Unattainable ingame armour sets

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: FootDive.3451

FootDive.3451

It’s been over a year and the NPCs are still wearing the incredible looking version of the heavy Nobleman’s armour:

http://img100.imageshack.us/img100/5538/noblemansheavyarmor.jpg

Countess Anise is still rocking the awesome Mesmer armour:
http://wiki.guildwars2.com/images/1/19/Countess_Anise.jpg

Another variation of Anise’s armour:
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/7638/dyeidentity.jpg

This GW1 traditional mesmer armor:
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/26647/Human_dress__saucy__render.jpg

And countless other sets that NPC Sylvari, Norn and probably Charr and Asura are running around in aren’t acquirable by the players. Imagine my disappointment after being told pre-release that all these armours could be acquired by the player only to find out some of them can’t be acquired or stuck in PvP lockers forever despite been shown multiple times worn by player characters in official videos.

Yet! Instead we get these severely lazy sets that only cause controversy and budget loss:
https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2013/11/004d5Lava_Armor-1920x1080.jpg

I’ve posted this issue a couple of times during the game’s lifecycle in Suggestions and I don’t even think Anet even looks in there and I’m sure many players would love to see these armours acquirable. No matter what it’s a win/win situation for both Anet and the players so why has nothing been done about this?

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: jonwar.4186

jonwar.4186

commandos helm not in pve :\

Sword Dagger Thief
Ferguson’s Crossing [MAIN]

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: Damocles.8716

Damocles.8716

I too am disappointed that while NPCs get the beautiful, shiny Nobleman’s plate armor, we can only get the ugly, tarnished version. It’s a design choice that doesn’t make much sense to me.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: Khisanth.2948

Khisanth.2948

commandos helm not in pve :\

Well at least that will eventually be a non-issue once they release the changes allows using PvP gear(at least the look) in PvE.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: epborden.7492

epborden.7492

Well this is just my opinion but I actually think the fiery armor sets are cool, yes they are used before without the fire, but they still look cool. However, some of the other sets especially that heavy nobleman’s armor would be awesome. They should at least release it through the gem store.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: Immensus.9732

Immensus.9732

ive seen all of the armors (except the gw1 one) be worn by players, you got to check better and i think the heavy one is a dungeon armor as well

Mesmers Shall Rule Tyria!

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: RedStar.4218

RedStar.4218

ive seen all of the armors (except the gw1 one) be worn by players, you got to check better and i think the heavy one is a dungeon armor as well

The OP mentioned 3 armors.

The heavy one is CM armor (although the chest has been modified).
The second one (Anise) was only seen in a mesmer preview video.
The third one is only shown on NPCs in DR and in Queensdale.

So you only saw 1 of those armor :p.

Not to mention the different cultural sets worn by NPC, which one could brush of as would be town clothes.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: Ashabhi.1365

Ashabhi.1365

I am hoping someday for the attached armor… It is the Shaman Armor worn by the Raven Shaman in Hoelbrak (among others.) I want for my Necro…(drool)

Attachments:

Level 80 Elementalist

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: FootDive.3451

FootDive.3451

ive seen all of the armors (except the gw1 one) be worn by players, you got to check better and i think the heavy one is a dungeon armor as well

The OP mentioned 3 armors.

The heavy one is CM armor (although the chest has been modified).
The second one (Anise) was only seen in a mesmer preview video.
The third one is only shown on NPCs in DR and in Queensdale.

So you only saw 1 of those armor :p.

Not to mention the different cultural sets worn by NPC, which one could brush of as would be town clothes.

And the CM armour has dirty textures instead of nice polished one all the NPCs wear… including the one that sells the dungeon armour. Talk about slap in the face.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: Junkpile.7439

Junkpile.7439

Where i can get that light armor in right? Two AC armors, one vigil and one www badge armor, but i don’t have any idea what that light armor is.
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/7638/dyeidentity.jpg

Low quality trolling since launch
Seafarer’s Rest EotM grinch

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: Donari.5237

Donari.5237

You can’t, it’s armor we’ve been asking for since beta. There is an item code for it, likely datamined, that is one code for the whole outfit (warning — only shows on human females, you’ll get either undies or nudity on anyone else)

[&AgECWQAA]

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: nexxe.7081

nexxe.7081

NPCs should have unique armor sets. It makes it more immersive. Could you imagine if everyone could acquire the same armor as the major NPCs in this game? It would look ridiculous.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: FootDive.3451

FootDive.3451

NPCs should have unique armor sets. It makes it more immersive. Could you imagine if everyone could acquire the same armor as the major NPCs in this game? It would look ridiculous.

It’s more immersion breaking if we don’t get access to it. For a game that hails itself as all about cosmetic end-game then we should have access too. In fact, we already have MANY major character’s armours available to us already so your statement cannot work. We run around in ancient Orrian armour but we can’t wear polished CM armour created by SIMPLE craftsmen, now THAT, is immersion breaking.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: RedStar.4218

RedStar.4218

NPCs should have unique armor sets. It makes it more immersive. Could you imagine if everyone could acquire the same armor as the major NPCs in this game? It would look ridiculous.

The Pale Tree is the only major NPC which doesn’t fit in acquiring its dress. Jennah ? She isn’t the only NPC with that dress.

