap event, not the portal gun from Timberline Falls) or using an Engineer.
Gliding may make the falling issue irrelevant.
Karka Queen- never on when event chain is up to that point and in the right map or able to spot a taxi (seems not many doing this).
It is is a fixed schedule. The event chain doesn’t do anything unless it is scheduled to spawn.
http://dulfy.net/2014/04/23/event-timer/
http://wiki.guildwars2.com/wiki/World_boss
Two achievements on TEq that are complete gimmicks – again, long wait and chance of getting in map, just to have a chance at doing it.
The majority of those can be done simply by arriving in the map around 30 minutes before the spawn.
SW and DT ones- impossible endless basically Jump Puzzles to collect tokens to complete collections.
There are only two jumping related mastery points there and the JP has checkpoints. The trickiest part of that is skritt tunnel section which doesn’t have much jumping. The ones for legendary kills are just RNG based.
Story Mode- need to repeat stories and watch guides to figure out how to complete the 9 achievements in each section to complete to get one mastery point.
I assume you mean LS2. Half the points are obtained just by completing each episode. Watching a guide or not is a matter of personal preference. There is also one that is apparently blocked by a bug with an invisible wall.
Wow… I just got back to GW2 and although I have the base game and I’ve considered getting HOT. But I just haven’t read or seen a lot of good things about it… Maybe I’ll wait until it goes on sale.
It really depends on what type of player you are. There’s a lot of people who love HoT precisely for the reasons others hate it for.
Mastery points are a great example of this. They are, in my opinion, pretty evenly spaced out between different kinds of activities, and usually you’ll find that you’ve got a few more to choose from than you actually need. For example, the fractal mastery line needs 11 core Tyria mastery points, and there’s a total of 14 points to achieve while playing fractals, allowing you to earn all of the points needed for the content-specific mastery line in that content and have a margin of error if there’s one point or the other you just can’t (or don’t want to) do. Other areas and mastery lines are similarly configured.
Many people enjoy the mastery system precisely because it makes you “earn” the points you need to unlock the masteries, while still allowing you to skip the ones that to you are the “worst”. For example, I haven’t done the Silverwastes badge collecting, nor the dive master (where I’m missing the one diving spot in the Aetherblade jp), nor many of the world boss related points (Triple Trouble, Tequatl), but still have Tyria mastery points to spare (currently at 53 I think, while you can only spend 49 at most).
Since you already have the base game, just jump into the game and see if you enjoy it, there’s nothing keeping you from checking out the base areas again, and if you like what you see, go ahead, buy the expansion, and branch out into the jungle. There’s a lot of good stuff about the expansion, and lots of people enjoying their time there (although it helps a ton to not focus on min-maxing and optimizing point gains … the points tend to mostly come by themselves from just playing, and focussing too much on points rather than the content at hand seems to lead people to lose the fun of playing some really awesome content).
I agree with all that the curent system of obtaining masteries is a serious grind. Getting the xp necessary to fulfill all the requirements is insane, and the fact that it even costs points to validate the earned masteries it makes no sense. I dont even know from where to get so many points in HOT!
I agree with all that the curent system of obtaining masteries is a serious grind. Getting the xp necessary to fulfill all the requirements is insane, and the fact that it even costs points to validate the earned masteries it makes no sense. I dont even know from where to get so many points in HOT!
Masteries are just an alternative time sink that don’t really improve your character.
The 1st and 2nd level of masteries are what you could call essential (gliding/ mushrooms)
3rd and 4th are improvements on the preceding ones, but not nessecary
5th and 6th are simply QoL improvements. Not needed perse, but nice to have.
If you look at it like that, and just go and play the game they are not all bad.
I have been playing HoT since launch quite casually, (1 h per day average), doing some event chains in HoT, exploring the map, doing missions with their achievements, searching for strongboxes etc etc. Slapped on a booster during DS event and the progress sky rockets. Really. Now i’m confortably at Mastery 75 or something and still have 22 HoT points and 30 Tyria point in stock. No issues getting about (Although ley line gliding would be nice) and i’m taking my time getting there.
And that is really the key. If you want it all tomorrow, then yes it will be a grind. Accept to have it spread over a few months of play time and it will not be a hindrance that much.
ahem sorry for the rant … carry on, everyone.
That sure was a rant, and a pretty long one .
I hope you don’t mind, but I’d like to ask you a few questions to get a better idea of why you’re actually ranting. How many Tyrian mastery points do you really have? How many are missing? Are you playing fractals, or could you skip on the fractal mastery line (and the fractal-related mastery points)? Do you have all the personal story related points (played personal story to the end)? The season 2 story points (played all 8 episodes)? Have you tried any of the season 2 achievements? How about the silverwastes legendary bosses? What achievements in particular do you have open that look somewhat possible to you in the right settings?
You certainly don’t have to do all of them. Personally, I’ve skipped on the worst of the jumping-related ones (like the silverwastes badges or the dive master thanks to the aetherblade jp), the more farm-intensive collections (e.g. ambrite), well as the more complicated boss achievements (triple trouble, tequatl) and still have Tyria mastery points to spare. Maybe if you give us a few more facts we can in turn give you tips that will help you out?
Even my abled-bodied and neurotypical friends are irritated because since they came in so late they CAN’T get a lot of the mastery points that even I have.
Tyrian mastery points? Only season 2 should be an issue for new players that don’t have it unlocked.
If you want everything, but don’t want to participate in all the content, you’re going to have problems. You won’t have enough points to unlock fractal masteries for example if you don’t touch fractals. Actually, it is possible, but it requires doing the grindy masteries to compensate. You’ll have a much better experience if you simply skip what you don’t need.
Someone else asked from a solo player’s perspective a few days ago. Here’s a list of Tyrian mastery points:
https://forum-en.gw2archive.eu/forum/game/hot/Central-tyria-MP-for-solo-players/5929619
If you’re playing with a group, there are several more easy fractal achievements that you may substitute.
Mastery points seem just about impossible for those who can’t figure out Anet’s insane achievement menu and “hints” to their starts which sometimes never do, never have and never will.
Wardrobe costs nearly 2K gold. TTW and Karka Queen are on boss timers so it’s a matter of checking when on playing then. I’m not much of a story person so most of the story Mastery Points I’ve not gotten in the 3 years I’ve played. And I’ve started LS 2 only a month or so before HoT dropped. And if you waited until doing LS 2 before going into Dry Top and Silverwaste, you don’t have those MP either. The Dry Top one. Really, last 10 minutes of the sandstorm with favor is at least tier 4, and when it opens 90% of the players camping are only there for the rich quartz node and aren’t interested in getting the MP. Fun times.
RIP City of Heroes
Hi, I’m back from a little break of GW2 and I was working on my Mastery Points from Tyria, I was reading that you get them by completing achievements and stuff. What happens if I already have those achievements? I.E: I have world map at 100%, the game automatically gave me the mastery when it was updated?
Yea, the achievements you already have finished will reward you with MP automatically. Also, you can check your achievements panel, it shows which MP you have gained and which ones are still available.
Thank you so much for your help!
Just remember mastery points are another attempt by ANet to force players to play the way ANet wants you to play, not the way YOU want to play.
Just remember mastery points are another attempt by ANet to force players to play the way ANet wants you to play, not the way YOU want to play.
OMG… that puts the mastery in mastery points in a whole new light.
There’s a few easy ones:
- Karka Queen
- Triple Trouble, 3 points for each head, then 1 after getting 3 of them (IIRC)
- If you can find people to do Story Mode with you, it’s not that bad either
- Living Story, do the ones you can if you don’t wanna spend gold/gems
- Tequatl Achievements, might take some time and effort, but definitely doable as a new player
- A lot of easy achievements in Fractals… Easier now that it is 1 island and you can pick and choose which ones to go. Go to the ones that’s lower than level 10. Refer to the Fractals wiki page for the Island you want to go.To find more, just go to your Hero Panel (H) and look at Achievements Panel. The ones labled red are for specifically for Tyria Masteries (Green for Maguuma).
The spoon collection as well. Only three of them come from drops in game; rest are just bought with karma.
Just remember mastery points are another attempt by ANet to force players to play the way ANet wants you to play, not the way YOU want to play.
How so? I spend a tiny number of hours doing various tasks, some of which sometimes introduce me to interesting stuff (lore, locations, game modes) and …then I’m done. The rest of the time, it’s up to me how I play.
And even then, mastery points are only as restrictive as earning hero points to max the elite specs (albeit with fewer options overall).
I don’t love the mastery system, but it’s hardly some sort of Orwellian reward tool. (INB4: I checked and no, they didn’t make me say that either.)
Just remember mastery points are another attempt by ANet to force players to play the way ANet wants you to play, not the way YOU want to play.
How so? I spend a tiny number of hours doing various tasks, some of which sometimes introduce me to interesting stuff (lore, locations, game modes) and …then I’m done. The rest of the time, it’s up to me how I play.
And even then, mastery points are only as restrictive as earning hero points to max the elite specs (albeit with fewer options overall).
I don’t love the mastery system, but it’s hardly some sort of Orwellian reward tool. (INB4: I checked and no, they didn’t make me say that either.)
You would have to compare it to the way progression was implemented in the beginning of GW2 in which there was multiple ways to accomplish the same goal.
First example would be exotic gear and the original set of stat prefixes. There was multiple ways to acquire it either via WvW, karma, dungeon tokens, crafting or gold on the market. The crafting materials for all sets had equal drop rates and fluxuations of price were driven only by market demand. There was none of this forced scarcity garbage that you see with all the new stat prefixes.
Another example is hero points. You could acquire them via hero points, but you got them naturally from leveling and continued to get them as you gained experience once you hit 80. Hero points allowed you to speed up the variety of utility skills you had, but they weren’t necessary. They came as a natural reward from playing whatever content you wanted.
Concepts like that are just long gone. The pool of mastery points is larger than what is required, but the pool is not large enough where you can exclude entire types of play and acquire enough to max out.