Aside from Anise, who is a big exception considering the initial version of her armor was shown during a mesmer preview video, no major NPC has unique clothes/armor. You can even dress like the Risen High Wizard…

The most plausible theory so far is that Anet didn’t have enough time to polish everything and armor was far down their check list. If you look a bit more closely you’ll see how many things are off in this game when it comes to armor.
IE :
-the masquerade and tribal sets being exclusive to PvE/PvP, amongst other things
-the icons not resembling the armor piece, especially when it comes the shoulder pieces (and did anyone else notice how the Armageddon skirt icon looks way closer to the phoenix skirt than the Armageddon skirt ?
-the terrible textures of certain armor compared to the rest (hi light armor AC shoulder pads).
-the lack of acquisition equivalence between the 3 armor classes (for example, in PvE rare light armor belongs to the Conjure set, while rare medium armor belongs to the Rogue set which is also sold by karma merchants, except for the mask which belongs to another set…)

You can brush it all off by saying “meh details, who cares”. Except that this game was supposed to be about cosmetics (and I’m leaving the talk about the actual armor looks for another thread).

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: nexxe.7081

nexxe.7081

NPCs should have unique armor sets. It makes it more immersive. Could you imagine if everyone could acquire the same armor as the major NPCs in this game? It would look ridiculous.

The most plausible theory so far is that Anet didn’t have enough time to polish everything and armor was far down their check list.

You might be right, but it still doesn’t negate the fact that it’s more immersive, when certain major NPCs, have unique armor. Royals, Knights, etc., had their armor customized. They were recognized and distinguished for their rank. Other MMOs do this, and it gives their major storyline characters more depth. Since most people use WoW, i’ll use that example. Just look at Sylvanas. She’s a unique NPC model, with unique armor. Imagine if she was wearing a tier 12 set, or whatever tier it is now. She would just look like every raider with that set.

(edited by nexxe.7081)

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: FootDive.3451

FootDive.3451

You might be right, but it still doesn’t negate the fact that it’s more immersive, when certain major NPCs, have unique armor.

That’s a matter of opinion, not fact. It’s immersive breaking not being able to acquire armours that every other no name shmuck NPC is wearing. In fact, it can be equally immersive when major NPCs are wearing the uniform armour supplied by their organisations; wearing their own gear breaks codes, ethics and representation depending on their rules.

Royals, Knights, etc., had their armor customized. They were recognized and distinguished for their rank.

The player character is the Commander of the Pact and one of the vanquishers of Zhaitan. The PC is recognised and distinguished for their actions. Let’s not forget that the PC can pretty much be a Grandmaster Crafter and craft basically anything they want.

Other MMOs do this, and it gives their major storyline characters more depth.

The only thing that gives characters and stories more depth is writing not aesthetic.

Since most people use WoW, i’ll use that example. Just look at Sylvanas. She’s a unique NPC model, with unique armor. Imagine if she was wearing a tier 12 set, or whatever tier it is now. She would just look like every raider with that set.

That didn’t seem to bug anyone in WoW before their models got revamped to be unique. Sylvanas was rocking cloth vanilla Scholomance gear and she was still looked iconic. There are ways to make a character look iconic without resorting to unique models.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: DragonXRose.8534

DragonXRose.8534

i would love for some of those armors to become wearable options instead of reworked skins. The Raven shaman one is very beautiful, and it’s sad that it’s not available.

GANDARA -The Searing- [TS]
Cypressa Belladonna / Yhana Belladonna / Siri Vargsdottir / Kata Sharpe
Siri Meccano / Ysana Deathpale / Siri Bladedancer / Siri Strongheart

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: Dahkeus.8243

Dahkeus.8243

commandos helm not in pve :\

Yea, I have a commando helm on my thief in PvP and an anonymity hood in PvE…

I just wish I could carry the same look across the game. If I had a choice though, I’d rather have the anonymity hood in PvP.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: RedStar.4218

RedStar.4218

You might be right, but it still doesn’t negate the fact that it’s more immersive, when certain major NPCs, have unique armor. Royals, Knights, etc., had their armor customized. They were recognized and distinguished for their rank. Other MMOs do this, and it gives their major storyline characters more depth. Since most people use WoW, i’ll use that example. Just look at Sylvanas. She’s a unique NPC model, with unique armor. Imagine if she was wearing a tier 12 set, or whatever tier it is now. She would just look like every raider with that set.

What doesn’t help immersion is acquiring NPC clothes you have no business acquiring, such as the Pale Tree because it’s the Pale Tree and her dress/face are unique to her because Sylvari’s clothes grow from their body (or something like that).

Acquiring Logan’s gear or any other member of DE, which are major NPCs however is perfectly reasonable. And the fact that they are all racial T3 makes sense. Same goes for the order armors. It wouldn’t make sense if their leader wasn’t wearing their own organization/race armor (“Oh yeah you should totally were that. Oh me ? Uh…”)

Getting Anise’s clothes ? Why shouldn’t we be able to ? We can already dress like Logan and other NPCs are wearing Jennah’s dress.

In GW1, players complained about not being able to acquire NPC clothes, especially when EotN launched and all the heroes got great armor. They said they learned from that and in GW2 we’d be able to get whatever NPCs are wearing.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: Donari.5237

Donari.5237

It also makes sense that people would wear clothing that looks like what leaders have. It’s called trend setting. One singer wears an oversized blazer and suddenly all the guys on a city street have that style.

Change a couple of details and voila, you’re wearing something inspired by a trendsetter. The code I linked above has a feather bustle instead of Anise’s skirt. Much as I prefer her skirt to the feathers, at least that’s a change so the NPC remains unique.

Unattainable ingame armour sets

in Guild Wars 2 Discussion

Posted by: Shimond.2478

Shimond.2478

NPCs should have unique armor sets. It makes it more immersive. Could you imagine if everyone could acquire the same armor as the major NPCs in this game? It would look ridiculous.

You might have a point if there was any consistency to what is and is not allowed.

Anise’s armor is not allowed but Logan’s is?

Since we already CAN acquire the same armor as some major NPCs they might as well make it for all.