I am down to my last 9 for the Cyria points and my pool of options are not things I find to be fun or interactive like spoon collection and diving location discovery. It’s not choose the style of play I find the most fun anymore, but rather choose the least painful of a pool of kittenty options.
It’s reflections like this that really make me question why I am still playing or trying to give feedback to improve the game.
I am down to my last 9 for the Cyria points and my pool of options are not things I find to be fun or interactive like spoon collection and diving location discovery. It’s not choose the style of play I find the most fun anymore, but rather choose the least painful of a pool of kittenty options.
I am just missing 2 more Tyria points and both of these. We should gank on these achievements together. They are pretty horrible so I probably never finish them.
Just remember mastery points are another attempt by ANet to force players to play the way ANet wants you to play, not the way YOU want to play.
How so? I spend a tiny number of hours doing various tasks, some of which sometimes introduce me to interesting stuff (lore, locations, game modes) and …then I’m done. The rest of the time, it’s up to me how I play.
And even then, mastery points are only as restrictive as earning hero points to max the elite specs (albeit with fewer options overall).
I don’t love the mastery system, but it’s hardly some sort of Orwellian reward tool. (INB4: I checked and no, they didn’t make me say that either.)
How so? – when you can only get Mastery Points for participating in very specific types of play, that is forcing you to play the way ANet wants. Unless you want to ignore all the character options purchased with MP (ignore most of the expansion I just purchased). I don’t do PvP, WvW, Fractals, Raids, or have lots of gold (just to name a few). As a dedicated PvE player, I am forced to do things I don’t like in order to participate in the MP system. There are literally no options to earn enough MP only doing the things I like.
Just remember mastery points are another attempt by ANet to force players to play the way ANet wants you to play, not the way YOU want to play.
How so? I spend a tiny number of hours doing various tasks, some of which sometimes introduce me to interesting stuff (lore, locations, game modes) and …then I’m done. The rest of the time, it’s up to me how I play.
And even then, mastery points are only as restrictive as earning hero points to max the elite specs (albeit with fewer options overall).
I don’t love the mastery system, but it’s hardly some sort of Orwellian reward tool. (INB4: I checked and no, they didn’t make me say that either.)
How so? – when you can only get Mastery Points for participating in very specific types of play, that is forcing you to play the way ANet wants. Unless you want to ignore all the character options purchased with MP (ignore most of the expansion I just purchased). I don’t do PvP, WvW, Fractals, Raids, or have lots of gold (just to name a few). As a dedicated PvE player, I am forced to do things I don’t like in order to participate in the MP system. There are literally no options to earn enough MP only doing the things I like.
Do they still throw that quote around? The whole ‘play how you want’ thing? I don’t mind that they included the Mastery Points in Tyria. I find it is sort of tedious trying to get them when they are tied behind silly achievements. Don’t get me wrong, I want to work for rewards. I just sorta want to have fun. Not stare at the screen in frustration.
How so? – when you can only get Mastery Points for participating in very specific types of play, that is forcing you to play the way ANet wants. Unless you want to ignore all the character options purchased with MP (ignore most of the expansion I just purchased). I don’t do PvP, WvW, Fractals, Raids, or have lots of gold (just to name a few). As a dedicated PvE player, I am forced to do things I don’t like in order to participate in the MP system. There are literally no options to earn enough MP only doing the things I like.
Do they still throw that quote around? The whole ‘play how you want’ thing? I don’t mind that they included the Mastery Points in Tyria. I find it is sort of tedious trying to get them when they are tied behind silly achievements. Don’t get me wrong, I want to work for rewards. I just sorta want to have fun. Not stare at the screen in frustration.
I guess I want to know what ANet expects me to do if I’m not willing to jump through their hoops. Do they want me to leave GW2 when I am done doing the map exploration and content that I like to do? Because I’m not going to try to progress my characters doing things that I don’t enjoy doing. That defeats the purpose of playing a game.
I am down to my last 9 for the Cyria points and my pool of options are not things I find to be fun or interactive like spoon collection and diving location discovery. It’s not choose the style of play I find the most fun anymore, but rather choose the least painful of a pool of kittenty options.
I am just missing 2 more Tyria points and both of these. We should gank on these achievements together. They are pretty horrible so I probably never finish them.
I don’t think they can be accomplished as a group activity. Misery does not get company in GW2. You have to suffer alone, cold and lost, without any friends…collecting spoons.
There are 66 central mastery points available, and you need 49 to unlock all of them. You don’t have to do the super grindy/pricey ones (rare collections, wardrobe, etc…)
I’ve unlocked all central masteries, and still have 8 points. And i’m a casual player, playing solo 95% of the time (1200 hours in game since launch).
Sure, you need to play certain content to get the points.
If you don’t like that content, don’t play it.
You are not required to unlock all mastery tracks to play this game.
Actually, the only things which requires mastery unlock are the HOT legendaries. Lets just leave them to the hardcore guys who can grind the game for 2000 hours.
All Central Tyria content can be done without any mastery.